ms&t magazine - issue 3/2009

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THE INTERNATIONAL DEFENCE TRAINING JOURNAL Issue 3/2009 ISSN 1471-1052 | US $14/£8 www.halldale.com Wounded Warriors, Rehabilitation and Technology MEDICAL TECHNOLOGY TRAINING TECHNOLOGY It’s a Math, Math World TRAINING TECHNOLOGY A History of Simulation: Part IV – Russia and the USSR TRAINING APPLICATION Assignment: War Zone

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Military Simulation & Training Magazine - The International Defence Training Journal.

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Page 1: MS&T Magazine - Issue 3/2009

The InTernaTIonal Defence TraInIng Journal

Issue 3/2009ISSN 1471-1052 | uS $14/£8

www.halldale.com

Wounded Warriors, Rehabilitation and Technology

Medical Technology

Training Technology

It’s a Math, Math WorldTraining Technology

A History of Simulation: Part IV – Russia and the USSRTraining applicaTion

Assignment: War Zone

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MST_206x277_train.ai 4-06-2009 10:05:58

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Editorial

Editor-in-Chief: Chris Lehman[e] [email protected]

Managing Editor: Jeff Loube[e] [email protected]

ContributorsRick Adams - Technology EditorWalter F. Ullrich - Europe Editor

Tom Slear - US Military AffairsChuck Weirauch - Training Procurement

Fiona Greenyer - News Editor [t] +44 (0)1252 532004

[e] [email protected]

advErtising

Business Manager: Jeremy Humphreys [t] +44 (0)1252 532009 [e] [email protected]

Business Manager, North America: Mary Bellini Brown [t] +1 703 421 3709

[e] [email protected]

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[e] [email protected]

dEsign & Production

David Malley[t] +44 (0)1252 532005 [e] [email protected]

intErnEt

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Publishing housE and Editorial officE

Military Simulation & Training (ISSN 1471-1052)is published by:

Halldale Media Ltd.Pembroke House, 8 St. Christopher’s Place,

Farnborough, Hampshire, GU14 0NH, UK.[t] +44 (0)1252 532000[f] +44 (0)1252 512714

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Halldale Media Inc.115 Timberlachen Circle

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is thus subject to remuneration.

MS&T Magazine (ISSN 1471-1052, USPS # 022067), printed June 2009, is published 6 times per annum by Halldale Media Ltd,

Pembroke House, 8 St. Christopher’s Place, Farnborough, Hampshire, GU14 ONH, UK at a U.S. subscription rate of $168 per year.

Periodical postage rates are paid at Middlesex New Jersey New York U.S.A. Postmaster: Please send address changes to: Halldale Media Inc.,

115 Timberlachen Circle, Ste 2009, Lake Mary, FL 32746, USA.

Editorial Comment

MS&T MAGAZINE • ISSUE 3/2009 03

Walter F. UllrichmS&t europe editor

old Enough to Stop Growing!At the beginning of April the Alliance celebrated its 60th anniversary - in full bloom – to the applause of the Free World’s leaders. What a spectacle it was: France reintegrating into nAto’s military command structure, Albania and Croatia joining the Alliance.

twenty-eight nations are now members. And more want to join in - mostly former USSR republics, countries directly bordering the Russian Federation. If these are potential candidates, then why not Japan or Australia? european member States would be ill advised to follow calls for eastward enlargement of the north Atlantic treaty. Some candidates are potential powder kegs, where even the citizens’ political opinions are divided. or it has been suggested that they are seeking nAto’s shield just to have a safe haven from ongoing quar-rels with their big neighbours. their membership would not be advantageous for Continen-tal europeans. more members would also mean more compromises, finding the lowest com-mon denominator merely for the sake of harmonisation. the displeasing dispute about the successor to nAto Secretary-General Jaap de Hoop Scheffer shows the difficulty of trying to suit everybody. more nAto members would lessen the influence of the old european nAto nations, and increase the strategic importance of the United States even more. this is not in the interest of the europeans; and in the end would not benefit the Americans either. Under such conditions, european nAto members might favour european Union rather than nAto forces when it came to the allocation of troops and equipment. And, ultimately, nAto would become the world's police – and even US President obama has given up that idea now.

However, it is not even necessary to be a nAto member to share the many advantages the Alliance has to offer. Admiral mark P. Fitzgerald, Commander, US naval Forces europe and Commander, Allied Joint Force Command, naples named them all in his keynote at IteC in Brussels. the Partnership for Peace Programme (PfP) allows the 22 Partner countries to forge an individual relationship with nAto, choosing their own priorities for coopera-tion. Amongst them are nations which some years ago you would not have mentioned in the same breath as nAto: Armenia, Azerbaijan, Belarus, Georgia, Kazakhstan, the Kyrgyz Republic, moldova, tajikistan, turkmenistan, Ukraine or Uzbekistan. the nAto Research and technology organisation (Rto) promotes and conducts cooperative scientific research and the exchange of technical information amongst 26 nAto nations and nAto partners. the nAto-Russia Council (nRC) has several Rto activities in areas of common interest, in particular counter-terrorism. the relation between nAto and Ukraine is based on a Distinc-tive Partnership, which also includes Defence R&t cooperation. Seven nations (Algeria, egypt, Israel, Jordan, mauritania, morocco and tunisia) are participating in the mediter-ranean Dialogue Programme (mD). Within this non-discriminatory framework, mD countries are free to choose the extent and intensity of their participation and cooperation with nAto. In addition to its formal partnerships, nAto cooperates with other partners across the globe. these “Contact Countries”, which share similar strategic concerns and key Alliance values, are Australia, Japan, the Republic of Korea and new Zealand.

In modelling, Simulation and training, there are means of taking part and even taking responsibility. the best known is the nAto modelling and Simulation Group (nmSG) not only promotes cooperation among Alliance bodies and nAto member nations, but also with PfP nations. then there is the nAto Working Group on training and Simulation (tSWG), a platform for interested nations to discuss concepts for simulation in Army training, headed by a Swiss staff officer. In fact, it is not even necessary to be a member to take on leadership in the Alliance. Sweden has a most important role in the future Persistent Partner training and Simulation network (P2Sn). It is under this neutral nation’s management that in years to come real-world coalitions will be being prepared. Isn’t that the best example of how a fairly small non-nAto member country can actively participate in shaping nAto?

there is great deal of return for nations below formal nAto membership – we don’t need more members. It is simply a case of better exploiting what already exists in the form of cooperative ventures.

Circulation audited by:

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03 Editorial CommEntNATO at 60. Europe Editor Walter F. Ullrich notes that NATO has reached the

ripe age of 60 with 28 members, and questions the need for more.

06 training tEChnologyA Well Stocked Toolbox. Tools for everything – well, almost everything.

Rick Adams examines the tools that give developers a running start.

10 mEdiCal tEChnologyWounded Warriors. Researchers and clinicians are finding that therapy can be

greatly enhanced using simulations and virtual worlds. Chuck Weirauch describes

some recent applications.

14 training appliCationJournalists Need Training Too. Journalists may be experts at their trade, but

they need preparation to practice in conflict regions. Walter F. Ullrich describes the

German approach.

16 training tEChnologyGetting Together. When it comes to motion based devices, losing weight is not

a simple matter. Rick Adams catches the interplay between the CGs.

20 training tEChnologyA Historical Review. Flight simulation has a long history in Russia and the USSR.

Walter F. Ullrich provides a review

24 Show rEportITEC 2009. Show attendance reflected the times, however organisers were

encouraged with the results. Walter F. Ullrich reports.

26 nEwSSeen and Heard. A round up of developments in simulation and training.

Edited by Lori Ponoroff and Fiona Greenyer.

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RCONTENTS mS&T 3/2009

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06 MS&T MAGAZINE • ISSUE 3/2009

it’s a Math,

MathWorld

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MS&T MAGAZINE • ISSUE 3/2009 07

Wind tunnel testing specialist Bihrle

has recently been working with nASA.

Image credit: Bihrle Applied Research.

Contrary to urban myth, the word “algorithm” was not coined to honor Internet

inventor Al Gore. It is most likely from the surname of 9th century Islamic mathematician Algorismus or the greek word for number, arithmos. An algorithm (al-guh-rith-uhm) – a term you’ll hear in about every other sentence when talking with a simulationist – is a step-by-step procedure or set of rules for solving a problem in a finite number of steps, espe-cially by computer.

“It all gets down to math.” The aer-odynamics, propulsion, fuel systems, hydraulics, autopilot. even the synthetic images represented on the screen in front of a flight training device cockpit – and the precise distance the screen is located from the pilot’s eyes. In essence, concurrent computer’s Ken Jackson says, a simulation is a sequence of “math equations strung together.”

A programmer needing a software tool to develop a simulation of how the various subsystems work together when an aircraft is in flight or how to create a virtual world out of photo sources, mate-rials properties, and tables of data has literally hundreds, perhaps thousands, of options available. Some of the tools serve niche applications like hailcalc, which translates kinetic energy from radar data into hailstorm footprints, or PedSim and Simwalk for simulating pedestrian crowds. other tools such as DiSTI’s gl Studio produce standardized opengl source code. or monitoring of real-time data such as livegraph freeware. The US Air Force’s naval-sounding SeAS (Sys-tem effectiveness Analysis Simulation)

enables construction of scalable joint warfighting scenarios to explore pro-posed operations concepts.

If none of the off-the-shelf tool pack-ages quite suits the programmer’s pur-pose, he or she may just write their own.

To keep the discussion manageable in the finite space of this article, we’ll focus on examples of three predominant types of tools currently used by the mili-tary simulation and training community: tools for accurately representing vehicle dynamics, those for replicating the syn-thetic environment in which the vehicle operates, and a relatively new “enter-prise” approach to front-end instruc-tional systems design.

Cracking the CodeThe technical computing foundation for many simulation add-on products is Matlab, described as “a fourth-genera-tion programming language” by John Freedman, aerospace defense marketing

Shrink-wrapped software tools have made it ever-easier to develop powerful training simulations. Rick Adams looks at a few of the seemingly countless engineering aids for modeling training applications.

manager for MathWorks. The company claims more than a million engineers and scientists in over 100 countries use Mat-lab and its companion Simulink interac-tive graphical environment.

Simulink enables development of component models by a hardware sup-plier – a landing gear, for example – start-ing with basic mechanical equations, then adding test data. It can then be used to auto-generate code. “Writing code for simulators can be complicated,” Freedman notes.

Although Simulink is ubiquitous throughout the automotive industry, adoption has been somewhat slower in aerospace. So there’s a mix of handwrit-ten models and off-the-shelf models for various aircraft systems. concurrent’s Jackson says their SIMulation Work-bench tool “allows those worlds to coin-cide.” So long as the naming convention is common between them, Workbench can ingest the hand-coded models, share data with Simulink models, and even run them at different rates. “Say your avion-ics model is already written, your radar is written, but you’re re-powering the air-craft. you simply plug the model for the new engine into Simulink.”

Bihrle Applied Research’s Simgen is a paper napkin designer’s dream. you can scan in a front view, side view, and top view of a notional aircraft design... even from a napkin... and the tool will output aerodynamic data, according to Brian Wachter, director, marketing and business development. “you can be up and flying with a simulation in a couple of hours. It’s a great tool for assessing an initial design, whether it’s viable or even flyable.”

Screen shot of concurrent’s SIMulation

Workbench Tool.

Image credit: concurrent.

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08 MS&T MAGAZINE • ISSUE 3/2009

Bihrle, which specializes in wind tunnel testing, has recently been mod-eling the effects of ice buildup. They designed a simulated scale model with “ice shapes,” then worked with nASA’s glenn Research center to instrument a de havilland Twin otter for real-world data collection. “The biggest effect was buildup on the horizontal tail,” says Wachter. “This puts a great deal of pres-sure on the control wheel.”

A “defect” in the high level Archi-tecture (hlA) distributed simulation specification can lead to bottlenecks when interoperability is required between simulation systems from differ-ent providers, according to José María lópez, business development director at Spain’s nextel Aerospace Defense and Safety. “Different RTI [run time infrastructure] software are not compat-ible with each other. Also, the complete simulator can be hlA-compliant but not its subsystems; therefore, you only can reuse them at the system level.”

nextel’s proposed “open architec-ture” solution is a real-time networking middleware product, ncWare, “based on the publish/subscribe paradigm which,

Above

MÄK’s flagship product VR-Forces.

Image credit: MÄK Technologies.

left

Screen shot from Ubi Soft’s Raven Shield.

Image credit: Ubi Soft/Army Research lab.

A Tom Clancy-branded commercial video game that can be purchased on

the Internet for US $10 provided suffi-

cient capability for analysts from the US

Army Research laboratory (ARl), Alion

Science & Technology, SA Technolo-

gies, and two universities to determine

the value of teaming unmanned vehi-

cles with dismounted soldiers in urban

rescue missions.

clancy’s Rainbow Six 3: Raven

Shield served duty as a battlefield simu-

lator for a series of “Blackhawk Down”

style rescue missions. Raven Shield

lets the game player lead a group of

“elite international counter terrorists”

equipped with high-tech gear and

high-power firearms, according to game

developer Ubi Soft.

A primary finding, notes Alion’s lead

human factors engineer Patty McDer-

mott, was that soldiers were detected

“significantly less often” when they

were aided by an unmanned aerial or

ground vehicle.

Rescue teams performed their mis-

sion faster and were not detected as

often when teamed with a UgV robot.

however, participants preferred the

flexibility and “big picture” of having

the UAV overhead.

Advantages were perceived for hav-

ing the information manager (the per-

son monitoring the unmanned vehicle)

co-located with the rescuers, enabling

face-to-face communication. But this

was skewed by the fact that remotely

transmitted images “often confused

the rescuers because they didn’t have a

good reference point for the image.”

The inexpensive game required

some workarounds to make the test

scenarios viable. And Raven Shield

was not designed to collect the type of

data needed, so researchers had to take

detailed notes and watch videotapes of

the experiment. McDermott, who is also

program manager of ARl’s Advanced

Decision Architectures collabora-

tive Technology Alliance, says Alion’s

human-Systems Integration organiza-

tion (the acquired Micro Analysis and

Design) has been evaluating alterna-

tives such as epic games’ Unreal Tour-

nament, which “provide more flexibility

in authoring environments.”

through a single API, unifies DDS [Data Distribution Service] and hlA stand-ards.”

MÄK Technologies marketing com-munications director, Michelene St. Amand, says their VR-exchange is a “universal translator” which allows users “to move beyond just integrating net-work standards” to interoperability of hlA RTIs, federation object models, and other standards.

Lots of COTSIn the synthetic environment, or content creation space, cAe-owned Presagis has steadily bought up several lead-ing commercial off-the-shelf (coTS) software companies and now markets a “common work flow” package under the brand name Aeria. The flow for developing a simulation terrain, build-ings, vehicles, and computer-generated forces (cgF) would start with the Ter-raVista tool from the former Terrex, add 3D structures (including building interi-ors for dismounted training) and vehicles using creator from the former Multigen-Paradigm, add weather patterns and cgF with Stage (from engenuity), inject AI Implant’s artificial intelligence and crowd behaviors, then deliver a visual rendering of the scenario with another Multigen product, Vega Prime.

Quoth the raven, “More robotics”

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Robert Kopersiewich, Presagis VP product and program man-agement, says one of the new capabilities they plan to roll out in the next few months is a worldwide database, plus off-the-shelf 3D models and weapons platform behaviors. “one of the requests we’ve had over the years is more and more capability in terms of data.” The database will be created in a common Data Base (cDB) format, which cAe originally developed for the US Special operations Forces.

MetaVR, which traditionally developed performance-enhancing tools for its own image generator, now makes its terrain tools available to other users. The underlying platform is eSRI’s ArcgIS, which dominates the commercial geographical information system market.

MÄK’s flagship product, VR-Forces, “can be used to build a tactics trainer, as a behavioral testbed, as a threat genera-tor, or computer-generated friendly or enemy entities,” says St. Amand. VR-Forces was used recently to develop the pilot interfacee, sensor manager, and simulation manager for an air defence ground environment simulator (ADgeSIM) for the Royal Australian Air Force.

“System integrators have realized that they don’t want to re-invent the wheel by building in-house solutions anymore, and that using coTS solutions was a more flexible and less expen-sive approach,” offers gaël Ramaen, european marketing devel-opment manager for Antycip Simulation. “Today the trend is to use both serious games and coTS technologies to complement the pitfalls of serious games technologies.” Antycip’s approach is to integrate coTS packages such as MÄK’s VR-Forces, part of its new MyModels toolkit.

ground vehicle training specialist Raydon recently devel-oped a database of Kabul, Afghanistan that features over 200,000 buildings. chairman Don Ariel likens developing train-ing system capabilities to “balancing a recipe” of visual ter-rain, interactive entities such as people, vehicles, and weapons effects, and artificial intelligence behaviors. Despite tremen-dous advances in computing power in recent years, “there is still a finite budget of ‘clock ticks’ in any computer.” even though current servers may support hundreds or even thou-sands of moving models, “you run out of clock ticks if you make all the entities ‘smart,’” Ariel explains. Terrain complexity, such as robust physics properties, can limit the number of entities in the scenario.

go With The FlowIf you’re thinking about designing a training schoolhouse, think fluid dynamics. With students, instructors, and training media as the fluids in the pipeline. l-3 link Simulation & Training VP of engineering, Frank Delisle, views enterprise-style “automa-tion in the analytical space” as potentially saving 30-40 percent of the cost of a training pipeline by eliminating inefficiencies and bottlenecks.

The current process of instructional systems design often includes “a lot of SMes [subject matter experts], PhDs, and psy-chologists getting into the action,” Delisle explains. “It tends to be fairly intensive, not automated.” There are a number of rela-tional database tools, but “they require a lot of manual interven-tion and a lot of analysis to make it work right.”

link is turning to a commercial product from the business IT sector, IBM’s Websphere, to help model the workflow, or in this case the student flow, to outline the optimal solutions for

MS&T MAGAZINE • ISSUE 3/2009 09

schoolhouse locations, classrooms, instructors, web- and com-puter-based training, task trainers, mission trainers, and actual aircraft or vehicles. “We model the whole flow, the parameters, and constraints, to determine the number of training assets needed and where. Typically [using non-automated ISD], the number of high-cost simulation assets tends to be overstated,” Delisle suggests.

Tools such as Websphere, which features a visualization component, can enable “what-iffing” by depicting students as graphic icons on a screen (rather than one of hundreds of num-bers in an eye-straining spreadsheet). The visualization presents “a holistic picture,” Delisle notes. Proposed resources can be increased, decreased, or shifted, and decision-makers “can immediately see the trade-offs.”

link’s first order of business is to apply the enterprise tools to current customer programs, modeling the full life cycle of the schoolhouse to predict how they might become “more efficient with fewer people.”

“In the end, it’s all about logistics and economics,” says Ray-don’s Ariel. “It’s not how to build the most audacious school for $400 million. It’s how few hours can I get you to the standard you need.”

Raydon has been applying “virtual reality” infrastructure models for Army national guard customers. To Ariel, the solu-tion requires “having training capabilities pre-staged where the training audience is,” as well as a mixture of equipment of vary-ing training fidelities. Several of Raydon’s ground vehicle training products incorporate “multiple courses of instruction per trainer,” enabling gunnery, maneuver, and combined arms training on the same device. ms&t

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Reliving the horrors of war might not seem to be the best way to rehabilitate US

armed forces personnel suffering from Post-traumatic Stress Disorder (PTSD). But when just such a therapeu-tic approach is conducted in the safe environment of a virtual world, initial results show significant improvements in patients’ ability to recover from the mind-altering condition. More than ten years of clinical research and study has indicated that general psychology can be practiced in a virtual and perhaps networked environment to help cure a wide variety of psychological and even physiological disorders. Wounded war-riors returning from the battlefield are regaining ambulatory and driving skills in simulated environments. And thera-pists are reaching out to patients to provide counseling and support using a virtual world.

The use of simulation and virtual

worlds for therapy is just beginning. Pio-neers in this area of research and clini-cal practice consider the application of these technologies to be a revolution for the rehabilitation field and they foresee a bright future in both military and civilian worlds.

exposure TherapyThe most recent VR application for PTSD is Virtual Iraq, a Pc-based program developed at the University of Southern california’s Institute for creative Tech-nologies (IcT) in a partnership project funded by the office of naval Research (onR). currently this therapeutic tool is being employed by clinicians and is under evaluation at more than 30 military and civilian medical centers throughout the country. A Virtual Afghanistan vari-ant is under development.

The therapeutic approach behind Virtual Iraq is cognitive-behavioral treat-ment (cBT) with prolonged exposure

(Pe). This is a form of individual psycho-therapy where the patient is encouraged to employ his or her imagination to recre-ate that person’s most traumatic experi-ences, then repeatedly be guided by the clinician to relive and mentally process those experiences in a safe environment until they are no longer perceived as a threat.

During Virtual Iraq treatment, the patient wears a VR head-mounted dis-play that projects graphic scenarios set in Iraq that include such elements as ambushes, improvised explosive device explosions, dead or severely wounded soldiers and other traumatizing events. The clinician can add sounds, smells and vibrations to the scenarios while keep-

There is a revolution underway. Rehabilitation specialists see a bright future in using simulation and virtual worlds in therapeutic programs. Chuck Weirauch describes some current applications.

Wounded Warriors, Rehabilitation and Technology

10 MS&T MAGAZINE • ISSUE 3/2009

Above

Virtual Iraq – a life-like simulator that

represents a new form of PTSD treatment.

Image credit: US DoD/John Kruzel.

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MS&T MAGAZINE • ISSUE 3/2009 11

ing an eye on the physiological monitors attached to the patient.

According to Skip Rizzo, Research Scientist and co-Director of the Virtual Reality Psychology and Social neuro-science department at IcT who was pri-marily involved with the development of Virtual Iraq, 80 percent of the first group of 20 PTSD patients who underwent therapy in up to 120-minute sessions over five weeks at the naval Medical center at San Diego showed dramatic improvement.

comparable results have been achieved at the Madigan Army Medi-cal center at Ft. lewis, WA, with similar results expected at other medical cent-ers participating in the clinical evalua-tion studies.

“The PTSD virtual reality program is just starting to gather the evidence that it’s better than conventional therapy, and the VR therapy relies on already estab-lished psychotherapy principles,” Rizzo said. “Some people are not so good at imagination, and therapy avoidance is one of the key symptoms of PTSD. So when you are dealing with imaginal forms of therapy, even though they are docu-mented as the best form of treatment for PTSD, you never know what’s going on in the hidden world of imagination. So what virtual reality does is become a more potent and hopefully more effective way of conducting exposure therapy.”

learning to drive again one of the more conventional simula-tion-based tools being employed for the rehabilitation of wounded warriors is the driver simulator. At the Military Advanced Training center at Walter Reed Memorial hospital, such a sim is being used to help soldiers with a wide variety of disabilities, including the loss of a limb and traumatic brain injury (TBI), regain their driving skills.

The Walter Reed driver trainer is a prototype comprised of components from a number of sources, including a donated pickup truck cab and body from general Motors and scenario software from America’s Army, and coordinated by the Army center for enhanced Per-formance. The sim features projectors and screens that provide both front and side views, and can be equipped with the adaptive medical devices that aid handi-capped drivers

According to Tammy Phipps, the

Walter Reed occupational therapist and driving rehabilitation specialist who coordinates driver simulator rehabilita-tion therapy, in addition to actual driving skills, the device is used to train mobil-ity skills and muscle memory training needed to transition to an actual vehicle. Patients can choose to begin simula-tor therapy whenever they feel they are ready to do so. About 40 patients have successfully completed the therapy pro-gram so far.

“Patients choose to begin driver simulator training quite early in the reha-bilitation process, and it’s a great motiva-tor,” Phipps said. “our results have been anecdotal so far, but the greatest effec-

tiveness of the therapy we have seen so far is in motivation and education. overall, driving simulators have become widely accepted as an adjunct to con-ventional therapy by clinicians, and such simulators offer a safe environment for clinicians and patients to start to address driving rehabilitation.”

learning to Walk Another simulation-based rehabilitation system at Walter Reed is the computer-Assisted Rehabilitation environment (cARen), developed and manufactured by Motek Medical of Amsterdam, The netherlands. Another cARen system is in operation at Brooke Army Medical

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CONTACTPIERRE CHAPDELAINEPIERRE@ AGENCECODE.QC.CAT (514) 844-0752F (514) 844-09354060, ST-LAURENT BLVDSUITE 209MONTRÉAL, QCCANADAH2W 1Y9

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center at Fort Sam houston near San Antonio, TX. At both locations, the sys-tem is mainly employed as an adjunct to conventional therapy to train and improve amputees’ gait, or walking and balance skills. The system is also under study to assess the use of the system to improve neuromuscular skills in TBI patients.

Both cARen systems feature a tilting floor with a treadmill that is surrounded by projection screens. A variety of simu-lated indoor and outdoor environments and scenarios, including one where patients work to develop their balancing skills while maneuvering a boat around buoys on a pond, can be projected onto the screens. The patients walk on the treadmill, while the floor, which has a six-degree freedom of motion, can be tilted up to an 18-degree angle to simu-late the slope of a hill. The Brooke Medi-cal cARen unit is the larger of the two, with a 21-foot diameter floor and a wrap-around 360-degree field of view.

The units also include a motion-cap-ture system that records the movement of patients’ limbs and joints via reflective markers. This information is displayed as a stick figure of the patients so that they and the clinician can see and discuss changes in their gait during after-action reviews of their therapy sessions. These records are also used to set therapy goals for each patient. Both systems are operated in con-junction with biomedical research con-ducted in the gAIT and Motion Analysis lab at Brooke Medical and the Biomedical engineering department at Walter Reed so that they can be used together for the development of improved rehabilitation treatments and procedures.

According to Walter Reed cARen operator and biomedical engineer Sara Kruger, she is seeing considerable improvement in patients who make use of

the cARen system. A major factor in this improvement is increased motivation.

“Patients really push themselves on the cARen system,” Kruger said. “We have a number of patients who have really excelled in our walking applications.”

Because of this success, more thera-pists are recommending cARen sessions as an adjunct to conventional therapy, Kruger noted. While such anecdotal evi-dence is one way to assume that cARen sessions are helping improve patient rehabilitation, both Walter Reed and Brooke Medical personnel are continu-ing ongoing research with their cARens to document the system’s therapeutic effectiveness and advance rehabilitation therapy research.

“Therapists are really coming around because of the potential of the cARen system, and patients are very posi-tive about it on all fronts,” said Brooke Medical cARen system manager Ben Darter. “our ultimate goals in addition to therapy are to develop training sce-narios where we can maximize function beyond the level which can be attained by conventional therapy. We also want to better understand what works in therapy and where to focus therapeutic interven-tion so that therapists who don’t have a cARen system are more effective in doing what they do.”

care and TreatmentThis August, greenleaf Medical plans to provide its Advanced Telemedicine System for enterprise-wide Behaviorial healthcare under its ongoing contract

From assessing the driving skills of elderly drivers using its Virtual Driver Station, the Raydon corp. in Daytona Beach, Fl is now working with military hospitals and the Veterans Adminis-tration (VA) to use that simulator, its Reconfigurable Wheeled hMMWV (humvee) driver trainer module and its Virtual combat convoy Trainer (VccT) for the cognitive deficit assessment of Wounded Warriors.

The assessments are geared to determine the presence of physi-ological conditions such as traumatic brain injury (TBI) and psychological conditions such as Post-traumatic Stress Disorder (PTSD). once properly assessed for these conditions, return-ing veterans can then be treated.

According to Debra Quackenbush, Raydon’s Senior VP of Virtual learning, the Virtual Driver Station is installed at six VA centers and at Blanchfield Army community hospital at Fort campbell, Ky. In particular, the simula-tor at the Boston VA Medical center is being employed to develop the medi-cal protocol to identify, assess and then rehabilitate wounded armed services personnel for TBI, Quackenbush noted.

“We were initially approached by the Veterans Affairs office for this application,” Quackenbush said. “”one of the common tasks that everyone does that you can measure more effec-tively is driving.”

The Blanchfield hospital employs the Raydon VccT for innoculation ther-apy, exposing pre-deployment person-nel bound for the Middle east region to the kind of scenarios and environments in the virtual world before they experi-ence them in the real world. This type of exposure therapy helps prepare person-nel for the kinds of conditions they may have to have to live through once they are deployed, Quackenbush explained.

Ideally, armed services personnel could be cognitively assessed before and after deployment, with medical records kept of their conditions for comparison. Then those returning per-sonnel could be treated if needed and possibly kept from returning to the bat-tlefield. Quackenbush noted that the company is currently working to initi-ate pilot programs with some states. Raydon humvee driver simulators are located with all US state national guard commands.

cognitive assessment and Vehicle Simulators

The Virtual Iraq head-mounted display can

project a variety of scenarios set in Iraq.

Image credit: Institute of creative Technolo-

gies, University of Southern california.

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with the US Air Force Surgeon general for the development and delivery of ther-apist clinical training for the treatment of wounded warriors with diagnosed psychological health, TBI and PTSD conditions. The new system is based on greenleaf’s Simulated environment for counseling, Training, evaluation and Rehabilitation (SecTRe) system.

The SecTRe system employs the virtual world technology of Forterra Sys-tems on-line Interactive Virtual environ-ment (olIVe), which features the use of avatars that interact in a 3D environment. SecTRe has already been successfully used for treatment in civilian residen-tial care facilities for disturbed teenag-ers, and is currently being employed for psychological care in a clinical trial at Mcguire Air Force Base, nJ.

Although virtual reality has been shown in clinical research to be effective for PTSD and TBI, the SecTRe-based system will initially be used more for counseling and drug and alcohol refusal training and conflict resolution, said company president Walter greenleaf. he is also the ceo of Virtually Better, Inc. once trained, therapists will be able use the system to build a relationship with

patients through the interaction of their avatars, he explained. The system will also be useful to reach patients who have a stigma about coming into a clinic for post-traumatic stress treatment, green-leaf added.

“The power of the virtual world for any cognitive rehabilitation is that it engages not only the imaginative part of the brain,” greenleaf explained. “In virtual worlds, it’s a lot more immedi-ate, a lot more involving for all parts of the brain. So what we are trying to do is apply that basic principle for a lot of post-traumatic issues such as the transi-tion back to civilian life, grief, guilt or TBI. In the same way that virtual environ-ments provide better mental scaffolding for post-traumatic stress, they also do so for TBI. And the SecTRe system is also designed to be deployable in a telemedi-cine manner with a server base to reach outlying areas and connect clinicians with patients they might otherwise not be able to treat.”

According to US navy commander Russ Shilling, Scientific Advisor for the Defense center of excellence for Psycho-logical health and Traumatic Brain Injury, virtual reality applications can be effective

for both psychological disorders and TBI.The center has recently issued small

business innovation research (SBIR) solicitations for the development of game console-based video games to be used for cognitive motor rehabilitation for TBI patients. Several Pc-based games have been developed recently by a number of research institutions for their use in TBI therapy.

Another current Psychological health center initiative is to help put together the new national Intrepid center of excellence in Bethesda, MD that is being established for the treatment of TBI and psychological issues. This new center will also have a cARen system, and Shilling is considering fostering some cARen applications for both TBI and psychological disorders.

“The Intrepid center should have two virtual reality rooms, one for the high-end systems such as the cARen and another for more low-end console and computer applications,” Shilling said. “going for-ward, the vision that I see is to develop both the high-end and also take a look at Pc-based systems that can be used for therapy at the center and then can be sent home with the patient.” ms&t

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Reporting from campaigns and theatres of war has been around for as long as journal-

ism - from correspondents in the entou-rage of the General on the commander’s hill to the daredevil press photographers in the trenches of the two World Wars. their reporting had one thing in com-mon, however: it reflected the system, because they were part of the system. they were all, in the truest sense of the word, ‘embedded journalists’.

During the 2003 Gulf War, more than 500 journalists from all the mainstream media were given pre-war training which entailed courses in chemical and biologi-cal warfare and other military instruction and then embedded in deployed units. According to tom Englehart, writing for the History news network, ‘embedded’ became something of a term of pride for reporters in the Gulf, despite the giant hint of collusion embedded in it, and despite the weight of pentagon propaganda that it suggested. After the war, however, the practice came under criticism. And the criticism continues.

“We purposely do not do any ‘embed-ded journalist training’ in Germany,” says claudia nussbauer from the German Ministry of Defence in Berlin. nussbauer is Head of the Media Division of the press and information office within the MoD, and she is responsible for the training courses that prepare professional journal-ists for their mission in conflict and war zones. “the term ‘embedded’ is ideologi-cally charged, and we deliberately dis-tance ourselves from such methods,” she explains. the Bundeswehr provides train-ing, which is first and foremost intended to attune the participants to the range of emotions and experiences they will encounter in the operational area, and not to familiarise them with the armed forces.

the training course is very practical and almost exclusively takes place out-doors on the training grounds of the Army infantry School in Hammelburg, Bavaria. the course is the result of an extraordi-nary cooperation between the German armed forces and the professional asso-ciation of journalists, the BGDp, the insti-tution for statutory accident insurance

and prevention in the printing and paper processing industry. the main idea that led to this partnership is prevention, trig-gered by the deaths in Kosovo in 1999 of two reporters from a German magazine. true to the adage that prevention is bet-ter than cure, this journalist body decided to invest in preparatory training rather than having to bear the consequential costs of disablement or a death grant; all the more since it became apparent that the increasing number of German over-seas deployments would take a larger number of journalists into conflict and war zones - probably the most dangerous form of reporting.

Sensitizing to Dangerthe one-week ‘training course for Jour-nalists: protection and Appropriate Action in crisis Areas’ is held at the German Armed Forces United nations training centre (Un trg centre), where soldiers and civilian personnel are prepared for deploy-ment within the framework of interna-tional conflict prevention and crisis man-agement operations. the Un trg centre is certified by the United nations Depart-ment of peacekeeping operations (DpKo) to conduct Un Military observer courses and is also a training centre for partner-ship for peace (pfp). the training for jour-nalists is directed and run by the centre’s “international and civilian operational training” section. the instructors are experienced, mission-proved professional soldiers who are supported by a tutor who has completed the course before and pref-erably has crisis-mission experience. With this experience, the tutor can provide cred-ible advice to newcomers; advice such as it is better not to wear camouflage so that they are not mistaken for military person-nel; or that it is not advisable to be armed. Moreover, a psychologist from the armed forces takes part in the event, addressing stress management and the importance of psychological aftercare once the journal-ists are back home.

the course content is based on current developments and risks, and on experience the Bundeswehr is con-stantly gaining during operations. this guarantees comprehensive training, as the situation demands. About 70% of the seminar is dedicated to practical training. participants are not passive spectators, but are actively involved. More specifically, they are given first aid training, trained in action under Eo

Journalists need to thrive and survive in the midst of conflict. Walter F. Ullrich describes the German pre-assignment training that prepares journalists for just that.

assignment: War Zone

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(Explosive ordinance) threats, familiar-ised with battlefield impressions, action under fire (protection and cover), navi-gation using a map and compass, and taught what action to take in specific situations. they also learn about coop-eration between the armed forces and the media in a specific area of opera-tions. they are given contacts and use-ful telephone numbers, and also famil-iarised with insurance issues.

the schedule during the one-week seminar is tight, and continuously exposes the participants to new situa-tions, all while they are simultaneously executing their journalistic mission. in role-play exercises they practise critical situations at road blocks, coming under fire from snipers, or avoiding minefields. Sensitizing the participants to dangers that are not obvious at first glance is what the instructors want: booby traps that look like household supplies, or cov-ers that do not really shield a person from rifle fire. And participants learn what it sounds like under live fire, hearing the bullets fly past – evidently at a safe dis-tance. All that is extremely important knowledge and experience, which makes it absolutely clear to journalists that reporting from conflict areas is a danger-ous life. the highlight, however, is a sim-ulated hostage taking, which, although participants are psyched up for the incident, takes them to their emotional limits. this experience is so intense that some participants have afterwards aban-doned their idea of becoming a war cor-respondent.

Totally acceptedthe training course has an excellent reputation and is very popular, both amongst seasoned media people and novices. the 10 training courses per year, with about 15 participants each, are reg-ularly fully booked. Most national main-stream media only send correspondents to conflict areas after they have attended the course. the German public-service broadcasters ARD and ZDF have even set up their own courses that are organ-ized by the broadcasters’ media acad-emy, but run in Hammelburg under the supervision of the Un trg centre. “i have never had any negative feedback from someone who attended,” says nuss-bauer. “instead we have been asked for advanced training or refresher training courses. But for the time being we can’t accept any ‘repeaters’; first we have to work through the waiting list,” she adds.

“When the German Armed Forces began foreign deployments, cooperation between the Bundeswehr and the media gained in fundamental importance. German journal-ists reporting from crisis regions are thus increasingly exposed to specific threats while doing their job around the world. After the first German reporters were killed in the Bundeswehr’s area of operations in the 1990s, both media associations and the armed forces realized the need for preventive action. All too often journalists do not have enough understanding of the possibilities of and need for self-protection when on an assignment. Based on a decision taken by the Federal Minister of Defence in november 1999, training courses are now offered to journalists. the Bundeswehr and the BGDp, the institution for statutory accident insurance and prevention in the printing and paper processing industry, signed a cooperation agreement on training courses that prepare journalists for their tasks in areas of conflict and war zones.”

claudia nussbauer is Head of the Media Division of the press and information office at the German Ministry of Defence.

And that’s saying something - given that journalists are regarded as born sceptics!

the ‘protection and Appropriate Action in crisis Areas’ course is cur-rently only run in German, addressing the German-speaking media. Accord-ing to the German MoD, the course was offered to foreign journalists working in Germany, but the response was rather slow. But that shouldn’t have come as a surprise: Who needs such training for a job in Germany? it would be better to appeal to that ever-growing potential target group of international reporters and correspondents who, for profes-sional reasons, have to operate in crisis and conflict areas by offering this rather unique service: training at a Un-certified training centre.

For more information see: http://www.vnausbzbw.de/Englische_Seite/Journalisten_en.htm ms&t

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If you’re going to throw some weight around, especially the 30-40,000 pounds of an aircraft

weapon systems trainer, you need a pretty precise understanding of how that mass in motion moves around the six degree of freedom envelope.

“The key isn’t just the weight. It’s more the center of gravity,” says Jim Takats, president of opinicus. “you need to understand the inertia and the forces out at the extremes, such as a rejected takeoff scenario.”

opinicus, which prides itself as “an engineering company which does manu-facturing,” cut its teeth on motion control and control loading systems, represented today by their Realcue and RealFeel products. But they’ve quietly developed a reputation for performing major surgery on service-life extension platforms.

The lutz, Florida-based firm is cur-rently handling major WST motion and other upgrades on behalf of lockheed

Martin for a very demanding customer, the US Air Force Special operations Forces. AFSoc’s two c-130h simula-tors, an Ac-130U gunship WST, and a Mc-130P are all evolving to what Takats calls a “level D-plus” standard, and will be evaluated on a recurring basis by gov-ernment “SIMcert” specialists, primarily ex-FAA simulator inspectors.

Some simulator upgrades, whether military or civil, are motion-focused: replacing an analog cabinet and circuit boards with a new digital system, which runs from a touch-screen Pc and can provide data recording, weight-and-bal-ance testing, smoothness testing … “and you don’t have to drag around strip chart recorders and plug-in leads.”

But more common, as is the case with the AFSoc Mc-130P for Kirtland AFB, new Mexico, a motion upgrade is coupled with a new visual system. The Kirtland program includes changes to the cockpit, instructor station, aural cue

system, motion system and control load-ing system, a FlightSafety International Vital 10 image generator and Rockwell collins/SeoS lcoS projectors.

A switch from cRTs to much lighter liquid crystal on silicon (lcoS) or dig-ital light processor (DlP) projectors can represent a significant weight difference – lowering the simulator’s center of grav-ity, moving the cg forward or backward, and changing “the inertia of the moving mass,” according to Takats.

opinicus conducts various analyses – structural, weight, finite element – and creates a 3D cAD model of the simulator structures to determine what will hap-pen when the weights change. “We don’t believe ‘when in doubt, make it stout,’” Takats notes. “We believe in using design tools which are very accurate if you know how to use them.”

one thing they particularly look for are stresses and potential weak points as the simulator shifts and strains. After analyzing one device, they found a minor crack in the sim frame within inches of where the test identified the highest stress point. “nothing serious, still within safety margins,” Takats commented. “But it validated our analysis.”

The motion system may also need to be tweaked to suit special training parameters. For example, a flat buffet effect may be too violent if the simulator weight has been radically reduced.

Losing WeightWSTs can literally drop upwards of a ton or more when changing to lightweight projectors. each calligraphic cRT projec-tor in a 5-channel system can weigh 500 pounds or more, or 2500 total. The lcoS projectors only tip the scales around 50 pounds each for proprietary systems with night vision goggle (nVg) capa-bility or as little as 14 pounds per lamp for commercial off the shelf Sony or JVc models. Modifying the projector platform atop the simulator cab may shed more weight. “cRTs require a fairly rigid struc-ture to support their heavy weights. We’ll actually remove a lot of this extra super-structure,” Takats explains.

Two cgs – center-of-gravity motion forces and computer-gen-erated visual and sensor imagery – are both critical to delivering realistic cues to pilots, ship commanders, and ground vehicle drivers. Rick Adams looks at a few recent developments that are enhancing training capabilities.

the Cg Factors

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3D cAD Finite element Analysis can spot

stresses and potential weak points in the

simulator structure.

Image credit: opinicus corporation.

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however, on some programs, there may also be weight gains. (Sounds like some fad diets.) An old 3-channel visual system may be replaced with a 5-chan-nel system and an 11-foot radius wide-screen display with greater horizontal and vertical fields of view to accom-modate aerial refueling training or other mission tasks. nVg capability also adds projector heft.

The overall weight of a typical WST is in the 25-35,000 pound range, and the most common upgrade recently has been replacing hydraulic fluid motion systems with electric motion. electric systems from the two dominant suppli-ers to the training community, Moog FcS and Bosch Rexroth, can accommodate up to 28-32,000 pounds (12,700-14,500 kilograms). Some military simulators can approach 40,000 pounds, though, so remain on more robust hydraulic actuators. “otherwise you’d have to do an overall weight reduction program,” which Takats says represents major modifications to the trainer.

Industrial Smoke and Mirrors, orlando, produces an integrated upper platform and aft cabin (including instruc-tor seats and electronics cabinets) with

an overall weight of 12,500 kg, includ-ing half of that for the projector system. Fabricated from aluminum honeycomb panels with bonded aluminum sheets, ISM president Andrew garvis says the aft cabin is capable of supporting the pro-jector platform “with no other required support structure.”

you’ll hear terms like “payload” and “gross moving load” from motion spe-cialists, but these aren’t well defined. “I prefer to use ‘load above the knuckle,’” says Takats. “That isolates the weight of the simulator from the motion hard-ware.” Some vendors, he indicates, use very heavy knuckles – the part where the motion actuators attach to the sim structure – whereas others use very light knuckles, “so it’s not apples to apples.”

Below the upper “knuckle” assembly, there are also weight and inertia ele-ments to consider. hydraulic actuators have fluid, which must be pushed by the motion system. And electric systems spin a motor, which creates consider-able inertia. The latter can represent a possible safety issue when a problem is detected such as too-rapid acceleration: “The electric motor is spinning so fast, you have to take away the mechanical

energy. With a hydraulic system it’s easy to dump the pressure.”

Synchronized LatencyThe process for upgrading a motion plat-form is pretty straightforward. Remove the hydraulic legs, position the simulator on aircraft jacks (at the same height as before, so it could be used as a fixed base trainer during the interim), and refurbish the hydraulics. new legs, new motion control cabinet, effectively a new motion system.

But it’s often more cost effective to combine upgrades. During the motion system downtime, the projector ‘turret’ assembly can be changed, including mounting structure and light-tight enclo-sures. The projector frame may need to be adjusted if the lenses are a slightly dif-ferent shape from the old hardware. “A lot of times a new image generator is driving the downtime, including the interfaces to the new lcoS projectors.”

Takats says the preference for motion testing is “to do it last, when everything is on the system,” including the new visual and any aerodynamic model updates. “you want the final weight of the system.”

At that stage, engineers are carefully

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monitoring the critical latencies of the motion and visual systems. A significant difference between the two will not only cause negative training, the disconnect could induce pilot sickness.

latencies, or more specifically, throughput delay – the time between a pilot’s control input and when it’s felt in the simulator movement or viewed on the out-the-window or sensor scene – were upwards of 150-250 milliseconds prior to the Air Force c-130 upgrades. Some stud-ies show a simulation throughput delay of 150 msec is acceptable; other research recommends 100. Takats indicates they’d like to optimize those down to about 50-70 milliseconds. “The customer has seen tremendous improvement in the product. It’s very subtle, but the general reaction is that the sim feels better.”

latency takes three separate paths – motion system, visual system, and instru-ment panel simulation or stimulation. When the pilot moves the yoke or stick, as the case may be, the signal is sent to the simulator’s aerodynamic model for position, velocity, and acceleration changes. every subsystem the signal passes through for processing adds to the latency. But the motion/visual syn-chronization gets the most attention.

“The motion system is pretty fast, very high frequency, about 5 to 10 milli-seconds” (less than a single frame in a 60 hz visual refresh), Takats says. “The visual is always the long pole in the tent,” The control inputs must be routed through the Ig and its graphics processors, where one of the tradeoffs is how much content the user wants to see in the scene. “Do you want to see blades of grass moving in the wash from propellers? A lot of building detail? It takes more processing power. Add scene content, increase latency.”

From the Ig, the signal travels through the projector. “We can’t control the latency in the projector. It depends on what you buy.” Takats says says some commercial projectors can be around 40-50 msec, while some that are tailored for simulation or other custom solutions offer as low as 4-8 msec.

The visual path typically lags 20-30 msec behind the motion path. human factors specialists suggest a through-put delay difference of 30 msec (about 2 visual frames and a 60 hz system) is not a problem for pilots. If the visual cannot keep pace, Takats says the latency in the motion system can be increased.

Mountain Village realismlow density visual scenes may yield inad-equate training environments for some missions, according to MetaVR president garth Smith. They’ve recently produced a database of an urban area south of Kabul with about 500 buildings in a 2 square kilometer area so the Iowa Air national guard can train combined forces involv-ing high-speed aircraft, unmanned aerial vehicles, ground vehicles, and joint termi-nal attack controllers (JTAcs).

“To do really effective training, you have to train together. And when you’re trying to cross-reference in urban set-tings, you have to be very precise.”

Smith says some urban databases in use “tend to be simplistic. It’s easy to find targets. A lot of databases make the ter-rain flat because it’s easier to simulate. But that’s not realistic for close air support.” Training warfighters in an environment “that accurately represents mountainous regions with small population centers is critical.” MetaVR’s Afghan village is set within mountains and complex terrain of varying elevation and cave networks.

The new Afghan database also “matches the actual footprint of specific structures.” The urban area is part of geospecific terrain covering 9,600 square kilometers. The terrain is also delivered with correlated semi-automated forces (SAF) databases.

Databases for high-flying fighter air-craft “used to be less dense” because high detail was not required. But now with very high-resolution sensor pods, even fast movers need to be able to see the scene at the building level. “The high flyer needs to see what the ground vehi-cle driver sees,” Smith adds. “They all have to see the same database.”

Doing Hard real timeThe german Air Force plans to use a

new simulator in development by eSg (elektroniksystem und logistik gmbh, Munich) to screen helicopter pilot can-didates. The FPS-h (Fliegerpsycholo-gisches System – hubschrauber) simula-tor will feature concurrent’s linux-based Imagen visual hardware and Diamond Visonics’ genesisIg “scenery on the fly” software. “The luftwaffe wants to be sure they are getting the right candidates,” says Ken Jackson, VP development and special systems for concurrent.

Imagen’s largest order to date, 32 servers, is from hyundai Rotem for the K-series Tank Platoon Simulators to be used by the South Korean Army. hyundai Rotem developed the K1/K1A1 main bat-tle tanks and family of ground combat vehicles. each tank simulator includes 8 channels running Presagis’ Vega Prime visualization software.

Jackson claims Imagen’s strength derives from concurrent’s “hard real time” legacy as a simulator host com-puter developer. “our Ig is not spending time on operating system latency. In that magic moment when you hit the joystick, you want to see what’s happening on the screen. you don’t want the oS taking a ‘housecleaning’ break.”

concurrent also offers tools for fine-tuning Ig performance. “We work with nvidia and ATI to make sure their driv-ers are working their best on our sys-tem with no cross-interrupts to slow things down,” Jackson explains.”And we can put trace points on the render-ing software to know how much time it’s spending.” The tools will also high-light page faults, “and we can show the operator how to lock it down in memory so it never happens again.” ms&t

Organised by In partnership with

addressing the training needs of the middle east’s growing aviation and defence markets

AerospAce & Defence TrAining show 03 – 04 March 2010 Airport Expo, DubAi, uAE

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MetaVR’s Afghan village.

Image credit: MetaVR.

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Organised by In partnership with

addressing the training needs of the middle east’s growing aviation and defence markets

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The exciting, and fascinating, story of flight simulation in Russia and the Soviet Union

is little known and rarely told: the Russian engineers who were construct-ing the first training devices during Word War I; the multitude of resource-ful apparatus Soviet engineers invented between the Wars that even Russian experts are not fully aware of; and the “complex Simulators” which Soviet scientists and researchers developed during the cold War that are only being disclosed bit by bit.

Pragmatic approachesDuring World War I, Russian aircraft were needed for combat; barely enough could be made available to teach flying. “If aer-oplanes are not available for training, or if they are just too valuable to be put at risk, do your training on the ground,” was the message. And that is what the first Rus-sian “flight training providers” did.

In 1916, the Russian engineer and fly-ing ace Juri Vladimirovich gilsher, who had lost his left leg in a plane crash, con-structed a cockpit trainer that allowed him to determine his physical limitations - on the ground, where he was safe. once he was convinced that he could control an aircraft, gilsher began taking short flights over his own airfield and then resumed regular reconnaissance and fighter patrols until he was shot down in 1917. one could dismiss gilsher’s training apparatus as a gadget of an eccentric aviator who was mad about flying, if he had not offered his device to his fellow pilots who were then able to train on the ground. They learned to aim and fire wing-mounted lewis machine guns while simultaneously han-dling the replicated steering elements of their nieuport 17 aeroplanes. gilsher’s apparatus thus probably became the first ground-based cockpit gunnery trainer for single-seater aeroplanes in aviation his-tory (see MS&T 6/2008).

In the early 1920s, after the end of the civil War (dated in Soviet historiography by the fall of Vladivostok on 25 october 1922), the Soviet Union started system-atically using trainers and simulators. Unsophisticated yet effective devices helped, for example, to improve gunners’ aiming and firing skills in air combat. At the leningrad pilot observer school, Boris M. Kartashow constructed a bombing trainer consisting of a wooden observa-tion platform with a rudimentary down-ward-pointing appliance aimed at a painted landscape canvas on a conveyor belt. At the same educational institution, Konstantin leonov introduced a pilot observer training device, replacing the wooden framework with the cabin of a

In this fourth of a series featuring historic training simulation technology developments Walter F Ullrich reviews the rich legacy of flight simulation in Russia and the former USSR.

a History of Simulation:Part iV – russia and the USSr

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French Voisin III (“Vuazen” in Russian) aeroplane, but retaining the rolling carpet which scrolled underneath the cockpit replica imitating the in-flight view of the terrain. It seems that this trainer was quite effective, because more were built in 1925.

Scientific ExplorationThe Soviet government founded the central Institute of labour in Moscow in 1920. Its first director, Alexey gastev, a revolutionary and pioneer of scien-tific management in the USSR, brought together specialists from all scientific domains. When the “Aviation Depart-ment” was set up in the institute in 1925, pilots and other aviation experts joined the team. Whilst the equipment that had been introduced up until that point almost exclusively served to teach spe-cific wartime tasks that came on top of flying, now simulators started to be used as a complementary didactic means for learning to fly the aircraft. Whilst the equipment had thus far been more or less the result of the ingenuity and initiative of a few tinkerers, simulation and simula-tors were now considered from the sci-entific point of view, which meant they had to meet demanding scientific and academic standards – something that is still true for Russian simulation technol-ogy today.

After 1925, the central Institute of labour developed various train-ing devices. Most of them were built around the U-2 biplane. This aeroplane, later renamed Po-2 after its designer nikolai nikolaevich Polikarpov, was the most frequently produced biplane in history, and served as a trainer for the Soviet air force beginning in the late 1920s. Building training devices on the basis of the original plane was a popular design method in Russia in those days, although some of the designs never got beyond the design phase. For example, in 1933 Alexander Arhangelsky sug-gested a sort of swing ride with two complete biplanes that turned synchro-nously around a pylon. others were more convincing.

The 1935 Plahov Simulator, for instance, taught pilots how to steer a plane. The student sat at the rear of the set-up where he actuated the steer-ing stick and pedals. In front of him he saw the pole-mounted, cable-controlled miniature model of the U-2 biplane,

which exactly followed his steering movements. The yakovlev Simula-tor, also dating from 1935, was the first Soviet simulator that was officially ear-marked for pilot training. It changed the miniature model to a full-size, base-frame-grounded U-2. The biplane was mounted on a relatively small wooden tripod; assistants at the tail and wing ends manually moved the plane in pitch, yaw and roll, thus imparting movement sensations to the trainee. The Stoylov training device of 1936, an R-1 plane hanging and moving between two girder masts, taught student pilots in a safe way how to land.

In August 1936, the aviation psy-chologist Konstantin Platonov became head of the newly founded medical avia-tion institute at the Kacha Military Pilot School. Platonov put together a com-plete training system for the U-2 military trainer aircraft. It consisted of a repli-cated control panel, which taught the basics, and, for more advanced training, a multi-directional movable cabin posi-tioned above a landscape-imitating can-vas conveyor belt. The Platonov trainer was the first Soviet ground-based flight training system that applied an inte-grated approach to foster student pilots’ skills. All told, there was a lot of experi-mentation with ground-based flight

training in the Soviet Union in the years before World War II.

During WWII, in a time of full-scale national and industrial mobilisation, all available resources were put into the actual combat forces. no noteworthy domestic assets were put into ground-based flight training. In the 1940s, the Soviet Union bought more than 100 link AnT-18 trainers from the United States, which were used to qualify Soviet avia-tors for the war against nazi germany. Some of these famous blue boxes were in operation until 1950.

Cold War Simulator BoostDuring the first post-war years, the global situation changed dramatically. Former allies had become if not adver-saries, then at least rivals, competing for world supremacy. The arms race

that started not only led to an increase in the Soviet air fleet, both in terms of numbers and types, but also to new technologies. Soviet simulator design-ers largely benefited from that boost, because officials recognised quite early on that simulation could reduce overall training costs.

In 1946, the experimental Design Bureau 470 was founded in leningrad. The facility’s only purpose was to build flight simulators. The first product was the TKl-47 simulator in 1947, featuring the average characteristics of a propeller aircraft from the end of World War II. It consisted of a cockpit with a 3DoF base and an instructor bench; it reproduced the design of the link trainer of the early 1940s. evidently, during manufactur-ing of the first lot, the workload for the leningrad facility turned out to be just too heavy. That was why, in 1948, the central Administrative Board decided to transfer series production of the simula-tors to the Penza Development Bureau located in the town of Penza, in the Volga district. In the years that followed and under the leadership of Director and chief Designer P. efimov, the leningrad Bureau continued to design/develop a number of simulators, among them the outstanding “Mushrud” simulators for the Tu-22M2, the Mig-29, the yak-42 and the Topol SS Missiles, the “Zont-23” for Mig-27, and the “Pizhma-1” for Il-86. The actual production, however, was done in the Penza Bureau, which had become the Penza Simulation Design company (PSDc) in 1950.

Above

Plahov U-2 trainer from 1935.

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In 1963, the leningrad Bureau built its last simulators, changed its name to “leningrad Design Bureau elec-troavtomatika” and acquired a differ-ent business objective, namely devel-oping of aviation related electronics, including simulation devices. PSDc then became the quasi-monopolist for flight simulator manufacturing in the USSR. Around 40 different types of simulators, among them many so-called “complex Simulators”, the Rus-sian term for equipment similar to Full Flight Simulators, were conceived by PSDc. Together with the eRA Penza Research & Production company, a large scientific research enterprise, a later spin-off of PSDc, the Penza companies produced almost all the simulators designated for flight train-ing. overall, 2,066 simulators, 1,559 of them military, for 77 different types of aircraft were manufactured for the Soviet air force or exported to socialist nations and developing countries.

Striving for SupremacyRussian simulator makers, as an ele-ment of the military-industrial com-plex, were in their prime during the cold War. At no time before or since were more resources made available to the aerospace industry than dur-ing those years of political tension and military rivalry. This was also when experimentation was at its height, not only when it came to training but also in terms of analysing stability, controllabil-ity and automatic control of aerospace vehicles, hypersonic aircraft, automatic navigation, as well as regarding the investigation of the dynamics and con-trol of unmanned vehicles. The central Aerohydrodynamic Institute (TsAgI), founded in 1918 on the initiative and under the leadership of n.e. Zhukovsky, the father of Russian Aviation, has been building simulators since the 1960s. The institute’s innovative research simula-tors supported the design and flight testing of almost all Soviet and Russian aeroplanes. They were used to improve “Aeroplane Airworthiness Require-ments” for civil aircraft and “Tactical and Technical Requirements” for mili-tary aircraft. They also served to study and master extreme flight regimes, such as spin, stall, carrier operations and high-incidence manoeuvres. The results helped experts to improve mathemati-

cal models of aeroplanes to adequately describe real flights throughout the operational envelope.

The space race provided an addi-tional impetus for creating cutting-edge simulation facilities for both training and experimental purposes. In the 1980s, the Russian simulation industry certainly hit its peak in the “Buran energya” pro-gramme for the reusable Russian space shuttle that was very similar to the US space shuttle. Practically unlimited budgets were available for the flight sim-ulator PSPK-102, which was designed to investigate the handling qualities of the aerospace plane Buran. It had a 6-DoF motion system, digital computer, optical collimation devices, and multipurpose electromechanical sensor system. It was, by any stretch of the imagination, world class. After only one flight in 1988, however, the Soviet Ministry of Defence stopped funding the Buran. It was just too expensive. When in 1991 the Soviet Union finally collapsed, the golden years

ended as much for the military-industrial complex in general as for the simulator industry in particular.

Tomorrow’s HistoryTwenty years have passed since then. The first post-Soviet decade was marked by a steep decline in the domestic aero-space industry. The Buran PSPK-102 simulator system, together with the other experimental systems, continued to be used by TsAgI, but it was hard to find an adequate workload – they were just too big for an everyday job. And the proud simulator fleet was virtually decompos-ing due to lack of funding. In 2000, when President Vladimir Putin took office, things started to change for the better, slowly but steadily - but that’s tomor-row’s history. ms&t

AcknowledgmentThe author wishes to thank colonel Dr. nikolai olegowitsch Kobelkow, gagarin Air Force Academy, Russia, who provided the historic photos and illustrations.

N A T I O N A L T R A I N I N G A N D S I M U L A T I O N A S S O C I A T I O N

3 0 N O V E M B E R – 3 D E C E M B E R , 2 0 0 9 W W W. I I T S E C . O R G O R L A N D O , F L O R I D A

T HT HT HTT H E E E W OWW OOOOW OW O RRRR LR LR LLRR D ’D ’DD ’ S S SS L AL AL AA RRRR GG E SE SSSSSSS T T TT M OM OM OMM O D ED ED ED ED LL IL IL N GN GN GN GG & &&& S S SS I MI MI MM U LU LU LU LL A TA TA TA TT I OI OI OI O N N N N E VEEE VE E NE N TTT

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Over 130 Technical Sessions and Tutorials

450,000 sq ft exhibit hall showcasing all the latest training technologies

Network with over 16,000 attendees and 500 exhibitors

Meet with Key Government and Industry Leaders and Decision-Makers, including DoD, DHS & OSD

Exhibit/SponsorshipQuestions:Debbie [email protected]

Conference Questions: Barbara [email protected]

IITSEC 09 full pg ad.indd 1 2/2/09 12:39:40 PM

Above

leonov pilot observer trainer based

on a French Voisin III aircraft from the

early 1920s.

left

PSPK-102 Buran Space Ship Simulator prag-

matically used as testbed for lada vehicles.

Image credit: TsAgI

Page 23: MS&T Magazine - Issue 3/2009

N A T I O N A L T R A I N I N G A N D S I M U L A T I O N A S S O C I A T I O N

3 0 N O V E M B E R – 3 D E C E M B E R , 2 0 0 9 W W W. I I T S E C . O R G O R L A N D O , F L O R I D A

T HT HT HTT H E E E W OWW OOOOW OW O RRRR LR LR LLRR D ’D ’DD ’ S S SS L AL AL AA RRRR GG E SE SSSSSSS T T TT M OM OM OMM O D ED ED ED ED LL IL IL N GN GN GN GG & &&& S S SS I MI MI MM U LU LU LU LL A TA TA TA TT I OI OI OI O N N N N E VEEE VE E NE N TTT

I/ITSECINTERSERVICE/INDUSTRY TRAINING,SIMULATION & EDUCATION CONFERENCE30 NOVEMBER–3 DECEMBER, 2009

Over 130 Technical Sessions and Tutorials

450,000 sq ft exhibit hall showcasing all the latest training technologies

Network with over 16,000 attendees and 500 exhibitors

Meet with Key Government and Industry Leaders and Decision-Makers, including DoD, DHS & OSD

Exhibit/SponsorshipQuestions:Debbie [email protected]

Conference Questions: Barbara [email protected]

IITSEC 09 full pg ad.indd 1 2/2/09 12:39:40 PM

Page 24: MS&T Magazine - Issue 3/2009

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The foundations were laid: 60 years of NATO and 20 years since ITEC was established.

the venue, Brussels, the seat of so many european organisations and the political headquarters of NAto was deliberately chosen. the conference was well planned, focusing on the real issues and anticipating trends. exhibi-tion organisers supported novice com-panies showcasing novel products and services. And still, few participants’ rating went beyond “fair”. one would have expected more in this anniver-sary year. Whether it was the financial/economic crisis in general that spoiled the mood in the hall or whether it was because such important continental european players as thales, rUAG, rheinmetall, or Barco did not partici-pate - enthusiasm only arose during the networking events. Nonetheless, in their first rating, Clarion said they were satisfied with the IteC business: there

were 2,396 people onsite, which means 8% fewer visitors, with delegates slightly ahead with 462 as opposed to 455 in Stockholm. “An encouraging result given the economic situation,” as one official noted to MS&t.

Admiral Mark p. Fitzgerald, Com-mander, US Naval Forces europe and

Commander Allied Joint Force Com-mand, Naples kicked off IteC 2009. In his speech he referred to the enormous importance of cultural expertise. “We find ourselves in places in which we have lit-tle experience,” he said. “We don’t really understand the people there.” “this is the point where simulation comes in,” he added. Admiral Luciano Zappata, Deputy Supreme Allied Commander transforma-tion, Italian Navy NAto, Italy picked up this thought when he stressed the prob-lem of having to prepare people without exactly knowing the kind of operation they would be facing.

this 20th IteC was not the milestone it might have been. Walter F. Ullrich reports.

ITEC 2009

24 MS&T MAGAZINE • ISSUE 3/2009

Above

IteC moved to Brussels for its

20th anniversary.

Left

IteC 2009 was kicked off by Admiral Mark

p. Fitzgerald, US Navy.

All images: Walter F. Ullrich.

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MS&T MAGAZINE • ISSUE 3/2009 25

An emergent theme was cultural training, its deficits and the challenge to industry. “there’s lots of training simulators to teach a soldier how to operate and fix weaponry, but we need to focus more on ‘soft skills’ and the training equipment needed to do that is not yet there,” said one general officer. Major General Guy Buchsenschmidt, Deputy ACoS operations & training for Support, Belgian Armed Forces, Senior Host of the event, made it clear that “not understanding people” must not be seen in the figurative sense alone, but as a real deficit in language knowl-edge; between NAto personnel and the indigenous population overseas, but also amongst NAto and partner forces.

So close to NAto’s HQ, the con-ference committee picked out NAto related-issues as the central theme. Col Mark edgren, USA, Chief, Simula-tions, Modeling, C4 at the JWC, dem-onstrated the JWC’s way of prepar-ing commanders for a broad range of kinetic and non-kinetic operations using high-fidelity models, simulations and training tools. the other peg for many contributions was the economic crisis: training in a threatened, finan-cially constrained world. panel mem-ber Dale Bennett, president, Lockheed Martin Simulation, training & Support, United States called for open dialogue within the training community to be continued, particularly in times of eco-nomical pressure; for state-of-the-art technologies to be communicated; and deployed in ways that are based on measurable effectiveness.

In terms of technology, the imple-mentations of Live, Virtual, and Construc-tive (LVC) interactions that were dem-onstrated in the hall were an exciting glimpse into the future. the IteC 2009 Joint Demo integrated all three domains into one complex asymmetric opera-tion. Nine companies, AgustaWestland, Bohemia Interactive, BreakAway, Caly-trix technologies, Laser Shot, rGB Spec-trum, SimCentric technologies, terraSim, and Virtual Integrated Simulations, sup-ported the immersive collaborative train-ing environment.

All in all, many had expected, and would have wished for, a more exciting 20th anniversary IteC. the next IteC will be held from 18 to 20 May 2010 in London. ms&t

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The Chairperson’s Comment

It was my distinct pleasure to serve as the IteC 2009 Conference Chair. Despite the struggles our respective organizations face in today’s economic climate, the level of participation remained strong. Focus remained on our warfighters, our peacekeep-ers, our collaborative ability to provide the ultimate defence training systems, and educational applications – both present and future. the 2009 opening Address and Senior officers’ panel quickly established the strength of the conference and our drive for success. Delegate feedback indicates that our panellists and speakers were again high-calibre subject matter experts and that our programme was on target. I take great pride, both personally and professionally, in having had the opportunity to serve in this capacity.

the IteC 2010 leadership is well engaged and I wish them great success when we meet in London next year.

Debbie L. Berry, IteC Conference Chair emerita (2009)

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RaF pilots will soon be able to train alongside British army forward air con-trollers and artillery personnel before they are deployed to the front line thanks to a £26m contract the UK Ministry of Defence awarded to QinetiQ and Boe-ing to build, provision and run a custom training facility at RaF Waddington. Under the Distributed synthetic air land Training (DsalT) contract, QinetiQ, the project lead, and Boeing will provide about 44 weeks of access to specialist synthetic training facilities over the next four years.

The primary users will be HQ level fire planning cells and fire support teams, who act as the eyes and ears on the front line for artillery batteries plus the RaF pilots who will be operating along-side them in the region and engaged

in ground attack missions. By working together they will safely experience the complexities of controlling aircraft, artil-lery and other assets, all in fast-moving situations.

QinetiQ is responsible for ensuring the facility meets technical specification and delivering the ongoing customer require-ments. initially this involves ruggedising a capability demonstrator that has already successfully proven the concept to the MOD into a robust training system. Boe-ing will be responsible for the day-to-day operation of the training systems used for planning and for delivery of the post-exercise review, while the RaF supported by inzpire, (acting as consultants to the UK military), will provide personnel with recent in-theatre experience to take on various key roles within the exercises.

The DsalT facility is a key element of the air Battlespace Training Centre, a partnership between RaF and industry to improve the training of UK frontline forces. The DsalT facility can also be linked to a variety of other simulated or live air, land or maritime assets to further enhance the training.

BATTle sIMUlATIon TrAInInGCubic applications, inc., the mission sup-port services business of Cubic Corpora-tion, won a contract worth approximately $70 million to develop and conduct battle simulation training exercises for United states Forces Korea. Cubic’s work will help make possible the transformation of the U.s. force posture taking place in the Korea area of Operations and strengthen the operational readiness of the Us-Republic of Korea (ROK) alliance.

Cubic’s information Operations Divi-sion, based in san Diego, began its new Korea Battle simulations Center (KBsC) support contract in april. Under the KBsC contract, Cubic plans and con-ducts all facets of computer-based battle simulation exercises for U.s., ROK, and other allied forces from platoon through theater-levels. support includes indi-vidual, collective, staff, and senior leader battle-staff training.

This contract marks the sixth con-secutive time Cubic won the KBsC sup-port contract for UsFK since the program started in 1991.

Edited by Lori Ponoroff & Fiona Greenyer.

For daily breaking s&T news - go to www.halldale.com.

seen&Heard

left

Ground-based DsalT training.

image credit: QinetiQ.

sIde-BY-sIde

Page 27: MS&T Magazine - Issue 3/2009

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neXT GenerATIon MedIAwAll RGB spectrum has introduced the MediaWall 4500, the next generation of its MediaWall® Duo™ system, for display walls of up to 24 screens. Two MediaWall 4500 processors work in tandem under the control of a unifying control application. The MediaWall Duo offers full functionality for larger display wall arrays with up to 60 windows displayed simultaneously. Graphic and video windows can be placed anywhere on the array.

input windows can be configured to be global (anywhere on the wall) or regional (located on the left half or right half of the wall). The system employs the next generation MediaWall proc-essor, a fully real time display wall system for arrays of projectors, cubes or flat panel displays. Unique among display wall proces-sors, the MediaWall 4500 is based on a custom, high performance architecture rather than a PC, with faster updates, more display flexibility, robustness and security. Real time display of inputs is guaranteed under all conditions, without dropped frames.

The MediaWall Duo software application is an extension of RGB spectrum’s Web Control Panel and runs remotely under Windows® 2000 or XP.

new HelICoPTer sIMUlATorConcurrent has announced that Germany’s EsG (Elektroniksys-tem and logistik GmbH) has selected imaGen™ image genera-tors and iHawk™ real-time multiprocessors for the development of a new helicopter simulator for the German air Force to evalu-ate pilot candidates. The simulator will contain a Concurrent iHawk host system and multiple imaGen visual servers running Concurrent’s RedHawk linux real-time operating system. Con-current will also provide Diamond Visionics’ GenesisiG image generation software to create scenery on the fly without having to maintain a large visual database.

l-3 wIns B-2 TrAInInG sYsTeM ProGrAMl-3 Communications’ link simulation & Training division celebrated its 80th anniversary with the win of a $22.8 mil-lion contract to continue as prime contractor on the U.s. air Force’s B-2 Training system program and eight one-year con-tract options that could increase the total program value to more than $400 million.

The contract with the air Force’s aeronautical systems Center at Wright-Patterson air Force Base calls for l-3 link to provide contractor logistics support, long-term software support and operate the program’s training system support center. l-3 link will support the B-2 aircrew and maintenance training devices and maintain system software, hardware and courseware and will be responsible for follow-on concurrency between the B-2 Training system and B-2 platform through 2017.

l-3 link marked its 80th anniversary at the opening of the international Training Equipment Conference in Brussels, Bel-gium, in May. Ed link, a simulation industry pioneer, filed for a patent to protect his invention of the first pilot trainer in 1929. in the months that preceded his patent filing, link concluded that a ground-based trainer would teach people how to fly and, in the process, make aviation safer. He sold six of the first link Model “a” trainers to the army air Corps in June 1934, laying the foundation for today’s multi-billion dollar simulation and training industry.

MS&T MAGAZINE • ISSUE 3/2009 27

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sHelICoPTer TACTICs TrAInInG agustaWestland launched its new Helicopter Tactics Training Program for military helicopter crews. The program is designed to help the crews prepare for deployed multi-national operations, especially in conflict zones where risks can be significantly reduced by pre-deployment tactics training. With this program, military helicopter crews learn how to deal with threats present in oper-ational theatres and conflict zones, and improve the ability of crews to achieve their missions while reducing risk to air-craft and personnel.

The training uses low-cost, net-worked simulation devices that allow all crew members to train as a team and as a single or multi-ship formation in a collective environment. The training also develops the crew’s skills to maxi-mize interoperability with other aviation assets or ground units in a multi-national task force environment.

AlIon wIns MIlITArY ConTrACTs alion science and Technology was awarded two U.s. military contracts this spring worth $10 million. The first is an $8.5 million follow-on contract with the air Force to design and maintain a Web-based system that reports, assesses, and predicts air Force readiness levels. The other is a two-year, $1.5 million deal for alion to provide modeling and simula-tion support for the military’s new Mark Xiia Mode 5 identification Friend or Foe (iFF) system.

The first contract calls for alion to continue creating the Predictive Readi-ness assessment system (PRas) for the air Force Readiness Office that gives the air Force leadership an integrated view of present and future readiness and infor-mation to help with allocating resources and refurbishing force structures based on various funding scenarios. The contract is for one base year with four option years. The air Force District of Washington, located at Bolling air Force Base, Wash-ington, DC, is the contracting authority.

a strategic readiness system, PRas assesses current and past readiness lev-els and the impact of budgetary funding on readiness. This information will enable leaders to forecast the impact and risks of various operational plans and scenarios and adjust policies, force structures and

28 MS&T MAGAZINE • ISSUE 3/2009

concepts of operations to mitigate pro-jected readiness shortfalls.

Under the second contract, the alion-operated Modeling and simulation information analysis Center will work to ensure the new iFF provides timely and accurate iD and situational awareness to the warfighter to prevent casualties from friendly fire. Using a radio-based iD sys-tem, iFF lets the warfighter differentiate friendly aircraft, vehicles and forces from enemy ones. The Mark Xiia Mode 5 iFF incorporates radio waveforms, so alion will also work to ensure the waveforms are compatible with air Traffic Control (aTC) standards.

new 3d Boss For U.s. AIr nATIonAl GUArdChristie will design and power the mili-tary’s first 3D stereo Boom Operator simulation system (BOss) for the air national Guard and the air Education Training Command. The device recreates the immersive environment of a KC-135 aircraft, where refuelling boom opera-tors perform complex aerial maneuvers. Christie’s solution adds the realism of 3D stereo to provide an exceptional depth-of-field experience. QuantaDyn Corpora-tion is providing integration and testing.

The 3D BOss is the first to use Chris-tie’s active stereoscopic technology that addresses a veteran boom opera-tor’s critical need for precision, mobil-ity, and hi-fidelity depth of field. Ron

Kornreich, trainer development program manager for the air national Guard said they needed a more compact version of the Boom Operator Weapons systems Trainer (BOWsT) Christie and Quanta-Dyn developed for altus air Force Base. “The moment we experienced first-hand Christie’s stereoscopic 3D technology, we were absolutely convinced it repre-sented the breakthrough we were look-ing for,” he said.

Kornreich believes the 3D BOss is ideal for use with the anG’s Distribu-tive Mission Operations (DMO) network, in which multiple trainers from remote locations can be “synched” to a uni-fied mission that could include live, vir-tual and constructive opponents. The concept allows military personnel who are stationed in different locations to practice together on a virtual battlefield, including training beyond their core mis-sion, without leaving their bases. Chris-tie’s 3D stereo solution could spur an expansion in the program, permitting the exercising of large, massive joint forces at the theater-war level.

BrInGInG TrAInInG To THe TrooPsThe logistics of transporting soldiers and their equipment to one of the com-bat training centers can add weeks to the time soldiers are away from home for a training exercise that also lasts weeks. Raytheon helped the U.s. army get around those logistics this spring by bringing full-scale combat training tech-nologies to soldiers who would normally have to travel to one of the U.s. army’s three combat training centers for the same high-quality experience.

Raytheon modified a training system used at the Joint Multinational Readiness Center (JMRC) in Hohenfels, Germany, making it mobile for shipment to Fort Bragg, n.C. Raytheon mobilized portions of the instrumentation system; the player tracking and engagement systems; a trunked radio system; a wireless video surveillance system; and a complete hardware and software suite for exercise control, monitoring and feedback.

The mobilized JMRC instrumenta-tion system shipped to north Carolina gives the army the multimedia captures and detailed data it needs for analysis and after-action reviews that improve soldier and unit readiness before they deploy to a real-world conflict.

agustaWestland has launched its new

Helicopter Tactics Training Program.

image credit: agustaWestland.

National Training& SimulationAssociation, USA

Organised bySupported by

18-20 May 2010ExCeLLondon, UKwww.itec.co.uk

ITEC RETURNS TO LONDON FOR 2010Europe’s premier event dedicated to defence training, education and simulation

• The UK is Europe’s leading centre for synthetic training

• London is one of ITEC’s most popular venues, drawing some of our largest attendance fi gures.

• London ExCeL is a world class conference and exhibition centre

Don’t miss this opportunity to network and exchange ideas in a world class business environment.

Remember to put these dates in your diary 18 – 20 May 2010

To contact the ITEC team:

T: Int +44 (0) 20 7370 8528 / US +1 203 275 8014 E: [email protected] W: www.itec.co.uk

Page 29: MS&T Magazine - Issue 3/2009

National Training& SimulationAssociation, USA

Organised bySupported by

18-20 May 2010ExCeLLondon, UKwww.itec.co.uk

ITEC RETURNS TO LONDON FOR 2010Europe’s premier event dedicated to defence training, education and simulation

• The UK is Europe’s leading centre for synthetic training

• London is one of ITEC’s most popular venues, drawing some of our largest attendance fi gures.

• London ExCeL is a world class conference and exhibition centre

Don’t miss this opportunity to network and exchange ideas in a world class business environment.

Remember to put these dates in your diary 18 – 20 May 2010

To contact the ITEC team:

T: Int +44 (0) 20 7370 8528 / US +1 203 275 8014 E: [email protected] W: www.itec.co.uk

Page 30: MS&T Magazine - Issue 3/2009

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FIrsT dAUPHIn n3 sIM Eurocopter signed a contract with Heli-Union to supply the first simulator for the Dauphin as365 n3. Developed and built in partnership with Thales, the simulator will be at Héli-Union’s training center in angoulême, in the Charente region of France in 2011.

This project follows up on the one launched a few years ago with the help of the CCi (chambre de commerce et d’industrie) in angoulême, which led to the development of the Flight naviga-tion Procedure Trainer (FnPT) developed by Thales.

The new flight simulator is designed to meet the training needs of Heli-Union, and other civil and military customers. it will have a dual qualification: level 3 Flight Training Device (FTD) and level B Full Flight simulator (FFs) with a target of 3000 hours of training per year – or an average of more than eight hours per day.

The simulator will allow operators to perform several types of training, ranging from ab initio and recurrent training to specific programs covering failure pro-cedures, instrument flight rules (iFR), off-shore and search & rescue (saR) opera-tions, night flight (night vision goggles), flights over mountainous regions and low altitude navigation.

new FFs For ITAlIAnAIr ForCealenia aeronautica is developing a C-27J spartan Full Flight simulator for the ital-ian air Force using Concurrent’s multi-processing system as the simulation host system. For use at Pisa air Base in 2010, the simulator includes an alenia sapphire iG image generator powered by Concurrent imaGen™ platforms with high-performance graphics. Concur-rent iHawk and imaGen systems both run Concurrent’s real-time RedHawk™ linux operating system.

The new simulator features electri-cal motion and control loading systems, a night vision compatible display system, an alenia sapphire iG that supports the italian geographical database, tactical and environmental scenario generation facilities, and High level architecture (Hla) networking. Concurrent provides the host computers that run the aircraft simulation models and the graphics engines where the sapphire image gen-eration software and geographical data-base are executed.

AIr CoMBAT TrAInInG sYsTeMCubic Defense applications, the defense systems business of Cubic Corporation, made its second foreign sale of Cubic’s latest-generation air combat training sys-tem to the singapore air force. Under a contract awarded by the 675th armament systems squadron at Eglin air Force Base in Florida, Cubic will deliver P5 Combat Training system (P5CTs) airborne subsys-tem pods and ground stations to singa-pore for use at Mountain Home air Force Base, idaho, one of several U.s. air Force bases singapore uses to take advantage of the good training airspace.

singapore’s P5CTs will have capa-bilities similar to the U.s. P5 system, including the P5 instrumentation pods for use on the aircraft and the colorful, user-friendly three-dimensional indi-vidual Combat aircrew Display system (iCaDs™), a ground-based system that allows pilots to monitor, control and debrief training missions.

AFGHAnIsTAn 3d TerrAIn To meet the needs of training naTO sol-diers for warfare in afghanistan, MetaVR has built 3D geospecific terrain covering 9,600 square kilometers in the afghan province of Kabul. it features a high-res-olution virtual village with more than 500 buildings and is available in MetaVR’s round-earth and flat-earth formats.

MetaVR’s afghan village is set within mountains, complex terrain of varying elevation, and cave complexes that offer

realistic training scenarios for operations in mountainous villages. The modeled village is based on the village of Khaira-bad in the southern part of the Kabul province. This virtual village and its sur-rounding mountainous terrain give users the ability to conduct ground combat simulations, such as sniper and forward air controller (JTaC) exercises, with a high degree of realism.

MetaVR’s afghanistan 3D terrain, built in collaboration with simthetiq and VR Group, is available free of charge in MetaVR’s terrain formats and saF for-mats to all Us Government and naTO agency and contractor customers (for official use only) on active software main-tenance (VRsG version 5.5 is required).

see THroUGH A BrownoUTCaE and neptec Design Group suc-cessfully demonstrated the integra-tion of neptec’s Obscurant Penetrating autosynchronous liDaR (OPal) sensor with CaE’s augmented Visionics sys-tem (aVs) during testing at the United states Department of Defense yuma Proving Grounds in arizona. CaE’s aVs solution is being developed to allow heli-copter pilots to operate safely in the most extreme conditions, including landing in brownouts when dust recirculation caused by rotor downwash obscures the pilot’s view during critical maneuvering operations at low altitudes.

neptec’s OPal successfully pene-trated dust clouds generated by the UH-1 test helicopter and OPal could “see through” brownout conditions opaque to the human eye to easily differentiate between rocks, bushes, sloping terrain, utility poles, ground vehicles, and wires

Dauphin as365 n3.

image credit: Eurocopter.

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at distances greater than 200 meters. The high-resolution detail provides situ-ational awareness critical to helicopter pilots when attempting to land in near-zero visibility conditions.

CAE’s AVS solution combines OPAL and other sensors with the CAE-developed common database originally developed for the U.S. Special Operations Command to support rapid, correlated database production. The concept for CAE’s AVS solution is to update its com-mon database with OPAL’s 3D sensor data for real-time processing of images, showing the area surrounding the heli-copter, including terrain and potential obstacles.

SURFACE WARFARE TRAININGFidelity Technologies Corp. (Fidelity) won a $10.5 million, five-year contract with the U.S. Navy to provide mainte-nance and operational support for six surface warfare training locations across the country.

Under the contract, Fidelity will pro-vide all labor and materials needed to maintain the surface warfare training systems at Little Creek, Dam Neck and

Norfolk naval stations in Virginia and Coronado, Point Loma and San Diego in California. The training equipment in the contract includes trainers for amphibious landing craft, hovercraft, small arms fire, forward observers and other naval sur-face warfare needs.

MYMODELS TOOLKITAntycip Simulation Ltd, a subsidiary of ST Electronics (Training & Simulation Systems) Pte Ltd, introduced MyModels to its product line. MyModels is modeling toolkit (MTK) designed for the rapid gen-eration of high fidelity models in simula-tion applications.

MyModels is designed to allow users to generate many models for their simula-tion applications with one MTK, increase simulation fidelity and decrease develop-ment costs. MyModels comes integrated out-of-the-box with VT MÄK VR-Forces and can be integrated with other Com-puter Generated Forces software. The first MTK of the line is MyModels Fixed Winged Fighter, which can be configured to generate high fidelity models such as Lockheed Martin F-16, Boeing F/A-18, Cesna, Dassault Mirage 2000, Eurofighter Typhoon, and Mikoyan MiG-29.

MS&T MAGAZINE • ISSUE 3/2009 31

Correction: Christie USAF A-10 Projector

In MS&T 1/2009, in the article “Night Scenes,” this statement is in error: “The RGB-only version [of the Matrix-StIM projector] helped Christie win an upgrade of the US Air Force A-10 simulators, to which they plan to add the IR LED.”

Christie Digital advises there is no direct connection between the A-10 program and the new LED-based Matrix StIM system.

Rather, Christie’s Matrix HD2 pro-jector was selected for the upgrade of the US Air Force’s A-10 simulators to support both visible display and NVG training.

“While the NVG training capabil-ity of the Matrix HD2 was one deter-mining factor in its selection for use on the A-10 program, the Matrix StIM utilizes completely new technologies and further advances NVG training capabilities to new levels not available on any other COTS projection system,” according to Dave Kanahele, Christie director of simulation solutions.

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KInG AIr For rAF ConTrACTFrasca international, inc. was selected to provide serco Group plc a new King air B200GT FTD as part of the RaF Cranwell Multi-activity Contract (MaC). The King air B200GT FTD will feature the Collins Pro line 21™ fully integrated avionics system, an enclosed instructors station, and Frasca’s Graphical instructor station (Gist™). Other features include Frasca’s TruVision™ Global visual system with a 220 degree display system and a custom RaF Cranwell visual database.

Two For TwoDT Media won two contracts in saudi arabia within two weeks. The first is a training and simulation deal with the saudi arabian Ministry of Defence. in alliance with saudi arabian partner Rahaden Trading, DT Media will supply the electronic warfare training solution (DEWET) to the Royal saudi air Force using 3D threat environment simulation.

The second contract, also in partner-ship with Rahaden Trading , calls for DT Media to provide its Fleetman naval sim-ulator, a 3D visualisation product, to the Royal saudi navy’s Technical institute for naval studies (Tins) in Dammam, saudi arabia.

DT Media completed installation of its Communications Team Trainer at Tins in april, 2008. The Communica-tions Trainer, developed from the Fleet-man communications system and in use with the UK Royal navy since 2006 adds a new level of realism in voice and data communications training. Fleetman ena-bles the running of simulation exercises using a mix of ships, submarines, heli-copters and aircraft and has been used by the UK Royal navy Maritime Warfare schools and waterfront learning centres since 2004.

CerTIFIed BY U.s. AIr ForCeFlightsafety’s new TH-1H Weapon sys-tem Trainer was recently certified by the United states air Force, making it the second WsT delivered to Warrior Hall in Ft. Rucker, alabama by Flightsafety and certified by the UsaF in the last year.

These new WsTs meet and exceed requirements of civil trainers developed to Faa level D standards in aerody-namic, power plant, and systems fidel-ity. The simulators feature Flightsafety’s electric motion and control loading sys-

tems and the latest Vital X visual sys-tems with a 200 degree by 60 degree display.

The TH-1H flight training devices join 20 TH-67 simulators, provided and main-tained by Flightsafety, and eight UH-60 simulators provided by Flightsafety to link simulation and Training and in turn to the Flight school XXi operation at Ft. Rucker.

VIsUAl sYsTeMs For sAVT Video Display Corporation won a multi-year contract to supply six visual systems for the Us Marine Corps sup-porting arms Virtual Training (saVT) program. The display systems are being provided under the Prime contract issued to TJ Drafting and Design, by the Marine Corps system Command in Orlando, Florida.

Each of the systems will include three ultra high resolution sOny sXRD® sRX-T105 4K projectors, a high performance screen with a horizontal field of view of 260 degrees and a vertical field of view of 60 degrees, plus an advanced auto cali-bration system for image warping, color and edge blend. The Display systems will be installed at multiple Marine Corp bases worldwide with initial installations beginning this year and should be com-plete by the end of august, 2011.

Each display system will provide cor-rect perspective, color, resolution, and luminance relative to the trainee’s design eye-point for display of the day, dusk,

night, and simulated night-vision-device (nVD) visual scene provided by the saVT image Generators. The training scenarios will require the placement of tactical ord-nance on selected targets using Joint Close air support (JCas) procedures and observed fire procedures for naval surface Fire support (nsFs), artillery and mortar fire to perform destruction, neu-tralization, suppression, illumination/coordinated illumination, interdiction, and harassment fire missions.

MedICAl sIM ConTrACTThe Us Marine Corps Warfighting labo-ratory, Expeditionary Medicine Division, through a U.s. army RDECOM simu-lation & Training Technology Center (sTTC) contract, has selected Engineer-ing and Computer simulations (ECs) to make enhancements to the ECs Tactical Combat Casualty Care (TC3) simulation.

Under this new contract, ECs will enhance the TC3 simulation while pro-viding unique Marine Corps applications. The addition of a TC3 Mission Editor will allow army and Marine Corps training developers to rapidly develop and deploy simulated scenarios that can be quickly adapted to evolving battlefield require-ments. This mission editor also provides

above

The new WsTs at Ft. Rucker, alabama.

image credit: Flightsafety international.

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instructors the capability to incorporate additional casualty types, apply multiple wounds to a single casualty, and simu-late opposing forces.

The new TC3 sim will also provide a Marine Corps-specific variant. ECs will work with the Marine Corps to identify and record relevant Marine Corps sce-narios, equipment, capabilities, tactics, techniques and procedures. lastly, ECs will incorporate Casualty Evacuation into the TC3 simulation, adding models, behaviors, and events that are associated with performing a Combat Evacuation (CasEVaC) of casualties in a tactical combat environment.

sTAGe™ scenarioPresagis’ sTaGE™ scenario software is being used as the foundation for the simulation platform Cs Communica-tion & systèmes (Cs) developed for the Ballistics and aerodynamic Research laboratory of the French Department of Defence’s Délégation Générale pour l’armement (DGa). The DGa is respon-sible for the design, acquisition and evaluation of systems used to equip the French armed forces.

Cs chose the sTaGE scenario because its flexibility, openness and extensibility allowed Cs to integrate a number of customized simulation mod-ules and interfaces that met its specific needs and helped it adhere to tight timelines. The solution, which is used to simulate intercontinental missile ter-rain and ballistic missiles models, has sTaGE scenario at its core and incorpo-rates the various modules and solutions developed by Cs including VirtualGeo 3D Gis for large database preparation, Visualsim for 3D visualisation of simu-lation and 3D visual extensions built to represent specific phenomena, broader environmental models, and real mete-orological behavior.

Presagis also took the stage at iTEC by introducing new capabilities across its entire product portfolio of commer-cial-off-the-shelf (COTs) modeling, simu-lation and embedded display graphics software to help customers stay ahead of industry demand, eliminate integration barriers and integrate more information into high-fidelity scenarios.

CollABorATIon ConTrACTintersense and Case Western Reserve University won a collaboration con-

tract from Defense advanced Research Projects agency (DaRPa) to develop a prototype micro-navigation system based on state-of-the-art dead reck-oning technology to further DaRPa’s Micro inertial navigation Technology (MinT). The tracking system for mili-tary and commercial applications will be designed to provide highly accu-rate positioning information even when GPs navigation is not available. MinT project standards specify the use of micro- and nano-scale, low-power navi-gation sensors that are small enough to be placed on a boot where zero veloc-ity measurements can be detected with high accuracy. intersense’s navshoe™ technology will be combined with a high-resolution, error-correction ground reaction sensor cluster being developed by Case Western Reserve to meet DaRPa’s requirements and will be applicable to field operations and train-ing systems.

100 PerCenT AVAIlABIlITYQuantum3D’s independence 2000Ti technology insertion plan has delivered 100 percent availability for the F-15E Mission Training Center in suffolk, United Kingdom since it began opera-tions in april, 2008.

The training center, a project of the U.s. air Force and The Boeing Company, provides two high fidelity, dual-cockpit F-15E simulators, each with a 360-degree visual system and synthetic environ-ment. Designed to allow pilots to “train as they fight,” the simulators require three-dimensional imagery at a sustained rate of 60Hz. The independence image gen-erator successfully achieved this high bar for quality—an important requirement for a system designed to improve pilot readi-ness without exposure to actual combat.

oFFsHore PATrol Vessel sIMUlATorTransas has developed a new Offshore Patrol Vessel (OPV) engine room simu-lator and installed it at the Royal new Zealand navy Engineering school as a part of the Marine Engineering synthetic Training Environment (MEsTE) complex. Electronic navigation ltd supported the project locally.

The OPV engine room simulator is designed for the training and assessment of Officers and Technicians in the princi-ples of operation and fault diagnosis of

the OPV engineering/electrical systemsa distinctive feature of MEsTE is

the overall simulation of the OPV’s inte-grated Platform Management system (iPMs). The simulator faithfully repli-cates the OPV iPMs screens, electrical plant controls, and the local operation of ships systems. Realistic system control consoles provide a high level of simula-tor fidelity. The main switchboards are simulated by 40” lCD Touch screen panels. Manually operated systems are controlled from workstations in a sepa-rate Machinery Control Room (MCR). 3D virtual models are used to operate the system controls and valves at the local Operating Panels (lOP). The trainee can move within the virtual engine room, choose an lOP and operate sys-tems using pop up control panels. The connection of an integrated bridge simulator allows “whole ship” evolution training to be conducted, exercising communications between the bridge and engineering departments.

For individual or group training a 12 workstation generic classroom trainer has been included. Each workstation has the OPV simulator installed as well as other simulators for basic engineering training. Onboard training, assessment and distance learning is facilitated by the use of laptop computers.

InnoVATIVe TrAInInG solUTIonsFinmeccanica Company, sElEX sys-tems integration, intends to expand innovative training solutions using the Forterra systems OliVE™ virtual world platform, supported by ambient Per-formance, Europe’s Forterra systems provider. sElEX plans to explore the many potential applications of emerging distributed virtual world technologies to help transform training for armed forces being rapidly deployed across multiple theatres of operation. some of the vari-ous development possibilities focus on experiential learning solutions integrat-ing existing simulations of multiple user interaction in an immersive situation, or reusing own models and terrain to rap-idly update a specific training setting to represent the contemporary operating environment. The OliVE™ platform is also used as a collaboration environ-ment to work across sElEX sites, pro-viding secure virtual meetings across the network.

MS&T MAGAZINE • ISSUE 3/2009 33

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SAAB WINS MARINE CORPS CONTRACTSaab Training USA has been contracted by the US Marine Corps to produce and field I-TESS, the company’s Instru-mented – Tactical Simulation Engage-ment System. The placed order in the amount of US$22 million is part of a total contract frame of an estimated US$29 million.

I-TESS is a modular and mobile inte-grated range instrumentation system with modern laser simulators provid-ing improved training capabilities over currently fielded devices used in urban warfare training exercises. It secures exercise control, battle tracking, data collection and allows rapid After-Action Reviews (AARs) for live training events. The system will be fielded at various Marine Corps bases and installations for the USMC Pre-deployment Training Program and other type of individual and company level training. Expected com-pletion date is April 2011.

LED PROJECTOR FOR SIMU-LATION APPLICATIONSNorway’s projectiondesign® launched its brand new FL32 LED projector, designed for simulation and visualization specific applications, at ITEC 2009. The FL32 is the company’s first solid-state LED-based projection system that uses the compa-ny’s new RealLED™ technology resulting in greatly enhanced image performance and ultra-low maintenance requirements. RealLED technology is projectiondesign’s unique implementation of high perform-ance solid state LED illumination technol-ogy, paired with the patented optical sys-tem of the F32 platform projectors.

The FL32 projector reduces visible image artefacts over competing technol-ogies and products by taking away any motion smear and blur, colour separation artefacts, and image processing related flaws. Image and projector performance is independent of orientation and posi-tion allowing it to be installed in any con-figuration. ms&t

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Calendar

8-9 September 2009APATS 2009 @ Asian AerospaceAsiaWorld-Expo

Hong Kong

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10-11 November 2009EATS 2009 - European Airline Training SymposiumClarion Congress Hotel

Prague, Czech Republic

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3-4 March 2010ADTS 2010 – Aerospace & Defence Training ShowDubai, United Arab Emirates

www.adts.aero

27-29 April 2010WATS 2010 – World Aviation Training Conference & TradeshowRosen Shingle Creek Resort

Orlando, Florida, USA

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18-23 August 2009MAKS 2009Moscow, Russia

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8-11 September 2009DSEi – Defence Systems & Equipment International 2009London, UK

www.dsei.co.uk

15-16 October 2009MSG-069 Symposium on “NMSG Annual Conference 2009”Brussels, Belgium

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ADvErTISING coNTAcTS

Business Manager:Jeremy Humphreys[t] +44 (0)1252 532009[e] [email protected]

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Index of Ads

Dr. Lukas Braunschweiler took over operational management of RUAG Holding AG on 1 June 2009. He suc-ceeds Toni J. Wicki, who retired as CEO, but maintains his position on RUAG’s Board of Directors.

The General Assembly of DWT, the German Association for Defence Tech-nology, has elected General (Ret.) Rainer Schuwirth as its new chair-man. Schuwirth succeeds Vice Admi-ral (Ret.) Hans Frank, who chaired the Board for five years. The retired four-star general, who is regarded as an expert in national security and defence strategy, served as the first Director General of the EU Military Staff and, until 2007, as SHAPE Chief of Staff.

MYMIc LLc has appointed Andreas Gruendel as a Military Analyst to investigate, assess and document the use and effectiveness of the Urban-Sim Learning Package, a game-based instructional software suite, to train both Commanders and Staffs, from different units and with different roles and missions during Counter-Insur-gency (COIN) operations.

Arrivals & Departures

Energy | Environment | National Security | Health | Critical Infrastructure

© 2009 Science Applications International Corporation. All rights reserved. SAIC and the SAIC logo are registered trademarks of Science Applications International Corporation in the U.S. and/or other countries.

Designing and producing innovative tactical training products to prepare the warfighter is just one of our many missions. We’re Science Applications International Corporation − 45,000 smart, dedicated people, delivering cutting-edge solutions to respond to your training challenges. Smart people solving hard problems.

To learn more, visit us at www.saic.com/itec/tes.html

Delivering Next Generation Training and Simulation

ADTS 2010www.adts.aero 19

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CAEwww.cae.com OBC

ETCwww.etcTacticalFlight.com 15

I/ITSEC 2009www.iitsec.org 23

ITEC 2010www.itec.co.uk 29

Kongsberg Aerospace & Defencewww.kongsberg.com 17

MS&T Magazine www.halldale.com/mst 31

Nextel Engineering www.nexteleng.es 9

Presagiswww.presagis.com 11

rGB Spectrum www.rbg.com 13

rUAG Electronicswww.ruag.com 27

SAICwww.saic.com IBC

SELEX Systems Integration www.selex-si-uk.com 25

vBS2 www.vbs2.com 4

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Energy | Environment | National Security | Health | Critical Infrastructure

© 2009 Science Applications International Corporation. All rights reserved. SAIC and the SAIC logo are registered trademarks of Science Applications International Corporation in the U.S. and/or other countries.

Designing and producing innovative tactical training products to prepare the warfighter is just one of our many missions. We’re Science Applications International Corporation − 45,000 smart, dedicated people, delivering cutting-edge solutions to respond to your training challenges. Smart people solving hard problems.

To learn more, visit us at www.saic.com/itec/tes.html

Delivering Next Generation Training and Simulation

Page 36: MS&T Magazine - Issue 3/2009

CAE is at the forefront of rapid, correlated database development initiatives. One of these initiatives is the Synthetic Environment Core program for the U.S. Army. We are proud to be partnering with the Army’s PEO STRI to develop and support integrated virtual training environments. The SE Core program facilitates increased speed and efficiency in database generation, thus providing more effective training and mission rehearsal capabilities for Warfighters. CAE’s innovation and technology leadership as evidenced through the SE Core program is all aimed at helping our customers achieve mission readiness and always stay one step ahead.

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Images generated by the CAE Medallion-6000 from the SE Core Ft. Stewart database enhanced with imagery by CAE.