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MORE ON CLASSES AND OBJECTS Chapter 4

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Page 1: More on Classes and Objects

MORE ON CLASSES AND OBJECTS

Chapter 4

Page 2: More on Classes and Objects

Data Members

Types of data member :

Constant data members. Mutable data members. Static data members.

Page 3: More on Classes and Objects

Member Functions

Different types of member functions: Nested Member functions. Overloaded member functions. Constant member function. Member functions with default

arguments. Inline member functions. Static member functions.

Page 4: More on Classes and Objects

Constant data members

The data members whose value cannot be changed throughout the execution of the program.

They are declared by preceding the qualifier const.

Example:const int x = 10;

Page 5: More on Classes and Objects

Example:

#include<iostream>void main(){const int x = 10;x++; // errorcout<< x<<endl;}

Page 6: More on Classes and Objects

Mutable data members

If the need arises such that the constant member functions has to modify the value of the data members then the data member has to be declared by prefixing the keyword ‘mutable’.

Page 7: More on Classes and Objects

Example:

#include<iostream>class x{

int a ;mutable int b;

public:void xyz() const

{a++; // errorb++; // legal}};void main(){X x2;X2.xyz();}

Page 8: More on Classes and Objects

Constant member function

#include<iostream.h>

class x

{

int a;

public:

void getdata(int x)

{

a=x;

}

int setdata() const

{

a++; // error

return a;

}

};

void main(){x x1;x1.getdata(56);Cout<< x1.setdata()<<endl;}

Page 9: More on Classes and Objects

Static data member

Those members whose members are accessed by all the objects of a class.

It is not own by any object of a class. Only one copy of a static data member is

created for a class which can be accessed by all the objects of that class.

Page 10: More on Classes and Objects

Example:

#include<iostream.h>

class x

{

static int a;

int b;

public:

void getdata(int x)

{

b=x;

a++;

}

void display(void)

{

cout<< a<< endl;

}

};

int x :: a;

void main(){x x1,x2;x1.display();x2.display();x1.getdata(1);x2.getdata(2);x1.display();x2.display();}

Output:0022

Page 11: More on Classes and Objects

Static member function

#include<iostream.h>

class sample

{

static int a;

public:

Static void getdata(int x)

{

a=x;

}

void display(void)

{

cout<< a<< endl;

}

};

Int sample :: a;

void main(){sample s1,s2;Sample :: getdata(1)//invoking static member functions1.display();s2.getdata(2);// invoking static member function using objects2.display();}Output:12

Page 12: More on Classes and Objects

Nested member function

#include<iostream>

class sample

{

int x;

public:

void get_data(int);

void message(char *);

};

int sample :: get_data(int a)

{

x=a;

message(“Nested member function”);

return x;

}

void sample :: message(char *s)

{

cout<< s<< endl;

}

void main(){sample e;t =e.get_data (34);cout<< t << endl; }Output:Nested member function34

Page 13: More on Classes and Objects

Overloaded member function

Class A{Public:void display(void);void display(int);};void a :: display(void){cout<< “Hello”<< endl;}void a :: display(int d){cout<<d<< endl;}

Void main(){A a1;a1.display(void);a1.display(20);}Output:Hello20

With single class:

Page 14: More on Classes and Objects

Overloaded member function

Two different classes.Class A{Public:void display(void);};Class B{Public:void display(void);};

void A :: display(void){cout<< “Hello”<< endl;}void B :: display(void){cout<<“World”<< endl;}

Void main(){A a1;B b1;a1.display(void);b1.display(void);}Output:HelloWorld

Page 15: More on Classes and Objects

Member functions with default arguments

#include<iostream>class addition{Public:

void add(int, int = 2);};void addition :: add(int a, int b){return(a+b);}Void main(){addition a;a.add(5,6);a.add(6);}Output118

Page 16: More on Classes and Objects

Inline function

Class test{private :

int a;int b;

public:void set_data(int , int )int big() // automatic inline

function {if (a > b)return a;elsereturn b;}

};inline void test :: set_data(int x, int y)

{a=x;b=y;}

void main(){test t;int a,b;cout<<“enter the two numbers” << endl;cin>> a >> b;t.set_data(a,b);cout<<“the largest number is ” << t.big() << endl;}

Page 17: More on Classes and Objects

Friend function

To provide non-member function to access private data member of a class, c++ allow the non-member to be made friend of that class.

Syntax:friend<data_type> <func_name>();

Page 18: More on Classes and Objects

Example

Friend non-member function:

Class sample{Int a;Public:Friend void change(sample &);};Void change(sample &x){x.a= 5;}Void main(){Sample A;Change(A);}

Page 19: More on Classes and Objects

Example

Friend member function:

Class sample; // forward declaration.

Class test

{

Public:

Void set_data(sample &, int);

};

Class sample

{

Private:

Int x;

Public:

Int get_data(void);

Friend void test :: set_data(sample &, int);

};

Void test :: set_data(sample &a, int b){a.x= b;}Int sample :: get_data(void){Return x;}Void main(){Sample e;Test f;f.set_data(5);Cout<< e.get_data()<< endl;

}

Page 20: More on Classes and Objects

Friend class

A class is made friend of another class. For example,If a class X is a friend of class Y then all the member function of class X can access the private data member of class Y.

Declaration:friend class X;

Page 21: More on Classes and Objects

Example of friend class

# include<iostream>

Class Y;

Class X

{

Int x,y;

Public:

Void show_data();

friend class Y;

};

Class Y

{

Public:

void change_data( X &, int, int);

};

void Y :: change_data(X &c, int p, int q){c.X = p;c.Y = q;}void X :: show_data(){Cout<< x << y << endl;}Int main(){X x1;Y y1;Y1.change_data(x1,5,6); x1.show_data();return 0;}

Page 22: More on Classes and Objects

Array of class objects

Array of class objects is similar to the array of structures.

Syntax:Class <class_name>{// class body};<class_name><object_name[size]>;

Page 23: More on Classes and Objects

Example:

Class Employee{Char name[20];Float salary;Public:Void getdata();Void display();};Employee e[5];

Page 24: More on Classes and Objects

Passing object to functions

By value By reference By pointer

Page 25: More on Classes and Objects

By value

Here only the copy of the object is passed to the function definition.

The modification on objects made in the called function will not be reflected in the calling function.

Page 26: More on Classes and Objects

By reference

Here when the object is passed to the function definition, the formal argument shares the memory location of the actual arguments.

Hence the modification on objects made in the called function will be reflected in the calling function.

Page 27: More on Classes and Objects

By pointer

Here pointer to the object is passed. The member of the objects passed are accessed by the arrow operator(->).

The modification on objects made in the called function will be reflected in the calling function.

Page 28: More on Classes and Objects

Example

#include<iostream>

class A

{

int a;

public:

void set(A, int); // call by value

void set(int, A &); // call by reference

void set(A *, int); // call by pointer

};

void set(A x,int p)

{

x.a = p;

}

void set(int q, A &y)

{

y.a = q;

}

void set(A *z,int t){z->a = t;}

int main(){A a1;a1.a = 10;cout<<a;a1.set(a1,5);// by valuecout<<a;a1.set(20,a1);// by referencecout<<a;a1.set(&a1,30);// by pointercout<<a;}

Output:10102030

Page 29: More on Classes and Objects

Nested class

Class within a class Example:

class A

{

// class body

class B

{

// inner class body

};

}