mk0011-slm-unit-11
TRANSCRIPT
Consumer Behaviour Unit 11
Sikkim Manipal University Page No. 303
Unit 11 Diffusion of Innovation
Structure:
11.1 Introduction
Objectives
11.2 Types of Innovation
Breadth of innovation
11.3 Time Factor in Innovation Process
Time of adoption
11.4 Diffusion Process
Rate of innovation adoption or diffusion
Caselet: Apple’s iPod – exemplary diffusion of innovation
11.5 Factors Affecting the Diffusion of Innovation
11.6 The Adoption Process
Barriers to adoption of innovation
11.7 Culture, Communication and Diffusion
Cultural context and diffusion of innovation
Role of communication
11.8 Summary
11.9 Glossary
11.10 Terminal Questions
11.11 Answers
11.12 Case Study
11.1 Introduction
After explaining all the determinants of consumer behaviour in the previous
unit, this unit explains innovations and behaviour of consumers in relation to
such innovations.
Consumers evaluate all new products based on their perceptions,
personality, attitude, motivation, cultural environment and social influences.
The ability to develop successful new products is critical to a company's
sales, future growth and long-term survival. Gabriella Stern reported that 49
percent of the total revenue of some of the world's leading companies came
from new products.
There is no universally accepted definition of "product innovation" or "new
product." Everett M Rogers (Diffusion of Innovation, 4th ed. Free Press,
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1995) observes that some researchers have favoured a consumer-oriented
approach in defining an innovation.
According to Hubert Gatignon and Thomas S Robertson, an innovation is a
product, service, attribute, or idea that consumers within a market segment
perceive as new and has an effect on existing consumption patterns.
Diffusion of innovation refers to how a new innovation – an idea or
technology – spreads or is adopted by an entire market (technology) or
society (ideologies) in stages (diffusing).
Objectives:
After studying this unit, you should be able to:
Explain the types of innovations
Analyse the diffusion of innovation process and factors affecting
diffusion
Identify the stages in consumer adoption process, and barriers in
adoption
Explain the role of time, culture and communication in diffusion of
innovation
11.2 Types of Innovation
Continuous innovation –This entails introducing a modified product
instead of a completely new product. This type of innovation has minimal
disruptive impact on the existing consumption patterns. Adoption of such
products requires minor changes in behaviour that are unimportant to
consumers. Most new products that are introduced in the market
represent continuous innovations such as newer models of computers
and automobiles, etc.
Dynamically continuous innovation – This entails making of a new
product or modification of an existing one. It is moderately more
disruptive than a continuous innovation but yet does not alter greatly
existing practices of consumption. Adoption requires a moderate change
in an important behaviour or a major change in an area of behaviour that
is of low or moderate importance to the individual. The examples include
Internet shopping, disposable diapers, digital camera, notebook
computers, electric cars and cordless phones. Real Jukebox is a
dynamically continuous innovation because it requires changes in the
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way we acquire, use and dispose of music and utilise other technologies
such as CD and DVD writers.
Discontinuous innovation – This represents a product so new that
consumers have never known anything like it before and impels
consumers to adopt new consumption behaviour practices. Products
such as electric bulbs, aeroplanes, computers, television, photocopying
machines, fax machines, inkjet and laser printers, heart transplant and
MRI scanning, medical self-test kits, etc. were all at the time of their
introduction discontinuous innovations
Innovations can also be categorised by the benefits that products or
services offer. Some services, attributes or ideas are functional innovation
because they provide functional performance benefits to consumers over
existing alternatives. For example, computer notebooks offer portability over
stationary computers. Functional innovations often take advantage of new
technology. For example, technological advances have offered consumers
the advantage of downloading images from the Internet and conducting
videoconferencing via their cellular phones. Figure 11.1 depicts the
innovation continuum.
Figure 11.1: Innovation Continuum
11.2.1 Breadth of innovation
Breadth of innovation describes new and different uses or applications of a
product. For example, baking soda has been used as a baking ingredient, a
tooth polisher, a carpet deodoriser and a refrigerator deodoriser. Teflon is a
product that was originally designed to prevent things from sticking to
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cookware. Subsequently, its thin tapes have been used in plumbing to
prevent leakage from joints. Teflon is also used in men's suits. Nylon has
been put to several different uses such as producing clothing, diving suits,
balloons, parachutes, ropes, fishing lines, masts and many others.
Activity 1:
Look up advertisements and prepare a list of five products that you
consider as innovations. What category of innovation does each
product represent? Give reasons.
Hint: You may consider products that are completely new, or modified
versions of existing products or invented for the first time.
Self Assessment Questions
1. Mobile phones come in the category of _____________innovations.
2. iPod is an example of ______________ innovation.
11.3 Time Factor in the Innovation Process
The time factor refers to the speed with and extent to which individuals and
groups adopt the innovation.
11.3.1 Time of adoption
Everett M Rogers examined more than 500 studies on diffusion and
concluded that there are five categories of adopters classified by time of
adoption:
Innovators
They constitute, on an average the first 2.5 percent of all those
consumers who adopt the new product and are technology enthusiasts.
Their venturesome attitude is reflected in their risk taking willingness and
eagerness bordering obsession to try new products and ideas.
Innovators tend to be younger, better educated, have higher incomes,
are cosmopolitan, and more active outside of their community than non-
innovators.
They also tend to be less reliant on group norms, communicate with
other innovators (reference group) rather than local peers, are more self-
confident and make more extensive use of commercial media, sales
personnel and professional sources in learning of new products.
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Early adopters
They represent, on an average, the next 13.5 percent who adopt the
new product.
They admire a technologically new product not so much for its features
as for its abilities to create a revolutionary breakthrough in the way
things are normally accomplished.
Though they are not among the earliest individuals to adopt the product,
yet they adopt the product in the early stage of its life cycle. They check
before adopting a new idea.
They are respectable as they are role models. This category contains
the greatest number of opinion leaders as they are more integrated into
the local social system.
They are successful, well educated and somewhat younger than their
peers. They tend to be more reliant on group norms and values than
innovators and are also more oriented to the local community rather
than having a cosmopolitan look.
They are willing to take a calculated risk on an innovation but are
concerned with failure.
Early adopters also use commercial, professional and interpersonal
information sources.
Since they tend to be opinion leaders, they are likely to transmit word-of-
mouth influence and, due to this reason, they are probably the most
important group in determining the success or otherwise of the new
product.
Early majority
They constitute the next 34% of the people to adopt an innovation and
adopt new ideas just prior or the average time.
They deliberate for sometime collecting information and evaluating other
brands, before adopting. They adopt innovations earlier than most of
their social group but only after the innovation is considered successful.
They look for innovations that offer incremental, predictable
improvements of an existing technology.
They tend to be price sensitive and like to see competitors enter the
market.
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They are socially active, somewhat older, less educated and less
socially mobile than early adopters and seldom hold leadership
positions.
They rely heavily on interpersonal sources of information and are an
important link in the process of diffusing new ideas because of their
position between earlier and later adopters.
Late majority
They represent next 34 percent to adopt an innovation after the early
majority.
They are sceptical about innovations and adopt new ideas just after the
average time, approaching the innovations cautiously.
They are conservative, wary of progress, rely on tradition, and adopting
innovations may be both an economic necessity and a reaction to peer
pressures.
They tend to be older, with below average income and education and
have lower social status and mobility than those who adopt earlier.
In many developing countries, consumers who have just started learning
to use the Internet are considered late majorities in this product
category.
Laggards
They represent the last 16 percent of adopters.
They are traditional, most localite in outlook, dogmatic and oriented to
the past.
Like innovators they are least inclined to rely on the group’s norms.
By the time they adopt an innovation it is old and has been superseded
by something else.
They tend to be suspicious of new products and alienated from a
technologically progressing society and adopt innovations with
reluctance. In the personal computer market consumers who can afford
and have yet to buy a PC are likely to be regarded as laggards.
Self Assessment Questions
3. Karan buys a cellphone on the day of its launch. He is a/an ________.
4. _______ are most likely to be opinion leaders and influence others.
5. Late majority adopt a product when it is in its maturity stage but more
towards decline. (True/False)
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6. Innovators are least inclined to rely on group norms and are tradition
bound. (True/False)
11.4 Diffusion Process
The diffusion process is the manner in which innovations spread over time
to other consumers through communication across a market. Diffusion
research traces the penetration and acceptance of an innovation across the
various stages of its life cycle by various adopter groups.
The diffusion process identifies innovators in the introductory phase of life
cycle; early adopters during growth period, the early majority and late
majority adopts the product in its maturity period and laggards (late
adopters) are the last to adopt the product. These life cycle phases are
important because they are linked to different marketing strategies during
the product life cycle.
During the introductory phase, the marketer’s objectives are related to
establishing distribution, building brand awareness in the target market and
encouraging trials to begin the diffusion process. As the product gains
acceptance, the marketer can define its early adopters. It now tries to
strengthen its foothold in the market by shifting from the objective of creating
brand awareness to one of broadening product appeals and increasing
product availability through increased distribution.
As the brand matures, competition intensity gradually increases and sales
begin to level off. The marketer starts emphasising price appeals, starts sales
promotions and may consider modifying the product to gain competitive
advantage. Majority of the adopters enter the market at this stage largely
because of the influence of early adopters. The majority that has already gone
through the process of product adoption does not rely much on mass media
anymore for information.
When the brand is viewed to have entered its decline phase, lower prices
become more relevant and the marketer considers revitalising the brand, or
adopts the strategy of harvesting or divesting. It is during the decaying
maturity and the decline phase of product life cycle that laggards enter the
market. as shown in Table 11.1.
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Table 11.1: PLC Phases and Profile of Adopter Groups
PLC stages Introduction Growth Maturity Decline
Adopter groups
Innovators Early adopters
Early majority
Late majority
Laggards
Percentages (2.5%) (13.5%) (34.0%) (34.0%) 16.0%
Characteristics Venturesome Respectable Deliberate Skeptical Traditional
11.4.1 Rate of innovation adoption or diffusion
The rate of adoption refers to how long a new product takes to be accepted
by those consumers who will ultimately adopt it.
Marketers aim to gain wide acceptance of new products as soon as possible
in order to penetrate the market fast and attain market leadership before
competition sets in. A penetration strategy usually involves low introductory
price to dissuade competitors from entering the market.
Sometimes marketers avoid a rapid rate of adoption for a new product. For
instance marketers who intend to recover their development costs rapidly
adopt a skimming strategy which entails making the product available at a
high price initially and then slowly lowering the prices stepwise.
Rate of adoption also refers to the extent of adoption of an innovation over
time among groups.
There are four major reasons that explain why innovations are adopted more
quickly:
With the increase in household disposable income, new products are
likely to be more affordable.
Rapid technological advances require quicker adoption cycles.
As technology is becoming more standardised, it reduces consumers’
risk perception associated with the adoption of a new product. The rate
of diffusion of Pentium processor based PC was fairly quick because of
the acceptance of Disk Operating System (DOS) as the industry-wide
standard.
Information regarding innovation is communicated rapidly and is accessible
to the consumers conveniently. Obviously, the more quickly consumers
become aware and gain knowledge about a new product through mass
media and Internet, the faster is communication to various groups.
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Caselet: Apple’s iPod – exemplary diffusion of innovation
Apple's iPod is a classic instance of Diffusion of Innovation Theory in action
in the area of technology. Apple’s introduction of iPod can be argued to be
an extension of the diffusion of portable music. The adoption of portable
music first came through the WalkMan, then DiscMan as the CD became
new technological medium of music, and then came the trend of getting
music from the internet as MP3s. Therefore, Apple benefited from an
interest in portable music devices which, was in its ‘late majority’ stage. This
denoted that many people were acquainted and comfortable with the use of
portable music devices. However, innovators and early adopters were
seeking new devices that could be used for acquiring music from the
internet; this process was in its ‘early adopter’ stages.
The iPod constituted the ideal new technology to exploit both the above
processes that were operational. iPod’s ease of use and handy Internet
interface of iTunes not only lured innovators, but were also contributing to
innovators explaining and demonstrating to early adopters, and to others
down the line.
Apple has benefitted immensely from the Innovation Diffusion Theory and
has exploited it to attract consumers from one innovation to another,
towards greater familiarity and acceptance of the entire Apple products
range. The trail of innovation and the mass appeal that accompanies this
trend is luring consumers in stages from buying one Apple product to
acquiring its whole range; from iPod Nano to MacBook. What started with
the introduction of a new portable music device is now being used by Apple
to gain a larger market share across its entire product range.
Impact of iPod on consumer behaviour
Apple iPod also serves as an outstanding example of an innovation diffused
and adopted speedily the world over. Apple has successfully used the iPod
to increase its revenue, enhance corporate image and research and develop
new innovations. Apple has widened the iPod market from including a group
of early adopters to the early majority without weakening the product’s cool
factor.
It can be deduced from secondary research that Apple iPod sales can be
linked to rate of adoption. Innovators are people who are fascinated by new
ideas and this takes them from a local circle into a cosmopolitan circle.
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Sales were low and slow initially because the iPod lured innovators to
acquire and try the products before any other category of consumers trusted
the iPod with their disposable income. The ‘early adopters’ category
consists of the highest intensity of opinion leadership and owing to this
group’s social influence sales of iPods elevated in 2006, 2007 and 2008.
Apple had apparently benefited from its previous product launches. By
monitoring the behaviour of innovators and early adopters who grasped the
technology and were clear about what they wanted from a digital music
player, Apple was able to lucidly identify consumer need for the first time –
as “the ability to easily purchase, store, access and enjoy music”. By
enclosing the technology in an undeniable value proposition, and offering
customers an incredible usage experience, Apple set the imaginations of the
early and late majorities ablaze and sales exploded.
Figure 11.2 depicts that the iPod sales may be facing a decline as it’s the
last category in the social system called laggards who may be buying iPods
now. Sales may be diminishing because millions of people own iPods and it
may now need to match iPhone’s features.
Figure 11.2: Apple iPod Worldwide Sales
(Source: Apple Inc, financial statements (via Wikipedia))
Self Assessment Questions
7. ________ are identified with the introductory phase of product life
cycle.
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8. Marketers begin to use price appeals and sales promotions in the
___________ stage.
11.5 Factors Affecting Diffusion of Innovation
The chances of a product’s adoption and subsequent diffusion are largely
dependent on its nature. The rate at which the diffusion of an innovation
takes place is a function of the following 10 factors:
Type of target group – The target market for the new product is an
important factor in influencing the rate of diffusion. Some groups are
more inclined to accept change than others. In general, affluent, young
and highly educated groups tend to try and accept new products readily.
Number of people involved in decision making – This refers to
whether the decision is made by an individual or a group. If fewer
individuals are involved in making the purchase decision, the innovation
is likely to spread more rapidly. When two or more family members are
involved in making the purchase decision, the diffusion will be slower
than innovations that primarily affect one individual.
Extent of marketing efforts involved – The diffusion of innovation is
very significantly influenced by the extent of marketing efforts
undertaken. No matter how wonderful an innovation, but unless
sufficient numbers are informed and convinced of what it can do for
them, the diffusion would be adversely affected. Thus, the rate of
diffusion is not completely beyond the control of the marketer.
Need fulfilment – The more involving and obvious the need that the
innovation satisfies, the faster the diffusion. The rate of diffusion of anti-
dandruff shampoos has been fast as they gained rapid trial among those
who had dandruff. Viagra, the male impotency drug, gained rapid trial
and its diffusion has been very fast. Rogaine, believed to be a cure for
certain types of hair loss or baldness, gained rapid trial among those
who felt uncomfortable with their hair loss problem.
Compatibility – It refers to the degree to which the innovation is
consistent with the individual’s and group’s needs, attitudes, beliefs and
past experiences. The more its consistency, the faster its diffusion.
Compatibility also refers to the amount of effort the users have to put in
so that the new product fits into their daily life. If it requires too much
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adaptation, diffusion would be slow. The microwave oven was
introduced about three decades ago in India, but since it was not
compatible with Indian family values, its diffusion has been rather slow.
Internet banking or shopping is not consistent with established habits of
Indian consumers, resulting in very slow diffusion of this innovation.
Relative advantage – If consumers perceive an innovation as better or
superior in meeting their relevant need compared to existing substitutes,
the diffusion will be more rapid. While considering the relative product
advantage, consumers consider both the cost and the performance. To
be successful, an innovation must have either the performance or the
cost advantage over existing alternatives. For example, newer versions
of computer processors have performance advantage over earlier ones
and hence their diffusion has been rapid.
Complexity – If an innovation is difficult to understand and also difficult
to use, its diffusion would be slower. Product simplicity and ease of use
are important factors in speeding up the process of diffusion. Computer
manufacturers, such as IBM and Apple, have tried to overcome the
initial complexity of using personal computers by communicating with
consumers that their computers are user-friendly.
Observability – It refers to the ease with which consumers can observe
the positive effects of adopting an innovation. The diffusion will be more
rapid if the positive effects are easily observable. Products, such as
cellular phones, fashion items and autos etc., are highly visible.
Trialability – It is the degree to which a product can be tried before
adoption. This is much less a problem with low-cost or low-risk items
such as cold remedies, but cellular phones, fax machines and
computers etc., can be demonstrated in actual use and tried on a limited
scale. If consumers can purchase a product in small quantity, then trial
is relatively easy.
Perceived risk – The more the risk associated with trying a new
product, slower the diffusion process. The risk in adopting an innovation
can be financial, physical, performance, or social. Initially, adopters of
personal computers perceived economic and performance risks which
have been largely overcome by decreasing prices and improved
software. In case of fashion items, consumers feel social risk until
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opinion leaders in consumers’ peer group adopt them. The most
effective way to reduce perceived risks in adopting an innovation is
through trial. Free samples are an effective tool in case of continuous
innovations of low-cost items such as detergents, or toothpaste etc.
Self Assessment Questions
9. ___________ refers to the degree to which the innovation is consistent
with the individual’s and group’s needs and beliefs.
10. If consumers perceive an innovation as better in meeting their relevant
need compared to existing ones, the diffusion will be more rapid. This
relates to the ___________ factor.
11.6 The Adoption Process
The adoption of an innovation requires that an individual or a group of
consumers decide on buying a new product. The process of diffusion starts
when early adopters influence their reference group members and other
acquaintances to purchase the product. Therefore, it is reasonable to view
adoption as the first step in the diffusion process.
The adoption of an innovation is likely to be a reasonably involving decision
for most of those who are among the first to buy the product and can be
represented by a hierarchy-of-effects model. Thus, the adoption process is
basically a term used to describe extended decision making by consumers
when a new product, service, or idea is involved. High involvement in
product or purchase situation is likely for discontinuous innovations. For
example, the decision to buy a DVD writer or have laser eye surgery will be
a high-involvement decision. Most continuous innovations probably trigger
limited decision making. In case of low-cost, low-risk innovations,
consumers’ involvement level is likely as below:
The process shows that:
In the first step, the consumer becomes aware and recognises the need
for the product.
In the next step, to acquire knowledge about the product is when the
consumer gets involved in information search.
In the third step, the brand is evaluated.
The next step is trial of the product before making a purchase decision.
In the final step, the consumer decides whether to adopt the product.
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As a consequence of using the product, the consumer makes post purchase
evaluation. In this process of adoption, product trial is more important than
in most other decisions because the perceived risks are much higher with
the use of a new product. Certain types of products or services are difficult
or even impossible, to try on a sufficient basis such as electric cars or laser
eye surgery. Figure 11.4 depicts the stages in the adoption process.
Figure 11.3: Adoption Process and Extended Decision-making
The post purchase evaluation has important implications because of the
expenses involved or the complexity of many products and the rapid
changes in technology. For example, Apple Computers introduced their
Cube, which was believed to be something unique in computer design.
However, the company discontinued the model because of consumers’
rejection of the product. When Apple introduced their range of iMacs,
another breakthrough in computer design, consumer response was
overwhelming.
11.6.1 Barriers to adoption of innovation
Most of the above mentioned factors could cause consumers to reject an
innovation. However, S Ram and Jagdish N Sheth have mentioned three of
the above mentioned as major factors that inhibit adoption of innovation:
Value barrier refers to a product’s relative disadvantage compared with
the substitute products. When cellular phones were introduced, they were
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too expensive for most general consumers relative to the value they could
get from commonly used telephones. More than a decade ago, BMW
introduced a 650cc motorcycle in India. The price was over Rs.5,00,000
and consumers perceived the cost as too high relative to value.
Usage barrier results when an innovation is incompatible with
consumers’ long established practices. For example, the dish washer
could never take off in India as vessels in India often need to be
scrubbed due to the cooking practices for which the dish washer was
found unsuitable.
Risk barrier is concerned with physical, economic, functional or social
risk for adopting an innovation. If the intensity of perceived risk is high,
consumers are likely to wait and watch till such time that they are
reasonably assured that there are no unusual risks associated with
product adoption.
Activity 2:
Make a report on the diffusion and adoption process of Apple iPhone
in India.
Hint: Look at articles in magazine or online sources for information.
Self-Assessment Questions
11. Online shopping and teleshopping do save time but still many don't like
to shop on web or on phone as it is not consistent with Indian shopping
habits. This is the _____________ barrier.
12. ____________ stage comes just before the adoption stage in the
adoption process.
11.7 Culture, Communication and Diffusion
11.7.1 Cultural context and diffusion of innovation
Culture may have an important influence on the diffusion of innovation. Two
concepts are worth considering in this regard - cultural context and cultural
homogeneity.
A high context culture is a culture that communicates chiefly through
implicit messages implying that non-verbal messages are considered
very important. In high context cultures, interpretation of messages
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depends largely on contextual cues. What is left unsaid is often as
important (if not more) as what is said. Contextual cues could include
nature of relationships between the sender and receiver of the message
(in terms of gender, age, balance of power etc), the time and situation of
communication e. Such cultures also attach value to group conformity
rather than to individualism and to societal norms and rituals. Confucian
cultures (China, Korea and Japan) and Latin America are some typical
examples of high context cultures.
A low context culture is a culture that communicates chiefly through
explicit messages that are expressed in specific terms to be understood.
In such a culture verbal aspects and clarity are very important. In other
words, a low context culture lays most emphasis on the written and
spoken word. What is meant is what is said. The context within which
messages are communicated is very narrow. Australia, Scandinavia and
Germany are some examples of low context cultures.
Cultural homogeneity
Cultures differ greatly in terms of the degree of their homogeneity.
A homophilous culture is one where people share the same beliefs,
speak the same language and practice the same religion, for example
Korea, Japan and Scandinavian countries.
A heterophilous culture is one that has an enormous diversity, with
several languages spoken and religions practiced with varied belief
systems. India is a good example of a heterophilous culture. Most
countries can be considered heterophilous with a moderate amount of
differentiation.
Differences in cultural homogeneity and cultural contexts cause differences
in adoption rates of innovation. There is strong evidence that the rate of
innovation diffusion is rapid in high context and homophilous cultures.
11.7.2 Role of communication
Communication is a key element that influences diffusion across markets.
Consumers rely on marketer controlled mass media advertising for
information about new product introductions. Advertising campaigns are
designed to create awareness among potential consumers and
communicate relevant information about features and benefits. H David
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Strutton and James R Lumpkin studied the adoption of self-diagnostic
medical devices among elderly consumers and reported that early adopters
were more dependent on mass media for information. Subsequently, they
show greater reliance on friends and family members to help them evaluate
new products and word-of-mouth influence increases in importance as early
adopters progress from awareness to knowledge, evaluation, trial and
adoption.
In the case of later adopters, word-of-mouth tends to be the most important
influence throughout the adoption process. They learn about innovations
from friends and neighbours rather than the mass media. To create
awareness among early adopters, the role of mass media advertising
providing informational content is more important in the process of diffusion.
For later adopters, advertisers can try to encourage favourable word-of-
mouth by using influential spokespersons.
Word-of-mouth influence across groups
For diffusion to occur across groups, positive word-of-mouth must first start
within groups. However, favourable word-of-mouth within just groups is not
sufficient for diffusion to occur but requires the spread of information across
different groups. This does happen because consumers spread information
by interacting with individuals outside their own groups.
A study by Jacqueline Johnson Brown and Peter H Reingen found that most
word-of-mouth occurred in homophilous groups (between friends and
relatives), while among heterophilous groups, word-of-mouth occurred in
only 18 percent of communications among individuals.
Activity 3:
Discuss any two cases where a new product failed to take off because of
cultural factors.
Hint: Consider products that were successful in some countries while
failures in others.
Self Assessment Questions
13. Individuals who form a part of hetrophilous group tend to have similar
choices and traits. (True/False)
14. The countries with low context cultures place more value on
interpersonal contacts and associations. (True/False)
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11.8 Summary
Recapitulation of important concepts discussed in this unit:
There is no universally accepted definition of “product innovation” or
“new product.” Some researchers have favoured consumer-oriented
approach, which says that an innovation is a product, service, attribute
or idea that consumers within a market segment perceive as new and
that has an effect on existing consumption patterns.
The diffusion process refers to the manner in which innovations spread
over time to other consumers through communications across a market.
Adoption of an innovation requires an individual or a group of consumers
to decide on buying a new product.
Communication is a key element that influences diffusion across
markets as early adopters rely on mass media for information about new
products.
Members of low-context cultures rely primarily on verbal and written
communications in transmitting the meaning, place more value on
individual initiative, and rely more on mass communication. High-context
cultures rely primarily on non-verbal communication, with little difference
in norms, values and socio-economic status among groups.
11.9 Glossary
Breadth of innovation – It describes new and different uses that a product
can accomplish.
Compatibility – The extent to which potential customers consider a new
product to be consistent with their personal, needs, values and practices.
Complexity – The extent to which a new product is difficult to figure out
and/or use by potential customers.
Continuous innovation – A new innovation that is an enhanced or
modified version of an existing product rather than a completely new
product.
Diffusion process – The process by which the adoption of an innovation is
spread by communication to potential customers over a period of time.
Skimming policy – This entails making the product available at a high price
initially and then slowly lower the prices stepwise.
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Trialability – The degree to which a product is capable of being tried by
potential customers in a restricted way before adoption (e.g. through
samples, small packages, trial offers, etc.).
11.10 Terminal Questions
1. Discuss the different types of innovations with examples.
2. Discuss the stages in adoption process. What are common barriers to
adoption of new products?
3. "Rate of Diffusion can vary according to the nature of the product".
Discuss.
4. "An innovation might fail if it is not communicated properly". Do you
agree? Give reasons quoting real life examples.
5. Discuss the role of communication and culture in diffusion of innovation.
11.11 Answers
Self Assessment Questions
1. Continuous
2. Dynamically continuous
3. Innovator
4. Early adopter
5. True
6. False
7. Innovators
8. Maturity
9. Compatibility
10. Relative advantage
11. Usage
12. Trial
13. False
14. False
Terminal Questions
1. The different types of innovation are continuous, dynamically
continuous, discontinuous and functional. For more details, refer section
11.2.
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2. The various stages in the adoption process are awareness, knowledge,
evaluation, trial and adoption. The barriers are value, usage and risk
barriers. For more details, refer section 11.5.
3. The rate of diffusion depends on how consumers perceive the product
and its benefits. The rate of adoption refers to how long a new product
takes to be accepted by those consumers who will ultimately adopt it.
For more details, refer section 11.6.
4. People should know that an innovation has occurred and be aware
about its relevance to them; the first stage of adoption process. For
more details, refer section 11.7.
5. Communication and culture are important elements that influence
diffusion across markets. Consumers rely on marketer controlled mass
media advertising for information about new product introductions. For
more details, refer section 11.7.
11.12 Case Study
Technological Innovations
The common perception that the Internet can serve as a great time-saver
while simultaneously consuming large amounts of time is a paradox. A
paradox occurs when an object is both C and not X at the same time.
Paradoxes produce conflict and ambiguity, which lead to responses such as
avoidance, abandonment and mastery. Technology ranging from
dishwashers to computers often produces paradoxes for consumers. A
recent study uncovered several paradoxes associated with the consumption
of technological products.
Control/chaos – It can facilitate regulation and order as well as leading
to upheaval and disorder. An answering machine allows one to screen
messages and answer at one's own chosen time. It can also overflow,
provide a large number of messages at one time, and annoy some of
those who are trying to reach you.
Freedom/enslavement – It can reduce restrictions and increase
benefits or it can increase dependence and add restrictions. A computer
allows one to do many things better and faster. However, one quickly
becomes dependent on it and is unable to function effectively when a
computer is not accessible.
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New/obsolete – It provides the newest benefits of scientific knowledge
but is soon outdated. Computers, software, cameras, stereo systems
and many other products are changing so rapidly that it is difficult and
extremely expensive to be "up-to-date."
Competence/incompetence – It may increase feelings of intelligence
and efficacy as well as feelings of ignorance and ineptitude. While one
may experience pleasure in mastering many aspects of a technological
product such as Excel, most also experience frustration at being unable
to fully utilise the capabilities of many such technologies.
Fulfils/creates desires – It fulfils desires while developing or increasing
awareness of other desires. The acquisition of a computer meets needs
for faster and better word processing but generates desires for printers,
zip drives and additional software.
Individuals who find such paradoxes stressful adopt four categories of
strategies for avoiding or minimising them:
Pre-acquisition avoidance strategies – These include ignoring
information about new technologies and refusing or delaying the
acquisition of new technological products.
Pre-acquisition confrontative strategies – Using someone else's
technology product temporarily; using buying heuristics such as buying a
familiar, widely known brand or a basic, less sophisticated model;
engaging in extensive pre-purchase learning and extended decision-
making; and buying extended warranties or maintenance contracts are
examples.
Consumption avoidance strategies – After acquiring the new
technology (often as a gift or in response to peer pressure) one may still
ignore, abandon, not repair or maintain it or use it only under restricted
circumstances (VCR is used for showing rental movies but not for
recording movies).
Consumption confrontative strategies – Accommodation (changing
one's behaviours to meet the requirements of the new technology);
partnering (developing an attachment to the technology) and mastering
(thoroughly learning the technology) are common strategies.
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Consumers are aware of technology paradoxes and pursue a variety of
strategies to cope with them. They are not passive recipients of technology
and do not automatically assume that new technologies are net positive
benefits.
Discussion Question:
What are the implications for the diffusion of technological innovations?
Hint: Some people grab such innovations with both hands while others take
time.
(Source: "Paradoxes of Technology: Consumer Cognisance, Emotions, and Coping
Strategies." Journal of Consumer Research, September 1998.)
References:
Consumer Behavior by Leon G Schiffman and Leslie Lazar Kanuk,
Prentice Hall India
"Paradoxes of Technology: Consumer Cognisance, Emotions, and
Coping Strategies." Journal of Consumer Research, September 1998.
E-references:
http://cbu-socialmarketing.wikispaces.com,
Apple Inc, financial statements (via Wikipedia)