mobile game using unity3d
TRANSCRIPT
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8/3/2019 Mobile Game Using Unity3D
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Mobile Game using Unity3D
The group will simulate a small game development studio seeking a
publishing contract. They will create a game prototype using theUnity3D game engine and C#. Ideally, the game should incorporate
non-trivial AI and be targeted for mobile (iOS and/or Android) devices.
The group will prepare to pitch the game to a local game publisher. Atthe discretion of the course instructor, this pitch may be included in
the final course presentation.
Project Objectives
a) Develop a game
b) Learn Unity3D and C#c) Explore Game AI
d) Experience with mobile devices
e) Entrepreneurial experience
Success Factors
a) A completed working game prototype (placeholder art/audio isacceptable)
b) Demonstrated competency with non-trivial game AI
c) Prepared a publisher ready game pitch
Milestones
1) Demonstrate competency with Unity3D/C#
(October 11)2) Research device capabilities, AI techniques, design game
(November 1)3) Implement game prototype (on PC)
(February 20)
4) Complete and polish the game
(March 19)5) Port to a mobile device
(Last day of classes)