mobile game using unity3d

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  • 8/3/2019 Mobile Game Using Unity3D

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    Mobile Game using Unity3D

    The group will simulate a small game development studio seeking a

    publishing contract. They will create a game prototype using theUnity3D game engine and C#. Ideally, the game should incorporate

    non-trivial AI and be targeted for mobile (iOS and/or Android) devices.

    The group will prepare to pitch the game to a local game publisher. Atthe discretion of the course instructor, this pitch may be included in

    the final course presentation.

    Project Objectives

    a) Develop a game

    b) Learn Unity3D and C#c) Explore Game AI

    d) Experience with mobile devices

    e) Entrepreneurial experience

    Success Factors

    a) A completed working game prototype (placeholder art/audio isacceptable)

    b) Demonstrated competency with non-trivial game AI

    c) Prepared a publisher ready game pitch

    Milestones

    1) Demonstrate competency with Unity3D/C#

    (October 11)2) Research device capabilities, AI techniques, design game

    (November 1)3) Implement game prototype (on PC)

    (February 20)

    4) Complete and polish the game

    (March 19)5) Port to a mobile device

    (Last day of classes)