melissa torres steam education for computer -adaptive formative testing
DESCRIPTION
I. MELISSA TORRES STEAM Education For Computer -Adaptive Formative Testing. I. Goal. Engage all students Provide a digital curriculum design Challenging projects. I. WHY? The reality of the situation. I. CHOICE – EMPOWER MINDSET MATTERS FOR MATH INQUIRY BASED LEARNING (IBL). I. - PowerPoint PPT PresentationTRANSCRIPT
MELISSA TORRESSTEAM Education
For Computer-Adaptive Formative Testing
I
ENGAGE ALL STUDENTS
PROVIDE A DIGITAL CURRICULUM
DESIGN CHALLENGING PROJECTS
Goal
I
WHY? The reality of the situation.
I
CHOICE – EMPOWERMINDSET MATTERS FOR MATH
INQUIRY BASED LEARNING (IBL)
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EMPOWERED ENVIRONMENT
Before
After
Digital Content Digital Storage Digital Saviors
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MOBILE APPS – ENGAGEDESIGN FOR MODELING DESIGNTASK BASED ASSESSMENT (TBA)
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APP FOR THAT
Before
After
Apps Analytics Agile Minds
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STEAM - EQUIPCREATE IN THE FLOW
PROJECT BASED ASSESSMENT (PBA)
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TRIFECTA of DIGITAL DESIGN IBL + TBA + PBL = DIGITAL MASTERY
Q?
MASTER PLAY CREATE
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CURRICULUM
FIND STEAM TOOLS
ALIGN TOOLS TO CCSS REPORTING
DESIGN CURRICULUM FOR THOSE TOOLS
NEW 2013-2014 Goal
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RUBRICS
PROJECTSPRACTICE
PLAY TASKS
TOOLS
I
I
EXPLORE
21C SKILLSCHOICE
DESIGN APPS
CREATE
STEMx Online SchoolFor
Gifted & Talented Students
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EdX & Udacity Stager’s
TMIAssessable
Student Products