mobile interactions

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Mobile Interactions Mobile Devices and Interactions Developing for Mobile

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For course "Interface Technologies" in University of Helsinki, 2012. Audio slides by Antti Jylhä

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  • 1. Mobile Interactions Mobile Devices and Interactions Developing for Mobile

2. Mobile Devices and Interactions 3. InputFeedback 4. InputTask: List as manytechnologies aspossible (circa 10 min)Feedback 5. AudioTasteSmellTouchVisual 6th sense 6. Mapping & transfer function 7. Mobile Devices and InteractionsExamples 8. SensorsSasank Reddy, Min Mun, Jeff Burke, Deborah Estrin,Mark Hansen, and Mani Srivastava. 2010. Usingmobile phones to determine transportation modes.ACM Trans. Sen. Netw. 6, 2 9. Bluetooth as input? Johan Peitz, Hannamari Saarenp;, and Staffan Bjrk. 2007. Insectopia: exploring pervasive games through technology already pervasively available. In Proceedings of the international conference on Advances in computer entertainment technology (ACE 07). 10. Camera as inputJukka Holm, Kai Havukainen, and Juha Arrasvuori.2005. Personalizing game content using audio-visual media. In Proceedings of the 2005 ACMSIGCHI International Conference on Advances incomputer entertainment technology (ACE 05). 11. Tactile feedbackEve Hoggan, Craig Stewart, Laura Haverinen, GiulioJacucci and Vuokko Lantz: Pressages: AugmentingPhone Calls With Non-Verbal Messages. Accepted forUIST 12. 12. Audio in mobile interactive systems In traditional HI-FI sense, mobile deviceloudspeakers are not good However, they are useful if the limitations aretaken into account Benefits Eyes-free interaction Touch-free interaction Additional modality Novel interactions 13. Multimodal audio applicationsWang, G., Essl, G., and Penttinen, H., DO MOBILE PHONES J. Williamson, R. Murray-Smith, S. Hughes, Shoogle:DREAM OF ELECTRIC ORCHESTRAS?, in Proceedings of theMultimodal Excitatory Interaction on Mobile Devices,International Computer Music Conference (ICMC 2008), pp.Proceedings of ACM SIG CHI Conference, San Jose, p121-331-338, Belfast, UK, August 24-29, 2008. 124, 2007. 14. Microphone as inputhttp://www.billaboop.com/en/boomclapAntti Jylh. Sonic Gestures as Input in Human-Computer Interaction: Towards a SystematicApproach. In Proceedings of Sound and MusicComputing Conference, Padova, Italy, pp. 17, July2011.G. Wang. Designing SMULEs iPhone Ocarina. InProceedings of the International Conference on NewInterfaces for Musical Expression, Pittsburgh, 2009. 15. Bubbles Janne Bergman and Janne Vainio. 2010. Interacting with the flow. In Proceedings of the 12th international conference on Human computer interaction with mobile devices and services (MobileHCI 10). 16. Mobile Devices 17. Mobile Devices InputOutputAudioMicrophone Audio outTouchAccelerometerVibration Gyroscope CompassVisual Camera Display Ambient light sensor Bluetooth, WiFi GPS NFC 18. Mobile DevicesInputOutput AudioMicrophone Audio out TouchTouch displayVibrationAccelerometerGyroscopeCompass Visual Camera DisplayAmbient light sensorBluetooth, WiFiGPS 19. Mobile Devices InputOutputAudioMicrophone Audio outTouchAccelerometer Gyroscope Compass KeyboardVisual Camera Display Ambient light sensor Bluetooth, WiFi aGPS 20. Mobile DevicesFrom input and outputtechnology point of few,these are rather similar 21. Next?Johan Kildal, Susanna Paasovaara, and Viljakaisa Aaltonen.2012. Kinetic device: designing interactions with a deformablemobile interface. In Proceedings of the 2012 ACM annualconference extended abstracts on Human Factors in ComputingSystems Extended Abstracts (CHI EA 12) 22. Next?Kai Kuikkaniemi, Toni Laitinen, Marko Turpeinen, Timo Saari,Ilkka Kosunen, and Niklas Ravaja. 2010. The influence ofimplicit and explicit biofeedback in first-person shootergames. In Proceedings of the 28th international conferenceon Human factors in computing systems (CHI 10). 23. Developing for Mobile 24. Native HTML5 25. Native HTML5 26. Hybrid Development Native OS Web canvas HTML + CSS + JS 27. PhoneGab Native OS Web canvas HTML + CSS + JS PhoneGab 28. Extra: Developing for Mobile 29. Cloud is cool! 30. Sensors on CloudNadav Aharony, Wei Pan, Cory Ip, Inas Khayal, Alex Pentland,Social fMRI: Investigating and shaping social mechanisms in thehttp://funf.org/real world, Pervasive and Mobile Computing, 2011Mika Raento, Antti Oulasvirta, Renaud Petit, and Hannu Toivonen.2005. ContextPhone: A Prototyping Platform for Context-AwareMobile Applications. IEEE Pervasive Computing 4, 2