march 25, 2006teck ho overview of experiment 2 markets, a and b each market lasts for 6 rounds each...
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![Page 1: March 25, 2006Teck Ho Overview of Experiment 2 Markets, A and B Each Market lasts for 6 rounds Each group plays 3 times in Market A and 3 times in Market](https://reader035.vdocuments.net/reader035/viewer/2022062320/56649d2c5503460f94a01db8/html5/thumbnails/1.jpg)
March 25, 2006 Teck Ho
Overview of Experiment
• 2 Markets, A and B
• Each Market lasts for 6 rounds
• Each group plays 3 times in Market A and 3 times in Market B
• Each group is matched with another group only once
• In each round, role is either Manufacturer or Retailer
![Page 2: March 25, 2006Teck Ho Overview of Experiment 2 Markets, A and B Each Market lasts for 6 rounds Each group plays 3 times in Market A and 3 times in Market](https://reader035.vdocuments.net/reader035/viewer/2022062320/56649d2c5503460f94a01db8/html5/thumbnails/2.jpg)
March 25, 2006 Teck Ho
Overview of Both B2B Channel Markets• Manufacturer’s marginal cost is 20• Manufacturer either chooses a simple wholesale
price X (in Market A) or a quantity discount contract: X, Y and Break (integers from 0 to 100) (in Market B)
• X must be greater than Y (since it is quantity discount contract) in Market B
• Retailer chooses to Accept or Reject the offer• If Retailer Accepts, she chooses the Retail Price• Retail Price chosen determines Quantity and payoffs
for both players• If Retailer Rejects, round ends. Both players earn 0
points
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March 25, 2006 Teck Ho
Demand Facing the Retailer
• In both markets, Retailer sees a simple linear demand
• Demand = 100 – Retail Price
• If retail price = 20,
demand = 100 – 20 = 80
• If retail price = 50
demand = 100 – 50 = 50
![Page 4: March 25, 2006Teck Ho Overview of Experiment 2 Markets, A and B Each Market lasts for 6 rounds Each group plays 3 times in Market A and 3 times in Market](https://reader035.vdocuments.net/reader035/viewer/2022062320/56649d2c5503460f94a01db8/html5/thumbnails/4.jpg)
March 25, 2006 Teck Ho
Market A: Computation of Payoffs
M’s payoffs
= [X-20]* QUANTITY
R’s payoffs
= [PRICE – X]*QUANTITY
Total Cost to Retailer
QUANTITYQ
xQ
Quantity Q = 100 – Retail Price
![Page 5: March 25, 2006Teck Ho Overview of Experiment 2 Markets, A and B Each Market lasts for 6 rounds Each group plays 3 times in Market A and 3 times in Market](https://reader035.vdocuments.net/reader035/viewer/2022062320/56649d2c5503460f94a01db8/html5/thumbnails/5.jpg)
March 25, 2006 Teck Ho
Market A: Sample Linear Price Contract
If Price = 80M’s payoffs = [45 - 20]*20 = 500 R’s payoffs = [80 - 45] *20 = 700
If Price = 55M’s payoffs = [45 - 20] *45 = 1125 R’s payoffs = [55-45] *45 = 450
Total Cost to Retailer
20 45 QUANTITY
X = 45
2000
1000
Price 80 55
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March 25, 2006 Teck Ho
Market B: Computation of Payoffs
If QUANTITY < = BREAK, M’s payoffs = [X-20] * QUANTITY R’s payoffs = [PRICE-X] * QUANTITY
If QUANTITY > BREAK, M’s payoffs = [(X - 20) * BREAK] + [(Y-20) * (QUANTITY – BREAK)]R’s payoffs = [PRICE * QUANTITY] – [X * BREAK + Y * (QUANTITY – BREAK)]
Total Cost to Retailer
Q1 Break Q2 QUANTITY
X x Break+ Y x (Q2- Break)
X x Q1
![Page 7: March 25, 2006Teck Ho Overview of Experiment 2 Markets, A and B Each Market lasts for 6 rounds Each group plays 3 times in Market A and 3 times in Market](https://reader035.vdocuments.net/reader035/viewer/2022062320/56649d2c5503460f94a01db8/html5/thumbnails/7.jpg)
March 25, 2006 Teck Ho
Market B: Sample QD Contract 1
Total Cost to Retailer
X = 50Y = 25BREAK=20
10 20 50 QUANTITY
1750
500
Price 90 50
If QUANTITY = 10 (< = 20), M’s payoffs = [50-20] * 10 = 300R’s payoffs = [90-50] * 10 = 400
If QUANTITY = 50 (> 20), M’s payoffs = [(50 - 20) * 20] + [(25-20) * (50 – 20)]=750R’s payoffs = [50 *50] – [50 * 20 + 25 * (50 – 20)] = 750
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March 25, 2006 Teck Ho
Market B: Sample QD Contract 2
Total Cost to Retailer
X = 45Y = 20BREAK=25
20 25 60 QUANTITY
1825
900
Price 80 40
If QUANTITY = 20 (< = 25), M’s payoffs = [45-20] * 20 = 500R’s payoffs = [80-45] * 20 = 700
If QUANTITY = 60 (> 25), M’s payoffs = [(45 - 20) * 25] + [(20-20) * (60 –25)] = 625R’s payoffs = [40 *60] – [45 * 25 + 20 * (60 – 25)] = 575
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March 25, 2006 Teck Ho
Deciding the Winner
• Each group’s total earnings is the sum of its earnings either as a manufacturer or a retailer in all six decision rounds
• The group who has the highest total earnings will win a prize of
$40 (Ho & Ho Foundation) + $5 / Group = $100
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March 25, 2006 Teck Ho
Simple Rules to Follow
• In each decision round, manufacturers and retailers will be given 5.5 and 3.5 minutes to make their decisions respectively and --a prompt will appear when the time limit expires
• Do not click on the BACK button on the browser to return to a previous page--make sure the value you entered in the decision box is correct before clicking on the CONTINUE button. – Clicking on the BACK button to enter a new value will
not work and may cause the system to behave erratically
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March 25, 2006 Teck Ho
Experiment Starts Here
http://128.32.67.154/contractdesign2/
![Page 12: March 25, 2006Teck Ho Overview of Experiment 2 Markets, A and B Each Market lasts for 6 rounds Each group plays 3 times in Market A and 3 times in Market](https://reader035.vdocuments.net/reader035/viewer/2022062320/56649d2c5503460f94a01db8/html5/thumbnails/12.jpg)
March 25, 2006 Teck Ho
Steps in Designing B2B Contracts
• Figure out the maximum possible pie • Choose a contract structure that makes the maximum
pie achievable (linear versus quantity discount (QD))• Pick the right parameters to achieve the maximum pie
(Linear: X; QD: X, Break,Y)• Pick the right parameters to divide the pie based on
relative bargaining power (Linear: X; QD: X, Break, Y)
• Ensure voluntary and incentive-compatible participation (i.e., retailers will choose the “right way”)
![Page 13: March 25, 2006Teck Ho Overview of Experiment 2 Markets, A and B Each Market lasts for 6 rounds Each group plays 3 times in Market A and 3 times in Market](https://reader035.vdocuments.net/reader035/viewer/2022062320/56649d2c5503460f94a01db8/html5/thumbnails/13.jpg)
March 25, 2006 Teck Ho
What is the Maximum Pie?
• Suppose manufacturer and retailer work as a team (marginal cost = 20)
• Profits are:(Price – 20)*Quantity = (Price – 20) x (100 – Price)
• Optimal retail price is 60 and quantity = 40
• Profits = 1600
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March 25, 2006 Teck Ho
Joint Decision: Optimal Retail Price
SalesQuantity
$60$20
40
Price$100
Quantity = 100 - Price
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March 25, 2006 Teck Ho
Which Contract Form?
• Linear Wholesale Price Contract
• Nonlinear Whole Price Contract– Block tariffs
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March 25, 2006 Teck Ho
Linear Wholesale Price Contract • Suppose Manufacturer offers Retailer a linear wholesale price
X. Marginal Cost is 20.• Demand is: Quantity = 100 – Price • Manufacturer’s profits = (X-20) * (100 – Price(X)) • Retailer’s profits = (Price – X)* (100 – Price)• Optimal Decisions:
– Price(X) = (100 + X )/2– X=60, Price=80, Quantity = 20– M’s profits = 800, R’s profits = 400– Total profits = 1200
• Total profits are 75% of the maximum possible profits (1600)• Can Quantity Discounts Schemes Increase the Pie?
![Page 17: March 25, 2006Teck Ho Overview of Experiment 2 Markets, A and B Each Market lasts for 6 rounds Each group plays 3 times in Market A and 3 times in Market](https://reader035.vdocuments.net/reader035/viewer/2022062320/56649d2c5503460f94a01db8/html5/thumbnails/17.jpg)
March 25, 2006 Teck Ho
Independent Channel Members
Manufacturer
Retailer
20
Price
X
Quantity=100-Price
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March 25, 2006 Teck Ho
Linear Pricing Contract:
Optimal Retail Price: SalesQuantity
Price (X)= ($100 + X)/2
$X Price$100
Quantity = 100 - Price
100- Price (X)
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March 25, 2006 Teck Ho
How to Achieve Maximum Pie?
• Marginal cost to the retailer = 20
• Optimal retail price = 60
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March 25, 2006 Teck Ho
Market B: Optimal Design
Total Cost to Retailer
Q1 Break Q2 QUANTITY
X x Break+ Y x (Q2- Break)
X x Q1
• Choose X and Break to divide the pie
• Manufacturer makes (X-20)*Break
Y=20
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March 25, 2006 Teck Ho
Market B: Optimal Design
Total Cost to Retailer
X = 45Y = 20BREAK=32
32 QUANTITY
If QUANTITY (< = 32)Price >= 68, Optimal Price = 72.5 M’s payoffs = [45-20] * 27.5 = 687.5
R’s payoffs = [72.5-45] *27.5 = 756.25
If QUANTITY (> 32)Price < 68, Optimal Price = 60 M’s payoffs = [(45 - 20) *32] + [(20-20) * (40 –25)] = 800
R’s payoffs = [60 *40] – [45 * 32 + 20 * (40 – 32)] = 800
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March 25, 2006 Teck Ho
Market B: 2-Block Tariffs
• Manufacturer sets Y = 20 to achieve the maximum pie• Retailer chooses Price = 60, Quantity = 40• Manufacturer chooses X and Break to divide the pie
based on the relative bargaining power • Manufacturer earns (X-20)*Break leaving Retailer 1600
– (X-20)*Break• A possible optimal contract:
– X=45, Y=20, Break = 32 (or X = 60, Y=20, Break=20)
– M’s Profits = 800, R’s Profits = 800, Total = 1600
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March 25, 2006 Teck Ho
Summary• Figure out the maximum possible pie!
• Choose a contract structure and the right parameters to achieve the maximum pie
• Divide the pie based on bargaining power
• Ensure voluntary and incentive-compatible participation (it is the interest of the retailer to choose accordingly)