math learning wheels - primary
TRANSCRIPT
Turn-to-Learn
MATHMATHLEARNING WHEELSLEARNING WHEELS
20 Ready-to-Reproduce Patterns That Put a New Spin on Math Skill-Building!
S C H O L A S T I C
BPROFESSIONAL OOKS
NNeeww YYoorrkk •• TToorroonnttoo •• LLoonnddoonn •• AAuucckkllaanndd •• SSyyddnneeyy
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Acknowledgment Page
To my children Rick, Tony, Steve and Betsy. And to all of my students
who have enjoyed learning math with math wheels.
Scholastic Inc. grants teachers permission to photocopy the patterns from this book for classroom use. No other
part of this publication may be reproduced in whole or in part, or stored in a retrieval system, or transmitted in
any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without permission of the
publisher. For information regarding permission, write to Scholastic Professional Books, 555 Broadway, New York,
NY 10012-3999.
Cover design by Vincent Ceci and Jaime Lucero
Cover and interior illustrations by Bob Alley
Interior design by Robert Dominguez and Jaime Lucero for Grafica
Copyright 1998 © by Jacquelyn Johnson Howes. All rights reserved.
ISBN: 0-590-11757-2
Printed in the U.S.A
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Table of Contents
Welcome to Math Wheels! . . . . . . . . . . . . . . . . . . . . . . 4
Putting Math Wheels Together . . . . . . . . . . . . . . . . . . . 5
Introducing Math Wheels . . . . . . . . . . . . . . . . . . . . . . . 6
The Wheels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Counting Bear . . . . . . . . . . . . . . . . . . . . . . . . . . . 13Numeration
Two-ie the Toucan . . . . . . . . . . . . . . . . . . . . . . . . 16Skip Counting
Plus the Cat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19Addition
Minus the Dog . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23Subtraction
Penny the Pig . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27Money
Hickory Dickory Clock . . . . . . . . . . . . . . . . . . . . 30Time
George the Giraffe . . . . . . . . . . . . . . . . . . . . . . . 34Patterns
Sam the Shape Clown . . . . . . . . . . . . . . . . . . . . . 37Geometric Shapes and Math Symbols
Times the Dinosaur . . . . . . . . . . . . . . . . . . . . . . . 40Simple Multiplication
Piece-O-Pizza . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43Simple Fractions
Blank Problem Wheels . . . . . . . . . . . . . . . . . . . . . . . . 47
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5:00
Welcome to Math Wheels! Math Wheels are a fun-filled interactive alternative to flash cards andworksheets that present math facts in a game format that children love.Because they invite children to take skill-building into their own hands,Math Wheels are a powerful learning tool you and your students willenjoy using again and again. Each engaging shape is designed to comple-ment popular classroom themes. What’s more, because the wheels areself-correcting (all students have to do is flip the moving answer-hider toreveal the solution), they offer children instant feedback. And, if a childdoes miss a problem, a turn of the wheel provides a fresh opportunity totry again. Some of the wheels are interchangeable (Plus, Minus andTimes) so if, for example, you are doing a dinosaur unit, you can enhancethe unit by pairing the dinosaur shape with the problem wheel thataddresses the math skill of your choice.
Math Wheels are perfect for use with the whole class, in small group set-tings, and for individual one-on-one practice. They can be used as the focusof a teacher-directed activity, or placed in a learning center for children touse independently or in pairs. And best of all, Math Wheels are easy tomake and simple to store.
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Putting Math Wheels TogetherWhenever possible, involve children in making the wheels themselves.
1. To make the wheels you’ll need:• paper • markers or crayons • scissors• brass fasteners • glue • oaktag
You can make the wheels in the following ways:
• Simply photocopy the patterns, cut, and color;• Photocopy the patterns and paste them to oaktag (or manila folders) for
added durability, cut and color;• Photocopy the patterns onto colored paper, paste them to oaktag, and cut
them out;• Photocopy the patterns directly onto oaktag if your copier allows, and cut
them out.
2. Next, cut open the windows. While older students may be able to do thison their own, younger ones may need some help. In either case it helps touse small pointed scissors.3. Once you’ve created the character, use a brass fastener to attach theproblem wheel through the x checking to be sure that the problems and theanswers appear in the windows. Use a second brass fastener to attach themoveable answer-hider through the circle .
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CONSTRUCTION TIPS
11.. Color contrasts: You can copy each problem wheel onto colored paper thatcontrasts with the color of the character. This contrast makes it easier forchildren to focus on the information that appears in the character’s windows.
22.. Laminated wheels: If you would like to make sturdier wheels, try laminatingthem.
33.. Textured wheels: You can give your Math Wheels added texture by cover-ing them with colored felt or yarn, cotton balls, or glitter. You can also addgooglie eyes.
44.. Oversized wheels: While students will love having their own Math Wheels,you may want to make an enlarged version to display in a learning centeror to use while working with the whole class. To make these oversized ver-sions, simply enlarge the patterns on your copy machine and follow theassembly steps outlined above.
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Introducing Math WheelsMath Wheels are a wonderful tool forpracticing or reinforcing math facts.Prior to using the Math Wheels in yourclass, children may need many opportu-nities to come to an understanding of theconcepts that lie beneath the skills andfacts. Concrete activities using manipu-latives, coupled with real-life math expe-riences (measuring, counting, sorting,graphing, estimating, etc.), provide chil-dren with the rich background they willneed to get the most from Math Wheels.
It is best to introduce the wheels in asmall group setting. After demonstrat-ing how to use each wheel, call atten-tion to the operation or skill it features.Show children how one part of eachcharacter can be used to hide theanswer so they can check their work. Becertain to allow each child a chance touse the wheel with you.
Personifying Math Wheel CharactersMath Wheels come to life when theyare treated as class mascots who livein your math corner. Begin by talkingto a Math Wheel character as youwould talk to a puppet. Here are somesimple scenarios to try:
• Pretend that your Math Wheel char-
acter doesn’t understand the very
skill he or she is displaying. Ask chil-
dren to explain in their own words
how to do the math.
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TIPS FOR SENSITIVEEVALUATIONS WITH
MATH WHEELS
• Children are often sensitive to
their own progress without
adult intervention or formal
yardsticks. Encourage chil-
dren to play down their com-
petitive spirit and to respond
positively to each other’s
progress as they use the
math wheels.
• You might keep some manipu-
latives—connecting cubes or
counters—on hand. Then, as
you work through problems
with the Math Wheels, invite
children to use the manipula-
tives to demonstrate how they
arrived at each answer.
• Notice if any children are
repeatedly stumped by par-
ticular problems or skills. It’s
possible that these children
need additional concrete
experiences in order to
understand the underlying
math concepts.
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• Have Math Wheel characters await your children at the classroom door.
Invite students to solve a Math Wheel problem as they enter the room or
leave for recess.
• When you have a few moments to spare (lining up to go somewhere, wait-
ing for dismissal, etc.) use your character to dialogue with children about
the math they learned that day.
Customizing Math WheelsYou and your students can create your own Math Wheel characters like thebaseball wheel shown here using the blank problem wheel templates on page47. Once you’ve created the characters and are ready to attach the problemwheel, check to be sure that the problems and answers show through thewindows properly.
More Math Wheel Ideas
• String a length of clothesline or yarn across a bulletin board; hang the line
low enough so children can reach it. Place each character and one or more
of the problem wheels you’ve already introduced to the group into a self-clos-
ing plastic bag. Use a paint marker (available from art supply stores) to label
each bag. Use a clothespin to clip each bag to the line and invite children to
access them throughout the day.
• Create a Math Wheel display to enliven the classroom and to help you
keep track of which wheels each student has used. Cover a bulletin board
with colorful paper. Tack the Math Wheels across the top of the display. Use
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a marker to draw vertical lines between the wheels and then draw horizontal
lines across the board creating enough boxes under each Math Wheel for
your students. Write their names to the left of the chart. As students are
introduced to a particular Math Wheel, invite them to place an X or a sticker
in the box below the character that corresponds with their name.
This will help you and your students keep track of the work they are doing.
• You can use completed wheels to make a class book of math story prob-
lems. Have students pick their favorite characters to include. Review some of
the common language used in story problems—how many altogether? How
many left? Then, have each student write a story problem about the charac-
ter of their choice using the math skill it addresses. Students should write
and illustrate their problem on one page and paste their math wheel to the
opposite page. Children will enjoy presenting their story problems and solv-
ing their classmates’.
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2
5:00
ABCD
E 7¢
Jaime
Ingrid
Robert
Liza
Tony
Carmen
Students
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Home School Connection
• Math Wheels are a perfect addition to a take-home thematic
backpack program. Be certain to include a letter explaining the
importance of using Math Wheels with children, copies of blank
problem wheels (page 47) for families to customize, as well as
some tips for use at home. Don’t forget to invite family feedback!
We’ve included a sample letter you may adapt to fit your own
needs on page 10.
• You might even ask parents to volunteer to make Math Wheels
at home. Working parents who find it almost impossible to vol-
unteer during the school day may welcome this chance to help
out—and children will beam with pride when characters created
in their homes are used in class.
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3+4
7
Plus ate 4
treats. I
gave him 7
more. How
many did
he eat
altogether?
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Dear Families,
It’s your child’s turn to bringhome one of our Math Wheels!
In class we use theseMath Wheels to helpstrengthen and reinforcethe math facts we havelearned. Your child canshow you how thesewheels work. Try holdingand turning the wheel asyour child answers theproblems featured there. Then, work with yourchild to make up some new problems of yourown using the blank wheel included here. Letyour child lead the way and you should have agreat time practicing math facts together.
Thank you for your participation.
Sincerely,
__________________________Your Child’s Teacher
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3+4
7
11
TheWheels
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Counting BearHere’s a bear you can count on to strengthen counting skillsagain and again!
Ask students to turn their wheels so that the lowest number appears in the
window. Invite children to add numbers (Add 2; add 3; add 1, etc. . . ) totaling
any number up to 10. Children should turn their wheels to keep a running
count. When the series of directions is complete, check to see if each child
has arrived at the same number.
EXTENDING THE LEARNING
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COUNTING BEAR
Pattern
Cutout
Cutout
x
x
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COUNTING BEAR
Problem Wheel
4
8
37
5
2
4
3
x
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Two-ie the ToucanYou bet your beak this bird will double your skip counting fun!You might want to give Two-ie a whole new look by pasting oncolorful feathers.
Use the blank problem wheel template on page 47 to make additional skip-
counting wheels. Two-ie can help children count by three’s, five’s, ten’s, or by
odd and even numbers.
EXTENDING THE LEARNING
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Cutout
Cutout
x
TWO-IE THE TOUCAN
Pattern
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246
3388
1618
20
8 82 2
3234
36
8888
76 78 80 11002282
8486
330096
98100
2244
242628
1122
1820
22
22 006
810
4444
1416187722
384042
88
6668
70
2222
x
TWO-IE THE TOUCAN
Problem Wheel
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Plus the CatThis kitty cat provides the purrfect way to learn addition familyfacts!
Invite students to create a collection of cat things. Ask how many students
have cats at home. Then brainstorm a list of things their cats love to do, play
with, or eat that Plus might like too. Once your list is complete, have students
create these items using paper, clay, yarn or whatever supplies you have
available. Then, encourage students to use these handmade manipulatives to
help them solve problems on Plus’s addition wheels.
EXTENDING THE LEARNING
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3+4
7
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x
Cutout
Cutout
PLUS THE CAT
Pattern
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0-5
5-10
1+2
3
2+3
5
4 + 1
5
2 + 2 4
1 + 3
4
0+
2
2
1+1
2
3+1
4
2+1
3
0+55
3+2
5 1+
4
5
x
2+3
5
6+3
9
2 + 5
7
4 + 2 6
5 + 4
9
7+
3
10
2+6
8
6+4
10
3+4
7
5+38
2+810
2+
4
6
x
PLUS THE CAT
Problem Wheels
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9+9
18
7+4
11
8 + 7
15
7 + 9 16
5 + 7
129+
8
17
8+8
16
6+8
14
8+9
17
8+5
13
9+615
5+
9
14
x
4+6
10
6+7
13
3 + 8
11
8 + 7 15
5 + 7
126+
8
14
4+9
13
8+4
12
9+5
14
7+4
11
5+813
9+
6
15
x
22
10-15
up to 18
PLUS THE CAT
Problem Wheels
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Minus the DogTake this subtraction pooch for a walk and your students’ mathskills will really add up!
Invite students to write stories describing how minus the take-away dog
got his name.
EXTENDING THE LEARNING
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3
1–
2
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Cutout
Cutout
x
MINUS THE DOG
Pattern
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5
1–
4
11–
0
42–
2
2 1– 1
53
–
241–
3
3
2–
1
43–
1
52
–
3
31–2
50
–
5 54–
1
10
8–
2
94–
5
53–
2
10 6– 4
83–
597–
2
6
4 –
2
86 –
2
107
–
3
75–2
96
–
3 105–
5
5-10
1-5
x
x
MINUS THE DOG
Problem Wheels
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18
9–
9
117–
4
15 8–
7
16 7– 9
127
–
5
179 –
8
16
8 –
8
148 –
6
135
–
8
178–9
159
–
6 149–
5
15
8–
7
106–
4
13 6–
7
14 5– 9
118
–
3
156 –
9
12
5 –
7
134 –
9
148
–
6
157–8
114
–
7 138
–
5
up to 18
10-15
x
x
MINUS THE DOG
Problem Wheels
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Penny the PigPenny is a priceless addition to any money unit.
After children have arrived at the correct sum for each answer, offer them an
array of coins and challenge them to arrive at the same sum using as many
different coin combinations as they can.
EXTENDING THE LEARNING
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7¢
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Cut
out
Cut
outx
PENNY THE PIG
Pattern
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10¢
11¢
20¢
25¢40¢
35¢50¢
7¢ 28¢
30¢
x
x
25¢
10¢
20¢
25¢20¢
30¢30¢
50¢ 5¢
5¢
PENNY THE PIG
Problem Wheels
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Hickory Dickory ClockThere’s no such thing as a bad time to learn how to tell time withHickory Dickory Clock.
Ask students to think about how they spend their time. Turn the wheel to
reveal a time of your choice. Invite children to share what they do at that time
whether it be a.m. or p.m. You might even take the activity one step further by
recording students’ responses and graphing the results.
EXTENDING THE LEARNING
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55::0000
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Cut out
Cutout
31
x
HICKORY DICKORY CLOCK
Pattern
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11221111
1100
99
8877 66 55
44
33
2211
1122
1111
1100
9988 77 66
55
44
332211
11221111
110099 88 77
6655
44332211
1122
1111 1100
9988
7766
55
443322
11
1122 1111 110099
88
77665544
33
22
11
11221111
1100 99 8877
6655
44332211
11221111
1100
99
88776655
44
33
2211
1122
1111
1100
99887766
55
44
3322 11
11221111
1100998877
6655
4433 22 11
1122
1111
11009988
7766
55
44 3322
11
11221111110099
88
7766 55 44
33
22
11
11221111
1100998877
6655
44 33 2211
32
22::0000 33::3300
55::0000
77::3 30 0
88::0000
1100::330044::000011::3300
1111::000099::3 30 0
66::0000
1122::3300
x
HICKORY DICKORY CLOCK
Hour and Half Hour Wheel
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1122
1111
1100
9988 77 66
55
44
332211
11221111
110099 88 77
6655
44332211
1122
1111 1100
9988
7766
55
443322
11
1122 1111 110099
88
77665544
33
22
11
11221111
1100 99 8877
6655
44332211
11221111
1100
99
88776655
44
33
2211
1122
1111
1100
99887766
55
44
3322 11
11221111
1100998877
6655
4433 22 11
1122
1111
11009988
7766
55
44 3322
11
11221111110099
88
7766 55 44
33
22
11
11221111
1100998877
6655
44 33 2211
33
44::4455
66::2200
99::0 05 5
1111::33
55
1122::115522::440077::1100
1100::445555::5 50 0
33::5555
88::1155
11221111
1100
99
8877 66 55
44
33
2211
11::2255
x
HICKORY DICKORY CLOCK
5 Minute Intervals Wheel
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George the GiraffePatterning skills won’t be such a stretch when George the Giraffecomes to play.
Invite students to create their own patterns for George using one of the blank
wheels on page 47. Once their patterns are complete, have students exchange
their wheels with a friend to see if they can identify each other’s patterns.
EXTENDING THE LEARNING
ABCD
E
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Cutout
Cutout
x
GEORGE THE GIRAFFE
Pattern
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24
62
46
2
4
l ww
l w
w
sssnsssn
snsn
sn
s
ABCDE
F
XXOOXX
O
l
l
ll
ll
l
1 2 3 1 2 3
XO
XO
X
O
AEIOUA
E
X Y Z X Y Z X
Y
ll
lll
lll
l
x
GEORGE THE GIRAFFE
Pattern & Problem Wheel
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66
66
66
66
66
66
x
5
66
37
Sam the Shape ClownIdentifying geometric shapes and operation symbols is simplewhen Sam shows you how.
Have children look around the classroom to locate the shapes that appear in
Sam’s shape window. Ask them to think of other places they see these
shapes—on the street, in the store, or in their homes.
EXTENDING THE LEARNING
Note: Some students may find it easier to locate and count the shapes and symbols presented
here if they are color-coded. While some students may choose to create their own codes, you
can suggest they color the images in the following way: square–orange; triangle–green; hexa-
gon–yellow; trapezoid–red; rhombus–blue; parallelogram–tan; circle–pink; rectangle–gray;
plus–brown; minus–black; times–purple; equals–light blue.
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66
66
66
66
66
66
x
Cutout
Cutout
SAM THE SHAPE CLOWN
Pattern
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66
66
1 5
69
58
7810
46
5
x
SAM THE SHAPE CLOWN
Pattern & Problem Wheel
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Times the DinosaurFun won’t become extinct when you use this friendly dino toteach the times tables!
While you’re at recess, invite children to gather natural materials (stones,
sticks, pieces of grass) to demonstrate a problem Times poses to them.
EXTENDING THE LEARNING
6x4
24
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x Cut
out
Cut
out
TIMES THE DINOSAUR
Pattern
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2s & 5s
3s & 4s
1x3
3
2x4
8
3 x 3
9
4 x 4 16
5 x 3
156x
4
24
2x3
6
3x4
12
4x3
12
5x4
20
6x318
1x
4
4
x
1x2
2
2x2
4
3 x 5
15
4 x 2 8
5 x 5
256x
2
12
2x5
10
3x2
6
4x5
20
5x2
10
6x530
1x
5
5
x
TIMES THE DINOSAUR
Problem Wheels
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Piece-O-PizzaYou and your students can help yourselves to a tasty slice of fractions!
Have a real pizza party. Order some pizzas to be delivered unsliced (or bake
some of your own from scratch). Then, have children take turns cutting the
pizza into halves, fourths, eighths, and sixteenths. Consider duplicating many
copies of the Piece-0-Pizza Math Wheel for each student so that they can
compile individual fraction books in which each page features a different frac-
tional amount of pizza.
EXTENDING THE LEARNING
11––88
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Cut
out
Cut
out x
PIECE-0-PIZZA
Pattern
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11 11––22
11––2211––44
11––44
33––44
11 –– 8 8
33––88
45
x
PIECE-0-PIZZA
Problem WheelFraction Remaining
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11 11––22
11––2233––44
33––44
11––44
77 –– 8 8
55––88
x
PIECE-0-PIZZA
Problem WheelFraction Missing
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x
x
BLANK WHEELS
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48
NOTES
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How
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