my second life didn't turn out the way i thought it would: managing expectations for teaching...
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Keynote presentation given at Oakland University's eCornicopia conference, June 10, 2010TRANSCRIPT
Ken HudsonVirtual World Design Centre, Loyalist College
Oakland University – June 10, 2010
My Second Life didn’t turn out the way I thought it would!
Managing expectations for teaching and learning in virtual worlds
Loyalist College
Desktop Virtual Worlds Revolution
Magic Happy Learning Land
Typical Canadian Landscape
All of my saws that don’t work
All of my saws that don’t work
All of my saws that don’t work
The tool works:It’s the operator who is broken!
Virtual World Differentiators
• The Sense of SELF• The Death of DISTANCE• The Power of PRESENCE• The Sense of SPACE• The Capability to CO-CREATE• The Pervasiveness of PRACTICE• The Enrichment of EXPERIENCE
Adapted from Learning in 3D – Kapp/ O’Driscoll
San Jose Tech Museum
Stubborn Adopter
• Female• 25-30• 20/20 vision• Not focused on fun or interesting experiences• Uses Web 1.0• Does not game often
Source: San Jose State University study of 400 graduate students
Easily converted adopter
• Male• 41-45• Vision problems• Games weekly• Uses Web 2.0, like FB or blog daily-weekly
Source: San Jose State University study of 400 graduate students
They Became What They Beheld
Edmund Snow Carpenter
Media are environments
We are their content
…they engulf us, tattoo us..
We are immersed
Movies and Television
Sports
Music
Video Games
We are our game markers
Mirror Neurons
Chameleon Effect
“Our virtual identity is not separate from our physical identity.”
Jeremy N. Bailenson
April 4, 2008 Chronicle of Higher Education
Proteus Effect: We infer our behavior and attitudes from our avatar
Behavior transfers from virtual world to real life
We modify our attitudes by observing our own behavior
Canadian Border Simulation
Port of Entry Process
Canadian Border Lansdowne
Second Life Border Simulation
Border Crossing Interviews
“More realistic than traditional role plays.”
“As close as it could be to real life.”
“Seeing hearing doing…we were actually there.”
CBSA Pilot
Federal Virtual World Challenge
Loyalist College37% increase in grades over 2 years
CBSA Recruits39% increase in success at testing milestone
Increased Confidence
Accelerated Learning Pace
America’s Army in-game Medic Training
Pro Football Imitates Madden Game
Publication of ResultsJournal of Virtual Worlds ResearchVolume 2, Number 1:Pedagogy, Education and Innovation in 3-D Virtual Worlds
Linden Lab Case StudyVirtual World Simulation Training Prepares Real Guards on the US-Canadian Border: Loyalist College in Second Life
Learning in 3D: Bringing a new dimension to enterprise learning and collaboration by Karl Kapp and Tony O’Driscoll
Handbook of research on virtual environments for corporate education: Employee learning and solutions
Online and Social Networking Communities: A Best Practice Guide for Educators by Karen Keen
Forthcoming 2010:
Akron University – Psychiatric Nursing
Akron University – Psychiatric Nursing
University Health Network
Naval Postgraduate School
Metaverse Roadmap
Technologies = Cultures
Ken HudsonManaging DirectorVirtual World Design CentreLoyalist CollegeSL: Kenny HubbleTwitter: kennyhubble [email protected]