mex 2011 - efficient ux techniques for an age of network austerity

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Tom Godber May 2011 - Efficient UX Techniques for an Age of Network Austerity

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Tom's talk on designing efficient mobile user experiences for low bandwidth / poor connectivity situations, as encountered in the transport sector.

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Page 1: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Tom Godber May 2011

- Efficient UX Techniques for an Age of Network Austerity

Page 2: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

mass market mobile transport ticketing solutions

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What Do I Do?

Page 3: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Pick a Good Problem

Plan for Real World Networks

App File Sizes

Metaphors and Complexity

Agenda

Page 4: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

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Mobile is a tool

A small part of a wider world

Page 5: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

No mobile ‘manifest destiny’

Page 6: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

No mobile ‘manifest destiny’

Pick the right problem

Address real user needs

Perform better than the alternatives

(on and off the user’s handset)

Page 7: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

"Capturing the first 40%" Transport will be a key driver of early

mCommerce adoption

Page 8: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

1.3bn tickets/yr

70% of tickets bought at station

Page 9: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Purchase tickets with phone

Eliminate paper – go straight onto train

Page 10: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Pick a Good Problem

Plan for Real World Networks

App File Sizes

Metaphors and Complexity

Page 11: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

> 100 connections

Front page:

412Kb

Purchase requires 8 pages, Full web site:

Page 12: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

...and then a phone call!

Front page:

3Kb

Purchase requires 10+ pages Mobile web site:

Page 13: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

< 1Kb Purchase with 2 net connections App:

Page 14: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Why does that matter?

Page 15: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Off the Beaten Path

Usage Scenarios

Page 16: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Busy Stations

Usage Scenarios

Page 17: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Moving Vehicles

Usage Scenarios

Page 18: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Dwell Time

Usage Scenarios

Page 19: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Pick a Good Problem

Plan for Real World Networks

App File Sizes

Metaphors and Complexity

Page 20: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

In the Queue App Stores Capture Points

Page 21: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

0%

10%

20%

30%

40%

50%

60%

70%

80%

> 5 mins at peak

> 3 mins off-peak

> 3 mins at weekends

Convert customers at pain point

Page 22: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

<5 mins to capture sale App download size matters

Page 23: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Pick a Good Problem

Plan for Real World Networks

App File Sizes

Metaphors and Complexity

Page 24: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

UK Rail Industry Structure

John Major’s Legacy...

Page 25: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Complexity Problem

UK has more fares combinations than people

...all pretty inaccessible to the layman

Page 26: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Presenting a timetable is ‘easy’

Page 27: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Standard phone UI components can be used intuitively

- minimal graphics size overhead

Page 28: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Matching trains and fares is harder...

Leverage iOS ‘spinner’ concept

...but this is where the money is

Page 29: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

That’s great

for iPhone

Page 30: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

(>90% of population)

What about everyone else?

Page 31: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

JavaME (BlackBerry, Nokia etc) Like pulling a paper timetable behind a window

Page 32: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Android has a less uniform, recognizable style

Multi-step workflow in one app

Spinner-style selections Eg. for:

Page 33: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

‘Building the ticket’

Ticket-like visual elements ‘accumulate’ during workflow

Footer rounded off after purchase > real ticket

Page 34: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Train / Fare selection more like JavaME

Texture encourages interaction

Page 35: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity
Page 36: Mex 2011 - Efficient UX Techniques for an Age of Network Austerity

Tom Godber [email protected]

Photo credit: Timo Arnall, Einar Sneve Martinussen and Jørn Knutsen -

http://yourban.no/2011/02/22/immaterials-light-painting-wifi/)