medical center part 2
TRANSCRIPT
![Page 1: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/1.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 1/28
MONASTERY PART 4: In front of you is a coffin with two stone faces on
either side of it. Approach the one on the left and press Alt. Now
turn right and walk clockwise around the coffin until you see two
bright stones on the floor, pick up the smaller stone and awkwardly
carry it to the hole that just opened and drop yourself and the stone
through. A cut scene shows gates opening. Drop into the water and
press Alt to swim, press straight down (to submerge) while facing thewall in front of you. Swim down halfway to an opening on your left and
swim through (correct your direction with the left and right keys).
You will know it is the correct one of the three tunnels in this area
because it curves upwards. Swim up by pressing the up key to change
direction and surface at a square pool. Exit the pool, then go through
the door on your left. Turn left into the hallway and go half way to a
raised walkway, then jump up and climb onto the walkway and turn
right. Make another quick right through the next door and kill the rat
in this area. Now follow the tunnel to the next intersection and turn
right. At the end of the hall is a raised walkway, stand in front of
it and jump and climb up and go right. You will see a sliding floor
trap. Stay close to the right wall and run across the sliding floor as
soon as it emerges from the wall. Beyond this turn right and you will
see some iron bars. Approach the left side of these bars and press
close against them where a torch can be seen on the other side; now
press Alt to open the bars. Kill the rat in this room. In front of you
is a coffin, to its right is a medikit, pick it up then turn left and
go forward to the second pillar; beside it is a long human bone, pick
it up and exit this room. Head straight and turn right at the end of
the hall, stop in front of the iron gate, open it with the torch on
the left. Go through to the next set of iron bars. To the right of
this gate is a mechanism, use the bone on it and once it is in place
press Alt to open the gate, then go through and turn right. On the
wall to the left is a torch, approach and stand next to it. In front
of you is a sliding trap. To cross it successfully, pull the torch
just as the floor shuts, then wait a moment and run across when the
floor emerges from the wall again. In the last room look straight
ahead at the center of the wall and scan right, you will notice a
bright rectangular block at chest height on the wall, approach it and
press Alt. The wall slides away revealing a door, approach it for a
cut scene that explains Ulysses predicament.
MINES PART 1: You start this set of missions with your medikits and
your health
fully restored. Head straight to the opposite wall, look to the right
on the
ground and pick up the medikit there. Turn around and head down the
tunnel to
the left of where you entered. Follow this hall to a large room with
two ape
guards and an out of order elevator shaft. As soon as you enter the
room you can
crouch and hide behind a crate to your left. Now watch the guards and
determine
which one is holding a club. Wait until this one is alone or far away
from his
partner and attack him, then get his club and use it to beat up the
other guard.
Now drop down into the elevator shaft in this room and pick up the
Electro
Magnet Card hidden there, then climb out. To your right, in front of
you, is a
large open cart, head to the right side of this cart to find a medikitand pick
![Page 2: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/2.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 2/28
it up. Now head to the opposite side of the room and look behind two
large
crates to find the Signal Box Card. Grab the card and head for the
archway next
to the elevator shaft. Go through this arch, arm yourself with your
club, and
follow the tunnel to the control room, beat up the ape there. On theright wall
of this room is a control box with a picture of a magnet, the word
"POWER" and a
slot, approach the slot and use the Electro Magnet Card on it. Head to
the
matching control box on the exact opposite side of the room and
approach the
slot there; use the Signal Box card on this slot, then reverse
directions and
return all the way to the spot where you entered this mission. Once
you are back
you will notice a terminal in front of you, approach it and press Alt.
You are
now in control of the electromagnet hanging from the ceiling. Maneuver
the
electromagnet using the arrow keys until it is centered exactly above
the
overturned cart in this room, and then press Alt. If you did this
correctly you
will hear a "thud" when the magnet touches the cart. Press Alt again
to lift the
cart all the way up, then press the up arrow to move it to the
opposite side of
the room, then press z. Head down the tunnel to your right until you
see two
more control panels side by side. Approach the second one on your
right, face it
from the slanted side and press Alt. Enter the following sequence when
the
screen pops up: Alt, right arrow, right arrow, Alt, right arrow, Alt,
z. Now
head to the panel on your left and press Alt. When the screen opens
press Alt,
then press and hold the up arrow. The cart will follow the track for
some
distance, then climb a hill and come to a stop, press z. Head back to
the panel
on the right and Press Alt. When the screen pops up enter the
following
sequence: right arrow, right arrow, alt, z. Now go back to the panel
on your
left and press Alt. Hold the down arrow and watch the cart accelerate
to the
bottom of the hill and crash into a gate, a message says you need more
speed;
try again until the gate is smashed, then press z. Head through the
busted gate
and follow the tunnel beyond it as it bears to the left. In front of
you is a
cube with a key on it, pick up the key and run all the way back to the
elevator
room where you killed the first two apes. Back in this room turn left
and follow
![Page 3: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/3.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 3/28
the tunnel into a new room. On the left is a storage cabinet, approach
it and
open it with the key you just picked up. Pick up the blowtorch inside.
Turn
around, straight ahead and to the left is a medikit; pick it up and
head back to
the cube where you picked up the key. Turn right from the cube and youcome to a
new room with a functional elevator with a set of metal bars forming a
"V" at
the base of its door. Approach the bars and use the blowtorch, step
back off the
elevator landing and look to the right, you will see an elevator
control panel,
approach and press Alt. Enter the elevator and use the control panel
inside it
to exit this mission.
MINES PART 2: Turn right and walk clockwise around the elevator, to
the left
behind it is a medikit, pick it up. Turn around and then go through
the archway
on your left; follow the tunnel and take the next right, then pause
before the
clouds of green gas. There is no way to totally avoid walking through
the poison
gas and taking damage, but you can minimize the damage if you wait
until the gas
is less intense and run instead of walk. Proceed down this tunnel and
take the
next right. At the end of this tunnel on the right is a giant hole in
the wall,
walk through into a ruined room and kill the rat here; afterward pick
up the gas
detector on the floor. From now on when you are in a dangerous
quantity of gas
the detector will click faster warning you. Now exit this room, turn
left, and
then take the next right. Bear left into a large chamber and kill that
rat
there. Walk to the upper right corner of this room and pick up the
medikit on
the floor. Turn around and bear right, go up the ramp and enter the
hall, bear
right and you come to a dead end, pick up the rifle on the floor. Now
turn
around and walk straight until reach the wall. Look left into the hall
filled
with poison gas and you will see a barrel. Take aim with your rifle
(hold "a")
and fire on the barrel when the crosshairs are red. The barrel blows
up and the
gas in the hall clears. Now go towards the barrel you just blew up and
bear
right. You will enter a room with many boulders next to a barrel.
Shoot the
barrel. Now head through the hole you just cleared and you will see a
guard in
front of you. Take aim (you may have to maneuver to a position in
range of the
target), and shoot the ape. He will run toward you; shoot when he ismoving and
![Page 4: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/4.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 4/28
when he is not defending himself. Once he is dead look to your left,
see the
barrel? Take aim on it and wait, an ape guard will walk by, shoot the
barrel to
blow up the guard. Now run to where you just shot and look straight
ahead, you
will see a guard with his back to you, shoot him. Once he is deadtarget the
barrel in the distance and move within range, very soon a patrol will
walk by;
shoot the barrel and the guard. Now head back to where you shot the
very first
guard and turn left. Run through the gas while bearing left and you
will pass an
orange barrel. Head straight past it to an intersection and look
right. In the
distance is another barrel, back up as far as you can while keeping
this barrel
in range, and then shoot it. Now run to where the barrel was and turn
left and
head for the square doorway. At the doorway look straight ahead and
you will see
a guard by another barrel, shoot the barrel. Now head straight but
bear right
and you will enter another elevator room. Use this elevator (as you
did the
first one you encountered) to leave this mission.
MINES PART 3: Go through door on your right; drop into wrecked room
and kill two
rats. Climb up the lone crate next to chasm, face the closest wall and
jump to
grab hold of a pipe above you. Press the left arrow key to cross chasm
and Alt
to drop down on other side. Turn around and pick up the battery on
shelf. Turn
around and cross to opposite wall, follow the narrow ledge to your
right and
drop into the shallow side of the chasm to avoid damage from the fall,
then exit
this room and return to the entrance room. Wait here to battle an ape
patrol,
then head straight and take your next left. Approach the rail cart in
front of
you and use the battery in the square hole in its side. Turn around
and use the
control panel (as you did in Mines Part 1) to maneuver the cart away
from the
tunnel it is blocking, but be sure not to block off the tunnel you
just entered
this room from. Now follow the newly revealed tunnel as it descends to
a pool of
stagnant water. In this area you may have to fight 1-2 rats. Turn
right and you
will see a crowbar, pick it up. When you do, you will see a cut scene
with a bat
flying around. Now head back to the room where you entered this
mission. Go down
the tunnel directly across from the elevator and you come to a room
with some
barrels and two crates. Approach the crate marked "DANGER EXPLOSIVES"and use
![Page 5: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/5.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 5/28
the crowbar to open it. Pick up the grenades inside the box and exit
this room.
Go back down the tunnel and turn right at the elevator, go straight
until you
enter a room with a cut scene of laughing ape guards. Approach the
hole in the
floor, stand on its edge and use the grenade (Alt), a cut scene showsthe
laughing apes blowing up. Drop into the hole and go through the door
to your
left. In this room pick up the HF transmitter on the floor in the
center of the
room. Then turn left and look at the console against the wall; a
medikit sits on
top of the console, take it. Now climb back onto the crate beneath the
hole you
just dropped through and jump and climb up. Now head back to where you
picked
the crowbar up. Slightly enter the room to your right, then take out
and use the
HF Transmitter (you will know it is working when you hear white
noise). Press Q
to place the transmitter on the floor. Bear left in this room until
you come to
a ridged wall. Climb the wall and step off onto the platform to your
left.
Follow the platform left and jump across to the next platform. Look up
and you
will see another pipe. Jump up and catch the pipe and press the left
arrow key
to cross this room. When you reach the other side of the room press
Alt to drop
down; then enter the door behind you. Follow a short tunnel to an
elevator room
with a sleeping guard. Crouch walk to the elevator controls, stand,
activate the
controls, crouch walk into the elevator, stand and activate the inside
controls.
ENTERING THE RUINED CITY: You start this set of missions fully healed
and with
your remaining medikits, your rifle and your club. Run straight and
turn right
behind the slab in front of you, then head straight but adjust your
course to
stay behind the desk (keep it to your right), finally rush through the
door and
up the steps. Head up to the 5th landing and enter the door on your
right. Bear
right and you will see an ape sleeping on a sofa, crouch walk up to
him, then
stand and beat him up with your club (you can sneak around him and
leave him
alone but this is a waste of time really). Pick up the key to the
right of the
guard on the sofa, turn around and approach the cage across the room,
open it
with the key you just picked up. You meet Nova in a cut scene. Turn
left and
approach the gaping hole in the wall, a cut scene shows an apetargeting you.
![Page 6: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/6.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 6/28
Head through the hole to the right and the view shifts to Ulysses
standing on
the ledge. MOVE FAST. Move straight to the end of the ledge and press
up to face
the wall and begin climbing. Hold the up arrow key until you see
another ledge
and gaping hole to your right. Once your feet are slightly above thelevel of
the ledge, hold the right arrow key and climb above it, then press
down to step
on the ledge, press right to face the doorway and press up to walk
toward the
hole, then bear LEFT to enter the room. Cross this room and turn left
beyond the
hole in the floor. There are two guards here, beat them up with your
club then
head through the doorway on your left to a room with two sofas. Pick
up the
small key on the cocktail table and exit this room. Turn right and
then enter
the hall on your left. At the end of the hall, on your right, is a
door with a
control panel to its right. Use the small key you just picked up on
the control
panel to open this door. Enter the room and approach the desk. To the
right, on
the floor beneath the desk, is a medikit, grab it and turn right. You
will see a
window with a control panel to its right, use the panel to close the
window,
then turn around and look at the painting on the wall to your left,
you will see
a glowing number: 854. Now exit this room and head back to the hole in
the floor
and drop down. In this room are two paintings, approach the smaller
one and
press Alt. Behind it is a safe, press Alt to use it and enter 854 by
using the
left arrow key and the Alt button. The safe opens; get the note inside
and read
it, turn the pages using the right arrow and you see another code:
4293. To exit
this room, climb up the crate beside the freestanding shelf and then
climb onto
the shelf itself. Face the wall opposite the safe and jump and climb
up out of
the hole. Now head for the gaping hole in the wall and reverse the
directions
for how you climbed up in order to climb back down to the cage room.
In the cage
room head for the elevator door to the left of the guard's sofa and
press Alt on
the control panel to it's right to open it. Face the shaft and center
your
character in front of the doorway, now walk to the edge and jump while
moving in
order to catch onto the cable and slide to the ground floor. Exit the
shaft and
bear right up the stairs to the second landing, then bear left and you
come to a
![Page 7: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/7.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 7/28
code panel beside a door, use it (maneuver with arrow keys, press Alt
to select
the numbers, enter the code by pressing Alt on the button at the
bottom right of
the panel) to enter the code 4293, the number on the safe note. A cut
scene
ensues where Nova saves you from a vicious, chatty, procrastinatingape and you
leave the mission.
RUINED CITY 2: Head straight for a while and then turn right and go
down the
steps. At the back of this area is a darkened door, go through and
look to left
of entrance. Turn on light switch and turn around. To your left on a
table is a
key, grab it and return up the stairs. Arm yourself and bear left into
a
courtyard. There are two apes here you must kill. To the right of
where you
approach the courtyard is a free standing L-shaped wall with a sniper
rifle on
top of it. To get the rifle approach the darkened corner formed by the
L, face
the rifle, jump up and then climb up to the ledge. Press Alt to switch
weapons
(you will leave your old weapon in place of this one so don't be
confused if it
looks like there is more than one gun on the ledge). Now drop down and
head
through the opening in the stone wall to the right of the steel door
in this
courtyard. Kill the ape scientist in the pit and bear left to a wall
with some
crates in front of it. To the right of the crates you can pick up a
medikit.
Climb to the top crate, face the wall, jump and then climb up onto the
roof.
Head to the back right corner of the roof where you see a shaft. Stand
on the
edge of the shaft, center yourself on the ledge, and then look at the
wall
across from you. Drop over the edge very gently onto some crates in
order to
prevent fall damage. Drop off the crates, turn around and go through
the door
behind the crates. There are two scientists behind a desk to the left.
Wait for
them to run toward you and kill them. To your right is a shelf with a
poisonous
gas vial, pick it up. Enter the desk area and look under the desk,
pick up the
medikit there. Now exit this room through the closed door (not the one
you
entered through) and turn right. Take the door to your right, then
head straight
through the next door and face left. Crouch walk and look around the
corner to
see two ape guards. To kill them, arm yourself with your gas canister,
then get
them in your line of sight and BEFORE they see you throw the canisterwith Alt.
![Page 8: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/8.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 8/28
Be sure to stand away from the edge of the wall to your left or the
canister
won't go very far. Now run out of the room to avoid being shot or
poisoned. When
the gunfire stops and you hear the apes drop (very soon), return to
the room and
approach the shelf on the left to pick up some ammo. Now go throughthe door the
apes were guarding to see a cut scene with General Ursus. Return to
the
laboratory. A cut scene shows an ape using the service lift. Approach
the lift
as you did on the roof and gently drop down. Beat up the scientist in
this room
and then head left down the tunnel. Go through the door at the end of
the tunnel
and follow the path to a room with two gates. Approach the gate with a
sign next
to it saying "ZONE 312"; use the key you found earlier to open the
gate and go
through.
RUINED CITY 3: MOVE FAST.YOU MUST RUN.Turn right and go down the
escalator, turn
left at the bottom, then turn right at the wall, then take the very
next tunnel
to your left. Head to the end of the tunnel and turn right. A cut
scene shows
ape guards coming after you. KEEP RUNNING.Drop down into the train
tunnel and
bear left following the wall. Keep an eye out for a green-lit hole in
the wall
on your left, crouch and walk through it into a room filled with
electrified
water; for now you are safe. When the electricity shuts off, run
toward the wood
boards and bear right, and soon as you are in range jump to the earth
mound on
your right; the electricity is briefly restored. Jump to the next
earth mound to
your left and enter the doorway. At the next intersection bear right
and follow
the tunnel to a door on your left, enter the control room. Across the
room is a
power switch, use it; a voice tells you that the ventilation system is
offline.
NOW RUN out of the room, follow the tunnel and run straight through
the
intersection. Turn left and head straight for the fan. Crouch walk
once you are
close to the fan in order to get past it. In the back left corner of
this room
is a fuse box, take out the blown fuse. Turn around and head for the
exit door
behind you; to the right of the door is a table with a notepad. Grab
the notepad
and read it; you will spot the code "6572". Now exit and return to
tunnel
entrance of the electrified pool. (By the way, when you shut off the
electricity
to the fan it also turns off electricity to this pool, so use thismethod if you
![Page 9: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/9.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 9/28
have difficulty crossing the pool.) Look through the tunnel opening
and you will
see an ape patrol, you can shoot him with the sniper rifle from this
room. Now
crouch and check your audiometer, get a perspective on the two
remaining guards
in the train tunnel. When they are far enough away, exit the hole inthe wall
and run to the steps on the opposite side of the tunnel. At the top of
the steps
use the access code 6572 to enter the storage room. In the room, at
the back is
a fuse on a table, pick it up and look to the shelf on your right, you
can pick
up another medikit there. Now head back to the fuse box room;
carefully time
your crossing of the train tunnel to avoid the two patrols. (Note: If
you have
to fight you can use all of the medikits you have accumulated up to
this point
on this mission because you will not take them with you to the next
set of
missions.) You can enter the fuse box room through the door to the
left of the
fan because it is open now. Use the fuse on the fuse box. Head left
into the
elevator shaft and activate the controls. You see a cut scene with
Nova and
Bosko.
HUMAN VILLAGE PART 1: You start totally healed but you have no
inventory. Head
down the hall in front of you, follow it until you see an ape chasing
a human.
Rush forward until the ape notices you, and then kill him. Pick up the
club he
drops and turn right at the intersection (in the direction the human
ran).
Follow this hall to a room where the human is. Approach close to him
and he
offers you a medikit, take it with Alt. Head back down the hall,
straight
through the intersection and proceed until you see a human get shot in
front of
you, then stand still. Crouch walk and look around the corner to see
two apes in
this room. Wait for the ape with the gun to head down the left tunnel,
then turn
right and kill the ape on the steps. Now chase after the ape with a
gun and beat
him up, then pick up his gun. At the end of the hall he is in is a
room, there
is a tunnel to the right before the room, take this tunnel and you
will come to
a room on your left. Enter this room and beat up the ape that is
terrorizing a
human there. Follow the human as he heads out into the hall and jumps
up onto a
rafter, jump and climb up after him and enter his room. To the left on
the floor
![Page 10: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/10.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 10/28
is a poker, pick it up and go back to the hall via the rafter. Kill
the guard
(you can shoot him from the rafter or jump down and beat him up) in
this hall.
Now head straight to the next intersection and turn right. Kill the
ape guard in
this hall. Go to the end of the hall and turn right, head forward intoa room
with a pile of burning logs. Approach the logs, arm yourself with the
poker and
press and hold Alt. If you do this correctly, Ulysses will kneel
beside the logs
for a time and then stand up on his own, then you can release the Alt
button.
The poker is glowing a rainbow of colors. QUICKLY turn around and RUN
back down
the hall where you killed the last guard and follow it until you reach
an
intersection with a pile of unlit logs. Approach the pile and press
Alt beside
it to light it. Now head straight past the pile down the next hall.
Eventually
you arrive at a courtyard where an ape is holding a human over a well.
Kill the
ape; afterward he drops a machine gun. (Change guns if you wish, but
keep in
mind that the machine gun has the potential to waste a lot of ammo if
your
target blocks your shots). Take the tunnel to the left of where you
entered the
courtyard and follow it to a pool. To the back and right of you is a
niche in
the wall on the ground level; pick up the medikit in the niche. Now
head back to
the courtyard and bear left, enter the very next tunnel on your left.
Follow
this convoluted tunnel system through a series of rooms until you see
a human
approaching you with a poker. Stop there and he walks away. In the
room you are
in, to the right on a pile of straw in a darkened corner, is another
medikit,
grab it and head back to the courtyard. Bear left up the steps, and at
the top
arm yourself. Crouch walk into the hall beyond the steps and look to
the right,
you will see a guard, kill him as you see fit. Now head all the way
back to the
pile of logs you lit and heat the poker as you did in the first fire.
Run back
to the courtyard, and light the pile of logs to the right of the well.
Heat the
poker again, then quickly run up the steps and run down the hall where
you
killed the last guard. At the end of this hall is a pile of straw to
the right
of a wooden fence. Approach the straw and press Alt to light it; a cut
scene
shows Ulysses being suffocated as the fence burns down. (Incidentally,
you do
![Page 11: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/11.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 11/28
not have to heat the poker or light the fires as I have instructed you
in order
to set fire to the straw. The first time I played this board I
accidentally
knelt by the fence and lit the straw with an unheated poker. You might
be able
to do the same. Based on later experiences with log pile lighting Iincluded how
to light the logs on this mission when I wrote the FAQ).
HUMAN VILLAGE PART 2: (WARNING: Most of the guards on this mission
regenerate,
so kill them only when absolutely necessary.) Turn around and head
down path
into pool of water, pick up medikit there, then turn around and follow
the path
until you reach a courtyard with a giant kiln. Two apes are in this
courtyard,
only the one to your right patrols it at this time. Wait for him to go
up the
steps to the distant right and then crouch walk and drop down off the
steps you
are on into the courtyard. Bear left and enter the first tunnel on
your left.
Follow it until you see a small waterfall on the wall. Go the corner
to the
right, crouch and look around it to see some guards patrolling. Wait
for the
closest guard to get well away from the others and rush right around
the corner
and kill him quickly. If you are lucky you will only have to fight
him, if you
are unlucky you will have to kill a total of three guards. Continue
forward to a
room with a smoking campfire, turn left and follow the tunnel. It
turns right
and opens into a green courtyard. 1-2 apes patrol this courtyard, when
they are
some distance from you, follow the wall to your left, and take the
next tunnel
to the left. Follow this path to an intersection and turn right. At
the top of
the slope is a stalagmite, behind it is a medikit, pick it up and then
turn
around and head back, straight through the intersection to a clearing
with a
cottage. Enter the cottage; Bosko screams as you enter (apparently
surprised to
see you); he asks you to find his son. Turn to your right, on the
table, pick up
the knife and the medikit now return to the green courtyard. Across
from you, up
on a hill to the left of a boulder is a medikit, run over and grab it
if you
need it (carefully avoid the patrol). Now retrace your steps to the
kiln
courtyard (you will probably have to kill the guard in the smoking
campfire room
each time you take this path). In the courtyard you will notice both
guards are
on patrol. You will probably have to kill both, but if you are cleveryou might
![Page 12: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/12.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 12/28
be able to crouch walk and sneak past them into the room on your left,
where you
can see the boy Timon tied to a pole. Approach Timon from his right
and press
against the pole. Use the knife to cut his bonds and he scampers away.
Now
retrace your steps to Bosko's cottage, take care with the regeneratedguards.
Back in the cottage you see another cut scene telling you how to leave
the
village via the bridge across the canyon. Head back to the kiln
courtyard and go
directly across, then climb the steps on the opposite side from you
(luckily
these guards here do not regenerate after you rescue Timon). Approach
the cliff
and Ulysses calls for assistance. Now walk up onto the platform to
your right
and jump up.
HUMAN VILLAGE PART 3: Follow the tunnel in front of you to an
intersection and
turn right. You may have to fight a hyena in a room with a poker to
the left,
but try to avoid it if you can. (Note: As you walk around this board
keep the
poker you brought with you in your hand. Even though you kick the
hyenas to
death, I have found that for some reason it takes less kicks to kill
them while
you are holding the poker). Follow this tunnel to a clearing (you may
have to
kill the hyena here) and enter the door across from you. Turn left
immediately
after entering and follow the tunnel to a room with a ladder; (this is
the
alternate location for the hyena in this area; if you waste time
killing the
hyena in the poker room, the hyena will be here, if you don't it will
be in the
clearing). Now climb the ladder to a raised walkway, you will have to
kill an
ape here. On the wall on the opposite side of the walkway from where
you climbed
up, you will see some markings on the wall, make a note of the blue
symbol it
looks like this: ( ). Turn right and walk clockwise around the
walkway back to
the ladder; pick up the medikit you see on the ground as you approach
the
ladder. Climb down the ladder and exit the room you are in. Follow the
tunnel
until you see a doorway to your right, then turn left and walk until
you arrive
at an intersection; turn left. Follow this hall to a bamboo cage, kill
the hyena
nearby. Open the cage using the wheel to the right of the door; go
inside and
pick up the medikit on the ground. Exit and turn right; follow the
tunnel to a
large courtyard. 1-2 hyenas patrol this courtyard, avoid confrontationif you
![Page 13: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/13.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 13/28
can. Bear to the left and enter the room you see before you, and then
look to
the right at some faded markings on the wall. Approach the markings
and press
Alt. A cut scene shows Ulysses clearing the markings. Afterward, look
at the
wall and copy the red marking you see there, it's the one that lookslike the
symbol for pi. Exit this room and bear left, at the next door to your
left, look
down the slope to your right and you will see a medikit, pick it up if
you need
it, then head through this doorway. At the end of a winding hall is a
room with
a campfire. Pick up the medikit in this room then heat your poker in
the fire as
you did in Human Village Part 1. Return to the courtyard and go to the
steps
directly across from you. At the top is a pile of logs, light it with
the poker.
Reheat the poker and proceed down the hall, past the bamboo cage and
round the
next corner. Stop here and look down and to the left, you will see a
pile of
logs; light the logs. Continue following the tunnel and go straight at
the next
intersection, eventually you come to a clearing with a building to
your left.
You will have to kill two mean hyenas here (they are tougher than
normal hyenas
and you may have to heal during combat; open inventory and select then
use kit
with Alt). Afterward, look to the right of where you entered and pick
up the
medikit on top of the hill there. Head back to the last campfire you
lit and
reheat your poker. Return to the building and enter it; on the floor
to the
right in the center of the room is a pile of logs, light it. A switch
has been
revealed on the wall to the left of the gate in this room. Use the
switch and
enter the gate. Turn left and search the wall for the switch to close
the gate
and use it. Now proceed to the table on the left side of the room from
where you
just entered. You will see 3 blue urns, pick up the center urn "E"
with the ( )
symbol on it. Now approach the ledge directly opposite the gate from
where you
entered this room. You will see two round pads on the ledge. Place the
blue urn
on the left pad and it sinks into position. Go to the other table in
this room
and pick up the red urn "B" on the right; it has the symbol for pi on
it. Place
it on the right circle pad on the ledge and it too sinks into place.
Go through
the now open door and follow the tunnel to a crypt. Approach the
gravestone and
![Page 14: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/14.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 14/28
press Alt to read it. Now turn left and look at the wall; you will see
a raised
doorway. Approach the wall and jump and climb up onto the ledge. Walk
forward
and the stone rolls away, now enter and follow the tunnel.
THE CANYON: This isn't a mission, just a cut scene where Ulysses
discusses theUrsus report with Nova's brother. Ulysses decides to speak to
Professor
Cornelius at the ape University.
UNIVERSITY PART 1: You start fully healed with only your medikits.
Kill the ape
in this room. Go through the doorway across from where you entered
this mission.
Head down the steps and through the door to the left. In the bathroom
approach
the bulletin board next to the door you entered. Press "a" to take a
closer
look. A number is displayed: 163. Exit the bathroom, exit the hall.
Back in the
main room bear left and go up the steps. You will eventually have to
kill a
guard in this area. Turn left at the top of the stairs, then turn left
again and
approach the second videophone on the wall to your left. Press Alt and
enter 163
on the dialing screen. A female ape tells you to meet her in 5
minutes. Turn
right from the phone and follow the winding hall before you ignoring
all doors
and obstacles. You will have to kill a third guard in this area. The
hall dead
ends and a door to your left opens, go through it. In the ensuing cut
scene the
friendly ape gives you the code to the storeroom: 2536. Exit this
room, turn
right and follow the hall all the way back to the steps. Turn left at
the steps
and enter the lecture hall. Pick up the students notes on the table to
the
right. Now exit and turn left follow the hall to a dead end with two
doors.
Approach the control panel to the left of the door on the left. Enter
the code
2536. Now enter the room. Directly to your left is a medikit, pick it
up. Turn
right and proceed to the back of the storage room. On a shelf is a
yellow ball
of sulfur marked with an S. Pick it up and return to the lecture hall.
Enter the
door on your left, go up onto the raised platform and use the sulfur
on the
bucket of acid. A cut scene shows the emergency exit being opened. Run
out of
the lecture room, head down the stairs ignoring the guard who fires a
laser gun
at you; bear left and enter the emergency exit.
UNIVERSITY PART 2: Walk forward under machine arm, then turn right and
face the
![Page 15: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/15.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 15/28
control panel beneath it. Activate panel with Alt. Move the laser at
the window
to the left, aiming specifically at the hallway corner in the
distance. Test
fire the gun several times (Alt) until you are targeting the correct
position
and the glass weakens. Now wait for an ape guard to come around thecorner in
the distance. Fire the gun until the window breaks and as you do, aim
for the
ape guard so that at the moment the window breaks the laser will
strike the
guard and kill him. Afterward exit the control panel and jump through
the window
into the hall. Pick up the gun the guard dropped and turn left down
the hall.
Enter the first door on your right, and then enter the first door on
your left.
Go through the door in the back left corner of this room. Immediately
to your
right is a medikit on a cabinet, pick it up and exit. Turn around and
look at
the left side of the door you just exited; you will see an intercom;
approach it
and press Alt. After the cut scene exit this room, turn right and
reenter the
hall and bear to your right. You will see an ape scientist; kill him
before he
reaches an alarm. Now enter the next door on your right (the one the
scientist
came through). In front of you is a glass tube, to the left of it is a
control
panel, use the control panel. After the cut scene with the tube, turn
right and
enter the door you see there; Ulysses meets Professor Cornelius in
another cut
scene. Afterward go straight out the door that just opened and turn
right, then
turn right down the next hall and stop. In the distance through a
window on the
left side of the hall you see a sleeping ape guard. Approach that room
and then
crouch walk inside it. Walk behind the guard and turn left behind the
desk. Face
the desk and stand up next to the swipe card. Pick up the swipe card
and crouch
walk out of the room. In the hall, turn left and approach the control
panel to
the right of the door, use the swipe card on it to exit this mission.
MEETING MATHIAS PART 1: This is just a cut scene where Ulysses finds
out that
the insurrection leader Jonah has been captured and he must be
rescued.
ENTERING THE PRISON: This is a just a cut scene explaining how Ulysses
entered
the prison.
THE PRISON: You start this mission fully healed with your remaining
medikits. Go
through the door on your left, turn left in the hall and go throughthe next
![Page 16: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/16.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 16/28
door. Turn right in the room and then exit it through the door on your
left. A
cut scene shows an ape guard in a glass enclosure. Enter the door on
your right
and approach the control panel on the right where you see a red button
and a
long meter. Press and hold Alt while standing in front of the redbutton and the
meter lights up. When it hits red the helmet breaks off the electric
chair in
the other room. A cut scene shows the guard coming to investigate.
When he picks
up the helmet press and hold Alt until the meter reaches the red bar,
then
release Alt. Enter the room and go through the door in the back and
climb the
steps to the control room. On a console to the right is a rewritable
magnetic
card, take it and go all the way back to the room where you entered
this
mission. All the way across the room is a keyboard with a slot next to
it.
Approach it and use the card on the slot. During the cut scene you
discover
Jonah is in Cell O1. Pick up the card and exit this room. Turn right
and go to
the end of the hall, then head left down the steps. Go to the third
cell on your
left and enter it, you will find a medikit on the bed to your right,
take it and
exit. Turn left and approach Cell O1, (last door on the right). Use
the card on
the panel to the right of the door; when the door opens enter the room
and
approach Jonah. After the cut scene quickly carry Jonah up the stairs
in front
of you and turn right. Enter the next door on your right and a cut
scene shows
Ulysses saying goodbye to Jonah. After the explosion reenter the room
and
proceed toward hole in the back left corner. Crouch walk through the
hole.
MILITARY BASE: Drop down the hole to your left, turnaround and pick up
the
screwdriver, then head down the tunnel to your left. At the end of the
tunnel,
face the ledge on your left and jump and climb up to it. Approach the
grate on
this ledge and press Alt twice to kick it open. Crouch walk through
into the
hall and turn right. At the end of the hall go up the stairs to your
left. At
the top of the steps approach the fuse box and use the screwdriver to
open it.
Once open, use the screwdriver to tinker with the box and the red door
to your
right pops open. Go through the door and follow the hall, soon a cut
scene shows
apes pursuing you. Enter the door at the end of the hall and approach
the desk
![Page 17: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/17.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 17/28
to your right. Open the right hand drawer and pick up the red pass.
Now stand to
the left of the door you just came through, crouch and look into the
hall and
watch the apes. When they are far enough away and have their backs to
you crouch
walk out of the room and head left. Once you are a short distance downthe hall,
stand and run the rest of the way. Follow the hall and enter the
second door on
the right. Go through the hole in the wall on the right and go and
stand on a
mound of rubble facing the wall directly opposite the hole. Jump and
climb up
into the ceiling. Go to your right and crouch walk through into the
next room
and drop down the hole there. In this room approach the cabinet's left
side and
press and hold Alt while walking backwards in order to move it. Go
through the
hole behind the cabinet and crouch walk down the hall. Turn right in
the next
hall and approach the slot to the right of the door, use the pass and
then enter
the room you just opened. To the right on the wall is a switch, to the
left of
the switch are two cables, approach and reconnect them, then use the
switch. A
cut scene shows the floor opening. Drop gently down onto the crates in
the room
below. In this room is another switch next to a panel with two yellow
arrows,
use the switch to view a cut scene where the floor is raised. Climb
all the way
up the crates to your left and face the closest wall. Jump and climb
up to the
next floor and then climb the ladder in front of you. Step off the
ladder to the
ledge on the left and follow the path until you see a red button on a
gray
panel, use the button to turn the fan on. Turn around and walk off the
jutting
ramp into the wind created by the fan. After the floating cut scene,
press the
up arrow key to climb across the grating until you are above solid
ground, then
drop by pressing Alt. Turn right and walk clockwise around the hall,
exit the
first door you see. In this hall turn left and take the medikit
sitting on some
rubble, turn around and use the door to your left to leave this
mission.
MEETING MATHIAS PART 2: This is just a cut scene. His friends don't
react well
to the news of Jonah's death, but Ulysses decides to carry on the
fight.
UNDERGROUND FACTORY: You start this mission fully healed with only
your
medikits. Kill the guard in this hall and take his club. At the end ofthe hall
![Page 18: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/18.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 18/28
go through the door and then straight through the door in the next
room. In the
following hall take your first right and you will see a cut scene with
a giant
pointless smashing device (every factory needs one of these
apparently). Stand
on the slab in front of the smasher and when it starts to rise aftercrashing
run across to the ladder you can see to the far left corner. Climb the
ladder
and step off on the platform to the left; you can hide behind the cart
to your
right. Watch the apes in this area; you will have to kill both. Look
for an
opportunity when they are far apart from one another. Afterward go to
the four
post metal structure in this room and look around it, you will see a
medikit on
the floor. Now turn around and run straight, then drop into the hole
before you.
To the right is another medikit, grab it and head straight for the
wall behind
it. Jump and climb up onto the smooth gray ledge and then follow the
wall to
your right until you find a hole. Pass through the hole into a hall
and bear
right. In the intersection of the hall you may have to fight some
rats, but
usually you can avoid them by staying closer to the side of the hall
where you
entered this area. In the room to the right pick up the crowbar, then
turn
around, head back straight through the hall and follow it to a storage
room
where a guard sits on a crate. Crouch walk to the far right corner of
the room,
turn and face the guard, then shoot him to death with the laser gun.
To the
right of where he fell you can pick up a medikit. Now approach the box
in front
of the crate where the guard was sitting (it is dark gray with a lid)
and open
it with the crowbar. Take the explosive inside and head back to the
platform
above the smasher. Instead of going down the ladder you can approach
the right
side of the platform, wait for the smasher to rise and jump down while
pressing
right to enter the walkway in front of the smasher and exit this room.
Turn left
and go straight through two doors, turn left again and climb the
ladder against
the wall to the left. At the top step off to the right and drop down
the other
side of the platform where there is another ladder. Enter the door on
your left
and then climb the ladder on the wall to your right; step off to the
left at the
top of the platform and follow it around counter clockwise to the
first pipe you
![Page 19: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/19.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 19/28
spot. Face the pipe and use (Alt) the explosive to drop it in. A cut
scene
shows the machine blowing up. Now head back to the edge of the
platform next to
the ladder and crouch and look around. Two guards enter to search the
area; wait
for them both to exit through the door they came in from, then climbdown the
ladder and retrace your steps to the smasher room. The smasher has
stopped its
crashing so head for the grate on the right side of the room. Approach
it and
press Alt twice to kick it in. Crouch walk through it to the next cut
scene.
ARCHIVES PART 1: This is actually a continuation of the mission set
started with
Underground Factory, thus you start with your medikits and weapons
from the last
mission, and you have not been healed. Ignore the door up and to the
left and
instead head straight down the hall and follow the path to the right,
then up
the stairs to a storage room with a mirror and sink on the right and
can of
poison on a shelf in front of you. Approach and pick up the poison,
then reverse
directions and go back to the room you passed by. Crouch and look from
the right
side of this door and eventually you will spot an ape patrol. Wait
for him to
turn walk away to your left, then enter the room and shoot him in the
back until
he is dead; take the plasma rifle he drops. In the back left corner of
this room
in front of you is a camera, to spot it approach the corner in front
of you,
crouch and look around it towards the ceiling. Wait for the camera to
move fully
away from you, and then run up underneath it. Watch it by pressing "a"
and
looking upward; eventually it turns all the way back to the left. Now
RUN VERY
FAST to the large cabinet to the right of the door opposite the camera
and face
it. Jump and climb up on top of it, then face the wall to the left and
jump and
climb up on to the railing above you. Jump down off the railing into
the raised
hallway, turn right and take the door on the left at the end of the
hall. You
will see a cleaning robot scooting along the floor. Wait for it to
enter the
room across from you, and then follow it in. Approach the robot and
use the
poison on it. In this room is a control panel, enter the door to the
right of
the control panel. To the left and front of you is a ladder, to the
left of it
is a grate, approach the grate and press Alt twice to kick it in.
Crouch walk
![Page 20: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/20.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 20/28
through the hole and crouch on the other side. Now crouch walk to the
door on
your left without standing up and exit this room. Before entering the
hall,
while you are crouched in the doorway, look up and to the right at the
ceiling,
you will see a camera. Wait for it to look the other way, then crouchwalk into
the hall away from the door and run back to the room where you saw the
control
panel. Use the control panel to take control of the robot, maneuver
him through
the halls to the security room with three apes (the one you just
infiltrated).
Have the robot approach the apes, then hold the Alt key and it will
spray poison
on them; when all three have dropped dead release Alt and exit the
control
panel. Head back to the room where the apes were sprayed and turn left
down the
hall in front of it. A cut scene shows an ape cross the hall and enter
a color
code. The code is: Light Blue, Orange, Red, Dark Blue, Light Blue.
Approach that
door's control panel and enter the code. Enter the room and kill the
ape there.
Head straight and turn right beside the computer, follow the path to a
bulletin
board and read it by pressing the "a" key. Write down the number:
25789. Now go
back to the recycling bin next to the computer and press Alt in front
of it to
pick up a magnetic pass. Insert the pass in the slot to the left of
the computer
then use the keyboard. Select "Change Pass Access", then enter the
code 25789
and select v, select format and wait a moment, then select "Level 1 to
3". Pick
up the magnetic card and return to the ladder beside the grate you
kicked in.
Climb the ladder and step off it to the left. On this ledge is another
grate,
press Alt twice to kick it in and crouch walk into the hall. Enter the
door on
your left and look at the floor directly to the right of where you
enter, grab
the medikit and exit. Follow the hall to the left and approach the
control panel
to the right of the door, use the magnetic card on the panel to exit
this
mission.
ARCHIVES PART 2: Wait for the camera you spotted in the cut scene to
look away,
then run and get directly under it. When it looks to the right, run
down the
steps and turn right, beat up the scientist in this room. Go through
the door
next to the desk and bear left. In this room is a very large desk, on
it is a
library card, pick it up. Head for the door opposite the desk andcrouch and
![Page 21: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/21.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 21/28
look through, you will see a camera on the opposite side of the room
you are
peeking into. When it looks to the left, run into the room and bear to
the
right, go through the door in front of you. Approach the man in the
courtyard
and watch the cut scene. Now go through the blue door on your left. Inthis hall
turn right, then follow the path left. You will see a window above you
with an
ape beating on a human on the other side. Climb up the steps to the
left of the
window and kill the ape in this room. Watch the cut scene where the
female
offers to help you. Now turn around and look right, you will see a
desk and a
medikit, grab it and exit the door opposite the desk. Turn left and
enter the
library. A ball of paper is thrown down from above, pick it up and
press Alt to
read it. Go to the far left corner of this room and press the red
button on the
computer terminal there. Now turn around, up ahead on your right is a
multimedia
dispenser with a cartridge in it. Approach and pick up the cartridge.
Turn left
and then walk down the steps to the right. Approach the access panel
of the door
in the far left corner of this room (it has a green light above it)
and use the
library card to open it. Enter this room and approach the projector on
the left.
Use the Professor Skouk cartridge in the projector to watch a funny
slide show.
Funny? Really? No, not really. Exit this room, and go up the steps.
Turn right
and exit the library through the door on your left. Bear left in this
room, pass
the desk, and then exit this room through the last door on the right.
Turn right
and cross to the corner beside the steps. Crouch and look around at
the camera
above the steps. When it isn't looking run to the door across from
you; when the
tapping starts you will be able to enter this room. Across the room is
a plant,
approach it and press Alt to retrieve the elevator pass. Turn left and
use the
pass on the slot to the right of the elevator to exit.
ARCHIVE PART 3: This is probably the most difficult mission of the
game, its all
smooth sailing after this. Approach the door to your right, then
crouch walk
through into the next room and go right up the stairs to the first
landing.
Approach the corner of the stairs to the left and crouch and look
upstairs at
the ceiling, you will spot a camera. Avoiding the camera, quickly
climb the
stairs and enter the door behind the camera. Pick up the threegrenades on a
![Page 22: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/22.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 22/28
shelf to your right, and then pick up the medikit on the floor to the
left of
the shelf. Exit this room the way you came in and go back downstairs
(carefully
avoid the camera again). At the bottom of the stairs cross to the
doorway on the
opposite side of the room and go through; turn left and you will see 2doors.
Crouch walk toward the door on the right and look in, you will see
apes moving
about. When they are clear of the door, crouch walk through the door
on the
opposite side of the hall. Now listen up: Your goal is to throw up to
3 grenades
into the ape filled room to kill as many of the beings inside it as
possible
(there are 4 total). The correct way to do this is explained by
several rules:
1) To throw a grenade into the room successfully, crouch walk from the
room you
are hiding in to halfway across the hall, stand and throw a grenade
in, then
crouch walk backwards into your hiding room and wait for an explosion.
2) Do not
attempt this if an ape is looking in your direction because you might
be
spotted. 3) Try to wait for the apes to be on the left side of the
room but not
in the doorway. 4) After each blast count the number of thumps you
hear, this
will tell you how many apes you have killed. 5) An alarm may sound the
first
time you throw the grenade and guards will come running in and search
the room;
stay hidden in the room opposite the control room and wait for
everyone to
return to their normal places (guards leave). 6) When you are out of
grenades
you must rush into the room and kill any remaining apes before they
sound an
alarm. 7) There is a great kill zone in the control room if you have
more than
one ape to kill and one has a gun. To utilize it run into the room and
head up
the steps and around behind the railing, the apes get trapped on the
ground
floor. The ape with the gun will stand back and fire endless rounds
into the
railing, murdering any ape who gets in front of him without you having
to do any
work (this proves that the enemy has no ammo limit). Maneuver slightly
on the
platform to keep the apes moving in front of their friendly fire. You
can also
shoot apes from this vantage point without them reaching you. Good
luck. Once
you have cleared this room approach the control station next to the
door on the
ground floor and use it. Maneuver the camera to view the room and
press Alt to
![Page 23: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/23.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 23/28
change the lighting and discover the secret path. Keep moving the
camera until
Ulysses says "Ok". Exit the screen and approach the main computer on
the raised
platform, use it by pressing Alt. You are now in control of a machine
gun. Aim
at the hand print panels on the two doors in the machine gun room andpress Alt
to fire and destroy them. After they are destroyed the doors pop open.
When both
are open exit the screen. Approach and use the red switch (to the
right) on the
console to deactivate the security system. Now go upstairs and turn
left at the
camera. Follow the hall and enter the machine gun room at the end of
it. Enter
the door to the left and look left. The floor here is wired to an
alarm. When
you approach it you are given a map of the safe route across (look at
upper
right corner of screen) and your view changes to make crossing the
floor easier.
Follow the path of squares on the floor correlating to the bright
squares on the
map. Be very careful not to deviate an inch or you will trigger an
alarm. On the
other side climb down the ladder to your right. In the bottom room
turn around
and head straight, then stop halfway across the room and look to your
right. Use
the thermostat; set it to 0 degrees Celsius and press Alt. A cut scene
shows the
defense system deactivating. Turn around and enter the glass booth
forward and
to your right. Approach the REBOOT monitor and pick up the door code
scanner in
front of it. Now exit the booth and then exit the thermostat room via
the door
to the left of the thermostat, (use the red switch to the right of the
door to
open it). Head upstairs and turn right when you enter the machine gun
room.
Follow this hall to two security doors. Approach the control panel of
the door
on the right and use the scanner on it. When the door opens head back
to the
thermostat room and set the thermostat to 0. Now RUN all the way back
to the
room you opened with the door code scanner and enter it. To the left
is a
pedestal with the silver part sitting on it, pick up the silver part
and switch
to your preferred weapon. Turn around and cross the room to the door
on the
other side. At this point an elite guard rushes in, kill it. Use the
red switch
to the right of the door to open it, and then enter the room beyond.
Against the
wall in front of you and to the left is a railing and a ladder. Climb
down the
![Page 24: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/24.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 24/28
ladder. On the next landing you will have to climb done another ladder
to reach
the ground floor. Approach the red switch next to the main door on the
ground
floor and use it to exit this door and this mission.
MEETING MATHIAS PART 3: This is another cut scene, not a mission. The
threemystery parts are united and you discover it is time to go to the
"forbidden
place".
THE STATUE OF LIBERTY: You start with nothing, but you are totally
healed. Head
straight and drop down the hole in front of you. Head down the path to
your
right and make a right turn. Go through door, turn left and drop down
the ledge;
enter the water to your right. Dive and swim to the bottom of chamber;
the path
you want to take next is the second to the right from where you
entered the
water. Follow the tunnel for quite some distance and you will emerge
beside a
door to your left. Go through the door. In the next room head to the
antechamber
on your left and look around, you will see 4 pump controls lined up in
a row.
Approach each and press Alt; afterward an explosive cut scene shows
the results
of your mischief. Now return to the platform where you entered the
water. Across
from you is a ladder, climb up and then step off to the left. Floating
somewhere
on this raised platform is a protection robot, try to stay some
distance away
and keep out of its line of sight. The robot orbs do little damage and
are easy
to out run. They return to their starting positions when they lose
sight of you.
Go to the opposite side of the room from where you first entered this
chamber
and enter the red door. Proceed to the end of the tunnel and turn
left. Pass
through the security and a crouch and look into the Control Center
beyond. When
the orb is floating away from you run clockwise up the ramp to your
immediate
left upon entering the room. Your goal is to reach the raised platform
on the
opposite side of the room, where there are 3 consoles. Approach the
largest
console and press Alt while standing in front of its control panel. To
the left
of you a red door opens and an orb activates and enters it. Crouch and
wait by
the opening from which you viewed the orb. When it exits, check the
positions of
the orbs (use the Audiometer if you can't see them both), and run
through that
door you have been watching. At the end of the hall turn right, thenhead behind
![Page 25: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/25.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 25/28
the counter and go through the door on your left. In this room on the
right side
of a table is a briefcase, open it and get the security card. Go
through the
door behind the table. Look to the right and pick up the sniper rifle
in its
case. Turn around and look to the far right corner of the room; pickup the
medikit you spot. Now return to the counter room and stand behind the
counter
while facing the door. When the orb floats through take aim with your
sniper
rifle and shoot it through the eyepiece. (There are no red and green
crosshairs
for the sniper rifle). Exit to the Control Center, circle clockwise
around the
room (avoid or kill the orb) and exit through the raised door exactly
opposite
from the door to the counter room. Walk forward and drop down into the
hall
beneath you. In front of you is a ramp. You must run up this ramp and
jump to
the far side of the room where you see a red door. Pass through the
door and
bear right, jump the chasm (avoid or kill the orb), then enter the
door on your
right. Go to the end of the hall in front of you and turn right.
Approach the
control panel to the right of the door and use the security card to
exit this
mission.
PENTAGON PART 2: Start this mission by following the hallway to your
right,
ignoring all doors and steps until you see two computer screens on
your left at
a dead end. Enter the doorway nearby. Proceed down the steps, (be
careful to
stay close to wall on right since there are no handrails to the left),
and enter
the first door you spot. Turn left and go through the door to a room
with an
audio control panel. To the left of it is the Accreditation card, pick
it up.
Arm yourself with the sniper rifle and enter the door to the left of
the audio
control panel. Kill the orb in this room and go through the two
sliding doors on
the left. You will have to kill an orb in this area. Turn left and
head all the
way to the end of the hall, then turn right and enter the first door
on your
left. Next to the center of the left wall, on the floor, is a medikit,
pick it
up. (If you want to you can climb the steps in this room and find a
rifle to
change to your primary weapon; though it is harder to kill the orbs
with it).
Exit room and turn left, follow hall to second door on left and enter
room.
Climb the steps in this room and approach the desk at the top. Openthe right
![Page 26: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/26.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 26/28
desk drawer and take the Micro recorder. Return to the audio control
panel. With
the recorder in your hand, face the panel and press Alt to start the
playback,
and Alt again to start recording. After a moment shut of both by press
Alt. Now
return to the top floor and bear all the way to the left, ignoring alldoors and
obstacles (watch for another orb). Eventually you will spot a
staircase in front
of you at a dead end. Climb the stairs and enter the room. Approach
the keyboard
across from you to the left and press Alt. Now go to the microphone to
your
right and use the Micro recorder. A cut scene gives more detail into
the strange
story of humanity's plight. Now return to the long staircase by the 2
computer
screens and this time go all the way to the ground floor. To the left
is a red
control panel beside a door; use the Accreditation card to leave this
mission.
PENTAGON PART 3: Follow the long hallway to an open room. Go through
the door on
the right; head down the steps, then down the next set of steps to the
right and
enter the door there. In the circular room bear left and go through
the door on
the left. At the end of the hall go behind the desk to your right,
pick up the
note and read it. Remember to look for the "Date of Birth". Enter the
door
opposite the desk. Head to the opposite side of the room and open the
freezing
cabinet by pressing the red button to the left of its door. Pick up
the syringe.
Open your inventory and look at the syringe, note the year of birth:
2278. Now
turn left and look at the open medical pod, pick up the medikit
sitting in it.
Now return to the circular room, approach a DNA scanner and use the
syringe on
it. A cut scene shows Ulysses on an elevator. Afterward approach the
torch
behind you on your right and pull it (Alt), a secret panel opens.
Enter the code
2278 into the panel, and the poison gas clears. Approach the
President's desk
and pick up the hologram cartridge. A cut scene provides you with a
way to the
Ark project. Enter the recently opened door on the wall to the
President's left.
Bear left up the ramp immediately upon entering this room. Turn right
at the
computers and head into the glass room beyond. A cut scene reveals a
red button.
Approach and press the button. Yet another cut scene tells you that
the
self-destruct sequence has begun. Afterward, bear left and use the
elevator.
![Page 27: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/27.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 27/28
Head straight through the door, climb the steps, then go up the steps
to the
left and through the door at the top. Head straight across the open
room and
drop down a ledge. You will see an orb on the floor, approach it and
press Alt
to pick up the magnetic connector. Approach the glowing purple gate inthis same
room and use the connector on it. Go through and cross the bridge to
the massive
door. Open your inventory, press the left arrow to see your secondary
inventory,
select the cube and press Alt to put it in your hand. Approach the
black square
on the door and press Alt to use the cube on the square. The cut scene
that
follows is long and complex.
THE ENCOUNTER: Ulysses meets the underground dwelling humans and
learns of the
origin of the prophecy of deliverance from ape dominance. Ponder this
during the
cut scene: Isn't that ball Ulysses traveled in a little small to
transport
10,000 people to the center of the Earth?
BACK TO THE MONASTERY: Just a cut scene where Ulysses learns Nova has
been
captured, finds out the President's sob story, and decides to bring
down General
Ursus.
ENTERING THE APE PALACE: Go behind the desk in front of you and pick
up the
laser sniper rifle (this is the best weapon in the game, use it
wisely; unlike
the normal sniper rifle this one's crosshairs light up over a valid
target in
range) and the medikit. Turn around and head up the steps on the left,
then
through the door in the left wall. Crouch walk past the guard to the
top of the
steps, and then turn right. Head for the door with barred windows.
Open it with
the control panel to its right. There are two apes to kill in the
garden
courtyard, one has a laser rifle. From the now open barred-window door
enter the
first door on your right. In the small room beyond enter the door on
your right.
In the kitchen, on a raised platform to the left is a medikit (under
the counter
to the right as you walk up to the platform) and a knife (on the
counter
directly behind the pots), pick up both and return to the garden. Head
for the
very tall tree in the middle of the garden; next to it is a medikit,
take it.
Now head for the back wall of the garden where there are three flags,
go to the
right and you will see a crank on the floor, take it. QUICKLY turn
around and
![Page 28: Medical Center Part 2](https://reader031.vdocuments.net/reader031/viewer/2022021218/577d23e41a28ab4e1e9b0ff8/html5/thumbnails/28.jpg)
8/3/2019 Medical Center Part 2
http://slidepdf.com/reader/full/medical-center-part-2 28/28
RUN left; follow the wall on the left until you see creeping vines and
press
through them into a hidden passage. Around this time you will see a
cut scene of
a security room, keep this room in mind. RUN to the gate down the
hidden passage
and use the crank on the panel to its right. Go through the gate andopen the
door beyond it using the panel to its left. Crouch and look into this
hall, to
the left is the security door, to the right (if you moved very fast)
are the two
ape guards you spotted in the cut scene. Enter the hall and kill them
both. One
drops an access card. Pick it up. If you were too slow the guards
enter the door
to the right of where you just entered; follow them into the grand
hallway and
kill them there instead (sometimes a scientist ape patrols this hall
so you will
have to kill him too). Either way, after the battle use the access
card to open
the security door. Now enter the Grand Hall (through large doorway
opposite the
security door) and turn right. Run across to the doorway on the left
and go
through into a long hall. You will have to kill a scientist ape here
and a guard
with a laser gun. Go to the second door and the right and enter the
library.
Approach the bookshelf. To the left of center is a red book jutting
from the
shelf, press Alt while in front of the book. Enter the secret room you
just
revealed and pick up the red scanning unlock key on the shelf in front
of you,
then turn right and pick up the medikit on the floor. Return to the
security
room and enter it, approach the first console on the left and use the
scanning
unlock key on it. A cut scene shows the lasers deactivating. Run back
to the
long hall, go past the library and straight into the round-shaped
corridor; you
enter a room with a tall tree. To the right, up the stairs, is a hard-
to-kill
guard, use whatever ammo you have left to do some damage to him, then
approach
and kill him if he hasn't gone down. Climb the steps to the massive
door and use
the control panel to the right of the door to enter the Council
Chamber. You
have won the game.