mobile apps for teaching & learning · mobile apps for teaching & learning supyan hussin...

57
Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah Alam 19 Sept 2013

Upload: others

Post on 12-Sep-2019

11 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Mobile Apps for Teaching & Learning

Supyan Hussin Universiti Kebangsaan Malaysia

Seminar Interactive Mobile for Learning and Profit

CIAST Shah Alam 19 Sept 2013

Page 2: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Current Scenario

© Dr. Supyan Hussin/2013

Page 3: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Increasing in smartphones and tab sales

Smartphone shipments worldwide • 2011: 485 million • 2012: 680 million • 2013: 823 million • 2017: expected 1296 million

Tablet sales worldwide • 2012: 136 million • 2013: 208 million • 2017: expected 398 million

Source: http://www.portioresearch.com/en/reports/current-portfolio/smartphone-futures-2012-2016.aspx

© Dr. Supyan Hussin/2013

Page 4: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Mobile Apps

Games Communication

Learning apps © Dr. Supyan Hussin/2013

Applications

Entertainment

Security

Utilities

Page 5: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Mobile Apps

© Dr. Supyan Hussin/2013

Page 6: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Mobile Apps

© Dr. Supyan Hussin/2013

Page 7: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Trends: Mobile Apps Download

• Increase in mobile gadgets: smartphone, tabs

• Increase in mobile users, mobile apps

What is driving this rapid growth in downloads?

© Dr. Supyan Hussin/2013

Page 8: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Asia Pacific

Trends: Mobile apps users

© Dr. Supyan Hussin/2013

Page 9: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah
Page 10: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

10 Source : Nielsen 2012

Mobile Gadgets Ownership in SE Asia

© Dr. Supyan Hussin/2013

phone

Page 11: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

11 Source : Nielsen 2012

Future purchasing of Mobile Gadgets in SE Asia

Tab

© Dr. Supyan Hussin/2013

Page 12: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Web evolution and education

© Dr. Supyan Hussin/2013

Mobile Learning

Page 13: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Trends in integration of technology in T & L

1960 1970 1980 1990 2000 2010

Correspondence:

Paper-based

Radio

Broadcasting

Off-campus

Paper-based

e-Learning II

Network-based

wireless

2020

broadband

Telephone

conferencing

Video

conferencing

Online materials,

Discussion; CMC

e-Learning I

Electronic based

Satellite

mobile

© Dr. Supyan Hussin/2013

e-Learning III

Mobile based

ubiquitous

Page 14: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

MAL vs MALL

• Mobile-assisted learning – Any subject, any discipline

– Use of mobile gadgets (PDA, tabs, e-book, smartphone)

• Mobile-assisted language learning – Specific language learning applications

– Use of mobile gadgets (PDA, tabs, e-book, smartphone)

© Dr. Supyan Hussin/2013

Page 15: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

CALL vs MALL

• CALL: computer-assisted language learning – Specific for “language

learning “

• Criteria of CALL: – Customized lessons

– Individualized instruction (structured/unstructured learning materials)

– Bi-directional learning (interactive, feedback)

• MALL: mobile-assisted language learning

– Specific for “language learning “

• Criteria of MALL:

– Customized Lessons

– Individualized instruction (structured/unstructured learning materials)

– Bi-directional learning (interactive, feedback)

© Dr. Supyan Hussin/2013

Page 16: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Learning

• Distance learning, computer-based learning, computer-assisted language learning, e-learning, mobile learning

• Technology is a tool, an enabler. • Learning is a process of

acquiring knowledge and skills from one stage to another with an increase in understanding and ability. Learning is measured.

© Dr. Supyan Hussin/2013

Learning

No learning

Page 17: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Basic concepts, keywords

© Dr. Supyan Hussin/2013

Page 18: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Mobility in learning or Mobile Learning

• Mobility = nomad learning

• Dependent mobility in accessing web materials

• Independent mobility using mobile apps

Page 19: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Web apps vs Mobile apps

Web program accessed via mobile gadgets (PDA, Mobile phone)

• Dependent applications/ contents

• Not downloadable

• Access the program from the websites

• Rely on internet line, wi-fi

Mobile apps accessed via mobile smartphones/tablet PCs

• Independent applications

• Downloadable. Download apps and install the apps into the smartphone

• Immediate access and use

• Direct internet access

© Dr. Supyan Hussin/2013

Page 20: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah
Page 21: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Review of Mobile apps for MALL

© Dr. Supyan Hussin/2013

Page 22: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

MALL apps

• All languages, but for this paper, the focus is on English language learning apps/materials

• Independent MALL applications, not web-based

• Downloadable, installable

• Paid, FOC, sample FOC + paid apps

• Gadgets: Smartsphone, Tab

• OS: IPhone, Android environment

© Dr. Supyan Hussin/2013

Page 23: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

“Good” MALL apps

• A good MALL apps should reflect 4 stages of instruction/pedagogical procedures – Introduction of key concepts, skills, terms

– Guide to enhance understanding of key concepts, skills, terms (demonstration, illustrations, examples)

– Provide exercises (drill-practice, simulation, game) to master the key concepts, skills, terms (exploratory)

– Asses the progress or achievement (test)

• Meet the requirement of 10 major criteria; based on principles that are derived from Behaviorist theory, Cognitive theory and Constructivist Theory

© Dr. Supyan Hussin/2013

Page 24: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Major Criteria in the Review Checklist

Criteria 1. System *

2. Language skills **

3. Program use(s) ***

4. Curriculum **

5. Language & culture *

6. Surface features **

7. Invisible functions ***

8. Interaction ***

9. Social characteristics **

10. Others *

• Total scores

• Recommendation

MALL Mobile-Assisted Language Learning (MALL) Courseware Quality Review Checklist by Supyan Hussin, UKM © 2013

• * Asterisk indicate the degree of importance

• Each criteria has a list of elements to be reviewed.

• Likert Scale 0-4 + comments

• Total up the score for each item in each section

© Dr. Supyan Hussin/2013

Page 25: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

The checklist is based learning

theories

Behaviorism – learning involves repetitious drills, habit

formation

Cognitivism – learning involves manipulation of thinking

Constructivism – learning involves re-conceptualizing

and reconstructing of meaningful knowledge based on

several inputs that are derived from various resources

Cognitive constructivism - Cognitive abilities,

potentials

Social constructivism - Interactions: teacher-

students, student-student, student-computerized

learning materials, students-outsiders

© Dr. Supyan Hussin/2013

Page 26: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Behaviorist Approach

Characteristics

• stimulus-response

• repetitious

• accuracy

• reinforcement

• observable

• surface structure

• contrastive

• performance

• scientific method

• surface structure

• description of “what”

© Dr. Supyan Hussin/2013

Adapted from Dr. Supyan Hussin 2013

Page 27: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Cognitive Approach Characteristics

• potential of mind

• acquisition

• learning

• analysis and insight

• rationalism

• intuition

• error analysis

• competence

• deep structure

• explanation of “why”

• self-paced learning

• self-directed learning

• autonomous learning

• discovery learning

• problem-based learning

© Dr. Supyan Hussin/2013

Page 28: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Constructivist Approach

Characteristics • acquisition • learning • search, gather • synthesis • reconstruction • interaction • cooperative • collaborative • networking • integrated • self-paced learning • self-directed learning • autonomous learning • experiential learning • problem-based learning

© Dr. Supyan Hussin/2013

Page 29: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

INTRO : TUTORIALS

Introductory Section

Present Info

Closing

The general structure and flow of a tutorial

© Dr. Supyan Hussin/2013

Learning

No learning

For mobile Apps

Page 30: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

GUIDE: SIMPLE PRACTICE/DEMO

Introductory Section

Present Info

Question and Response

Judge Response

Feedback or Remediation

Closing

The general structure and flow of a GUIDE

© Dr. Supyan Hussin/2013

For mobile Apps

Learning takes place in this activity

Page 31: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

EXCERCISES: DRILLS-PRACTICE

Introductory Section

Select Item Question

and Response

Judge Response

Feedback or Remediation

Closing

The general structure and flow of a DRILL

© Dr. Supyan Hussin/2013

For mobile Apps

Learning takes place in this activity

Page 32: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

EXCERCISES: INSTRUCTIONAL GAMES

Introductory Section

Present Scenario

Action Required

Students Acts System Updates

Closing

The general structure and flow of GAME

Students Acts

© Dr. Supyan Hussin/2013

Individual pair or group

For mobile Apps

Learning takes place in this activity

Page 33: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

EXCERCISES: SIMULATIONS

Introductory Section

Menu Selection

Action Required

Student Acts

System Update

Closing

The general structure and flow of SIMULATION

© Dr. Supyan Hussin/2013

For mobile Apps

Learning takes place in this activity

Page 34: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

ASSESSMENT: TESTS

Introductory Section

Select Item

Question

Judge Response

Progress Report

Closing

The general structure and flow of a TEST

© Dr. Supyan Hussin/2013

For mobile Apps

Learning takes place in this activity

Page 35: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Reviewed MALL apps

© Dr. Supyan Hussin/2013

Page 36: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

This MALL application is good for general English practice with 112 "very good" scores; it has tutorial section, drill-practice section with 18 grammar packages in which there are 15 questions in each package, and records of performance. Assessed: 9 June 201

Menu

1*

© Dr. Supyan Hussin/2013

It has • Key concepts • Lessons • Exercises • Assessment

Page 37: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Feedback performance

Progress report

Strengths: • Tutorial/Lessons • Substantial exercises • Tracking – progress report

Weaknesses: Screen - too spacious; can’t skip questions

© Dr. Supyan Hussin/2013

Page 38: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

This MALL application is good for general English practice with 136 "very good" scores; it has NO tutorial section; but it offers 16 tests on grammar, with 10 questions in each test. It also provides progress reports. Assessed: 9 June 2013

Feedback performance

Menu

2 Question

Tracking

© Dr. Supyan Hussin/2013

It has • Exercises • Assessment

Page 39: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

3

This MALL application is considered poor as the content is not focused to specific grammar items. Its score is only 68 for "very good" category. It provides a progress report. However, poor spelling and formatting. Assessed: 9 June 2013 5 Questions for each package

Report

© Dr. Supyan Hussin/2013

Spelling “Spaces”

It has • Exercises • Assessment

Page 40: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

4*

This MALL application is considered average for general English practice with 68 "very good" and 60 "good" scores; it has no tutorial section; but it offers 16 tests on grammar, with 10 questions in each test. It also provides progress reports. It offers to retest and correct mistakes. Assessed:10 June 2013

Retest

Progress report

Menu

Test

© Dr. Supyan Hussin/2013

It has • Key concepts • Lessons • Exercises • Assessment

Page 41: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

5

Levels

enrichment

Question

English Gammar

© Dr. Supyan Hussin/2013

It has • Key concepts • Lessons • Exercises • Assessment

Page 42: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Feedback

confirmation

Performance record

This MALL application is considered average for general English practice with 100 "very good" and 54 "good" scores; it has no tutorial section; but it offers 3 levels of language competency with tests that have 10 questions in each level. It also provides extra package for enrichment language activity using pronunciation/listening facilities. It offers progress reports of the performance. It offers to retest and correct mistakes. Assessed:10 June 2013

© Dr. Supyan Hussin/2013

Page 43: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

6*

Practice English Grammar 1

Menu

Choose the number of questions

Input the answer by typing; no MCQ © Dr. Supyan Hussin/2013

It has • Key concepts • Lessons • Exercises • Assessment

Page 44: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

This MALL application is considered above average for general English practice with 119 "very good" and 74 "good" scores; it offers 17 tutorial materials, 12 language exercises, and 33 testing materials. It also provides progress reports of the performance. Assessed:10 June 2013

Feedback and progress report

© Dr. Supyan Hussin/2013

It has • Key concepts • Lessons • Exercises • Assessment

Page 45: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

English Leap

Menu

Sub-menu

© Dr. Supyan Hussin/2013

Page 46: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

MCQ Feedback in color

This MALL application is considered above average for general English practice with 128 "very good" and 74 "good" scores; it offers 17 tutorial materials, 17 language exercise sets, with 5 questions in each set, and 2 sets of testing materials, containing 5 questions in each set It also provides progress reports of the performance. Assessed:10 June 2013

© Dr. Supyan Hussin/2013

It has • Key concepts • Lessons • Exercises • Assessment

Page 47: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

7

Simple Front page

Menu page

Sufficient reference/note page and information

© Dr. Supyan Hussin/2013

It has • Key concepts • Lessons • Exercises • Assessment

Page 48: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

This MALL application is considered above average for general English practice with 88 "very good" and 72 "good" scores; it offers 39 reference chapters, 28 language exercise sets, and 28 sets of testing materials, containing 35 questions in each set It does not provide progress reports of the performance. Assessed:10 June 2013

Test summary but no progress report

Latest performance indicator

Simple use of graphic

© Dr. Supyan Hussin/2013

Page 49: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Good or Bad MALL Apps?

• MALL Apps

– should cater for learning; enhance learning process

– provides individualized instruction (structured/ unstructured lessons)

– offers bi-directional learning or interactive features: feedback and progress report

© Dr. Supyan Hussin/2013

Page 50: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Top 10 Language Learning apps (FOC + Paid)

Source: http://www.appappeal.com/apps/language-learning

© Dr. Supyan Hussin/2013

Top places Web and MALL apps

North America: Livemocha, Babbel, Busuu, and Mango Languages

Europe Babbel, Busuu, and Livemocha.

South East Asia Busuu and Livemocha.

South America (Brazil)

Busuu and Livemocha.

Eurasia (Russia )

Busuu and Livemocha.

Top 10 Language Learning apps

based on worldwide popularity

Page 51: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

© Dr. Supyan Hussin/2013

Top 10 Language Learning apps

based on worldwide popularity

Not rated according the Review Checklist*

Page 52: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

© Dr. Supyan Hussin/2013

Top 10 Language Learning apps

based on worldwide popularity

Not rated according the Review Checklist*

Page 53: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

© Dr. Supyan Hussin/2013

Top 10 Language Learning apps

based on worldwide popularity

Not rated according the Review Checklist*

Page 54: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

© Dr. Supyan Hussin/2013

Top 10 Language Learning apps

based on worldwide popularity

Not rated according the Review Checklist*

Page 55: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Conclusion

• The number MALL applications in the Play Store is increasing; therefore, there are more choices. Not only grammar apps but other aspects of language skills

• Review Checklist is only a guide.

• Review Checklist will help English language teachers and developers of MALL applications to improvise their products and create better applications for learning

• Review Checklist will help English language teachers to decide which MALL apps are good for their students

© Dr. Supyan Hussin/2013

Page 56: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

References

• New Media trends watch: http://www.newmediatrendwatch.com/markets-by-country/17-usa/855-mobile-devices

• Tablet ownership: http://tabtimes.com/news/ittech-stats-research/2012/03/15/nielsen-us-tablet-owners-purchase-far-more-media-europeans-one

• Global mobile statistics. http://mobithinking.com/mobile-marketing-tools/latest-mobile-stats

Page 57: Mobile Apps for Teaching & Learning · Mobile Apps for Teaching & Learning Supyan Hussin Universiti Kebangsaan Malaysia Seminar Interactive Mobile for Learning and Profit CIAST Shah

Email: [email protected] Blog: supyanhussin.wordpress.com