megaman tcg - demo deck a

3
MegaMan TCG Demo Deck A — Print 1 copy of this page MEGAMAN NETWARRIOR © C/S, S, T A 001 S © 2004 DECIPHER INC. A 110 R Your NetNavi is strength +1 for each card in your hand. LONGSWORD BATTLECHIP 3 © C/S, S, T © 2004 DECIPHER INC. A 101 C2 Your NetNavi is strength +5. LASERBLAST BATTLECHIP 5 © C/S, S, T © 2004 DECIPHER INC. A 109 C2 Discard a card to make your NetNavi strength +4. CANNONBALL BATTLECHIP 4 © C/S, S, T © 2004 DECIPHER INC. A 101 C2 Your NetNavi is strength +5. LASERBLAST BATTLECHIP 5 © C/S, S, T © 2004 DECIPHER INC. A 109 C2 Discard a card to make your NetNavi strength +4. CANNONBALL BATTLECHIP 4 © C/S, S, T © 2004 DECIPHER INC. A 110 R Your NetNavi is strength +1 for each card in your hand. LONGSWORD BATTLECHIP 3 © C/S, S, T © 2004 DECIPHER INC. You may play an additional BattleChip. I think we’re gonna need some stronger BattleChips. 2 © C/S, S, T A 083 C2 © 2004 DECIPHER INC. NOT ENOUGH POWER EVENT

Upload: mrtibbles

Post on 13-May-2017

224 views

Category:

Documents


5 download

TRANSCRIPT

Page 1: MegaMan TCG - Demo Deck A

MegaMan TCG — Demo Deck A — Print 1 copy of this page

MEGAMAN

NETWARRIOR

© C/S, S, T A 001 S © 2004 DECIPHER INC.

A 110 R

Your NetNavi is strength +1 for each card in your hand.

LON

GSW

ORD

BATTLECHIP

3

© C

/S, S

, T ©

200

4 D

ECIP

HER

INC

.

A 101 C2

Your NetNavi is strength +5.

LASE

RBLA

STBATTLECHIP

5

© C

/S, S

, T ©

200

4 D

ECIP

HER

INC

.

A 109 C2

Discard a card to make your NetNavi strength +4.

CAN

NON

BALL

BATTLECHIP

4

© C

/S, S

, T ©

200

4 D

ECIP

HER

INC

.

A 101 C2

Your NetNavi is strength +5.

LASE

RBLA

STBATTLECHIP

5

© C

/S, S

, T ©

200

4 D

ECIP

HER

INC

.

A 109 C2

Discard a card to make your NetNavi strength +4.

CAN

NON

BALL

BATTLECHIP

4

© C

/S, S

, T ©

200

4 D

ECIP

HER

INC

.

A 110 R

Your NetNavi is strength +1 for each card in your hand.

LON

GSW

ORD

BATTLECHIP

3

© C

/S, S

, T ©

200

4 D

ECIP

HER

INC

.

You may play an additional BattleChip.I think we’re gonna need some stronger BattleChips.

2

© C/S, S, T A 083 C2 © 2004 DECIPHER INC.

NOT ENOUGH POWER

EVENT

Page 2: MegaMan TCG - Demo Deck A

MegaMan TCG — Demo Deck A — Print 2 copies of this page

A 102 C2

Your NetNavi is strength +2.

VULC

AN1

BATTLECHIP

2

© C

/S, S

, T ©

200

4 D

ECIP

HER

INC

.

SPEND: Burn a power to draw 2 cards.“Remember to eat lots of calcium, ya hear?”

3

© C/S, S, T A 076 C2 © 2004 DECIPHER INC.

EAT MORE FISH

RESOURCE

NETOP.Whenever you play another MegaMan card, you may draw 2 cards.“Jack in, MegaMan, Power Up!”

1

© C/S, S, T A 002 SR © 2004 DECIPHER INC.

LAN

NETBATTLER

RESOURCE

SPEND: Discard 2 cards to make your MegaMan defense +4.“You stopped them just in time, MegaMan!”

4

© C/S, S, T A 006 R © 2004 DECIPHER INC.

HEIGHTENED DEFENSES

RESOURCE

SPEND: Discard 2 cards to add 5 to your blast destiny.“Set ‘em up. Knock ‘em down.”

4

© C/S, S, T A 005 R © 2004 DECIPHER INC.

SUPERIOR TECHNIQUE

RESOURCE

Draw 2 cards.“Let’s kick it, partner!”

3

© C/S, S, T A 086 C2 © 2004 DECIPHER INC.

UNCOMMON NETBATTLER

EVENT

SPEND: Draw a card.Sometimes one more chance can make all the difference.

1

© C/S, S, T A 075 C2 © 2004 DECIPHER INC.

IT’S NOT OVER YET

RESOURCE

SPEND: Add 2 to your blast destiny.“Alright, MegaMan, we rock!”

1

© C/S, S, T A 058 C2 © 2004 DECIPHER INC.

WORTHY OPPONENT

RESOURCE

Page 3: MegaMan TCG - Demo Deck A

MegaMan TCG — Demo Deck A — Print 1 copy of this page

SPEND: Add 1 to your blast destiny.“Yum! These are great Maysa power pastries!”

1

© C/S, S, T A 057 C2 © 2004 DECIPHER INC.

POWER PASTRIES

RESOURCE

Make your NetNavi defense +4.GutsMan knows how to block.

4

© C/S, S, T A 082 C1 © 2004 DECIPHER INC.

PRETTY GOOD MOVE

EVENT

SPEND: Add 1 to your blast destiny.“Yum! These are great Maysa power pastries!”

1

© C/S, S, T A 057 C2 © 2004 DECIPHER INC.

POWER PASTRIES

RESOURCE

Make your NetNavi defense +4.GutsMan knows how to block.

4

© C/S, S, T A 082 C1 © 2004 DECIPHER INC.

PRETTY GOOD MOVE

EVENT

SPEND: Burn a power to recharge 2 energy.(Recharge an energy by placing a random card from your discard pile beneath your deck.)

“It’s true I’m pretty fascinating.”

2

© C/S, S, T A 079 S © 2004 DECIPHER INC.

RICH KID

RESOURCE

SPEND: Burn a power to recharge 2 energy.(Recharge an energy by placing a random card from your discard pile beneath your deck.)

“It’s true I’m pretty fascinating.”

2

© C/S, S, T A 079 S © 2004 DECIPHER INC.

RICH KID

RESOURCE