models 1/22 broadbent geoffrey (1973). design in architecture: architecture and the human sciences,...
TRANSCRIPT
models
1/22Broadbent Geoffrey (1973).
Design in Architecture: architecture and the human sciences, John Wiley and Sons, London
E = mc2
what is a model ?● a representation
● an analogy● Spenser● transport systems/blood
2/22
why model ?
3/22
4/22
modeldescribes usefulness
theory explains
what do we model ?
things
processes
stir
add milk
addchocolate
5/22
characteristicsof models
● not complete 1:1 mapping
● want to focus on certain aspects
● different views of same thing6/22
types of modelsiconic
analogue
symbolic
iconic model● ‘look’s like what it represents
● specific relationship to what it represents● e.g. scale – down or up
● can never share all properties
8/22
9/22
iconic model
analogue model
● iconic model not convenient
● properties of a different kind● economy - bath
10/22
analogue model
12/22
symbolic model● abstract
● uses symbols● words, numbers, variables, graphical
● can handle large complex descriptions
12/22
symbolic model
E = mc2
y = x2 + 4x + 2words, words, w
ords
[ ( ) ( )]x y Human x Mother y
$$$
computers usesymbolic models
14/22
must use a formal model
not always clear
15/22
variables
16/22
● quantitative - qualitative● temperature - comfort
● evaluation
● prediction
model building● what has to be modelled
● select kind of model for purpose● decide on components
● test and validate
17/22
model building
18/22
if modelnot adequatethen results
will not match reality
model building
19/22
● model must represent all variables● if something missing - distortion
● all variables must be relevant● not just because data available
● be aware of distortions● use of different materials
● be careful of data entered● G I GO
logic models
20/22
reasoningnot
computation
logic models● deduction
● (a, a b) (b)
● induction● (a, b) (a b)
● abduction● (b, a b) p(a)
21/22
logic and design
deduction
induction
abduction
22/22
logic design
analysis
learning
synthesis