my life in the bush of ghosts: an indie game dev lesson in 3 shapes

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Post on 03-Jul-2015

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A simple, three-slide reminder of the ups-and-downs of the first year of my indie game development company, and how you really can see whatever you want to see. Video at: http://youtu.be/BfvX0Z-Fe-M

TRANSCRIPT

Page 1: My Life in the Bush of Ghosts: An Indie Game Dev Lesson in 3 Shapes

My Life in the Bush of GhostsAn Indie Game Dev Lesson in Three Shapes

Charles Cox, Education Manager

Advanced Technology Group (ATG)

Page 2: My Life in the Bush of Ghosts: An Indie Game Dev Lesson in 3 Shapes

A. Total Addressable Market

B. Number of Games in Marketplace

C. My Predictions for Wealth and Success

Page 3: My Life in the Bush of Ghosts: An Indie Game Dev Lesson in 3 Shapes

A. My First Game’s Sales

B. My Total Operating Capital

C. My Emotional State

Page 4: My Life in the Bush of Ghosts: An Indie Game Dev Lesson in 3 Shapes

A. My Revised Growth Strategy

B. A Projected Customer Base

C. A Reminder.

- Charles Cox, 2012