ml summit 2013 speaker presentations: forces of change
TRANSCRIPT
Forces of Change
Mega Trends That Will Reshape the World of
Manufacturing by 2020
David Frigstad: Chairman
Richard Sear: Global VP – Visionary Innovation
Frost & Sullivan
May 2013
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"When it comes to the future, there are
three kinds of people: those who let it
happen, those who make it happen, an
those who wonder what happened."- John M. Richardson
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Our Definition of Mega Trends
“Mega Trends are global, sustained forces
of development that are transformational
to business, economy, society, cultures and
personal lives”
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The Indicator
High Immaturity
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The top right corner on each page will show the following indicator
The RED arrow shows the Maturity of the OVERALL area being discussed
The GREEN arrow shows the degree of impact to manufacturing as it relates to
addressing the area being discussed
GAP between Green and Red = Relative complexity to overcome the challenge
High Maturity
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URBANIZATION
“CITY AS A CUSTOMER”
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“CITY AS A CUSTOMER”
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Four Main Trends in Urbanization: Development of Mega Cities,
Mega Regions, Mega Corridors, and Mega Slums
MEGA REGIONS
Cities combining with
suburbs to form regions
(Population over 15
million)
EXAMPLE: National capital
region of Delhi (includes
New Delhi, Noida, Greater
Noida, Ghaziabad,
Gurgaon, Faridabad)
MEGA
CORRIDORS
The corridors connecting
two major cities or Mega
Regions (60 km or more
apart, and with a
combined population of 25
million or more)
EXAMPLE: Hong Kong-
Shenzhen Western
Corridor
MEGA CITY
City with a minimum
population of 8 million and
a GDP of $250 billion in
2025 (13 Mega Cities in
2011 and 34 Mega Cities in
2025)
EXAMPLE: Greater Tokyo
MEGA SLUMS
837Mn in Slums in 2012
Source: Frost & Sullivan Analysis.
Photo Credits: Dreamstime
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There Will be 34 Mega Cities Globally By 2025 - 76% of Mega
Cities to be From Developing World
Source: : United Nations, Department of Economic and Social Affairs, Population Division (2012). World Urbanization Prospects: The 2011
Revision , Frost & Sullivan, 2012
Population in 2025
> 27 Million
18-27 Million
8-18 Million
Beijing
Chongqing
WuhanTianjin
Chengdu
Harbin
Tokyo
Osaka-KobeDelhi
MumbaiMexico City
New York City
São Paulo
Kolkata
Los Angeles
Buenos Aires
Istanbul
Cairo
Rio de Janeiro
Jakarta
Moscow
ParisLondon
Chicago
SeoulTehranMadrid
Hong Kong
Shenzhen
Guangzhou
Foshan
Shanghai
Nanjing
Hangzhou
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The Future of Urban Logistics– The Hub and Spoke
Logistics Model In Urban Environments
The Spokes:Drop of delivery points for
double trailer trucks
Heavy Commercial
Vehicles (double
trailer trucks) will carry
goods to big warehouses
at outskirts
Macro to Micro Implications
The Hub: Central Distribution Centres
• All trucks to operate at 80-100%
capacity (load factor)
• New Technologies in tracking
deliveries such as Track and
Trace, RFID in warehouses to
evolve
• New Business Models like in-
night services, special delivery,
self-collection points to grow in
popularity
• ~50% reduction in trucks going
in and out of cities
• Ensures ‘On-time delivery’ for
retailers
Medium and
Light CVs will
deliver goods to
warehouses within
city
Outer Ring Road
25 miles from City
Centre
Source: Frost & Sullivan Analysis.
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High Maturity
Gujarat International Finance Tec –City (GIFT ) $15.6 Billion
PPP Project to be India‟s Zero Discharge City and Zero
Fatal Accidental City by 2017-2018
TRANSIT ORIENTED
DEVELOPMENT
• 10:90 modal split Private :
Public Transport
• 2 Multimodal Transit Nodes
• 4 External Parking Hubs
and Logistics Centers
• PRT Systems – no journey
to extend 10 mins
• Well connected to 6
external gateways from NH-
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PROJECT FEATURES
• NEXT VERTICAL CITY – 61
buildings to be High Rise
• 60% of Built up Area for
Commercial Purposes and 23%
of Residential Purposes
• 60% of Land to be green
• 99.9% Uninterrupted Power
Supply
• WiFi/WiMAX Services For High
Speed And All-pervasive Network
• 8000 Km of High Speed Fibre
Cables
ZERO FATAL ACCIDENTAL
CITY BY 2017
No fatal accident
due to use of intelligent
transport system
ZERO DISCHARGE
CITY BY 2017
No release of any
harmful or toxic
material to the
environment
BUSINESS SEGMENTS
Core Financial Services
Capital Markets and Trading
IT ServicesITeS/BPO services
GIFT Project in 2020
• No. of Jobs 10,000-11,000 (Thousands)• Value add to GDP: $375-425 Billion• Market Capitalisation-$1,600-$1,800 Billion
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Case Study: The BOS-WASH Corridor to have
58.2 Million population and to account for 20% of
United States GDP in 2025
$2.6 Trillion
Gross Metropolitan
Product (2025)
$300 Billion
Five Year Plan To
Upgrade Transport,
Energy, Water, Telecom
Infrastructure Announced
(Feb 2011)
18 Million
new inhabitants in the
next decade
400 Million
Total volume on the
corridor, including
commuter service
Boston
Washington, D.C
White Plains Airport
Philadelphia
Airport
Wilmington
Baltimore
BWI Airport
Waterbury
Trenton
Philadelphia
New Rochelle
New York CityNewark AirportNewark
Boston
Route 128
Danbury
Woonsocket
Hartford
Hub City Station
Major City Station
Other City Station
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SOCIAL TRENDS
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SOCIAL TRENDS
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Gen YGeo Socialization
“She-conomy”
Ageing Population
Reverse Brain Drain
Middle Bulge
Generational Political Shift
Surge in Asian Work
Pool
0.53 0.45
0.15 0.07 0.12
0.370.22
0.49 0.60
0.21
0.100.16
0.48
0.36
0.34
0.70
0.24
0.14
0.31
0.50
0.62
0.06
0.18
0.07
0.07
0.15
0.110.20
0.00
0.50
1.00
1.50
2.00
2.50
Africa Rest of AsiaLatin America, Caribbean and OceaniaNorth America Europe India China
Po
pu
lati
on
(B
illio
n)
65 Years and Above 35-64 15-34 0-14
1.91
2.40
2.85
0.84
Global Population in 2025Of 2.4 Billion Gen Y Population, about 60% will be from Asia
Source: U.S. Census Bureau 2010 and Department of Economic and Social Affairs of the United Nations 2011; Frost & Sullivan analysis.
Note: Gen Y = Population between 15 and 34 years 2011 2025
Population Forecast by Region and Age, Global, 2011 and 2025
1.85
2.29
2.29
0.54
6.97 Billion 8.00 BillionApproximately 35 percent of
Gen Y Population will live in
India and China.
Global
Population Global
Population
Region
Personalization
and
Individualization
Techno Savvy
and Connected
24 X 7
Civic and
Environmentally
Friendly
Demanding and
Impatient – “Fast
and the Furious”
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245.0
354.4
611.5
223.3
Rise of Young Dragons China to Have 354.4 Million Gen Y (15–34 years) Population and 966
Million Working Age Population by 2025
2011
2025
Total Population: 1,404.1 million
Gen Y Population by Province, (China), 2025
65 above35–64 15–34 0–14
Source: Population Division, United Nations, National Bureau of Statistics of China; Frost & Sullivan, 2012
Total Population: 1,355.2 million
Note: All values in the charts are in millions. Some numbers do not add up because of rounding
254.8
413.2555.6
131.6
Less than 10 million
10-20 million
20-30 million
Shandong 25 millionSichuan
22 million
Guangdong28 million
Henan 28 million
Gen Y
Top 4 Provinces Account for 29% of Gen
Y population
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Developing World Seeing a Thirst For InnovationFive Key Trends for Employers of Youth in Emerging Markets (tracking similar to
developed nations)
Trend 1: School to Work Transition
Trend 2: Entrepreneurship Society / Positive Identity
Trend 3: Thirst for Access to Technology
Trend 4: Desire for Education / Certificates
Trend 5: Longevity and Security
TECHNOLOGY
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TECHNOLOGY
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Connected World: Over 80 billion devices will be Connected in Future
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10 Connected Devices for
Every Household by 2020
5 billion internet users by
2020
5 connected devices for
every user by 2020
500 devices with unique
digital IDs (Internet of things)
per square kilometre by 2020
10 Connected Devices
for Every Household
by 2020
5 connected devices for
every user by 2020
5 billion internet
users by 202080 billion Devices
by 2020
China = 5.1
Billion Devices
IPv6
China 877Mn
Internet Users800Mn Internet
Users in Africa
India = 1.5
Billion Devices
190Mn Pay TV
In India
Connected
World
340,282,366,920,938,463,463,374,607,431,768,211,456
Virtual World 2020: 3D Simulated Environment
for Interaction: Progress made by interesting players
Virtual Shopping Allowing Customers to Try Products without leaving their homes
Virtual Classes and Laboratories and Daily 3D Field Trips
to Different Countries and Planets
Virtual World Used forProduct Builds
Virtual Business Conferences
Social Networking: 3D Avatars Enabling People to Lead Multiple
Lives
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Total Augmented Reality Market to Hit $75.2 Billion in
2020, with Mobile Augmented Reality Market Accounting
for The Majority 60%
Augmented Reality (AR) is defined as a real-time augmented view of the environment through digital data through use of
text, sound, graphics, video, and navigation systems that increases user‟s interactivity with the local environment . This extends business and
mobility options, social interactions and experiences which has implications on personal lives, businesses and even day-to-day activities.
Mobile AR Others
Heads Up Displays & Head
Mounted DisplaysAugmented reality embedded
mobile apps
60% 40%
$45 Billion $30.2 Billion
Total AR Market: $75.2 Billion
Augmented Reality, Global Revenue, 2020
Source: : Frost & Sullivan, 2012
RealityAugmented Reality
Augmented Virtuality Virtual World
Photocredits: : Dreamstime
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Future Robotics: Pervasive Robotic Technology in
2020 - 2025
Robots To Help
With Strategic
Planning and
Business
Robots for
Companionship
Robots as Pets Robots for
Household
Chores
Robots to Wait
on Hand and
Foot
Robots as
Waiters
Robots as
Nannies
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“Smart” as the New Green
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MOBILITY
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MOBILITY
Top 20 Megacities – Regional Transportation PoliciesCongestion , low emission zones and road user charging initiatives in the emerging
economies will have a major impact on car mobility
Delhi Mumbai Beijing Shanghai Moscow Seoul New York London Tokyo
Bus Rapid
Transit Lanes2011 2011
Metro/Subway 2011
Congestion
ChargingPlanned Planned 2012 2012 Future Planned Future
Parking Cuts
Road use
Charging/BanYes
1 Week
Day Ban
1 week
Day Ban
1 Week
Day Ban*Future
EV/Hybrid
Incentives
Bicycle Lanes
Emission
StandardEuro 4 Euro 4 Euro 4 Euro 4
Euro 3
Euro 4 by
2012
Euro 4
CAFÉ
27.5mpg.
34.1 mpg
by 2016
Euro 4
Euro 5 by
2011
25%
reduction
by 2015
Not planned Existing currently * Voluntary no road usage incentiveSource: Frost & Sullivan
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Impact of Urbanization on Vehicle Technology PlanningOpportunity for OEMs to Develop Technologies for Customers’ Unmet Needs
Evolution of Megacities: Impact on Vehicle Technology Planning (Global), 1950 - 2025
Ergonomically designed comfortable seats for long commuting hours
Turning radius <4.3m to drive in congested streets
Start Stop System for frequent stop in traffic
Facebook on wheels, Internet in cars
3G/Wi-Fi Connectivity - V2V and V2X communication
Limited boot space and more head and
leg room
CO2 less than 80 gm/km vehicles
Lightweight construction
Panoramic roofs
Navigation systems with route guidance and traffic
information
Customised and personalised comfort
functions
Smart vehicle access
Low speed collision avoidance for enhanced safety and pedestrian
protection
Simple and easy to use HMI
Vehicle length of less than 3500mm
Source: Frost & Sullivan
Autonomous parking assist
Voice recognition technology
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CHARGING
STATIONDISTANCE: 1 KM
TIME: 3 MINS
INTERMODAL
COMMUNICATIONDISTANCE: 1.5 KM
TIME: 3.5 MINS
SATELLITE
COMMUNICATION
REAL TIME
INFORMATION
PARKING SERVICEDISTANCE: 3 KM
TIME: 10 MINS
AIRPORTDISTANCE: 10 KM
TIME: 40 MINS
VEHICLE TO VEHICLE
COMMUNICATION
CONGESTION
CHARGING
ZONEDISTANCE: 1.5 KM
TIME; 53.5MINS
TOLL COLLECTION
POINTDISTANCE: 4 KM
TIME: 20 MINSCAR SHARINGDISTANCE: 3.5 KM
TIME: 15 MINS
The Future of Mobility will Rely on „Intelligent‟, „Integrated‟ and
„Interoperable‟ Transport InfrastructureExample of Implication of Augmented Reality and Location Based Services
YOUR
FRIENDSDISTANCE: 1.7 KM
TIME: 4 MINS
RETAILDISTANCE: 5 KM
TIME: 25 MINS
SERVICE STATIONDISTANCE: 3.5 KM
TIME: 17 MINS
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NEW BUSINESS MODELS
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NEW BUSINESS MODELS
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Business Model Focus Creates Higher Rate of Return
Strategy Process Product Delivery
Business model
Partnering Enabling process
Core process
Product performance
Product system
Service Channel Brand Customer experience
Cumulative Value Creation
Last 10 Years
Volume of Innovation Efforts
Last 10 Years
Hi
Source: Doblin analysis, Doblin Inc.
Lo
Hi
Lo
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N=1Integration of Technology changes manufacturing Business Model’s
Source: MLC, Frost & Sullivan
N=1Integration of Technology changes manufacturing Business Model’s
INFRASTRUCTURE DEVELOPMENT
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INFRASTRUCTURE DEVELOPMENT
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Asia
Europe
Latin America
North America
Africa
Oceania
90%
41%
200%
140%
91%
200%
56%
150%
82%
112%
27%
4%
90%
56%
65%
7%
65%
11%
57%
83%
Broadband
Penetration
Mobile
Penetration
Source: 2009 telecommunications statistics from ITU 2020 projections from Frost & Sullivan
90%
200%
100%
68%
Telecom Infrastructure: Investments are expected to drive mobile penetration (M2M
included) in Latin America from 91% in 2009 to more than 200% in 2020, and fixed broadband
from 7% to 65%
Broadband
Penetration
Mobile
Penetration
Broadband
Penetration
Mobile
Penetration
Broadband
Penetration
Mobile
Penetration
Broadband
Penetration
Mobile
Penetration
Broadband
Penetration
Mobile
Penetration
2010
2020
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Infrastructure in Latin America: Latin America’s infrastructure is significantly behind
OECD countries, demanding significant investments
Broadband density per 100 people
Electric power
consumption (kWh per
capita)1907 8376
6.6 23.8
Improved water as % urban population 97.1% 99.6%
Improved sanitation as % population
87.0% 94.0%
Roads, paved (% of total roads) 33.3% 86.5%
Latin American countries
OECD countries*
Latin America has a large
infrastructure deficit…
Country / Region % of GDP
Argentina 4.0%
Brazil 8.0%
Chile 5.0%
Colombia 9.0%
Costa Rica 3.0%
Mexico 2.0%
Peru 11.0%
Venezuela 4.0%
Total LatAm 6.0%
Annual investment in infrastructure over 20 years to equal the same level of South Korea (as % of GDP)
And significant amounts need
to be spent
Rail lines (total route-km)
Air transport, registered
carrier departures (million)
562,410 km93,454 km
1,838,212 18,639,951
* Includes Chile and Mexico
Source: The Worldbank WDI database, 2010; WHO World Health Statistics 2011
Oil & Gas Pipelines (length in km)
26,500 All continent
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O&G will remain the Major Source for Primary Energy for the Next
Two Decades
• O&G will continue to remain the major source of energy
• O&G contribution to the global mix is expected be 55 percent in 2030, only 2 percent lower than 2010
• Oil consumption is expected be 18 percent higher in 2030 and gas consumption is expected to rise by 52 percent
0.0
5000.0
10000.0
15000.0
20000.0
2010 2015 2020 2025 2030
Forecasted Growth of Global Primary Energy Consumption (million tons of oil equivalent )
Total Liquids Consumption^ Total Natural Gas Consumption Others ^Liquids include Biofuel, Others include Nuclear, Coal, Renewable and Hydroelectric energy , Data Source (BP Statistical
Review, 2011)
• Global energy consumption to grow by 40 percent in the next two decades
• Non O&G energy source would see a rise of 50 percent from 2010 levels
• Renewable energy to grow at a CAGR of nearly 8.5 percent during this period
BUT
O&G will
provide for
55 percent of
energy
demand in
2030
Lithium ion batteries are the energy
storage option for electric vehicles and
hybrids – as demand increases cost will
decrease with volume efficiency bringing
economies of scale.
Lithium-manganese chemistry is likely
to be the future of lithium-ion batteries for
automotive applications.
The automotive application‟s share in the
lithium-Ion battery demand is likely to near
50% of the total demand by 2016
83%
40%
16%
12%
1%
48%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
2009 2016
Automotive
Industrial
Consumer
Source: Frost & Sullivan
Energy StorageViable Solutions for Intermittent Challenges?
Ambri‟s Liquid Metal Battery
Magnesium (Mg)
Antimony (Sb)
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ECONOMY
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ECONOMY
Beyond BRIC: The Next Game Changers in 2025
$2,212
Billion
$6,467
Billion
$709
Billion
$1,167
Billion $2,601
Billion
$687
Billion $6,235
Billion
$38,526
Billion
$6,189
Billion
$803
Billion $323
Billion
$483
Billion$4,816
Billion
Mexico
BrazilEgypt
South Africa
Turkey
Poland
India
China
Russia
Indonesia
Thailand
Vietnam
Philippines
BRIC Nations
Next Game Changers
Note : The figure denotes GDP at
market prices. Forecasts have been
made based on Real GDP growth
rates
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Trends Implications to Manufacturing
Adaptable and flexible to
opportunities caused by
technology is speeding
Manufacturing to arrive earlier in
R&D process as it becomes a value center to drive differentiation
Companies must drive and foster innovation – a
source of competitive advantage
Manufacturing pushes closer to end consumer in an era of hyper personalization
Constantly adapting to
technology will be crucial to stay
competitive, sustainable and
profitable over long term
China is a source of concern
Smart products will create complexity
to the manufacturing
process
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We will be witnessing
robots in homes
Digital assistants will guide our
lives
Cars to have autonomous
functions
Your health will be driven
China will be going through social reform
Cities will be Smart
USA remains the #1 wealth generator
Virtual world will Disrupt Industries
Innovating to 2025: A Few Predictions
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Contact Details
David FrigstadChairman
(210) 348-1000
Join Our Mega Trend Group On
Mega Trends: Strategic Planning and Innovation Based
on Frost & Sullivan Research
@searrichard
Richard SearGlobal Vice President – Visionary Innovation
(210) 247-3840