mike hines, amazon

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WHAT THE TOP 50 APPS DO WITH IAP THAT THE REST OF US DON’T Reach Engage Earn MIKE HINES DEVELOPER EVANGELIST, AMAZON @MikeFHines mikehines45 [email protected]

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Page 1: Mike Hines, Amazon

WHAT THE TOP 50 APPS DO WITH IAP THAT THE REST OF US DON’T

Reach � Engage � Earn

MIKE HINESDEVELOPER EVANGELIST, AMAZON

@MikeFHines mikehines45

[email protected]

Page 2: Mike Hines, Amazon

CREDIBLYINNOVATEPHOTOHERE

WHITE NIGHTS ST. PETERSBURG 2016

TODAY’S AGENDA

How the Top 50 Did With IAP

What They Do Differently

When to Put IAP on Sale

Page 3: Mike Hines, Amazon

SELL IN 236 COUNTRIES AND TERRITORIES

Page 4: Mike Hines, Amazon

AndroidDevs

iOSdevs AmazonFireOS

41%48%

60%

%Develop

ersa

bovePovertyLine

Source: Developer Economics Q3 2014 © VisionMobile, All Rights Reserved

How do we get moreDevelopers earning more revenue?

Anappmustmakemorethan$500permonthifitistofundfutureappdevelopmentandmarketing.$500permonthistheapppovertyline.

Page 5: Mike Hines, Amazon

Appstore Programs and Promotions Overview

5

How the Top 50 apps did vs. the rest of us

Page 6: Mike Hines, Amazon

COHORT ANALYSIS

Group A: Top-50 Grossing

Source: Amazon Appstore, March 2014

Group B: Rest of Freemium

Page 7: Mike Hines, Amazon

DAY 1: INSTALLS

Group A: Top-50 Grossingiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

100100installed

Page 8: Mike Hines, Amazon

DAY 1: ACTIVE USERS

Group A: Top-50 Grossingiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of FreemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiIiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

4142In

active

5958active

Page 9: Mike Hines, Amazon

DAY 1: UNINSTALLS

Group A: Top-50 Grossingiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of FreemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiIiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiii1318uninstalled

5958active

Page 10: Mike Hines, Amazon

DAY 1: PAYING USERSGroup A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii1318

uninstalled

5958active

33paying

Page 11: Mike Hines, Amazon

2.62.9

Source: Amazon Appstore, March 2014

DAY 1: ENGAGEMENTGroup A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiii

Group B: Rest of Freemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii1318

uninstalled

5958active

33paying

# of sessions / active

session length / active(minutes)

× =

avg. session length(minutes)

6.97.4 1822

Page 12: Mike Hines, Amazon

6.97.4

2.62.9

DAY 1: REVENUEGroup A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

=×# of items / paying

100%11

2%

avg. selling price

100%

136%

100%

154%

ARPPU

1318uninstalled

5958active

33paying

# of sessions / active

session length / active(minutes)

× =

avg. session length(minutes)

1822

Page 13: Mike Hines, Amazon

Source: Amazon Appstore, March 2014

1 DAY LATER…Group A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiii

Group B: Rest of FreemiumiiIiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiii

# of sessions / active

session length / active(minutes)

×

avg. session length(minutes)

1725uninstalled

3437active

11paying

=×# of items / paying

100%10

6%

avg. selling price

100%10

7%

100%

114%

ARPPU

6.77.7

3.23.5

2127=

# of sessions / active

Page 14: Mike Hines, Amazon

3 DAYS LATER…Group A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiii

# of sessions / active

session length / active(minutes)

×

avg. session length(minutes)

1928uninstalled

1923active

=×# of items / paying

100%

107%

avg. selling price

100%12

2%

100%13

1%

ARPPU

5.9

7.92.6

3.215

25=

# of sessions / active

Page 15: Mike Hines, Amazon

1 WEEK LATER…Group A: Top-50 Grossing

iiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

GroupB:RestofFreemiumiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiii

# of sessions / active

session length / active(minutes)

×

avg. session length(minutes)

2032uninstalled

1418active

=×# of items / paying

100%10

2%

avg. selling price

100%

121%

100%

124%

ARPPU

5.77.4

2.63.2

1524

=

# of sessions / active

Page 16: Mike Hines, Amazon

2 WEEKS LATER…Group A: Top-50 Grossing

iiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiii

# of sessions / active

session length / active(minutes)

×

avg. session length(minutes)

2134uninstalled

1014active

=×# of items / paying

100%11

1%

avg. selling price

100%10

8%

100%12

0%

ARPPU

5.77.3

2.53.1

1422=

# of sessions / active

Page 17: Mike Hines, Amazon

1 MONTH LATER…Group A: Top-50 Grossing

iiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiii

iiiiiiiiiiiiiiiiiiiiiiii

# of sessions / active

session length / active(minutes)

× =

avg. session length(minutes)

2236uninstalled

48active

=×# of items / paying

100%10

3%

avg. selling price

100%

128%

100%

131%

ARPPU

5.97.3

2.43.1

1423

# of sessions / active

Page 18: Mike Hines, Amazon

Hours Since App Download

IN-APP PURCHASING BY HOUR

Source: Amazon Appstore, March 2014

0 24 48 72 96 120 144 168 192 216 240 264 288

Page 19: Mike Hines, Amazon

PRICE INCREASES OVER TIME

Days User Owned App

80%90%

100%110%120%130%140%150%160%170%

1 4 7 10 13 16 19 22 25 28

Source: Amazon Appstore, March 2014

+60%

averageselling price

Page 20: Mike Hines, Amazon

WHAT WE LEARNED

The top have higher average price pointsYou can charge more in the right place and time.

Session length and count are importantRetention is not the only important metric.

Page 21: Mike Hines, Amazon

Appstore Programs and Promotions Overview

21

What the top 50 do differently-- Selling

Page 22: Mike Hines, Amazon

THE TOP DEVELOPERS KNOW THE NUMBERS

?

ENGAGE CUSTOMER EARLY

MAKE IT EASY TO COME BACK

GIVE THEM A REASON TO COME BACK

37% of users who will purchase, purchase on the first day

48% of repeat purchases happen within one hour of a previous purchase

64% of revenue comes from 3rd order +74% of revenue occurs after first 7 days56% of revenue occurs after first 30 days

Page 23: Mike Hines, Amazon

2016 Swrve data shows

17% OF PAYING USERS BUY 3+ ITEMSIn any given month.

©Swrve 2016MobileMonetizationReport– usedwithpermission

Page 24: Mike Hines, Amazon

THE TOP DEVELOPERS KNOW THE NUMBERS

?

ENGAGE CUSTOMER EARLY

MAKE IT EASY TO COME BACK

GIVE THEM A REASON TO COME BACK

37% of users who will purchase, purchase on the first day

48% of repeat purchases happen within one hour of a previous purchase

64% of revenue comes from 3rd order +74% of revenue occurs after first 7 days56% of revenue occurs after first 30 days

Page 25: Mike Hines, Amazon

Apps with tutorials that introduce IAP items

HAVE A 2.5x HIGHER CONVERSION RATESource: Amazon Appstore, July 2013

Page 26: Mike Hines, Amazon

Apps showing users how to “consume”

GET MORE REPEAT ORDERSGames that providing a post-purchasing tutorial generated 65% more repeat orders than the market average.

Source: Amazon Appstore, March 2014

Page 27: Mike Hines, Amazon

Games with bigger selection

RECEIVE MORE ORDERS PER CUSTOMERDevelopers that add new items regularly are able to re-engage their paying customers. 1.14% of the customers generate 30% of sales.

Source: Amazon Appstore, March 2014

69%

100%

145%

1-5 Items 6-10 Items

11-15 Items

ARPPU by # of IAP items for sale

Page 28: Mike Hines, Amazon

Conversion Rate

INDEX: Average = 100%

DON’T CONFUSE YOUR CUSTOMEROFFER VARIETY, BUT NOT TOO MUCH

Source: Amazon Appstore, March 2014

147%

101%

52%

0%

50%

100%

150%

200%

1-5 Price Points

6-10 Price Points

11-15 Price Points

Page 29: Mike Hines, Amazon

Where do apps

GENERATE THE MOST REVENUEA 2016 study by Swrveshows that disproportional revenue is generated from higher end price points.

©Swrve 2016MobileMonetizationReport– usedwithpermission

Page 30: Mike Hines, Amazon

To sell more IAP items,

BE CLEAR ABOUT VALUEMake it obvious what the benefit is for buying different price items. Confused customers don’t buy anything.

Page 31: Mike Hines, Amazon

More than ever it pays to,

TAKE CARE OF YOUR BEST CUSTOMERSThe top apps communicate directly with their top customers to keep them happy and engaged.

©Swrve 2016MobileMonetizationReport– usedwithpermission

Page 32: Mike Hines, Amazon

WHAT WE LEARNED

Games with bigger selection RECEIVE MORE ORDERS Tutorials that introduce in-app items HAVE HIGHER CONVERSION Showing users how to “consume”

GETS REPEAT ORDERSTreating in-app items like a catalogue MAKES IT EASY TO SHOP

1.14%

of paying customers generate30% of sales

Page 33: Mike Hines, Amazon

Appstore Programs and Promotions Overview

33

What the top 50 do differently-- Engagement

Page 34: Mike Hines, Amazon

REDUCE BARRIERS TO FREQUENT USE

Page 35: Mike Hines, Amazon

Tuning Game Difficulty

WILL ENCOURAGE LONGER SESSIONSToo hard, and users will abandon. Too easy, and they can get bored. Just right, and it becomes addictive!

Page 36: Mike Hines, Amazon

When you communicate with them…

ADVOCATES DRIVE RETENTION

Page 37: Mike Hines, Amazon

Appstore Programs and Promotions Overview

37

Adopting Social

CAN CREATE BUZZ AND KEEP USERS ENGAGEDThis will result in more friend-to-friend marketing as players share their achievements and ranks. Players will also compete with friends and leaders and stay engaged.

Page 38: Mike Hines, Amazon

Appstore Programs and Promotions Overview

38

Leaderboards and Achievements areTHE MINIMUM BAR FOR SOCIAL ENGAGEMENT

Page 39: Mike Hines, Amazon

UserAcquisition

AlternateRevenue

ContentCreation

Influencers

MonetizationLoop

GameLoop

TURN PLAYERS INTO FANS

The Top 50 apps

Page 40: Mike Hines, Amazon

Design IAP into the fabric of your game

MAKE IT EASY TO BUYOffering ways to buy your IAP items when they are needed will increase conversion.

Apps that made it easy to shop

INCREASED REVENUE 75% (ARPPU)Source: Amazon Appstore, March 2014

Page 41: Mike Hines, Amazon

WHAT WE LEARNED

Add social and tweak game difficulty to

INCREASE TIME AND COUNT OF SESSIONSCater to your best and longest customers with clear value

DIFFERENTIATE YOUR IAP CATALOGMake IAP items

EASY TO BUY WHEN THEY ARE NEEDED

Page 42: Mike Hines, Amazon

IF YOU ONLY DO ONE THING…

Cater to your best and longest customers

DIFFERENTIATE YOUR IAP CATALOG

Page 43: Mike Hines, Amazon

IF YOU ONLY DO TWO THINGS…

Cater to your best and longest customers

DIFFERENTIATE YOUR IAP CATALOG

Make sure your IAP catalogs are

CLEAR ABOUT VALUE

Page 44: Mike Hines, Amazon

WHEN TO RUN A SALE

Page 45: Mike Hines, Amazon

When NOT to run a saleSALES CAN HURT IF THEY…

…train users to wait for sales…postpone future revenue…don’t increase revenue…don’t retain users

Page 46: Mike Hines, Amazon

How developers make sales work

SUCCESSFUL SALES HAVE…

…irregular cadence…timing when user inventory is low…ways to absorb new purchases

Page 47: Mike Hines, Amazon

Case Study

WHAT GOES ON SALE?

Soft currency in terms of real $ or IAP items in terms of soft currency?

Page 48: Mike Hines, Amazon

Case Study

WHAT GOES ON SALE?

AnIAPitemanditscost

Page 49: Mike Hines, Amazon

Case Study

WHAT GOES ON SALE?

MyInventoryofsoftcurrency

Page 50: Mike Hines, Amazon

How developers make sales work

SUCCESSFUL SALES HAVE…

…irregular cadence…timing when user inventory is low…ways to absorb new purchases

Page 51: Mike Hines, Amazon

Case Study

WHAT GOES ON SALE?

PutIAPitemsonsaletoabsorbsoftcurrencyinventory

Page 52: Mike Hines, Amazon

WHAT WE LEARNED

For Sales without the remorse

INVENTORY MANAGEMENT IS CRITICAL TO SUCCESSFUL SALESTo absorb in game currency

INTRODUCE NEW CONTENTTo avoid training users to wait for sales

TIME SALES USING OBJECTIVE TRIGGERS

Page 53: Mike Hines, Amazon

Learn more: http://bit.ly/Top50IAPhttp://developer.amazon.com/underground

How did we do: http://bit.ly/topiapsurvey

Follow us:@MikeFHinesdeveloper.amazon.com/blog

Page 54: Mike Hines, Amazon

AN ALTERNATIVE TO IAP-- AMAZON UNDERGROUND

Page 55: Mike Hines, Amazon
Page 56: Mike Hines, Amazon

A NEW SHOPPING APP DISTRIBUTING #ACTUALLYFREEAPPS

Turn 100% of your Android users into revenue-generating customers

Developers waive fees on apps and In App Purchase items.

Customers get #ActuallyFreeapps!

Amazon pays developers for cumulative minutes customers spend in an Amazon Underground app.

Page 57: Mike Hines, Amazon

AMAZON UNDERGROUND

HOW IT WORKS

• Customers go to Amazon and download the Amazon Underground shopping app

• Customers download your app from Amazon Underground

• Total user minutes are multiplied by our payout ratio

• Developer is paid

Page 58: Mike Hines, Amazon

AMAZON UNDERGROUNDHOW WILL IT WORK FOR YOU?

• Back-of-the-napkin• Back it out of ARPU

$0.002foreveryuser-minute

$0.12perhourperuser

Page 59: Mike Hines, Amazon

AMAZON UNDERGROUNDHOW WILL IT WORK FOR YOU?

• Back-of-the-napkin• Back it out of ARPU

10KUsers150KMinutes

150Kx$0.002=$300

Page 60: Mike Hines, Amazon

REVENUE = SESSIONS X MINUTES X RATE

For100%ofyourusersEveryminutetheyuseyourapp

http://bit.ly/undergroundcalculator

Page 61: Mike Hines, Amazon

developer.amazon.com/underground

Page 62: Mike Hines, Amazon

AMAZON UNDERGROUND

WHO IS ELIGIBLE• Premium apps that will be free• Freemium apps that make IAP free

Marketplaces with Amazon UndergroundUS UKGermanyFrance

Premium AppsIAP Apps

Page 63: Mike Hines, Amazon

AMAZON UNDERGROUNDWHO IS ONBOARD

Zynga• Looney Tunes Dash!

MobiSystems• Office Suite 8 Pro

Halfbrick Studios• Fruit Ninja

Rovio• Angry Birds Slingshot Stella

Page 64: Mike Hines, Amazon

Learn more: http://bit.ly/Top50IAPhttp://developer.amazon.com/underground

How did we do: http://bit.ly/

Follow us:@MikeFHinesdeveloper.amazon.com/blog