magic staff arcane spell books magic creation magic bloodline

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  • 8/10/2019 Magic Staff Arcane Spell Books Magic Creation Magic Bloodline

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    Magic Staff , Ar cane Spell Books, Magic Creation, Magic Bloodline

    Magic Staff

    Within Magic level (ML) Price

    +1 1000+2 1200

    +3 1500

    +4 2000

    +5 3000

    +6 5200

    +7 7600

    +8 10200

    +9 13000

    +10 16000

    The final price is the Price. If you want to upgrade your current staff it will cost ML times 2 soul

    gems of all three types.

    Arcane essence spell books

    These book can vary from 1-10 normally/player created or 3-18 player created, each point

    knocks off that amount of XP from learning that specific spell (cant be used if you already know

    that spell). The higher the point amount the harder it is to find the arcane essence spell book.

    Arcane essence spell books (3-18)

    To create an arcane essence spell book you need to know the spell and have crest casting skill

    and a blank book. Then do it as if you were casting a spell to see if you succeed. If you fail then

    you only lose 1 attribute permanently it depend what magic your using to cast the spell. If you

    succeed then roll 3D6 to determine the level of the book. Then you must roll 1D6 to determine

    how many attribute points you lose making the arcane essence spell book on dice rolls. On the

    dice 1-2 equals 1 attribute points permanently gone, on the dice 3-4 equals 2 attribute points

    permanently gone, and on the dice 5-6 equals 3 attribute points permanently gone. Also if you

    fail you make a monster based off the essence. This monster will see you (the caster) as the

    priority

    Arcane essence/form spell books (2-10), forms (2-12)

    To create an arcane essence/form spell book you need to know the spell and have crest casting

    skill and a blank book. Then do it as if you were casting a spell to see if you succeed. If you fail

    then you dont lose 1 attribute permanently it depend what magic your using to cast the spell. If

    you succeed then roll 2D6 to determine the level of the book (if youre going for an essence then

    if the total equals 11 or 12 its only 10). Then you lose 1 attribute pointspermanently (if youre

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    going for an form then roll 1D6 odds you lose 1 attribute points permanently, evens you lose 2

    attribute points permanently).

    Magic Creation

    Magic Essences XP Cost 18 Magic Forms XP Cost 12Fire Bolt

    Water Cone

    Air Ring

    Stone Pillar

    Electricity Cage

    Wood Beam

    Metal Wall

    Sound Sphere

    Time Bindings

    Force Voice

    Dream MindBlood Body

    Bone Cloud

    Flesh Burst

    Light Sky

    (Death) Corruption Portal

    Darkness Wave

    Holy (only angels get it) Vortex

    Shadow (only shader get it) Hand

    Magic Bloodline Heritage

    Magic Bloodlines Magic Essences Catastrophic magical mishap

    Abyssal (demi-demon) blood, darkness, dream Corrupted desirers for come

    into existence as monsters.

    Infernal (demi-devil) fire, metal, flesh Chains will appear and tie

    people up and wipe them.

    Undead (shader) death, flesh, bone, (shadow) People will start to feel sick

    and may even die.

    Celestial (angel) light, time, air, (holy) Those around rapidly age in

    reverse getting younger.

    Elemental (human) fire, water, stone, air, electricity,wood (choose 3 only)

    The elements around you reactstrong and can cause problems.

    Fey (elf) dream, wood, sound Natures comes to life and will

    do something to those around.

    Beastuel Blood, bone, air Those around become their

    inner beast(example werewolf)

    Spirit Dream, light, 1 element (Elemental

    essesnce)

    People lose their self-control

    and act on their impulses.

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    Destined darkness, time, dream Ether a nightmare or dream

    come into existence reacts.

    Draconic fire, force, air You sneeze or fart and burn

    knock prone those around you.

    Arcane Metal, time, force Objects come to life and do

    random things or move around.Aberrant flesh, sound, blood A strange creature comes into

    existence and attacks others.