medical center part 2

28
MONASTERY PART 4: In front of you is a coffin with two stone faces on either side of it. Approach the one on the left and press Alt. Now turn right and walk clockwise around the coffin until you see two bright stones on the floor, pick up the smaller stone and awkwardly carry it to the hole that just opened and drop yourself and the stone through. A cut scene shows gates opening. Drop into the water and press Alt to swim, press straight down (to submerge) while facing the wall in front of you. Swim down halfway to an opening on your left and swim through (correct your direction with the left and right keys). You will know it is the correct one of the three tunnels in this area because it curves upwards. Swim up by pressing the up key to change direction and surface at a square pool. Exit the pool, then go through the door on your left. Turn left into the hallway and go half way to a raised walkway, then jump up and climb onto the walkway and turn right. Make another quick right through the next door and kill the rat in this area. Now follow the tunnel to the next intersection and turn right. At the end of the hall is a raised walkway, stand in front of it and jump and climb up and go right. You will see a sliding floor trap. Stay close to the right wall and run across the sliding floor as soon as it emerges from the wall. Beyond this turn right and you will see some iron bars. Approach the left side of these bars and press close against them where a torch can be seen on the other side; now press Alt to open the bars. Kill the rat in this room. In front of you is a coffin, to its right is a medikit, pick it up then turn left and go forward to the second pillar; beside it is a long human bone, pick it up and exit this room. Head straight and turn right at the end of the hall, stop in front of the iron gate, open it with the torch on the left. Go through to the next set of iron bars. To the right of this gate is a mechanism, use the bone on it and once it is in place press Alt to open the gate, then go through and turn right. On the wall to the left is a torch, approach and stand next to it. In front of you is a sliding trap. To cross it successfully, pull the torch just as the floor shuts, then wait a moment and run across when the floor emerges from the wall again. In the last room look straight ahead at the center of the wall and scan right, you will notice a bright rectangular block at chest height on the wall, approach it and press Alt. The wall slides away revealing a door, approach it for a cut scene that explains Ulysses predicament. MINES PART 1: You start this set of missions with your medikits and your health fully restored. Head straight to the opposite wall, look to the right on the ground and pick up the medikit there. Turn around and head down the tunnel to the left of where you entered. Follow this hall to a large room with two ape guards and an out of order elevator shaft. As soon as you enter the room you can crouch and hide behind a crate to your left. Now watch the guards and determine which one is holding a club. Wait until this one is alone or far away from his partner and attack him, then get his club and use it to beat up the other guard. Now drop down into the elevator shaft in this room and pick up the Electro Magnet Card hidden there, then climb out. To your right, in front of you, is a large open cart, head to the right side of this cart to find a medikit and pick

Upload: henrique-furtuoso

Post on 06-Apr-2018

222 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 1/28

MONASTERY PART 4: In front of you is a coffin with two stone faces on

either side of it. Approach the one on the left and press Alt. Now

turn right and walk clockwise around the coffin until you see two

bright stones on the floor, pick up the smaller stone and awkwardly

carry it to the hole that just opened and drop yourself and the stone

through. A cut scene shows gates opening. Drop into the water and

press Alt to swim, press straight down (to submerge) while facing thewall in front of you. Swim down halfway to an opening on your left and

swim through (correct your direction with the left and right keys).

You will know it is the correct one of the three tunnels in this area

because it curves upwards. Swim up by pressing the up key to change

direction and surface at a square pool. Exit the pool, then go through

the door on your left. Turn left into the hallway and go half way to a

raised walkway, then jump up and climb onto the walkway and turn

right. Make another quick right through the next door and kill the rat

in this area. Now follow the tunnel to the next intersection and turn

right. At the end of the hall is a raised walkway, stand in front of

it and jump and climb up and go right. You will see a sliding floor

trap. Stay close to the right wall and run across the sliding floor as

soon as it emerges from the wall. Beyond this turn right and you will

see some iron bars. Approach the left side of these bars and press

close against them where a torch can be seen on the other side; now

press Alt to open the bars. Kill the rat in this room. In front of you

is a coffin, to its right is a medikit, pick it up then turn left and

go forward to the second pillar; beside it is a long human bone, pick

it up and exit this room. Head straight and turn right at the end of

the hall, stop in front of the iron gate, open it with the torch on

the left. Go through to the next set of iron bars. To the right of

this gate is a mechanism, use the bone on it and once it is in place

press Alt to open the gate, then go through and turn right. On the

wall to the left is a torch, approach and stand next to it. In front

of you is a sliding trap. To cross it successfully, pull the torch

just as the floor shuts, then wait a moment and run across when the

floor emerges from the wall again. In the last room look straight

ahead at the center of the wall and scan right, you will notice a

bright rectangular block at chest height on the wall, approach it and

press Alt. The wall slides away revealing a door, approach it for a

cut scene that explains Ulysses predicament.

MINES PART 1: You start this set of missions with your medikits and

your health

fully restored. Head straight to the opposite wall, look to the right

on the

ground and pick up the medikit there. Turn around and head down the

tunnel to

the left of where you entered. Follow this hall to a large room with

two ape

guards and an out of order elevator shaft. As soon as you enter the

room you can

crouch and hide behind a crate to your left. Now watch the guards and

determine

which one is holding a club. Wait until this one is alone or far away

from his

partner and attack him, then get his club and use it to beat up the

other guard.

Now drop down into the elevator shaft in this room and pick up the

Electro

Magnet Card hidden there, then climb out. To your right, in front of

you, is a

large open cart, head to the right side of this cart to find a medikitand pick

Page 2: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 2/28

it up. Now head to the opposite side of the room and look behind two

large

crates to find the Signal Box Card. Grab the card and head for the

archway next

to the elevator shaft. Go through this arch, arm yourself with your

club, and

follow the tunnel to the control room, beat up the ape there. On theright wall

of this room is a control box with a picture of a magnet, the word

"POWER" and a

slot, approach the slot and use the Electro Magnet Card on it. Head to

the

matching control box on the exact opposite side of the room and

approach the

slot there; use the Signal Box card on this slot, then reverse

directions and

return all the way to the spot where you entered this mission. Once

you are back

you will notice a terminal in front of you, approach it and press Alt.

You are

now in control of the electromagnet hanging from the ceiling. Maneuver

the

electromagnet using the arrow keys until it is centered exactly above

the

overturned cart in this room, and then press Alt. If you did this

correctly you

will hear a "thud" when the magnet touches the cart. Press Alt again

to lift the

cart all the way up, then press the up arrow to move it to the

opposite side of

the room, then press z. Head down the tunnel to your right until you

see two

more control panels side by side. Approach the second one on your

right, face it

from the slanted side and press Alt. Enter the following sequence when

the

screen pops up: Alt, right arrow, right arrow, Alt, right arrow, Alt,

z. Now

head to the panel on your left and press Alt. When the screen opens

press Alt,

then press and hold the up arrow. The cart will follow the track for

some

distance, then climb a hill and come to a stop, press z. Head back to

the panel

on the right and Press Alt. When the screen pops up enter the

following

sequence: right arrow, right arrow, alt, z. Now go back to the panel

on your

left and press Alt. Hold the down arrow and watch the cart accelerate

to the

bottom of the hill and crash into a gate, a message says you need more

speed;

try again until the gate is smashed, then press z. Head through the

busted gate

and follow the tunnel beyond it as it bears to the left. In front of

you is a

cube with a key on it, pick up the key and run all the way back to the

elevator

room where you killed the first two apes. Back in this room turn left

and follow

Page 3: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 3/28

the tunnel into a new room. On the left is a storage cabinet, approach

it and

open it with the key you just picked up. Pick up the blowtorch inside.

Turn

around, straight ahead and to the left is a medikit; pick it up and

head back to

the cube where you picked up the key. Turn right from the cube and youcome to a

new room with a functional elevator with a set of metal bars forming a

"V" at

the base of its door. Approach the bars and use the blowtorch, step

back off the

elevator landing and look to the right, you will see an elevator

control panel,

approach and press Alt. Enter the elevator and use the control panel

inside it

to exit this mission.

MINES PART 2: Turn right and walk clockwise around the elevator, to

the left

behind it is a medikit, pick it up. Turn around and then go through

the archway

on your left; follow the tunnel and take the next right, then pause

before the

clouds of green gas. There is no way to totally avoid walking through

the poison

gas and taking damage, but you can minimize the damage if you wait

until the gas

is less intense and run instead of walk. Proceed down this tunnel and

take the

next right. At the end of this tunnel on the right is a giant hole in

the wall,

walk through into a ruined room and kill the rat here; afterward pick

up the gas

detector on the floor. From now on when you are in a dangerous

quantity of gas

the detector will click faster warning you. Now exit this room, turn

left, and

then take the next right. Bear left into a large chamber and kill that

rat

there. Walk to the upper right corner of this room and pick up the

medikit on

the floor. Turn around and bear right, go up the ramp and enter the

hall, bear

right and you come to a dead end, pick up the rifle on the floor. Now

turn

around and walk straight until reach the wall. Look left into the hall

filled

with poison gas and you will see a barrel. Take aim with your rifle

(hold "a")

and fire on the barrel when the crosshairs are red. The barrel blows

up and the

gas in the hall clears. Now go towards the barrel you just blew up and

bear

right. You will enter a room with many boulders next to a barrel.

Shoot the

barrel. Now head through the hole you just cleared and you will see a

guard in

front of you. Take aim (you may have to maneuver to a position in

range of the

target), and shoot the ape. He will run toward you; shoot when he ismoving and

Page 4: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 4/28

when he is not defending himself. Once he is dead look to your left,

see the

barrel? Take aim on it and wait, an ape guard will walk by, shoot the

barrel to

blow up the guard. Now run to where you just shot and look straight

ahead, you

will see a guard with his back to you, shoot him. Once he is deadtarget the

barrel in the distance and move within range, very soon a patrol will

walk by;

shoot the barrel and the guard. Now head back to where you shot the

very first

guard and turn left. Run through the gas while bearing left and you

will pass an

orange barrel. Head straight past it to an intersection and look

right. In the

distance is another barrel, back up as far as you can while keeping

this barrel

in range, and then shoot it. Now run to where the barrel was and turn

left and

head for the square doorway. At the doorway look straight ahead and

you will see

a guard by another barrel, shoot the barrel. Now head straight but

bear right

and you will enter another elevator room. Use this elevator (as you

did the

first one you encountered) to leave this mission.

MINES PART 3: Go through door on your right; drop into wrecked room

and kill two

rats. Climb up the lone crate next to chasm, face the closest wall and

jump to

grab hold of a pipe above you. Press the left arrow key to cross chasm

and Alt

to drop down on other side. Turn around and pick up the battery on

shelf. Turn

around and cross to opposite wall, follow the narrow ledge to your

right and

drop into the shallow side of the chasm to avoid damage from the fall,

then exit

this room and return to the entrance room. Wait here to battle an ape

patrol,

then head straight and take your next left. Approach the rail cart in

front of

you and use the battery in the square hole in its side. Turn around

and use the

control panel (as you did in Mines Part 1) to maneuver the cart away

from the

tunnel it is blocking, but be sure not to block off the tunnel you

just entered

this room from. Now follow the newly revealed tunnel as it descends to

a pool of

stagnant water. In this area you may have to fight 1-2 rats. Turn

right and you

will see a crowbar, pick it up. When you do, you will see a cut scene

with a bat

flying around. Now head back to the room where you entered this

mission. Go down

the tunnel directly across from the elevator and you come to a room

with some

barrels and two crates. Approach the crate marked "DANGER EXPLOSIVES"and use

Page 5: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 5/28

the crowbar to open it. Pick up the grenades inside the box and exit

this room.

Go back down the tunnel and turn right at the elevator, go straight

until you

enter a room with a cut scene of laughing ape guards. Approach the

hole in the

floor, stand on its edge and use the grenade (Alt), a cut scene showsthe

laughing apes blowing up. Drop into the hole and go through the door

to your

left. In this room pick up the HF transmitter on the floor in the

center of the

room. Then turn left and look at the console against the wall; a

medikit sits on

top of the console, take it. Now climb back onto the crate beneath the

hole you

just dropped through and jump and climb up. Now head back to where you

picked

the crowbar up. Slightly enter the room to your right, then take out

and use the

HF Transmitter (you will know it is working when you hear white

noise). Press Q

to place the transmitter on the floor. Bear left in this room until

you come to

a ridged wall. Climb the wall and step off onto the platform to your

left.

Follow the platform left and jump across to the next platform. Look up

and you

will see another pipe. Jump up and catch the pipe and press the left

arrow key

to cross this room. When you reach the other side of the room press

Alt to drop

down; then enter the door behind you. Follow a short tunnel to an

elevator room

with a sleeping guard. Crouch walk to the elevator controls, stand,

activate the

controls, crouch walk into the elevator, stand and activate the inside

controls.

ENTERING THE RUINED CITY: You start this set of missions fully healed

and with

your remaining medikits, your rifle and your club. Run straight and

turn right

behind the slab in front of you, then head straight but adjust your

course to

stay behind the desk (keep it to your right), finally rush through the

door and

up the steps. Head up to the 5th landing and enter the door on your

right. Bear

right and you will see an ape sleeping on a sofa, crouch walk up to

him, then

stand and beat him up with your club (you can sneak around him and

leave him

alone but this is a waste of time really). Pick up the key to the

right of the

guard on the sofa, turn around and approach the cage across the room,

open it

with the key you just picked up. You meet Nova in a cut scene. Turn

left and

approach the gaping hole in the wall, a cut scene shows an apetargeting you.

Page 6: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 6/28

Head through the hole to the right and the view shifts to Ulysses

standing on

the ledge. MOVE FAST. Move straight to the end of the ledge and press

up to face

the wall and begin climbing. Hold the up arrow key until you see

another ledge

and gaping hole to your right. Once your feet are slightly above thelevel of

the ledge, hold the right arrow key and climb above it, then press

down to step

on the ledge, press right to face the doorway and press up to walk

toward the

hole, then bear LEFT to enter the room. Cross this room and turn left

beyond the

hole in the floor. There are two guards here, beat them up with your

club then

head through the doorway on your left to a room with two sofas. Pick

up the

small key on the cocktail table and exit this room. Turn right and

then enter

the hall on your left. At the end of the hall, on your right, is a

door with a

control panel to its right. Use the small key you just picked up on

the control

panel to open this door. Enter the room and approach the desk. To the

right, on

the floor beneath the desk, is a medikit, grab it and turn right. You

will see a

window with a control panel to its right, use the panel to close the

window,

then turn around and look at the painting on the wall to your left,

you will see

a glowing number: 854. Now exit this room and head back to the hole in

the floor

and drop down. In this room are two paintings, approach the smaller

one and

press Alt. Behind it is a safe, press Alt to use it and enter 854 by

using the

left arrow key and the Alt button. The safe opens; get the note inside

and read

it, turn the pages using the right arrow and you see another code:

4293. To exit

this room, climb up the crate beside the freestanding shelf and then

climb onto

the shelf itself. Face the wall opposite the safe and jump and climb

up out of

the hole. Now head for the gaping hole in the wall and reverse the

directions

for how you climbed up in order to climb back down to the cage room.

In the cage

room head for the elevator door to the left of the guard's sofa and

press Alt on

the control panel to it's right to open it. Face the shaft and center

your

character in front of the doorway, now walk to the edge and jump while

moving in

order to catch onto the cable and slide to the ground floor. Exit the

shaft and

bear right up the stairs to the second landing, then bear left and you

come to a

Page 7: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 7/28

code panel beside a door, use it (maneuver with arrow keys, press Alt

to select

the numbers, enter the code by pressing Alt on the button at the

bottom right of

the panel) to enter the code 4293, the number on the safe note. A cut

scene

ensues where Nova saves you from a vicious, chatty, procrastinatingape and you

leave the mission.

RUINED CITY 2: Head straight for a while and then turn right and go

down the

steps. At the back of this area is a darkened door, go through and

look to left

of entrance. Turn on light switch and turn around. To your left on a

table is a

key, grab it and return up the stairs. Arm yourself and bear left into

a

courtyard. There are two apes here you must kill. To the right of

where you

approach the courtyard is a free standing L-shaped wall with a sniper

rifle on

top of it. To get the rifle approach the darkened corner formed by the

L, face

the rifle, jump up and then climb up to the ledge. Press Alt to switch

weapons

(you will leave your old weapon in place of this one so don't be

confused if it

looks like there is more than one gun on the ledge). Now drop down and

head

through the opening in the stone wall to the right of the steel door

in this

courtyard. Kill the ape scientist in the pit and bear left to a wall

with some

crates in front of it. To the right of the crates you can pick up a

medikit.

Climb to the top crate, face the wall, jump and then climb up onto the

roof.

Head to the back right corner of the roof where you see a shaft. Stand

on the

edge of the shaft, center yourself on the ledge, and then look at the

wall

across from you. Drop over the edge very gently onto some crates in

order to

prevent fall damage. Drop off the crates, turn around and go through

the door

behind the crates. There are two scientists behind a desk to the left.

Wait for

them to run toward you and kill them. To your right is a shelf with a

poisonous

gas vial, pick it up. Enter the desk area and look under the desk,

pick up the

medikit there. Now exit this room through the closed door (not the one

you

entered through) and turn right. Take the door to your right, then

head straight

through the next door and face left. Crouch walk and look around the

corner to

see two ape guards. To kill them, arm yourself with your gas canister,

then get

them in your line of sight and BEFORE they see you throw the canisterwith Alt.

Page 8: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 8/28

Be sure to stand away from the edge of the wall to your left or the

canister

won't go very far. Now run out of the room to avoid being shot or

poisoned. When

the gunfire stops and you hear the apes drop (very soon), return to

the room and

approach the shelf on the left to pick up some ammo. Now go throughthe door the

apes were guarding to see a cut scene with General Ursus. Return to

the

laboratory. A cut scene shows an ape using the service lift. Approach

the lift

as you did on the roof and gently drop down. Beat up the scientist in

this room

and then head left down the tunnel. Go through the door at the end of

the tunnel

and follow the path to a room with two gates. Approach the gate with a

sign next

to it saying "ZONE 312"; use the key you found earlier to open the

gate and go

through.

RUINED CITY 3: MOVE FAST.YOU MUST RUN.Turn right and go down the

escalator, turn

left at the bottom, then turn right at the wall, then take the very

next tunnel

to your left. Head to the end of the tunnel and turn right. A cut

scene shows

ape guards coming after you. KEEP RUNNING.Drop down into the train

tunnel and

bear left following the wall. Keep an eye out for a green-lit hole in

the wall

on your left, crouch and walk through it into a room filled with

electrified

water; for now you are safe. When the electricity shuts off, run

toward the wood

boards and bear right, and soon as you are in range jump to the earth

mound on

your right; the electricity is briefly restored. Jump to the next

earth mound to

your left and enter the doorway. At the next intersection bear right

and follow

the tunnel to a door on your left, enter the control room. Across the

room is a

power switch, use it; a voice tells you that the ventilation system is

offline.

NOW RUN out of the room, follow the tunnel and run straight through

the

intersection. Turn left and head straight for the fan. Crouch walk

once you are

close to the fan in order to get past it. In the back left corner of

this room

is a fuse box, take out the blown fuse. Turn around and head for the

exit door

behind you; to the right of the door is a table with a notepad. Grab

the notepad

and read it; you will spot the code "6572". Now exit and return to

tunnel

entrance of the electrified pool. (By the way, when you shut off the

electricity

to the fan it also turns off electricity to this pool, so use thismethod if you

Page 9: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 9/28

have difficulty crossing the pool.) Look through the tunnel opening

and you will

see an ape patrol, you can shoot him with the sniper rifle from this

room. Now

crouch and check your audiometer, get a perspective on the two

remaining guards

in the train tunnel. When they are far enough away, exit the hole inthe wall

and run to the steps on the opposite side of the tunnel. At the top of

the steps

use the access code 6572 to enter the storage room. In the room, at

the back is

a fuse on a table, pick it up and look to the shelf on your right, you

can pick

up another medikit there. Now head back to the fuse box room;

carefully time

your crossing of the train tunnel to avoid the two patrols. (Note: If

you have

to fight you can use all of the medikits you have accumulated up to

this point

on this mission because you will not take them with you to the next

set of

missions.) You can enter the fuse box room through the door to the

left of the

fan because it is open now. Use the fuse on the fuse box. Head left

into the

elevator shaft and activate the controls. You see a cut scene with

Nova and

Bosko.

HUMAN VILLAGE PART 1: You start totally healed but you have no

inventory. Head

down the hall in front of you, follow it until you see an ape chasing

a human.

Rush forward until the ape notices you, and then kill him. Pick up the

club he

drops and turn right at the intersection (in the direction the human

ran).

Follow this hall to a room where the human is. Approach close to him

and he

offers you a medikit, take it with Alt. Head back down the hall,

straight

through the intersection and proceed until you see a human get shot in

front of

you, then stand still. Crouch walk and look around the corner to see

two apes in

this room. Wait for the ape with the gun to head down the left tunnel,

then turn

right and kill the ape on the steps. Now chase after the ape with a

gun and beat

him up, then pick up his gun. At the end of the hall he is in is a

room, there

is a tunnel to the right before the room, take this tunnel and you

will come to

a room on your left. Enter this room and beat up the ape that is

terrorizing a

human there. Follow the human as he heads out into the hall and jumps

up onto a

rafter, jump and climb up after him and enter his room. To the left on

the floor

Page 10: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 10/28

is a poker, pick it up and go back to the hall via the rafter. Kill

the guard

(you can shoot him from the rafter or jump down and beat him up) in

this hall.

Now head straight to the next intersection and turn right. Kill the

ape guard in

this hall. Go to the end of the hall and turn right, head forward intoa room

with a pile of burning logs. Approach the logs, arm yourself with the

poker and

press and hold Alt. If you do this correctly, Ulysses will kneel

beside the logs

for a time and then stand up on his own, then you can release the Alt

button.

The poker is glowing a rainbow of colors. QUICKLY turn around and RUN

back down

the hall where you killed the last guard and follow it until you reach

an

intersection with a pile of unlit logs. Approach the pile and press

Alt beside

it to light it. Now head straight past the pile down the next hall.

Eventually

you arrive at a courtyard where an ape is holding a human over a well.

Kill the

ape; afterward he drops a machine gun. (Change guns if you wish, but

keep in

mind that the machine gun has the potential to waste a lot of ammo if

your

target blocks your shots). Take the tunnel to the left of where you

entered the

courtyard and follow it to a pool. To the back and right of you is a

niche in

the wall on the ground level; pick up the medikit in the niche. Now

head back to

the courtyard and bear left, enter the very next tunnel on your left.

Follow

this convoluted tunnel system through a series of rooms until you see

a human

approaching you with a poker. Stop there and he walks away. In the

room you are

in, to the right on a pile of straw in a darkened corner, is another

medikit,

grab it and head back to the courtyard. Bear left up the steps, and at

the top

arm yourself. Crouch walk into the hall beyond the steps and look to

the right,

you will see a guard, kill him as you see fit. Now head all the way

back to the

pile of logs you lit and heat the poker as you did in the first fire.

Run back

to the courtyard, and light the pile of logs to the right of the well.

Heat the

poker again, then quickly run up the steps and run down the hall where

you

killed the last guard. At the end of this hall is a pile of straw to

the right

of a wooden fence. Approach the straw and press Alt to light it; a cut

scene

shows Ulysses being suffocated as the fence burns down. (Incidentally,

you do

Page 11: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 11/28

not have to heat the poker or light the fires as I have instructed you

in order

to set fire to the straw. The first time I played this board I

accidentally

knelt by the fence and lit the straw with an unheated poker. You might

be able

to do the same. Based on later experiences with log pile lighting Iincluded how

to light the logs on this mission when I wrote the FAQ).

HUMAN VILLAGE PART 2: (WARNING: Most of the guards on this mission

regenerate,

so kill them only when absolutely necessary.) Turn around and head

down path

into pool of water, pick up medikit there, then turn around and follow

the path

until you reach a courtyard with a giant kiln. Two apes are in this

courtyard,

only the one to your right patrols it at this time. Wait for him to go

up the

steps to the distant right and then crouch walk and drop down off the

steps you

are on into the courtyard. Bear left and enter the first tunnel on

your left.

Follow it until you see a small waterfall on the wall. Go the corner

to the

right, crouch and look around it to see some guards patrolling. Wait

for the

closest guard to get well away from the others and rush right around

the corner

and kill him quickly. If you are lucky you will only have to fight

him, if you

are unlucky you will have to kill a total of three guards. Continue

forward to a

room with a smoking campfire, turn left and follow the tunnel. It

turns right

and opens into a green courtyard. 1-2 apes patrol this courtyard, when

they are

some distance from you, follow the wall to your left, and take the

next tunnel

to the left. Follow this path to an intersection and turn right. At

the top of

the slope is a stalagmite, behind it is a medikit, pick it up and then

turn

around and head back, straight through the intersection to a clearing

with a

cottage. Enter the cottage; Bosko screams as you enter (apparently

surprised to

see you); he asks you to find his son. Turn to your right, on the

table, pick up

the knife and the medikit now return to the green courtyard. Across

from you, up

on a hill to the left of a boulder is a medikit, run over and grab it

if you

need it (carefully avoid the patrol). Now retrace your steps to the

kiln

courtyard (you will probably have to kill the guard in the smoking

campfire room

each time you take this path). In the courtyard you will notice both

guards are

on patrol. You will probably have to kill both, but if you are cleveryou might

Page 12: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 12/28

be able to crouch walk and sneak past them into the room on your left,

where you

can see the boy Timon tied to a pole. Approach Timon from his right

and press

against the pole. Use the knife to cut his bonds and he scampers away.

Now

retrace your steps to Bosko's cottage, take care with the regeneratedguards.

Back in the cottage you see another cut scene telling you how to leave

the

village via the bridge across the canyon. Head back to the kiln

courtyard and go

directly across, then climb the steps on the opposite side from you

(luckily

these guards here do not regenerate after you rescue Timon). Approach

the cliff

and Ulysses calls for assistance. Now walk up onto the platform to

your right

and jump up.

HUMAN VILLAGE PART 3: Follow the tunnel in front of you to an

intersection and

turn right. You may have to fight a hyena in a room with a poker to

the left,

but try to avoid it if you can. (Note: As you walk around this board

keep the

poker you brought with you in your hand. Even though you kick the

hyenas to

death, I have found that for some reason it takes less kicks to kill

them while

you are holding the poker). Follow this tunnel to a clearing (you may

have to

kill the hyena here) and enter the door across from you. Turn left

immediately

after entering and follow the tunnel to a room with a ladder; (this is

the

alternate location for the hyena in this area; if you waste time

killing the

hyena in the poker room, the hyena will be here, if you don't it will

be in the

clearing). Now climb the ladder to a raised walkway, you will have to

kill an

ape here. On the wall on the opposite side of the walkway from where

you climbed

up, you will see some markings on the wall, make a note of the blue

symbol it

looks like this: ( ). Turn right and walk clockwise around the

walkway back to

the ladder; pick up the medikit you see on the ground as you approach

the

ladder. Climb down the ladder and exit the room you are in. Follow the

tunnel

until you see a doorway to your right, then turn left and walk until

you arrive

at an intersection; turn left. Follow this hall to a bamboo cage, kill

the hyena

nearby. Open the cage using the wheel to the right of the door; go

inside and

pick up the medikit on the ground. Exit and turn right; follow the

tunnel to a

large courtyard. 1-2 hyenas patrol this courtyard, avoid confrontationif you

Page 13: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 13/28

can. Bear to the left and enter the room you see before you, and then

look to

the right at some faded markings on the wall. Approach the markings

and press

Alt. A cut scene shows Ulysses clearing the markings. Afterward, look

at the

wall and copy the red marking you see there, it's the one that lookslike the

symbol for pi. Exit this room and bear left, at the next door to your

left, look

down the slope to your right and you will see a medikit, pick it up if

you need

it, then head through this doorway. At the end of a winding hall is a

room with

a campfire. Pick up the medikit in this room then heat your poker in

the fire as

you did in Human Village Part 1. Return to the courtyard and go to the

steps

directly across from you. At the top is a pile of logs, light it with

the poker.

Reheat the poker and proceed down the hall, past the bamboo cage and

round the

next corner. Stop here and look down and to the left, you will see a

pile of

logs; light the logs. Continue following the tunnel and go straight at

the next

intersection, eventually you come to a clearing with a building to

your left.

You will have to kill two mean hyenas here (they are tougher than

normal hyenas

and you may have to heal during combat; open inventory and select then

use kit

with Alt). Afterward, look to the right of where you entered and pick

up the

medikit on top of the hill there. Head back to the last campfire you

lit and

reheat your poker. Return to the building and enter it; on the floor

to the

right in the center of the room is a pile of logs, light it. A switch

has been

revealed on the wall to the left of the gate in this room. Use the

switch and

enter the gate. Turn left and search the wall for the switch to close

the gate

and use it. Now proceed to the table on the left side of the room from

where you

just entered. You will see 3 blue urns, pick up the center urn "E"

with the ( )

symbol on it. Now approach the ledge directly opposite the gate from

where you

entered this room. You will see two round pads on the ledge. Place the

blue urn

on the left pad and it sinks into position. Go to the other table in

this room

and pick up the red urn "B" on the right; it has the symbol for pi on

it. Place

it on the right circle pad on the ledge and it too sinks into place.

Go through

the now open door and follow the tunnel to a crypt. Approach the

gravestone and

Page 14: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 14/28

press Alt to read it. Now turn left and look at the wall; you will see

a raised

doorway. Approach the wall and jump and climb up onto the ledge. Walk

forward

and the stone rolls away, now enter and follow the tunnel.

THE CANYON: This isn't a mission, just a cut scene where Ulysses

discusses theUrsus report with Nova's brother. Ulysses decides to speak to

Professor

Cornelius at the ape University.

UNIVERSITY PART 1: You start fully healed with only your medikits.

Kill the ape

in this room. Go through the doorway across from where you entered

this mission.

Head down the steps and through the door to the left. In the bathroom

approach

the bulletin board next to the door you entered. Press "a" to take a

closer

look. A number is displayed: 163. Exit the bathroom, exit the hall.

Back in the

main room bear left and go up the steps. You will eventually have to

kill a

guard in this area. Turn left at the top of the stairs, then turn left

again and

approach the second videophone on the wall to your left. Press Alt and

enter 163

on the dialing screen. A female ape tells you to meet her in 5

minutes. Turn

right from the phone and follow the winding hall before you ignoring

all doors

and obstacles. You will have to kill a third guard in this area. The

hall dead

ends and a door to your left opens, go through it. In the ensuing cut

scene the

friendly ape gives you the code to the storeroom: 2536. Exit this

room, turn

right and follow the hall all the way back to the steps. Turn left at

the steps

and enter the lecture hall. Pick up the students notes on the table to

the

right. Now exit and turn left follow the hall to a dead end with two

doors.

Approach the control panel to the left of the door on the left. Enter

the code

2536. Now enter the room. Directly to your left is a medikit, pick it

up. Turn

right and proceed to the back of the storage room. On a shelf is a

yellow ball

of sulfur marked with an S. Pick it up and return to the lecture hall.

Enter the

door on your left, go up onto the raised platform and use the sulfur

on the

bucket of acid. A cut scene shows the emergency exit being opened. Run

out of

the lecture room, head down the stairs ignoring the guard who fires a

laser gun

at you; bear left and enter the emergency exit.

UNIVERSITY PART 2: Walk forward under machine arm, then turn right and

face the

Page 15: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 15/28

control panel beneath it. Activate panel with Alt. Move the laser at

the window

to the left, aiming specifically at the hallway corner in the

distance. Test

fire the gun several times (Alt) until you are targeting the correct

position

and the glass weakens. Now wait for an ape guard to come around thecorner in

the distance. Fire the gun until the window breaks and as you do, aim

for the

ape guard so that at the moment the window breaks the laser will

strike the

guard and kill him. Afterward exit the control panel and jump through

the window

into the hall. Pick up the gun the guard dropped and turn left down

the hall.

Enter the first door on your right, and then enter the first door on

your left.

Go through the door in the back left corner of this room. Immediately

to your

right is a medikit on a cabinet, pick it up and exit. Turn around and

look at

the left side of the door you just exited; you will see an intercom;

approach it

and press Alt. After the cut scene exit this room, turn right and

reenter the

hall and bear to your right. You will see an ape scientist; kill him

before he

reaches an alarm. Now enter the next door on your right (the one the

scientist

came through). In front of you is a glass tube, to the left of it is a

control

panel, use the control panel. After the cut scene with the tube, turn

right and

enter the door you see there; Ulysses meets Professor Cornelius in

another cut

scene. Afterward go straight out the door that just opened and turn

right, then

turn right down the next hall and stop. In the distance through a

window on the

left side of the hall you see a sleeping ape guard. Approach that room

and then

crouch walk inside it. Walk behind the guard and turn left behind the

desk. Face

the desk and stand up next to the swipe card. Pick up the swipe card

and crouch

walk out of the room. In the hall, turn left and approach the control

panel to

the right of the door, use the swipe card on it to exit this mission.

MEETING MATHIAS PART 1: This is just a cut scene where Ulysses finds

out that

the insurrection leader Jonah has been captured and he must be

rescued.

ENTERING THE PRISON: This is a just a cut scene explaining how Ulysses

entered

the prison.

THE PRISON: You start this mission fully healed with your remaining

medikits. Go

through the door on your left, turn left in the hall and go throughthe next

Page 16: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 16/28

door. Turn right in the room and then exit it through the door on your

left. A

cut scene shows an ape guard in a glass enclosure. Enter the door on

your right

and approach the control panel on the right where you see a red button

and a

long meter. Press and hold Alt while standing in front of the redbutton and the

meter lights up. When it hits red the helmet breaks off the electric

chair in

the other room. A cut scene shows the guard coming to investigate.

When he picks

up the helmet press and hold Alt until the meter reaches the red bar,

then

release Alt. Enter the room and go through the door in the back and

climb the

steps to the control room. On a console to the right is a rewritable

magnetic

card, take it and go all the way back to the room where you entered

this

mission. All the way across the room is a keyboard with a slot next to

it.

Approach it and use the card on the slot. During the cut scene you

discover

Jonah is in Cell O1. Pick up the card and exit this room. Turn right

and go to

the end of the hall, then head left down the steps. Go to the third

cell on your

left and enter it, you will find a medikit on the bed to your right,

take it and

exit. Turn left and approach Cell O1, (last door on the right). Use

the card on

the panel to the right of the door; when the door opens enter the room

and

approach Jonah. After the cut scene quickly carry Jonah up the stairs

in front

of you and turn right. Enter the next door on your right and a cut

scene shows

Ulysses saying goodbye to Jonah. After the explosion reenter the room

and

proceed toward hole in the back left corner. Crouch walk through the

hole.

MILITARY BASE: Drop down the hole to your left, turnaround and pick up

the

screwdriver, then head down the tunnel to your left. At the end of the

tunnel,

face the ledge on your left and jump and climb up to it. Approach the

grate on

this ledge and press Alt twice to kick it open. Crouch walk through

into the

hall and turn right. At the end of the hall go up the stairs to your

left. At

the top of the steps approach the fuse box and use the screwdriver to

open it.

Once open, use the screwdriver to tinker with the box and the red door

to your

right pops open. Go through the door and follow the hall, soon a cut

scene shows

apes pursuing you. Enter the door at the end of the hall and approach

the desk

Page 17: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 17/28

to your right. Open the right hand drawer and pick up the red pass.

Now stand to

the left of the door you just came through, crouch and look into the

hall and

watch the apes. When they are far enough away and have their backs to

you crouch

walk out of the room and head left. Once you are a short distance downthe hall,

stand and run the rest of the way. Follow the hall and enter the

second door on

the right. Go through the hole in the wall on the right and go and

stand on a

mound of rubble facing the wall directly opposite the hole. Jump and

climb up

into the ceiling. Go to your right and crouch walk through into the

next room

and drop down the hole there. In this room approach the cabinet's left

side and

press and hold Alt while walking backwards in order to move it. Go

through the

hole behind the cabinet and crouch walk down the hall. Turn right in

the next

hall and approach the slot to the right of the door, use the pass and

then enter

the room you just opened. To the right on the wall is a switch, to the

left of

the switch are two cables, approach and reconnect them, then use the

switch. A

cut scene shows the floor opening. Drop gently down onto the crates in

the room

below. In this room is another switch next to a panel with two yellow

arrows,

use the switch to view a cut scene where the floor is raised. Climb

all the way

up the crates to your left and face the closest wall. Jump and climb

up to the

next floor and then climb the ladder in front of you. Step off the

ladder to the

ledge on the left and follow the path until you see a red button on a

gray

panel, use the button to turn the fan on. Turn around and walk off the

jutting

ramp into the wind created by the fan. After the floating cut scene,

press the

up arrow key to climb across the grating until you are above solid

ground, then

drop by pressing Alt. Turn right and walk clockwise around the hall,

exit the

first door you see. In this hall turn left and take the medikit

sitting on some

rubble, turn around and use the door to your left to leave this

mission.

MEETING MATHIAS PART 2: This is just a cut scene. His friends don't

react well

to the news of Jonah's death, but Ulysses decides to carry on the

fight.

UNDERGROUND FACTORY: You start this mission fully healed with only

your

medikits. Kill the guard in this hall and take his club. At the end ofthe hall

Page 18: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 18/28

go through the door and then straight through the door in the next

room. In the

following hall take your first right and you will see a cut scene with

a giant

pointless smashing device (every factory needs one of these

apparently). Stand

on the slab in front of the smasher and when it starts to rise aftercrashing

run across to the ladder you can see to the far left corner. Climb the

ladder

and step off on the platform to the left; you can hide behind the cart

to your

right. Watch the apes in this area; you will have to kill both. Look

for an

opportunity when they are far apart from one another. Afterward go to

the four

post metal structure in this room and look around it, you will see a

medikit on

the floor. Now turn around and run straight, then drop into the hole

before you.

To the right is another medikit, grab it and head straight for the

wall behind

it. Jump and climb up onto the smooth gray ledge and then follow the

wall to

your right until you find a hole. Pass through the hole into a hall

and bear

right. In the intersection of the hall you may have to fight some

rats, but

usually you can avoid them by staying closer to the side of the hall

where you

entered this area. In the room to the right pick up the crowbar, then

turn

around, head back straight through the hall and follow it to a storage

room

where a guard sits on a crate. Crouch walk to the far right corner of

the room,

turn and face the guard, then shoot him to death with the laser gun.

To the

right of where he fell you can pick up a medikit. Now approach the box

in front

of the crate where the guard was sitting (it is dark gray with a lid)

and open

it with the crowbar. Take the explosive inside and head back to the

platform

above the smasher. Instead of going down the ladder you can approach

the right

side of the platform, wait for the smasher to rise and jump down while

pressing

right to enter the walkway in front of the smasher and exit this room.

Turn left

and go straight through two doors, turn left again and climb the

ladder against

the wall to the left. At the top step off to the right and drop down

the other

side of the platform where there is another ladder. Enter the door on

your left

and then climb the ladder on the wall to your right; step off to the

left at the

top of the platform and follow it around counter clockwise to the

first pipe you

Page 19: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 19/28

spot. Face the pipe and use (Alt) the explosive to drop it in. A cut

scene

shows the machine blowing up. Now head back to the edge of the

platform next to

the ladder and crouch and look around. Two guards enter to search the

area; wait

for them both to exit through the door they came in from, then climbdown the

ladder and retrace your steps to the smasher room. The smasher has

stopped its

crashing so head for the grate on the right side of the room. Approach

it and

press Alt twice to kick it in. Crouch walk through it to the next cut

scene.

ARCHIVES PART 1: This is actually a continuation of the mission set

started with

Underground Factory, thus you start with your medikits and weapons

from the last

mission, and you have not been healed. Ignore the door up and to the

left and

instead head straight down the hall and follow the path to the right,

then up

the stairs to a storage room with a mirror and sink on the right and

can of

poison on a shelf in front of you. Approach and pick up the poison,

then reverse

directions and go back to the room you passed by. Crouch and look from

the right

side of this door and eventually you will spot an ape patrol. Wait

for him to

turn walk away to your left, then enter the room and shoot him in the

back until

he is dead; take the plasma rifle he drops. In the back left corner of

this room

in front of you is a camera, to spot it approach the corner in front

of you,

crouch and look around it towards the ceiling. Wait for the camera to

move fully

away from you, and then run up underneath it. Watch it by pressing "a"

and

looking upward; eventually it turns all the way back to the left. Now

RUN VERY

FAST to the large cabinet to the right of the door opposite the camera

and face

it. Jump and climb up on top of it, then face the wall to the left and

jump and

climb up on to the railing above you. Jump down off the railing into

the raised

hallway, turn right and take the door on the left at the end of the

hall. You

will see a cleaning robot scooting along the floor. Wait for it to

enter the

room across from you, and then follow it in. Approach the robot and

use the

poison on it. In this room is a control panel, enter the door to the

right of

the control panel. To the left and front of you is a ladder, to the

left of it

is a grate, approach the grate and press Alt twice to kick it in.

Crouch walk

Page 20: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 20/28

through the hole and crouch on the other side. Now crouch walk to the

door on

your left without standing up and exit this room. Before entering the

hall,

while you are crouched in the doorway, look up and to the right at the

ceiling,

you will see a camera. Wait for it to look the other way, then crouchwalk into

the hall away from the door and run back to the room where you saw the

control

panel. Use the control panel to take control of the robot, maneuver

him through

the halls to the security room with three apes (the one you just

infiltrated).

Have the robot approach the apes, then hold the Alt key and it will

spray poison

on them; when all three have dropped dead release Alt and exit the

control

panel. Head back to the room where the apes were sprayed and turn left

down the

hall in front of it. A cut scene shows an ape cross the hall and enter

a color

code. The code is: Light Blue, Orange, Red, Dark Blue, Light Blue.

Approach that

door's control panel and enter the code. Enter the room and kill the

ape there.

Head straight and turn right beside the computer, follow the path to a

bulletin

board and read it by pressing the "a" key. Write down the number:

25789. Now go

back to the recycling bin next to the computer and press Alt in front

of it to

pick up a magnetic pass. Insert the pass in the slot to the left of

the computer

then use the keyboard. Select "Change Pass Access", then enter the

code 25789

and select v, select format and wait a moment, then select "Level 1 to

3". Pick

up the magnetic card and return to the ladder beside the grate you

kicked in.

Climb the ladder and step off it to the left. On this ledge is another

grate,

press Alt twice to kick it in and crouch walk into the hall. Enter the

door on

your left and look at the floor directly to the right of where you

enter, grab

the medikit and exit. Follow the hall to the left and approach the

control panel

to the right of the door, use the magnetic card on the panel to exit

this

mission.

ARCHIVES PART 2: Wait for the camera you spotted in the cut scene to

look away,

then run and get directly under it. When it looks to the right, run

down the

steps and turn right, beat up the scientist in this room. Go through

the door

next to the desk and bear left. In this room is a very large desk, on

it is a

library card, pick it up. Head for the door opposite the desk andcrouch and

Page 21: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 21/28

look through, you will see a camera on the opposite side of the room

you are

peeking into. When it looks to the left, run into the room and bear to

the

right, go through the door in front of you. Approach the man in the

courtyard

and watch the cut scene. Now go through the blue door on your left. Inthis hall

turn right, then follow the path left. You will see a window above you

with an

ape beating on a human on the other side. Climb up the steps to the

left of the

window and kill the ape in this room. Watch the cut scene where the

female

offers to help you. Now turn around and look right, you will see a

desk and a

medikit, grab it and exit the door opposite the desk. Turn left and

enter the

library. A ball of paper is thrown down from above, pick it up and

press Alt to

read it. Go to the far left corner of this room and press the red

button on the

computer terminal there. Now turn around, up ahead on your right is a

multimedia

dispenser with a cartridge in it. Approach and pick up the cartridge.

Turn left

and then walk down the steps to the right. Approach the access panel

of the door

in the far left corner of this room (it has a green light above it)

and use the

library card to open it. Enter this room and approach the projector on

the left.

Use the Professor Skouk cartridge in the projector to watch a funny

slide show.

Funny? Really? No, not really. Exit this room, and go up the steps.

Turn right

and exit the library through the door on your left. Bear left in this

room, pass

the desk, and then exit this room through the last door on the right.

Turn right

and cross to the corner beside the steps. Crouch and look around at

the camera

above the steps. When it isn't looking run to the door across from

you; when the

tapping starts you will be able to enter this room. Across the room is

a plant,

approach it and press Alt to retrieve the elevator pass. Turn left and

use the

pass on the slot to the right of the elevator to exit.

ARCHIVE PART 3: This is probably the most difficult mission of the

game, its all

smooth sailing after this. Approach the door to your right, then

crouch walk

through into the next room and go right up the stairs to the first

landing.

Approach the corner of the stairs to the left and crouch and look

upstairs at

the ceiling, you will spot a camera. Avoiding the camera, quickly

climb the

stairs and enter the door behind the camera. Pick up the threegrenades on a

Page 22: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 22/28

shelf to your right, and then pick up the medikit on the floor to the

left of

the shelf. Exit this room the way you came in and go back downstairs

(carefully

avoid the camera again). At the bottom of the stairs cross to the

doorway on the

opposite side of the room and go through; turn left and you will see 2doors.

Crouch walk toward the door on the right and look in, you will see

apes moving

about. When they are clear of the door, crouch walk through the door

on the

opposite side of the hall. Now listen up: Your goal is to throw up to

3 grenades

into the ape filled room to kill as many of the beings inside it as

possible

(there are 4 total). The correct way to do this is explained by

several rules:

1) To throw a grenade into the room successfully, crouch walk from the

room you

are hiding in to halfway across the hall, stand and throw a grenade

in, then

crouch walk backwards into your hiding room and wait for an explosion.

2) Do not

attempt this if an ape is looking in your direction because you might

be

spotted. 3) Try to wait for the apes to be on the left side of the

room but not

in the doorway. 4) After each blast count the number of thumps you

hear, this

will tell you how many apes you have killed. 5) An alarm may sound the

first

time you throw the grenade and guards will come running in and search

the room;

stay hidden in the room opposite the control room and wait for

everyone to

return to their normal places (guards leave). 6) When you are out of

grenades

you must rush into the room and kill any remaining apes before they

sound an

alarm. 7) There is a great kill zone in the control room if you have

more than

one ape to kill and one has a gun. To utilize it run into the room and

head up

the steps and around behind the railing, the apes get trapped on the

ground

floor. The ape with the gun will stand back and fire endless rounds

into the

railing, murdering any ape who gets in front of him without you having

to do any

work (this proves that the enemy has no ammo limit). Maneuver slightly

on the

platform to keep the apes moving in front of their friendly fire. You

can also

shoot apes from this vantage point without them reaching you. Good

luck. Once

you have cleared this room approach the control station next to the

door on the

ground floor and use it. Maneuver the camera to view the room and

press Alt to

Page 23: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 23/28

change the lighting and discover the secret path. Keep moving the

camera until

Ulysses says "Ok". Exit the screen and approach the main computer on

the raised

platform, use it by pressing Alt. You are now in control of a machine

gun. Aim

at the hand print panels on the two doors in the machine gun room andpress Alt

to fire and destroy them. After they are destroyed the doors pop open.

When both

are open exit the screen. Approach and use the red switch (to the

right) on the

console to deactivate the security system. Now go upstairs and turn

left at the

camera. Follow the hall and enter the machine gun room at the end of

it. Enter

the door to the left and look left. The floor here is wired to an

alarm. When

you approach it you are given a map of the safe route across (look at

upper

right corner of screen) and your view changes to make crossing the

floor easier.

Follow the path of squares on the floor correlating to the bright

squares on the

map. Be very careful not to deviate an inch or you will trigger an

alarm. On the

other side climb down the ladder to your right. In the bottom room

turn around

and head straight, then stop halfway across the room and look to your

right. Use

the thermostat; set it to 0 degrees Celsius and press Alt. A cut scene

shows the

defense system deactivating. Turn around and enter the glass booth

forward and

to your right. Approach the REBOOT monitor and pick up the door code

scanner in

front of it. Now exit the booth and then exit the thermostat room via

the door

to the left of the thermostat, (use the red switch to the right of the

door to

open it). Head upstairs and turn right when you enter the machine gun

room.

Follow this hall to two security doors. Approach the control panel of

the door

on the right and use the scanner on it. When the door opens head back

to the

thermostat room and set the thermostat to 0. Now RUN all the way back

to the

room you opened with the door code scanner and enter it. To the left

is a

pedestal with the silver part sitting on it, pick up the silver part

and switch

to your preferred weapon. Turn around and cross the room to the door

on the

other side. At this point an elite guard rushes in, kill it. Use the

red switch

to the right of the door to open it, and then enter the room beyond.

Against the

wall in front of you and to the left is a railing and a ladder. Climb

down the

Page 24: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 24/28

ladder. On the next landing you will have to climb done another ladder

to reach

the ground floor. Approach the red switch next to the main door on the

ground

floor and use it to exit this door and this mission.

MEETING MATHIAS PART 3: This is another cut scene, not a mission. The

threemystery parts are united and you discover it is time to go to the

"forbidden

place".

THE STATUE OF LIBERTY: You start with nothing, but you are totally

healed. Head

straight and drop down the hole in front of you. Head down the path to

your

right and make a right turn. Go through door, turn left and drop down

the ledge;

enter the water to your right. Dive and swim to the bottom of chamber;

the path

you want to take next is the second to the right from where you

entered the

water. Follow the tunnel for quite some distance and you will emerge

beside a

door to your left. Go through the door. In the next room head to the

antechamber

on your left and look around, you will see 4 pump controls lined up in

a row.

Approach each and press Alt; afterward an explosive cut scene shows

the results

of your mischief. Now return to the platform where you entered the

water. Across

from you is a ladder, climb up and then step off to the left. Floating

somewhere

on this raised platform is a protection robot, try to stay some

distance away

and keep out of its line of sight. The robot orbs do little damage and

are easy

to out run. They return to their starting positions when they lose

sight of you.

Go to the opposite side of the room from where you first entered this

chamber

and enter the red door. Proceed to the end of the tunnel and turn

left. Pass

through the security and a crouch and look into the Control Center

beyond. When

the orb is floating away from you run clockwise up the ramp to your

immediate

left upon entering the room. Your goal is to reach the raised platform

on the

opposite side of the room, where there are 3 consoles. Approach the

largest

console and press Alt while standing in front of its control panel. To

the left

of you a red door opens and an orb activates and enters it. Crouch and

wait by

the opening from which you viewed the orb. When it exits, check the

positions of

the orbs (use the Audiometer if you can't see them both), and run

through that

door you have been watching. At the end of the hall turn right, thenhead behind

Page 25: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 25/28

the counter and go through the door on your left. In this room on the

right side

of a table is a briefcase, open it and get the security card. Go

through the

door behind the table. Look to the right and pick up the sniper rifle

in its

case. Turn around and look to the far right corner of the room; pickup the

medikit you spot. Now return to the counter room and stand behind the

counter

while facing the door. When the orb floats through take aim with your

sniper

rifle and shoot it through the eyepiece. (There are no red and green

crosshairs

for the sniper rifle). Exit to the Control Center, circle clockwise

around the

room (avoid or kill the orb) and exit through the raised door exactly

opposite

from the door to the counter room. Walk forward and drop down into the

hall

beneath you. In front of you is a ramp. You must run up this ramp and

jump to

the far side of the room where you see a red door. Pass through the

door and

bear right, jump the chasm (avoid or kill the orb), then enter the

door on your

right. Go to the end of the hall in front of you and turn right.

Approach the

control panel to the right of the door and use the security card to

exit this

mission.

PENTAGON PART 2: Start this mission by following the hallway to your

right,

ignoring all doors and steps until you see two computer screens on

your left at

a dead end. Enter the doorway nearby. Proceed down the steps, (be

careful to

stay close to wall on right since there are no handrails to the left),

and enter

the first door you spot. Turn left and go through the door to a room

with an

audio control panel. To the left of it is the Accreditation card, pick

it up.

Arm yourself with the sniper rifle and enter the door to the left of

the audio

control panel. Kill the orb in this room and go through the two

sliding doors on

the left. You will have to kill an orb in this area. Turn left and

head all the

way to the end of the hall, then turn right and enter the first door

on your

left. Next to the center of the left wall, on the floor, is a medikit,

pick it

up. (If you want to you can climb the steps in this room and find a

rifle to

change to your primary weapon; though it is harder to kill the orbs

with it).

Exit room and turn left, follow hall to second door on left and enter

room.

Climb the steps in this room and approach the desk at the top. Openthe right

Page 26: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 26/28

desk drawer and take the Micro recorder. Return to the audio control

panel. With

the recorder in your hand, face the panel and press Alt to start the

playback,

and Alt again to start recording. After a moment shut of both by press

Alt. Now

return to the top floor and bear all the way to the left, ignoring alldoors and

obstacles (watch for another orb). Eventually you will spot a

staircase in front

of you at a dead end. Climb the stairs and enter the room. Approach

the keyboard

across from you to the left and press Alt. Now go to the microphone to

your

right and use the Micro recorder. A cut scene gives more detail into

the strange

story of humanity's plight. Now return to the long staircase by the 2

computer

screens and this time go all the way to the ground floor. To the left

is a red

control panel beside a door; use the Accreditation card to leave this

mission.

PENTAGON PART 3: Follow the long hallway to an open room. Go through

the door on

the right; head down the steps, then down the next set of steps to the

right and

enter the door there. In the circular room bear left and go through

the door on

the left. At the end of the hall go behind the desk to your right,

pick up the

note and read it. Remember to look for the "Date of Birth". Enter the

door

opposite the desk. Head to the opposite side of the room and open the

freezing

cabinet by pressing the red button to the left of its door. Pick up

the syringe.

Open your inventory and look at the syringe, note the year of birth:

2278. Now

turn left and look at the open medical pod, pick up the medikit

sitting in it.

Now return to the circular room, approach a DNA scanner and use the

syringe on

it. A cut scene shows Ulysses on an elevator. Afterward approach the

torch

behind you on your right and pull it (Alt), a secret panel opens.

Enter the code

2278 into the panel, and the poison gas clears. Approach the

President's desk

and pick up the hologram cartridge. A cut scene provides you with a

way to the

Ark project. Enter the recently opened door on the wall to the

President's left.

Bear left up the ramp immediately upon entering this room. Turn right

at the

computers and head into the glass room beyond. A cut scene reveals a

red button.

Approach and press the button. Yet another cut scene tells you that

the

self-destruct sequence has begun. Afterward, bear left and use the

elevator.

Page 27: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 27/28

Head straight through the door, climb the steps, then go up the steps

to the

left and through the door at the top. Head straight across the open

room and

drop down a ledge. You will see an orb on the floor, approach it and

press Alt

to pick up the magnetic connector. Approach the glowing purple gate inthis same

room and use the connector on it. Go through and cross the bridge to

the massive

door. Open your inventory, press the left arrow to see your secondary

inventory,

select the cube and press Alt to put it in your hand. Approach the

black square

on the door and press Alt to use the cube on the square. The cut scene

that

follows is long and complex.

THE ENCOUNTER: Ulysses meets the underground dwelling humans and

learns of the

origin of the prophecy of deliverance from ape dominance. Ponder this

during the

cut scene: Isn't that ball Ulysses traveled in a little small to

transport

10,000 people to the center of the Earth?

BACK TO THE MONASTERY: Just a cut scene where Ulysses learns Nova has

been

captured, finds out the President's sob story, and decides to bring

down General

Ursus.

ENTERING THE APE PALACE: Go behind the desk in front of you and pick

up the

laser sniper rifle (this is the best weapon in the game, use it

wisely; unlike

the normal sniper rifle this one's crosshairs light up over a valid

target in

range) and the medikit. Turn around and head up the steps on the left,

then

through the door in the left wall. Crouch walk past the guard to the

top of the

steps, and then turn right. Head for the door with barred windows.

Open it with

the control panel to its right. There are two apes to kill in the

garden

courtyard, one has a laser rifle. From the now open barred-window door

enter the

first door on your right. In the small room beyond enter the door on

your right.

In the kitchen, on a raised platform to the left is a medikit (under

the counter

to the right as you walk up to the platform) and a knife (on the

counter

directly behind the pots), pick up both and return to the garden. Head

for the

very tall tree in the middle of the garden; next to it is a medikit,

take it.

Now head for the back wall of the garden where there are three flags,

go to the

right and you will see a crank on the floor, take it. QUICKLY turn

around and

Page 28: Medical Center Part 2

8/3/2019 Medical Center Part 2

http://slidepdf.com/reader/full/medical-center-part-2 28/28

RUN left; follow the wall on the left until you see creeping vines and

press

through them into a hidden passage. Around this time you will see a

cut scene of

a security room, keep this room in mind. RUN to the gate down the

hidden passage

and use the crank on the panel to its right. Go through the gate andopen the

door beyond it using the panel to its left. Crouch and look into this

hall, to

the left is the security door, to the right (if you moved very fast)

are the two

ape guards you spotted in the cut scene. Enter the hall and kill them

both. One

drops an access card. Pick it up. If you were too slow the guards

enter the door

to the right of where you just entered; follow them into the grand

hallway and

kill them there instead (sometimes a scientist ape patrols this hall

so you will

have to kill him too). Either way, after the battle use the access

card to open

the security door. Now enter the Grand Hall (through large doorway

opposite the

security door) and turn right. Run across to the doorway on the left

and go

through into a long hall. You will have to kill a scientist ape here

and a guard

with a laser gun. Go to the second door and the right and enter the

library.

Approach the bookshelf. To the left of center is a red book jutting

from the

shelf, press Alt while in front of the book. Enter the secret room you

just

revealed and pick up the red scanning unlock key on the shelf in front

of you,

then turn right and pick up the medikit on the floor. Return to the

security

room and enter it, approach the first console on the left and use the

scanning

unlock key on it. A cut scene shows the lasers deactivating. Run back

to the

long hall, go past the library and straight into the round-shaped

corridor; you

enter a room with a tall tree. To the right, up the stairs, is a hard-

to-kill

guard, use whatever ammo you have left to do some damage to him, then

approach

and kill him if he hasn't gone down. Climb the steps to the massive

door and use

the control panel to the right of the door to enter the Council

Chamber. You

have won the game.