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Mr Britland’s ICT Curriculum Projects for students in Years 7 - 9 September 2012 - July 2013 Matt Britland

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Page 1: Mr Britland’s ICT Curriculum - …d1ksxoiqmvgm8p.cloudfront.net/Guardian_RootRepository/Saras/... · Mr Britland’s ICT Curriculum Projects for students in Years 7 - 9 September

Mr Britland’s

ICT Curriculum Projects for students in Years 7 - 9September 2012 - July 2013

Matt Britland

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Matt [email protected]@gmail.com

August 2012

Matt Britland - Head of ICT at Kingston Grammar School

Blogger and Education Advisor for The Guardian Teacher Network

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.................................................................................Introduction 4

............................................................................Year 7/1st Year 5

..................................................................................................[1] Learning Blog 5

....................................................................[2] Office documents and the Cloud 7

..............................................................................................[3] Stay Safe Online 9

..........................................................................[4] Visual Programming: Kodu 11

.........................................................................................................[5] My App 16

.........................................................................Year 8/2nd Year 18

.................................................[1] Computing Hardware/Computing History 18

...............................................................[2] Graphic Design: Magazine Covers 20

..............................................................[3] Visual Programming: Kodu Project 25

..........................................................................Year 9/3rd Year 27

........................................................................................[1] Your Digital World 27

....................................................................[2] Graphic Design: Album Covers 29

..................................................................[3] Office documents and the Cloud 34

...................................................................................[4] Programming: Python 36

....................................................................................Resources 37

...................................................................................................Year 7/1st Year 37

..................................................................................................Year 8/2nd Year 37

..................................................................................................Year 9/3rd Year 37

...............................................................................................YouTube Channel 37

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IntroductionThis booklet contains eleven original projects for students in years 7-9. At the bottom of each

project is a link to a presentation that can be used by the teacher in class as well as by students. The presentations includes extra resources such as links to websites, videos and example student work. Over the coming months I plan to add more projects and release a revised version of this document.

Each project has been designed for a specific year group. However, there is no reason why a project could not be used with a different year group. Although, the project may need changing slightly.

If you would like to download the projects and project presentations in this booklet, I have added links in the resources section. These resources are all working documents. This includes project sheets and presentations on Google Docs, as well as YouTube videos.

I hope you find these projects useful. If you would like to get in touch, please use the contact details on the previous page. I would love to hear from you.

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Year 7/1st Year[1] LEARNING BLOG

Learning Objectives:

• To understand what a Blog is• To learn how to set up a blog• To learn how create posts and manage your blog• To understand the importance of self evaluation

Learning Outcomes:

• Your own personalised blog with regular updates

Tasks:

1. Log on to www.edublogs.org

2. Create a student account

3. Using what you have learnt in classa. Set up your blogb. Choose a themec. Create your first post

4. Every week you must add at least one new entry. You can use the following promptsa. What work have you done? You could post some.b. What have you done this week?c. What did you find easy or hard?d. What have you learnt?e. How could you improve?f. What will you do next week.

5. Feel free to share your blog with your friendsa. Ask your peers to leave comments on your postsb. They could help you evaluate your work to help you improve

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[2] OFFICE DOCUMENTS AND THE CLOUD

(To use Google Docs you must be 13 or over. This project is only suitable for schools using Google Apps for Education. If you would like to use this project you

could run it in Year 9/3rd Year)

Learning Objectives:

• To understand what is meant by the ‘cloud’• To learn the difference between cloud and local documents• To learn how to create, edit and manage documents in Google Docs• To learn how to collaborate using Google Docs• To learn how to share documents• To learn about other Cloud Services

Learning Outcomes:

• A PDF user guide to using Google Docs• A document evaluating the pros and cons of both local and cloud office applications

Tasks:

1. Create a Google account if you do not already have one (You should have one from when you set up your blog)

2. During lessons you will be taught how to use and manage Google Docs in detail. Using this information create a user guide in an application of your choice. It could be a cloud or local application.

3. Your user guide should use screenshots to show how to do the following:a. Create foldersb. Create documentsc. Collaborate using the tools in Google Docsd. Share documentse. Manage documents and folders

4. Once you have finished your guide, PDF it ready for distribution a. This could be used later if you forget somethingb. You could send it to someone who does not know how to use Google Docs

5. Evaluation

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a. What are the pros and cons of using Google Docs?b. What are the pros and cons of using local office application?c. Which do you prefer and why?

Presentation

Click below for the presentation used in class:

Office Documents and the Cloud

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[3] STAY SAFE ONLINE

Learning Objectives:

• To understand the importance of acting appropriately online• To learn how to protect yourself online• To learn the age of criminal responsibility• To learn what an interactive kiosk is

Learning Outcomes:

• An interactive kiosk • An evaluation using feedback from your peers

Tasks:

1. Use www.thinkuknow.co.uk to do some research:a. Access the what can go wrong section in the 11-16 part of the siteb. Make notes on Social Networking and Cyberbullying sectionsc. Choose two other sections from the menu on the left

2. Research should be detailed and contain advice on how young people can protect themselves online

3. Create an interactive Kiosk using PowerPoint or another application of your choice. Use the skills you have learnt in lessons. Use the prompts below:a. It is aimed at 11-13 year oldsb. It should have a main menuc. Enable user to navigate using buttonsd. Will offer young people advice on staying safe online,e. Include details of who young people can get in touch with if they need confidential

advice4. Evaluate your work

a. Ask your friends what they think of your kioskb. Fully evaluate your work using your own opinion and feedback

i. What do your friends think?ii. What do you like about your kiosk?iii. What don’t you like about it?iv. What would you do to improve?

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[4] VISUAL PROGRAMMING: KODU

Learning Objectives:

• To understand what visual programming is• To learn how to use the Kodu programming language• To develop problem solving skills.

Learning Outcomes:

• You will produce a game in Kodu• Computer game documentation• An evaluation using feedback from your peers

Tasks:

1. Using the video tutorials and what you have been taught in class, create a world that contains (minimum):a. Basic terrainb. Hills/mountainsc. Waterd. Trees

2. Create a game that (minimum):a. Allows a user to control a character b. Create characters that follow a pathc. Create a game that allows the user to score pointsd. Allows the user to collect items

3. Once you have met the minimum requirements above try to make your game more complicated

4. Produce documentation that includes:a. Well presented evidence of your gameb. Annotated screenshot explaining your code

5. Evaluate your worka. Ask your friends what they think of your gameb. Fully evaluate your work using your own opinion and feedback

i. What do your friends think?ii. What do you like about your game?

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iii. What don’t you like about it?iv. What would you do to improve?

Presentation

Click below for the presentation used in class:

Visual Programming: Kodu

Example Screenshots

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Example Screenshot (cont...)

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Example Screenshot (cont...)

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Example Screenshots (cont...)

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[5] MY APP

Learning Objectives:

• To understand what is meant by an App• To learn about the technology used by Apps• To learn about different mobile technologies • To develop teamwork and collaboration skills • To learn how to use basic tools in Adobe Fireworks

Learning Outcomes:

• A document outlining your idea for an App• A proposal for your App• Presentation to the class• An evaluation

Tasks:

1. Get into a group of 2-4 people2. From what you have learnt in class decide which device/s you would like to design your App

for.3. In your group outline your idea in an appropriate application:

a. What device/s will it be for?b. What will it be called?c. What would your intended audience be?d. What technology will it use? For example:

i. AR?ii. Camera?iii. Location technology?iv. Microphone?v. Accessories?

e. What will your App do and what is it for?4. In a group create a proposal using Google Docs (presentation). This is your chance to sell

your idea for an App to the class. You should:i. Use the collaboration tools in Google Docsii. Elaborate on your original outline

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iii. Include screen mock-ups created in Adobe Fireworksiv. Include which device it is for and why

5. Present your proposal to the groupa. You should plan your presentationb. Everyone should take part

6. Group Evaluationa. Using feedback from your peers and your own opinion say what you liked and did not like

about your presentation.b. How well did you work as a group?

i. Good pointsii. Bad pointsiii. How could you have worked better?

Presentation

Click below for the presentation used in class:

My App

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Year 8/2nd Year[1] COMPUTING HARDWARE/COMPUTING HISTORY

Learning Objectives:

• To learn about the components inside a computer• To understand the difference between input and output devices• To learn about the impact of Alan Turing on modern computing• To learn about Tim Berners-Lee and the birth of the world wide web

Learning Outcomes:

• A collection of informative digital publications• A multiple choice quiz• An evaluation using feedback from your peers

Tasks:

1. Using what you have learnt in lessons and research from internet, create several publications on www.smore.com. You should cover the following:a. Drivesb. Monitorc. CPUd. RAM/ROMe. Motherboardsf. Inputs/outputsg. Touch Screensh. Alan Turingi. Tim Berners-Lee

2. Evaluate your worka. Ask your friends what they think of your publicationsb. Fully evaluate your work using your own opinion and feedback

i. What do your friends think?ii. What do you like about your publications?iii. What don’t you like about it?

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iv. What would you do to improve?

Presentation

Click below for the presentation used in class:

Computer Hardware/Computing History

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[2] GRAPHIC DESIGN: MAGAZINE COVERS

Learning Objectives:

• To learn about the importance of audience and purpose• To learn how to manipulate images, shapes and text in graphic design applications • To understand the importance of arranging design elements to create an effective

publication

Learning Outcomes:

• A document containing your research on existing magazine covers.• A completed magazine cover• An evaluation using feedback from your peers

Tasks:

1. Using a search engine of your choice do some research on what existing magazine covers look like.a. Create a document and add a selection of magazine covers to it. Some you like and some

you don’t.2. Create your own magazine cover in Adobe Fireworks or Photoshop using the skills taught in

class.a. Video tutorials can be found on YouTube or the school intranet.

3. Evaluate your worka. Ask your friends what they think of your magazine coversb. Fully evaluate your work using your own opinion and feedback

i. What do your friends think?ii. What do you like about your cover?iii. What don’t you like about it?iv. What would you do to improve?

Presentation

Click below for the presentation used in class:

Graphic Design: Magazine Cover

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Example Magazine Covers

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Example Magazine Covers (cont...)

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Example Magazine Covers (cont...)

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Example Magazine Covers (cont...)

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[3] VISUAL PROGRAMMING: KODU PROJECT

Learning Objectives:

• To learn how to program advanced games in Kodu• To understand subroutines and loops• To develop your understanding of how video games are created• To further develop problem solving skills and logical thinking

Learning Outcomes:

• To produce a brief plan of your game. (characters, world, plot, code required)• A completed game, based on your chosen theme• An evaluation using feedback from your peers

Tasks:

1. Choose one of the following theme for your game:a. An air combat gameb. A racing gamec. An adventure gamed. A puzzle game

2. Create a brief plan for your game. a. What is your game called?b. Who are the characters?c. What will your world look like?d. What will the user have to do? (purpose of the game)

3. Create your game in Kodu, based on your plan4. Evaluate your work

a. Ask your friends what they think of your gameb. Fully evaluate your work using your own opinion and feedback

i. What do your friends think?ii. What do you like about your game?iii. What don’t you like about it?iv. What would you do to improve?

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Year 9/3rd Year[1] YOUR DIGITAL WORLD

Learning Objectives:

• To understand how to protect your data/identity online• To learn about data protection and security technologies• To understand your rights and responsibilities in a digital world• To develop your evaluation skills

Learning Outcomes:

• A research document• An informative digital poster that could be used on displays in and out of school• An evaluation using feedback from your peers

Tasks:

1. Create a research document on digital safety using:a. What you have learnt in lessonsb. The Thinkuknow website

i. What are your rights and responsibilities in a digital world? ii. How can you use social networks safely and responsibly?i. What should you avoid doing?

1. Your own research on:a. PIN numbersb. Biometric scannersc. Encryption d. Forensic Computing

2. Create an informative digital poster based on your research, using either a local or cloud based presentation applicationa. You must decide which information you will cover in your digital posterb. How will you distill the information so it can be used in your digital poster? c. Use animations and images when appropriate

3. Evaluate your work

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a. Ask your friends what they think of your digital posterb. Fully evaluate your work using your own opinion and feedback

i. What do your friends think?ii. What do you like about your digital poster?iii. What don’t you like about it?iv. What would you do to improve?

Presentation

Click below for the presentation used in class:

Your Digital World

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[2] GRAPHIC DESIGN: ALBUM COVERS

Learning Objectives:

• To develop your understanding of audience and purpose• To learn how to effectively use advanced tools in graphic design applications• To understand the importance of combining text and images to create effective

communications• To develop your evaluation skills

Learning Outcomes:

• A document containing your research on existing album covers.• A completed album cover

◦ Back cover

◦ Inside sleeve• An evaluation using feedback from your peers

Tasks:

1. Using a search engine of your choice do some research on what existing album covers look like.a. Create a document and add a selection of album covers to it. Some you like and some

you don’t.b. Annotate your research and evaluate your covers. What do you like about them? What

don’t you like about them?2. Create your own album covers in Fireworks or Photoshop using the skills taught in class.

a. Video tutorials can be found on YouTube or the school intranet.3. Evaluate your work

a. Ask your friends what they think of your album coversb. Fully evaluate your work using your own opinion and feedback

i. What do your friends think?ii. What do you like about your cover?iii. What don’t you like about it?iv. What would you do to improve?

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Presentation

Click below for the presentation used in class:

Graphic Design - Album Covers

Example Album Covers

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Example Album Covers (cont...)

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Example Album Covers (cont...)

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Example Album Covers (cont...)

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[3] OFFICE DOCUMENTS AND THE CLOUD

(To use Google Docs you must be 13 or over. If you do not have Google Apps for Education you could use this project for this year group)

Learning Objectives:

• To understand what is meant by the ‘cloud’• To learn the difference between cloud and local documents• To learn how to create, edit and manage documents in Google Docs• To learn how to collaborate using Google Docs• To learn how to share documents• To learn about other Cloud Services

Learning Outcomes:

• A PDF user guide to using Google Docs• A document evaluating the pros and cons of both local and cloud office applications

Tasks:

1. Create a Google account if you do not already have one (You should have one from when you set up your blog)

2. During lessons you will be taught how to use and manage Google Docs in detail. Using this information create a user guide in an application of your choice. It could be a cloud or local application.

3. Your user guide should use screenshots to show how to do the following:a. Create foldersb. Create documentsc. Collaborate using the tools in Google Docsd. Share documentse. Manage documents and folders

4. Once you have finished your guide, PDF it ready for distribution a. This could be used later if you forget somethingb. You could send it to someone who does not know how to use Google Docs

5. Evaluationa. What are the pros and cons of using Google Docs?b. What are the pros and cons of using local office application?

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c. Which do you prefer and why?

Presentation

Click below for the presentation used in class:

Office Documents and the Cloud

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[4] PROGRAMMING: PYTHON

Learning Objectives:

• To learn the programming fundamentals of Python

◦ Python Syntax◦ Strings and console outputs

◦ Conditionals and control flow

◦ Functions

Learning Outcomes:

• To be able to understand Python code• To be able to write code and solve predetermined problems (on codecademy)• A selection of digital badges

Tasks:

1. Sign up to www.codecademy.com2. Choose the Python Lessons3. Work through the lessons at your own pace

a. Remember to read all of the on screen instructionsb. Having problems? Talk to your classmates, how did they solve it?c. You will collect digital badges to show your progress

4. Evaluate your worka. Did you enjoy programming?b. Explain your answerc. Are there any other languages you would like to learn?d. How would you change the way you worked?e. Anything else you would like to say about this project?

Presentation

Click below for the presentation used in class:

Programming: Python