mobile eyetracking voor_uxd_testing
TRANSCRIPT
Mobiele eye-tracking voor UXD testing
Geert Brône & Toon Goedemé, Ph.D.’s van Katholieke Universiteit Leuven
Mobile eye-tracking for UX testing
Geert Brône & Toon Goedemé
Mobile eye-tracking
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Mobile eye-tracking
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mobile
eye-tracking
user
in the wild
Mobile eye-tracking
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In the wild?
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In the wild!
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Taking mobile eye-tracking into the wild
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A brief history of eye-tracking research
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Long-standing interest in the study of visual attention in various research disciplines:
Psycholinguistics: reading research
Psychology: scene perception
A brief history of eye-tracking research
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A more recent research interest can be observed in:
Human-computer
interaction Human-human interaction
A brief history of eye-tracking research
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Navigation & wayfinding
Kinematics & sports research
A more recent research interest can be observed in:
Developments in eye-tracking technology
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Broadening interest & technological innovation go hand in hand
Developments in eye-tracking technology
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• First generation eye-trackers
• Unobtrusive eye-trackers
Developments in eye-tracking technology
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• Mobile eye-trackers
Developments in eye-tracking technology
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User-friendly & flexible recording devices are one thing, but efficient data analysis is a completely different story
Developments in eye-tracking technology
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Recent development: Efficient data aggregation and analysis tools: semi-automatic analysis & results presentation à towards plug and play systems
Developments in eye-tracking technology
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Ok for static recording devices such as screen-based eye-trackers
Developments in eye-tracking technology
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Not ok for mobile eye-trackers
Ø No fixed reference frame (moving head, moving subject)
Ø Potentially multiple moving objects in the scene
Ø Highly complex datastream for mobile eye-tracking
Developments in eye-tracking technology
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• Manual coding o time-consuming (and thus expensive!) o requires technical expertise
Current options:
Developments in eye-tracking technology
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• Predefine potentional area of analysis o Based on infrared (or other) markers o 2-D plane of zone predefined by markers o Semi automatic data aggregation & analysis possible
Current options:
Developments in eye-tracking technology
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• Predefine potential area of analysis
Current options:
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• But: o Works only for predefined planes o Tracking multiple fields or objects with identical or similar features
(object categories) o Objects of interest need to be tied to a fixed position in the AOA
(<-> handling of objects) o Labo setup / large natural test environments
Developments in eye-tracking technology
Eye-tracking in the wild?
Introducting the InSight Out method
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• Apply image processing techniques on data collected by a mobile eye-tracker
• (Semi)-Automatic analysis of (mobile) eye-tracking data without predefined AOA’s
• User-friendly output generation: o Time-line o Statistical data o Object clouds o …
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• Integration of image recognition algorithms • Benefits:
o Target of analysis is not restricted to a region o Objects can be moving o Manual labour limited
Introducting the InSight Out method
Basic image recognition techniques
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Technique #1: Object recognition based on local feature matching
Object recognition in eye tracking video
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User’s selection
Visual similarity
score
[ORB: an efficient alternative to SIFT and SURF, E. Rublee & G. Bradski, ICCV 2011 ]
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Realizations Object recognition - GUI
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Object recognition results
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Processing speed
Recognition rate
Basic image recognition techniques
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Technique #2: Varying shape detection -> e.g. people, faces
Varying shape detection
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• Detection of persons: we trained a new model to detect upper part of a human body (upper 60% of full body) o [Parts-based latent SVM cascaded classifier, P. Felzenszwalb, CVPR 2010 ]
• Face detection: 3 face models (frontal, left and right profile) o [Viola&Jones: Robust Real-time Object Detection, IJCV 2001]
Eye-tracker experiments Experiments used for development and testing
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• Visiting a library and picking up magazines • Walking through a public building while paying
attention to signs such as fire exit, staircases
• Walking through the streets while paying attention to traffic signs
• Visiting a toy shop and picking up products
• Attending a presentation given by a lecturer
Eye-tracker experiments Case study 1: customer journey experiment
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• “Gain insights in the experience of customers” • Find relation between user experience and visual behavior • Experiment was performed in Museum M (Leuven) • Visiting a specific exhibition: Hieronymus Cock • 14 participants were involved in this experiments • 4 systems were used
o Tobii / arrington / contour head mounted camera
• We collected 160GB of data
Eye-tracker experiments Case study 1: customer journey experiment
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• Questions to be answered: • Do the visitors notice to walking guides? • Do the visitor notice the childquiz? • Do the visitors notice the Ipod / Ipad in the exhibition • Is there a relation between favorite work and view time?
Eye-tracker experiments Case study 1: customer journey experiment
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• First result of our algorithm
Future developments: near future
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Attractive visualisations of the detection results
Detection results database
• Timeline
• Object statistics
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• Camera-based localisation and 3D mapping o Test person location: 2D heat map and location tracks o 3D gaze location: 3D-heat map
• Possibly combined with detected objects
Future developments: further future
Obj1
Obj2
Obj3
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• Emotion recognition o Important aspect of customer journey analysis in UX o mobile eye-tracker with additional camera which captures the face o allows to use existing emotion detection algorithms based on the
pose of e.g. mouth corners o Link with detection of touch points and visualize…
Future developments: quite far future
Project planning
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2 parallel tracks • PhD research on more theoretical aspects
o Stijn De Beugher o Sept 2012 - 2016
• Commercial valorisation o Working towards spin-off startup o Mission: processing eye-tracking data from experiments conducted
by UX/marketing research bureaus o Result: nice-looking reports o Accepting first commercial projects by Q1 2014
guinea pig discount for first
projects!