mastering fear

28
Step 3 – Slaying the Fear Dragons The refusal game allows us to put a stop to the things that we do not want to influence, control, or participate in our life or life-style. Page 49

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Mastering Fear

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Page 1: Mastering Fear

Step 3 – Slaying the Fear Dragons

The refusal game allows us to put a stop to the things

that we do not want to influence, control, or

participate in our life or life-style.

Page 49

Page 2: Mastering Fear

Games for Slaying Fear

4. The retiring old movies game5. “Emotions are just signals” game6. Acceptance game – embracing life7. Gloriously fallible game8. Dragon slaying game9. Meta-stating negative emotions10. The permission game Page 49

Page 3: Mastering Fear

Game #4 Phobia Cure

1. Think about the memory as witnessing it from a movie theater.

2. Identifying the driving qualities.3. Go to projection booth and watch

yourself watch yourself.4. Play out the movie.5. Step into the end and rewind.6. Cycle through five times or more.7. Test the results. Page 50-52

Page 4: Mastering Fear

Figure 3:1 Fast Phobia Cure

ProjectionBooth

Watch YourselfWatch the Movie

Theater Seat

Page 53

Page 5: Mastering Fear

Figure 3:2 Neuro-Semantics of Emotions

Map

Territory

Page 54

Page 6: Mastering Fear

Figure 3:3 The Structure of Emotions

Evaluations about I-R

Evaluations about T-F

Internal Representation

Experienceof theWorld

Evaluations about T-FO

ur

“Mod

el o

f th

e W

orld

Page 55

Page 7: Mastering Fear

Game #5 “Emotions are Just Signals” Game

1. Recognize that “emotions” are just signals.

2. Access a “witnessing” state.3. Recognize the contextual cues of

the world that evoke the response.4. Say to yourself, “It is just an

emotion.”Pages 54-56

Page 8: Mastering Fear

“Emotions” are just SignalsC

5. Design engineer a new meta-stating structure.

6. Meta-state the negative emotion with a powerful resource.

7. Quality control the permission and add needed resources.

8. Put into your future and install.Page 56

Page 9: Mastering Fear

Exercise (Summary):Emotions are just “signals.” 1. Recognize that “emotions” are just signals.2. Access a “witnessing” state.3. Recognize the contextual cues of the world

that evoke the response.4. Say to yourself, “It is just an emotion.”5. Design engineer a new meta-stating

structure.6. Meta-state the negative emotion with a

powerful resource.7. Quality control the permission and add

needed resources.8. Put into your future and install.

Pages 54-56

Page 10: Mastering Fear

Figure 3:4 Texturing Fear from a Higher State of Mind

AngerAnxiety

IR

CalmnessRelaxation

Calm AngerCalm Fear

E m p a t h y , C o m p a s s i o n ,Courage, Faith, TendernessBeing Centered

Page 57

Page 11: Mastering Fear

Figure 3:5Meta-Stating Self

Page 58

Acceptance Appreciation Esteem

Sense of“Self”

Page 12: Mastering Fear

Game Description C

1. For primary level thoughts and feelings as immediate frames, welcome them fully.

2. For meta-level thoughts and feelings, welcome these meta-frames in order to see if you want to set these as frames.

Page 59

Page 13: Mastering Fear

Game #6 The Embracing Life Game

1. Access the Three Resource States Acceptance Appreciation Awe/Esteem

2. Anchor each state with a sliding anchor.

3. Apply each to a “sense of self.”4. Apply each to any negative thoughts.5. Future Pace. Page 59-

60

Page 14: Mastering Fear

Game #7 The Glorious Fallibility Game

Instead of bringing negative thoughts against self C

Acceptance about your frustration Curiosity about your frustration Anticipating what good will come Calmness/Relaxation about frustration Loving self and others – considerate

frustrationPage 61

Page 15: Mastering Fear

How to Play Glorious Fallibility

1. Check for a sense of internal permission.

2. Access awareness of the powers in your Power Zones.

3. Access and apply “Self-esteeming” that fully accept your fallibility – Acceptance, Appreciation and Awe to fallible responses.

4. Step in a fully experience. Page 61-62

Page 16: Mastering Fear

Game #8 Figure 3:6 – Dragon Slaying

X

T-FDragonFood

Page 63

Page 17: Mastering Fear

Game #8 “Dragon Slaying”

We cannot truly or fully succeed until we take care of our internal “dragons.”

These “internal conflicts” tear us up and sabotage our success.

That is why we need to slay or tame our dragons.

Page 64

Page 18: Mastering Fear

5 Basic Steps1. Name the Dragon.2. Embrace the Dragon.3. Analyze the Dragon.4. Starve or interrupt the

Dragon.5. Meta-state the Dragon.

Page 64

Page 19: Mastering Fear

#1 Flush Out the DragonName the Dragon

Flush out the Dragon. Throw your linguistic net over that

ol’ dragon. Turn your laser beam headlight on it

so that comes out from the darkness.

What mind-body state do you not have a good relationship to?

See list on page 64. Page 64

Page 20: Mastering Fear

What mind-body states do you not have a good relationship with?

Stress, tension Anxiety Fearful Self-contempt Bitterness Resentment Self-pity Anger

Guilt about anger Pessimism Worrisome Over-serious Self-contempt Depressive Living in the past Competitive

Page 64

Page 21: Mastering Fear

What areas have you turned your psychic energy against yourself? What have you tabooed in your life? What states, feelings, experiences,

etc . Do you become intolerant about? What states do you not allow yourself

to experience? What states do you forbid yourself or

others? Explore Self-Expectations on page 64.

Page 65

Page 22: Mastering Fear

#2 Welcome and Embrace your Dragons.

Think of something small and simple that you accept, but that you may not particularly like.

Do you have permission to experience this emotion, thought, awareness, experience, etc.?

How does this settle? Who took permission away from

you? Does this taboo enhance your life?Page 67

Page 23: Mastering Fear

#3 Slay the Dragon.

Tear the dragon apart linguistically─ Language drives most of our Meta-States. We create languaged frames about our

emotions and experiences and thereby construct meaning.

Too often we construct disempowering meaning as we over generalize, delete and distort important understandings.

Meta-Model questioning unglues the dis-empowering meanings.

Page 68

Page 24: Mastering Fear

Tear the Dragon Apart Linguistically.

Use Meta-Model questions to challenge your dragons: What do you call this dragon? How do you know to call it by this term? When did you learn to think this way? Who taught you to experience this dragon? Does it enhance & empower your life? What are you presupposing in order for it

to work this way?Page 68

Page 25: Mastering Fear

#4 Starve and/or Interrupt the Dragon

Dragons have to be fed to be sustained.

What fuels Dragons metabolism? The components of mind-body

states: IR’s and language. Eliminate the self-talk. Do a “pattern interrupt.”

Page 69

Page 26: Mastering Fear

#5 Meta-State the Dragon.

Use the pattern of access, amplify and apply.

Meta-State your dragon with “NO!” Cast a Meta-State Spell to bring

forth your inner “Prince” or “Princess.”

Page 69

Page 27: Mastering Fear

Game #9 Meta-StatingNegative Emotions

1. Identify negative emotion.2. Check your permission level.3. Design engineer a new Meta-State

structure.4. Meta-State the negative emotion.5. Quality control & add needed

reframes.6. Put into your future and install.

Page 71

Page 28: Mastering Fear

Game #10 Permission Game

1. Description of the Game: Check out your level of permission. Repeatedly test until you have clarity.

2. Quality control your sense of permission.

3. Integrate value objections into the permission.

4. Accept and release (or refuse) invalid objections.

Page 71