model building for conceptual change
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Model building for conceptual changeDavid Jonassen a , Johannes Strobel a & Joshua Gottdenker aa University of Missouri , USAPublished online: 16 Feb 2007.
To cite this article: David Jonassen , Johannes Strobel & Joshua Gottdenker (2005) Modelbuilding for conceptual change, Interactive Learning Environments, 13:1-2, 15-37, DOI:10.1080/10494820500173292
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Model Building for Conceptual Change
David Jonassen*, Johannes Strobel and Joshua GottdenkerUniversity of Missouri, USA
Conceptual change is a popular, contemporary conception of meaningful learning. Conceptual
change describes changes in conceptual frameworks (mental models or personal theories) that
learners construct to comprehend phenomena. Different theories of conceptual change describe the
reorganization of conceptual frameworks that results from different forms of activity. We argue that
learners’ conceptual frameworks (mental models or personal theories) resulting from conceptual
change are most acutely affected by model-based reasoning. Model-based reasoning is engaged and
fostered by learner construction of qualitative and quantitative models of the content or phenomena
they are studying using technology-based modelling tools. Model building is a powerful strategy for
engaging, supporting, and assessing conceptual change in learners because these models scaffold
and externalize internal, mental models by providing multiple formalisms for representing
conceptual understanding and change. We demonstrate the processes and products of building
models of domain content, problems, systems, experiences, and thinking processes using different
technology-based modelling tools. Each tool provides alternative representational formalisms that
enable learners to qualitatively and quantitatively model their conceptual frameworks.
1. Introduction
The cognitive-constructivist and situated learning movements of the previous decade
have focused the attention of educators on sense making and other conceptions of
meaningful learning. Among the myriad conceptions of meaningful learning,
different research communities (psychology, learning sciences, science and mathe-
matics education) have recently focused much of their attention on conceptual
change (Limon & Mason, 2002; Schnotz, Vosniadou, & Carretero, 1999; Sinatra &
Pintrich, 2003). Conceptual change has become a common conception of meaningful
learning, because it treats learning as an intentional, dynamic, and constructive
process that encompasses developmental differences among learners. ‘‘Conceptual
change is the mechanism underlying meaningful learning’’ (Mayer, 2002, p. 101).
Conceptual change is a process of constructing and reorganizing personal
conceptual models. From an early age, humans naturally build simplified and
intuitive personal theories to explain their world. Through experience and reflection,
*Corresponding author. University of Missouri, 303 Townsend Hall, Columbia, MO 65211, USA.
Email: [email protected]
Interactive Learning Environments
Vol. 13, No. 1–2, April–August 2005, pp. 15 – 37
ISSN 1049-4820 (print)/ISSN 1744-5191 (online)/05/01/2015-23 � 2005 Taylor & Francis
DOI: 10.1080/10494820500173292
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they reorganize and add complexity to their theories or conceptual models. Children
and adults interact with new information to the degree that the information is
comprehensible, coherent, plausible, and rhetorically compelling according to their
existing conceptual models. The cognitive process of adapting and restructuring these
models is conceptual change (Vosniadou, 1999).
Although descriptive, theoretical accounts of conceptual change are replete,
relatively little research addresses how to effectively foster and assess conceptual
change. In this paper, we argue that using computers to build external representations
(computational models) of what they are learning is among the most potentially
powerful and engaging methods for fostering and assessing conceptual change.
Building models reifies our conceptual models, so the models that students build
reflect their conceptual change as it occurs.
The models that students construct also provide evidence of the growth and
reorganization of learners’ conceptual models. That is, the models that students build
can be used to assess their conceptual change. The most commonly used methods for
assessing conceptual change include student protocols collected while students are
engaged in problem solving activities (Hogan & Fisherkeller, 2000), structured inter-
views (Southerland, Smith, & Cummins, 2000), and concept maps (Edmundson,
2000). The analysis of interview and conversation protocols is very difficult and time-
consuming and is plagued with reliability problems. The major premise of this paper
is that the technology-supported models that students construct while representing
domain knowledge, systems they are studying, problems they are solving, experiences
they have had, or the thought processes they use can be used to assess their
conceptual change. How do these models reflect conceptual change?
Jonassen (2000) described several technology tools (databases, concept maps
(semantic networks), spreadsheets, expert system shells, systems modelling tools,
hypermedia construction environments, visualization tools, synchronous and
asynchronous conferencing systems) that when used by learners to construct models
of what they are learning naturally engage them in a variety of critical thinking skills.
Each tool imposes its own syntax and affords different kinds of representations of the
understanding. For example, semantic organization tools, such as databases and
concept maps, best support comparison-contrast reasoning. Dynamic modelling
tools, such expert systems and systems dynamics tools, enable learners to represent
and test their causal reasoning. When learners used concept maps to represent
domain knowledge over an entire semester, their knowledge structures differed
significantly from when learners used expert systems to represent their domain
knowledge (Jonassen, 1993). More research is needed to systematically compare the
differences in conceptual models that result from extensive use of different tools for
modelling domain knowledge.
Model building can also be used to represent changes in learners’ conceptual
frameworks. Comparing the models that learners build over time provides fairly
obvious evidence of conceptual change, however, more research is needed to validate
and clarify the use of student constructed models for assessment. In order to assess
conceptual frameworks, rubrics are needed. Jonassen (2000) provides some rubrics
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for assessing models produced by different tools. For example, Figure 1, lists some
possible rubrics for assessing systems dynamics models, like the ones illustrated in
Figures 4, 7, and 8. Thagard (1992) provides potentially useful rubrics for assessing
conceptual change in models in the form of explanatory coherence. Different kinds of
explanatory coherence can be used to analyse models, including deductive coherence
(logical consistency and entailment among members of a set of propositions),
probabilistic coherence (probability assignments), and semantic (similar meanings
among propositions). Within models, assessors would look for symmetry, explanatory
value, appropriate analogies, contradictions, competition among propositions, and
acceptability of propositions. Extensive work is needed to operationalize these and
other rubrics and criteria for assessing conceptual change in models.
Why do we believe that building models is so productive of learning? In the next
section, we describe the theoretical rationale for model building, model-based
reasoning.
Figure 1. Possible rubrics for assessing systems dynamics models.
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2. Modelling and Model-Based Reasoning
2.1 Model-Based Reasoning
Science and mathematics educators (Confrey & Doerr, 1994; Frederiksen & White,
1998; Hestenes, 1986; Lehrer & Schauble, 2000, 2003) have long recognized the
importance of modelling in understanding scientific and mathematical phenomena.
Using and building models of phenomena is referred to as model-based reasoning.
Modelling is fundamental to human cognition and scientific inquiry (Schwarz &
White, in press). Modelling helps learners to express and externalize their thinking;
visualize and test components of their theories; and make materials more
interesting. Models function as epistemic resources (Morrison & Morgan, 1999).
Johnson-Laird (1983) believes that ‘‘human beings understand the world by
constructing models of it in their minds’’ that are structural analogs of a real-world
or imaginary situations, events, or processes. They embody representations of the
spatial and temporal relations and causal structures connecting the events and
entities depicted.
What are models? Lesh and Doerr (2003) claim that models are conceptual
systems consisting of elements, relations, operations, and rules governing
interactions that are expressed using external notation systems. There are
numerous kinds of models that can be used to represent phenomena in the
world or the mental models that learners construct to represent them. Harris
(1999) describes three kinds of models: theoretical models, experimental models,
and data models. Giere (1999) describes several kinds of models, including
representational models (the central function of models used in science), abstract
models (mathematical models), hypotheses, and theoretical models (abstract
models constructed with theoretical principles, such as Newton’s Laws). Lehrer
and Schauble (2003) describe a continuum of model types including physical
models, representational systems (grounded in resemblance between the model
and the world), syntactic models (summarizing essential functioning of system),
and hypothetical-deductive models (formal abstractions). Whatever they are,
models are qualitatively, functionally, or formally similar to the real objects under
study (Yu, 2002).
Models can be used in a variety of ways. Hestenes (1992) proposed a modelling
process for physics learning that includes four stages: describing the basic and derived
variables in some diagrammatic form; formulating the relationships based on the laws
of physics (writing equations); drawing ramifications of the model; and empirically
validating the ramified model. For Hestenes, ‘‘the model is the message’’ (p. 446). In
physics, the primary purpose of modelling is the prediction of the performance of the
physical systems being modelled.
Historically, most of the modelling research has focused on mathematization as
the primary modelling formalism. Representing phenomena in formulas is perhaps
the most succinct and exact form of modelling. However, most contemporary
researchers argue that qualitative models are just as important as quantitative.
Qualitative representation is a missing link in novice problem solving (Chi,
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Feltovich, & Glaser, 1981; Larkin, 1983). When students try to understand a
problem in only one way, especially when that way conveys no conceptual
information about the problem, students do not understand the underlying
systems they are working in. So, it is necessary to help learners to construct a
qualitative representation of the problem as well as a quantitative. Qualitative
problem representations both constrain and facilitate the construction of
quantitative representations (Ploetzner & Spada, 1998). A well-known model-
based curriculum known as MARS focuses specifically on qualitative reasoning
with models because as non-scientists, students can continue to reason with
qualitative models, and those models play important roes in guiding and
interpreting quantitative representations (Raghavan & Glaser, 1995).
2.2 Mental Models and Conceptual Change
Modelling is an important method for engaging conceptual model formation, that is,
conceptual change (Nersessian, 1999). The ability to form mental models is a basic
characteristic of human cognitive system, and these conceptual models are essential
for conceptual development and conceptual change (Vosniadou, 2002). When
solving problems, learners construct models in memory and apply those models to
solving the problem rather than by applying logical rules (Vandierendonck &
deVooght, 1996). As soon as problems are presented, learners construct an initial
model and integrate new information into the model in order to make the model look
and function like the problem. The conceptual models that learners construct are
generally believed to be analogous conceptions of the world. However, the models
that learners construct often result in analogical, incomplete, or even fragmentary
representations of how those objects and the system they are in work (Farooq &
Dominick, 1988).
Conceptual change does not necessarily result in meaningful conceptual models.
Constructing conceptual models by being told about the world engages weak
restructuring of conceptual systems (Carey, 1985; Vosniadou, 1994). Because
students lack intentionality, they fail to construct robust mental models of the
phenomena they are studying. Reproductive learning in schools too often requires the
mere articulation of an existing conceptual framework that entails only changes in
relationships between concepts (Carey, 1988), not restructuring of conceptual
models by learners. Stronger or more radical conceptual change requires significant
restructuring of conceptual models.
Several researchers have demonstrated the relationship between modelling and
conceptual models (Frederiksen & White, 1998; Mellar, Bliss, Boohan, Ogborn, &
Tompsett, 1994; White, 1993). Conceptual change is task-dependent (Schnotz &
Preuß, 1999). We argue that the task that most naturally engages and supports the
construction and reorganization of mental models is the use of a variety of tools for
constructing physical, visual, logical, or computational models of phenomena.
Building representational and interpretive models using technologies provides learners
the opportunities to externalize, restructure, and test their conceptual models.
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2.3 Model Construction versus Use
We learn from models by building them and using them (Morgan, 1999). Learning
from building models involves finding out what elements fit together in order to
represent a phenomenon or a theory of it. Modelling requires making certain choices,
and it is in those choices that the learning process lies. Morgan believes that we can
also learn from using models, however, that depends on the extent to which we can
transfer the things we learn from manipulating the model to our theory or the real
world. ‘‘We do not learn much from looking at a model – we learn a lot more from
building the model and from manipulating it’’ (Morrison & Morgan, 1999, pp. 11 –
12).
Despite the cognitive benefits of building models, technology-based learning
environments more often exemplify model-using. Models are commonly used as the
intellectual engine in software, such as intelligent tutoring systems and microworlds.
In these systems, the model is implicit in the exploratory options provided by the
software, but the model is not explicitly demonstrated. More importantly, the model
is immutable. Not only do learners have no access to the model, but also they cannot
change it, except to manipulate a set of pre-selected variables within the model.
Learners will interact with these black-box systems and infer the propositions
embedded in the model in order to test hypotheses. Research shows that interacting
with model-based environments does result in development and change of mental
models (Frederiksen & White, 1998; Mellar, et al., 1994; White, 1993).
Fewer projects have focused on model building. Hartley (1998) describes a
computer-based language (VARILAB) through which users qualitatively describe
physical systems. A few microworlds have been created for model building. For
example, NetLogo and Agent Sheets are programmable environments for building
models of populations and simulating them. They are especially useful for modelling
complex systems that evolve over time. This systems dynamic view provides a new
perspective to students, who write instructions to hundreds of independent agents
operating at the same time.
Why is model building so much more productive for learning and conceptual
change than model using? When solving a problem or answering a complex
conceptual question, learners must construct a mental model of the phenomena and
use that model as the basis for prediction, inference, speculation, or experimentation.
Constructing a physical, analogical, or computational model of the world reifies the
learner’s mental model. One reason that constructed models are so powerful is
because of their intellectual autonomy. Models are autonomous because they are
independent of theories and the world, which allows them to function as tools or
instruments of investigation (Morrison & Morgan, 1999).
Rather than providing black box models that learners manipulate in an attempt to
induce the underlying model, we argue that the most effective way of engaging,
supporting, and assessing radical or synthetic conceptual change is by building and
comparing models that represent incommensurate conceptual systems. When
students discover conceptual anomalies or inconsistencies in their own conceptual
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structures by modelling them, they are more likely to revise and restructure them. In
order to recognize and resolve perturbations or anomalies, learners must use
experimentation or some other high engagement process such as modelling to
compare rival conceptions (Dole & Sinatra, 1998).
Constructing technology-mediated models of phenomena is a conceptually
engaging task because:
. Model building is a natural cognitive phenomenon. When encountering unknown
phenomena, humans naturally begin to construct personal theories about those
phenomena that are represented as models.
. Modelling is essentially constructivist – constructing personal representations of
experienced phenomena.
. Modelling supports hypothesis testing, conjecturing, inferring, and a host of other
important cognitive skills.
. Modelling requires learners to articulate causal reasoning, the cognitive basis for
most scientific reasoning.
. Modelling is important because it is among the most conceptually engaging
cognitive processes that can be performed, which is a strong predictor of
conceptual change.
. Modelling results in the construction of cognitive artefacts (externalized mental
models).
. When students construct models, they own the knowledge. Student ownership is
important to meaning making and knowledge construction.
. Modelling supports the development of epistemic beliefs. Epistemologically, what
motivates our efforts to make sense of the world? According to Wittgenstein
(1953), what we know is predicated on the possibility of doubt. We know many
things, but we can never be certain that we know it. As already described,
comparing and evaluating models requires understanding that alternative models
are possible and that the activity of modelling can be used for testing rival models
(Lehrer & Schauble, 2003).
In the next section, we describe how a variety of technology-based modelling tools
can be used by learners to construct conceptual models that reflect their conceptual
change. Student construction of models of phenomena that they are learning using
technology-based modelling tools scaffolds conceptual change processes in learners.
There exists a dynamic and reciprocal relationship between internal mental cons-
tructions and the external models that students construct.
3. Modelling Different Phenomena
Because the mental models that we construct are dynamic and multi-modal, consisting
of structural knowledge, procedural knowledge, executive or strategic knowledge,
spatial representations, personal reflection, and even metaphorical knowledge
(Jonassen & Henning, 1999), no single kind of model can reflect the complexity of
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mental models. In order to represent the underlying complexity of mental models,
learners should learn to use a variety of tools to represent the complexity of their
conceptual models. The different knowledge representations provided by each tool
results in different kinds of knowledge (Jonassen, 1993). That is, each tool represents
a different formalism for representing different aspects of what we know (Jonassen,
2000). In this section, we describe the range of phenomena that can be modelled
using different modelling tools. Most of these models are what Lehrer and Schauble
(2000) refer to as syntactic models. That is, they are formal models, each of which
imposes a different syntax on the learner that conveys a different relational
correspondence between the model and the phenomena it is representing. The
purpose of syntactic models is to summarize the essential function of the system
being represented.
3.1 Modelling Domain Knowledge
Students can use a variety of computer-based modelling tools, such as semantic
networking (concept mapping) tools or systems modelling tools, to construct their
models of domain knowledge. For example, Figure 2 illustrates a single frame of an
extensive semantic network on the Shakespearean play, Macbeth. Produced with
Semantica, this representation of the learner’s cognitive structure related to the play
enables the learner to create multiple, interrelated maps. Clicking on one of the
Figure 2. One frame of a semantic network on Macbeth.
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concepts on the periphery brings another map into view with that concept at the
centre. Learners must identify important concepts related to the play, but more
importantly, they must link those concepts together with clear, descriptive links. As
students study domain content in a course, they add concepts and links to represent
their growing knowledge base. Comparing your semantic network with the teacher’s
or with other learners’ facilitates conceptual change, as students see how other models
represent and structure the same ideas.
Learners can also produce models to represent causal relationships among
domain concepts. For example, Figure 3 illustrates a spreadsheet simulation of the
generation and growth of a pathogen, bacillus. In this case, the model was
constructed by students who were studying the food product development process
and wanted to better understand the effects of temperature on the growth of
pathogens. Fresh food products are always susceptible to pathogen growth, so it was
necessary to understand the generation process and any impediments in order to
determine the feasibility of introducing new fresh food products. If the spreadsheet
had been constructed by the teacher to support student queries, it would be an
example of model using. Spreadsheets enable the visual representation of most
kinds of mathematical models, and they are able to create very sophisticated
simulation models.
Figure 3. Spreadsheet simulation of pathogen generation.
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Domain knowledge is often presented and understood in a very rote fashion. By
modelling domain knowledge, students must understand conceptual relationships
among the entities within the domain in order to construct the model.
3.2 Modelling Problems
In order to transfer problem-solving skills, problem solvers need to construct some
sort of mental representation of the problems they are solving, that is, they need to
represent the problem space (Simon, 1978). Various computer tools may be used to
build representations of personal problem spaces. These personal problem
representations serve a number of functions (Savelsbergh, de Jong, & Ferguson-
Hessler, 1998):
. To guide further interpretation of information about the problem,
. To simulate the behaviour of the system based on knowledge about the properties
of the system, and
. To associate with and trigger particular solution schemas (procedure).
The qualitative models provided by the various tools described in this paper
assume many different forms and organizations. They may be spatial or verbal,
and they may be organized in many different ways. For example, Table 1 lists the
verbal decisions and the decision factors that are combined with If-Then rules (too
many to display) in a student-built expert system that represents forecasting
problems solved in a meteorology class. Predicting weather requires qualitative
models of weather conditions and effects that are described by combinations of
factors and probabilities that lead to particular predictions. The expert system
qualitatively represents the causal reasoning that forecasters use to predict the
weather.
Qualitative representations of complex problem spaces can also support the
solution of ill-structured problems. For example, Figure 4 illustrates a systems
dynamics model of an ill-structured policy analysis problem, how to facilitate the
cessation of armed conflict between the Palestinians and the Israelis. The model,
constructed with Stella (a systems dynamics tool) attempts to articulate some of the
causes of the problem along with some solutions. The relationships between the
various entities included in Figure 4 are described quantitatively so that the model
may be tested. As new variables are included in the model, it must be retested to
assess the effects of the new variables.
Identifying the nature of the problem and the important factors that are required to
solve problems are two key skills separating expert problem solvers from novices.
Building models of problems helps learners to determine the nature of the problem
along with possible solutions for the problem. For ill-structured problems, problem
solving starts with the acceptance that not only are there multiple solutions to the
problem, but that there is not necessarily only one problem. In fact, most ill-
structured problems consist of several interrelated problems that need to be
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integrated before one should begin considering solutions. When modelling the
problem space, the assumptions necessary for evaluating problem solutions are made
explicit. In this process the problem space will go through a series of changes, so the
model of the space will also be changed.
3.3 Modelling Systems
When learners study phenomena as systems, they develop a more integrated view of
the world. There are several, related systemic conceptions of the world, including
open systems thinking, human or social systems thinking, process systems, feedback
systems thinking, or systems dynamics. In order to predict the effects of changes to
system conditions on system outputs over time is the very root of scientific reasoning.
Building and testing models of systems support systems thinking.
Table 1. Decisions and factors in an expert system on weather forecasting
SEVERE WEATHER PREDICTOR
This module is designed to assist the severe local storms forecaster in assessing the potential for
severe weather using soundings. The program will ask for measures of instability and wind shear, as
well as other variables important in the formation of severe weather. Instability and wind shear
parameters are easily calculated using programs such as SHARP, RAOB, and GEMPAK. The other
variables can be found on surface and upper-air charts.
ADVICE
The following output indicates the potential for severe weather in the environment represented by
the sounding you used. A number between 1 and 10 indicates the confidence of the guidance. A
higher number indicates a greater confidence
Severe Weather (Tornadoes, Hail, and/or Straightline Winds)
Severe Weather Possible
Severe Weather Not Likely
Severe Weather Likely
Severe Weather Potential
QUESTIONS (Decision Factors)
What is the value of CAPE (J/kg)? 576, 72 to 76, 0 to 72, 4 0
What is the Lifted Index (LI) value (C)? 0, 0–25, 25–75, 4 75
What is the Convective Inhibition (CIN) (J/kg)? 0, 1–3, 4 3
What is the Lid Strength Index (LSI) (C)? 4 450, 250–449, 150–249, 0–150, 5 150, 5 0
What is the value of storm-relative helicity? 4 6, 4–6, 2–4, 5 2
What is the value of 0–6 km Positive Shear (s-1)?
What is the value of storm-relative helicity (m2 s-1)? Left Entrance, Right Entrance, Left Exit, Right
Exit, None
Which quadrant of the jet streak is the area of interest in? Cold Front, Dryline, Convergence Zone,
Outflow Boundary, Nothing Significant
Is there likely to be a significant trigger mechanism? Yes, No
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There are a variety of computer-based tools for modelling systems. Based on
systems dynamics, tools like Stella, PowerSim, and VenSim enable learners to
construct testable models of phenomena using a graphic interface. The relation-
ships among the entities represented in the model in Figure 4, for instance, are
quantitatively described using elementary algebra. The iterative testing and
revising of the model to insure that it predicts theoretically viable outcomes is
one of the most conceptually engaging processes possible. When expected values
do not result from the model, learners are faced with a cognitive conflict that they
must resolve. Resolving that conflict is a rich example of a conceptual change
process.
Another class of modelling tool that enables learners to inductively construct
models of systems is a class of microworlds such as NetLogo, AgentSheets, and
Eco-Beaker. These population dynamics tools require learners to construct rules
about the nature of the behaviour in systems that they can immediately test in the
resulting simulation. Figure 5 models the growth of miniature organisms in an
environment. After inputting initial values and growth parameters, learners can then
environmentally perturb the system and retest the growth patterns. In this case, the
model shows the effects of a hurricane on the growth of Bryzoa. These tools
represent a complex, systemic view of the world. That is, they explore the self-
organizing nature of phenomena in the world, a perspective rarely experienced by
students.
Figure 4. Systems dynamics model of Arab-Israeli conflict.
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3.4 Modelling Experiences (Stories)
Stories are the oldest and most natural form of sense making. Stories are the ‘‘means
[by] which human beings give meaning to their experience of temporality and
personal actions’’ (Polkinghorne, 1988, p. 11). We owe our history and culture to
stories. Humans appear to have an innate ability and predisposition to organize and
Figure 5. Modelling the effect of a hurricane on Bryzoan using EcoBeaker.
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represent their experiences in the form of stories. Telling stories is a primary means
for negotiating meanings (Bruner, 1990; Lodge, 1990; Witherell, 1995), and they
assist us in understanding human action, intentionality, and temporality (Bruner,
1990; Huberman, 1995).
Stories can function as a substitute for direct experience. Some people believe that
hearing stories is tantamount to experiencing the phenomenon oneself (Ferguson,
Bareiss, Birnbaum, & Osgood, 1991). In other words, the memory structures used for
understanding the story are the same as those used to understand the experience.
Given the lack of previous experiences by novices, experiences available in a case
library of stories augments their repertoire of experiences.
Collecting and indexing stories of practitioners’ experiences provides a meaningful
learning experience for learners. The cognitive theory describing how stories are
recalled and reused is case-based reasoning (CBR). An encountered problem (the new
case) prompts the reasoner to retrieve cases from memory, to reuse the old case (i.e.
interpret the new in terms of the old), which suggests a solution (Aamodt & Plaza,
1996). If the suggested solution will not work, then the old and or new cases are revised.
When their effectiveness is confirmed, then the learned case is retained for later use.
Students can engage in conceptual change by modelling people’s experiences, that
is, collecting and indexing stories about their experiences. The easiest tool for cap-
turing stories in order to model experiences is the database. The database in Figure 6
Figure 6. Entry in database of Northern Ireland stories.
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recounts one of many stories that were collected by students studying the conflict in
Northern Ireland. The database contains many stories that have been indexed by
topic, theme, context, goal, reasoning, religion, and so forth. When students analyse
stories in order to understand the issues, they better understand the underlying
complexity of an phenomenon in terms of the diverse social, cultural, political, and
personal perspectives reflected in the stories. Encountering this diversity of beliefs
provides anomalous data that entails the need to change one’s conceptual models of
the world.
3.5 Modelling Thinking (Cognitive Simulations)
Rather than modelling content or systems, learners can also model the kind of
thinking that is required to solve a problem, make a decision, or complete some other
task. That is, learners can use computer-based modelling tools to construct cognitive
simulations. ‘‘Cognitive simulations are runable computer programs that represent
models of human cognitive activities’’ (Roth, Woods, & People, 1992, p. 1163). ‘‘The
computer program contains explicit representations of proposed mental processes
and knowledge structures’’ (Kieras, 1990, pp. 51 – 52). Building cognitive simula-
tions attempts to reify mental constructs for analysis and theory building and testing,
as we illustrate in Figures 7 and 8.
The purpose of building cognitive simulations was traditionally for representing
cognitive processes for the purpose of building intelligent tutors. We argue that
having learners build models of cognitive processes intentionally engages them in
metacognition, which results in conceptual change, which is the basic thesis of this
paper.
Conceptual change occurs when learners change their understanding of
concepts they use and the conceptual frameworks that encompass them. However,
those change processes vary with content and context, and so there are multiple
theoretical perspectives on conceptual change. For some researchers (Siegler,
1996; Smith, diSessa, & Roschelle, 1993), conceptual change is an evolutionary
process of conceptual aggrandizement and gradual transformation of knowledge
states. Other theories conceive of conceptual change as revolutionary (Thagard,
1992) resulting from cognitive conflict (Strike & Posner, 1985). That is, when
information to be acquired is inconsistent with personal beliefs and presupposi-
tions (Vosniadou, 1994), revision of conceptual frameworks is essential. That is
the kind of conceptual change that is most likely supported by building models,
because inconsistencies in conceptual models are addressed more directly. In
order to illustrate the process of building models of cognitive processes, we
illustrate our use of systems dynamics models to foster our conceptual
understanding of three different theories of conceptual change. By constructing
models of the different theories of conceptual change, we were able to manifest,
assess, and correct our own understanding of the theories. That is, while building
models of each theory, we reconciled out naıve personal theories with the different
theoretical accounts.
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3.5.1 Cognitive conflict. Most researchers believe that conceptual change arises from
the interaction between experience and current conceptions during problem solving
or some higher-order cognitive activity. When there is a discrepancy between
experienced events and the learner’s intellectual expectations, cognitive conflict
occurs (Strike & Posner, 1985). If an external agent convinces the learner that his/her
current conceptions are inconsistent with domain standards, then the learner may be
convinced of the need for conceptual change.
The first step in conceptual change is the awareness of a contradiction (Luque,
2003), followed by the awareness of a need for change. This may be the most difficult
part of the conceptual change process. In our model of the cognitive conflict theory
of conceptual change in Figure 7, experiences flow into the model at the top. Those
experiences may be misinterpreted or correctly interpreted. Restructuring mis-
conceptions is affected by a number of ‘‘strategies for understanding’’ (hidden in
the diamond at left). Those strategies include analogizing, exemplifying, and
Figure 7. Cognitive conflict model of conceptual change.
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imaging. Together, these strategies form a coefficient that determines the level of
restructuring.
Cognitive conflict is not always sufficient for causing conceptual change. As
illustrated in the bottom structure in Figure 7, the disposition to change conceptions
(accept new conceptualizations) depends on acceptance factors (ability to interpret
the experience, problem-solving ability, and necessity embedded in the acceptance
factors diamond; Chan, Burtis, & Bereiter, 1997); generic factors (experience in the
domain, prior knowledge, and knowledge in related fields); rejection factors
(tendencies to exclude, ignore, or reinterpret the conflict; Chinn & Brewer, 1993);
and epistemic beliefs).
3.5.2 Ontology shifting. Another prominent theory of conceptual change is ontology
shifting. Meaning for a concept is determined by the category to which the concept is
assigned. Chi, Slotta, and deLeeuw (1994) define three primary ontological
categories based on shared attributes: matter, processes, and mental states. As long
as a category does not share attributes with any other category, it is ontologically
distinct. Conceptions of science are often incorrect because they are assigned to the
wrong ontological category. These misconceptions must be corrected in order for
students to achieve deeper understanding (Chi & Roscoe, 2002). In order to
understand the phenomenon, students must shift ontological categories. Shifting
ontological categories is a radical form of conceptual change. This radical form of
conceptual change requires the shifting of concepts or propositions from one
ontological category to another.
Figure 8. Stella model of ontology shifting theory of conceptual change.
Modelling 31
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Our model of ontology shifting in Figure 8 conveys Chi’s theory that
misconceptions are a result of the misclassification of concepts in incorrect
ontological categories. When concepts are misclassified, they cannot be used to
solve problems because they carry the wrong assumptions about relations among
concepts. The misclassification can be fixed by moving conceptions to another (more
appropriate) ontological category. The model in Figure 8 shows three ontological
categories with inflows of concepts from other categories and outflows into other
categories. The reclassification process is controlled by the error switching entity
which in turn is affected by weak strategies, such as replacing meanings, coexisting
meanings, learning new category properties, abandoning a concept’s meaning, or
learning new concepts. This model does not adequately convey the complexity of the
theory of ontology shifting, but it greatly enhanced our understanding of the
assumptions and the processes.
The models that we have demonstrated illustrate our understanding of two
different theories of conceptual change. These models and our conceptual under-
standing of the theories changed as we added complexity and tested our model. They
are representations of our mental models of conceptual change processes. The
assumptions and syntax of systems dynamics that underlies the models as well as the
medium of visualization enables us to recognize aspects of these theories that are
otherwise inaccessible using language only.
4. Limitations of Model Building
Although we have made a strong case for using technology-mediated model building
for fostering conceptual change, we must acknowledge some limitations of the
process. There are at least three different limitations of the models and the modelling
processes.
4.1 Cognitive Load as Limitation to Modelling
Model building may place significant demands on working memory, resulting
in high cognitive load. Sweller and his colleagues (Mwangi & Sweller, 1998;
Tarmizi & Sweller, 1988; Ward & Sweller, 1990) found that integrating textual
and diagrammatic information describing the same problems placed heavier
demands on working memory, known as the split-attention effect. Requiring
students to integrate multiple sources of information, a fundamental require-
ment of most modelling tools, is more difficult and may make model building
difficult. As conceptual understanding improves with practice, cognitive load will
diminish.
4.2 Contradictions as Limitation to Modelling
Any activity system has potential contradictions that may impede workflow and
learning (Engestrom, 1987). That is, aspects of any activity may contradict each
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other. Because of the difficulty in producing models and integrating them in
classroom activity systems, the outcomes of such activities may be compromised. As
an empirical example of this notion, Barab, Barnett, Yamagata-Lynch, Squire, and
Keating (2002) used activity theory as an analytical lens for understanding the
transactions and pervasive tensions that characterized course activities. They
discovered substantive contradictions between the use of a simulation tool, which
the students enjoyed and were engaged by, and learning of the astronomy content,
which was the goal of the teacher. Because modelling is engaging and demanding, the
modelling processes may contradict with content acquisition. With persistence,
the conceptual understanding of content will be greater than can be achieved without
the tool, we believe.
4.3 Fidelity as Limitation to Modelling
Many misconceptions prevail about models. One is the identity hypothesis.
Although one goal in building models is to reify ideas and phenomena, the models
themselves are not, as many people tacitly believe, identical to the phenomena
themselves. Models are representations of interpretations of phenomena in the
world, not the objects themselves. All models are at best inexact replicas of the real
phenomenon.
Another misconception of models relates to their stability. Models are usually
synchronic representations of dynamic processes. Phenomena change over time,
context, and purpose. Models often do not. Assuming that models are literal and
immutable representations of phenomena will surely lead to misconceptions.
Phenomena in the world are typically far more complex than anything that can be
represented by any model. Modelling always involves certain simplifications and
approximations that have to be decided independently of the theoretical requirements
or data conditions (Morrison & Morgan, 1999).
5. Summary
Student construction of models of phenomena that they are learning using
technology-based modelling tools scaffolds conceptual change in learners by
facilitating multiple representations of knowledge. The models that students
construct also provide strong evidence that can be used to assess conceptual change
in the learners. There exists a dynamic and reciprocal process between internal
mental constructions and the external, models that students construct.
Research is needed to determine which kinds of models (domain knowledge,
problems, systems, experiences, or cognitive simulations) or which kinds of modelling
tools are more likely to result in more complete or meaningful conceptual change.
Which tools can be more readily adopted by learners is a function of individual
differences in cognition, and which kinds of tools afford the best representation of
conceptual understanding is not known. Modelling provides rich research opportu-
nities in the effects of knowledge representation on conceptual change.
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