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Mystery at Dragonspire Castle Maths Game The children of St. Merlin’s Academy are very excited because today is the day of their school trip. They are going to Dragonspire Castle and they cannot wait. They have their rain coats, some money to spend in the gift shop and, most importantly, their lunchboxes! They travelled a long way on a coach, all singing at the top of their voices, and have had a wonderful time looking around the castle and going down into the dungeon. But uh oh! Disaster has struck! Mrs Witchall, the potions teacher, dilly-dallied whilst she left the Ghost Tower, right at the top of the castle. Some naughty person has craftily slammed the door to the tower shut and now it won’t open! Mrs Witchall is shouting through the door and is not at all pleased. But who would do such a dreadful thing? Your job is to use the descriptions of the suspects and solve the clues, to work out who the door- slamming culprit is! Good luck. #4:8 B9

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Page 1: Mystery at Dragonspire Castle Maths Game · Mystery at Dragonspire Castle Maths Game The children of St. Merlin’s Academy are very excited because today is the day of their school

Mystery at Dragonspire CastleMaths Game

The children of St. Merlin’s Academy are very excited because today is the day of their school trip. They are going to Dragonspire Castle and they cannot wait.

They have their rain coats, some money to spend in the gift shop and, most importantly, their lunchboxes! They travelled a long way on a coach, all singing at the top of their voices, and have had a wonderful time looking around the castle and going down into the dungeon.

But uh oh! Disaster has struck! Mrs Witchall, the potions teacher, dilly-dallied whilst she left the Ghost Tower, right at the top of the castle. Some naughty person has craftily slammed the door to the tower shut and now it won’t open! Mrs Witchall is shouting through the door and is not at all pleased.

But who would do such a dreadful thing?

Your job is to use the descriptions of the suspects and solve the clues, to work out who the door-slamming culprit is! Good luck.

#4:8���B9��

Page 2: Mystery at Dragonspire Castle Maths Game · Mystery at Dragonspire Castle Maths Game The children of St. Merlin’s Academy are very excited because today is the day of their school

Name Male or Female Year Group Crisps in

Lunchbox Type of Juice Colour of Gloves

Amena f � yes Juicy J stripy

Brett m � yes Frootie Tootie red

Cameron m � no Naturally Juicy green

Dev m � yes Frootie Tootie red

Eric m � no Naturally Juicy blue

Finn m � yes Juicy J stripy

Grace f � yes Naturally Juicy blue

Himmat f � yes Fresh Juice red

Izzy f � no Naturally Juicy stripy

Jason m � yes Frootie Tootie green

Krystian m � yes Fresh Juice stripy

Lowri f � no Juicy J stripy

Mia f � yes Fresh Juice red

Noah m � yes Frootie Tootie green

Olivia f � no Naturally Juicy blue

Poppy f � no Fresh Juice red

Qasim m � yes Juicy J blue

Rachel f � no Fresh Juice green

Simeon m � yes Frootie Tootie stripy

Thomas m � yes Frootie Tootie blue

Uma f � no Juicy J stripy

Verity f � yes Naturally Juicy green

Will m � no Fresh Juice blue

Xing m � yes Naturally Juicy red

Yara f � no Frootie Tootie stripy

#4:8���B9��

Descriptions of the suspects

Page 3: Mystery at Dragonspire Castle Maths Game · Mystery at Dragonspire Castle Maths Game The children of St. Merlin’s Academy are very excited because today is the day of their school

�?H8�� ����A<:;GnF�#HEF8Total the value of the coins. Tick the money bag which adds up to the correct total. Then, colour in the answer in the boxes on the next page. Order the words in coloured boxes to make a sentence to solve the first clue.*;<6;�@BA8L�54:�;B?7F���C�

�4:�� Bag B

*;<6;�@BA8L�54:�;B?7F���C�

Bag C Bag D

*;<6;�@BA8L�54:�;B?7F���C�

Bag E Bag F

*;<6;�@BA8L�54:�;B?7F����4A7���C�

Bag G Bag H

*;<6;�@BA8L�54:�;B?7F����4A7���C�

Bag I Bag J

Page 4: Mystery at Dragonspire Castle Maths Game · Mystery at Dragonspire Castle Maths Game The children of St. Merlin’s Academy are very excited because today is the day of their school

�4:��L84E��

Bag Eperson

Bag IL84E��

Bag Fin

Bag Hcastle

Bag Cis

Bag Dcrisps

Bag Bculprit

Bag JL84E��

Bag Gthe

�AFJ8E�GB�6?H8�� �

Page 5: Mystery at Dragonspire Castle Maths Game · Mystery at Dragonspire Castle Maths Game The children of St. Merlin’s Academy are very excited because today is the day of their school

�?H8�� �%8F6H8�G;8�#E<A68FF�

a b c d e f g h i j k l m

� � � � � � � � � �� �� �� ��

n o p q r s t u v w x y z

�� �� �� �� �� �� �� �� �� �� �� �� ��

The princess is trapped in the tower! Help Sir Twinklton to rescue her, by cracking the code to solve the second clue!

[���Ǡ���\�� [ƗƠƣ�B9���\�� [�������\

[�����\����[������\���[7BH5?8��\���[��Ǥ��\���[��Ǥ��\��[�������\��[7BH5?8���\

[��Ǡ��\�� [���z���\

[��Ǡ��\���[��������\���[ƗƠƣ�B9���\���[ƗƠƣ�B9���\�

Page 6: Mystery at Dragonspire Castle Maths Game · Mystery at Dragonspire Castle Maths Game The children of St. Merlin’s Academy are very excited because today is the day of their school

�?H8�� ��4G8�!H@58EF�

� � � � � � � � ��

�� �� �� �� �� �� ��

�� �� �� �� �� �� ��

�� �� �� �� �� �� �� �� ��

�� �� �� �� �� �� ��

A thief at the castle has stolen some of the numbers and now the gate won’t open! Fill in all the missing numbers.

If you write more odd numbers than even ones, then the culprit who locked Mrs Witchall in the tower had a bag of crisps in their lunchbox.

There are more odd numbers missing so the culprit did have crisps.

There are more even numbers missing so the culprit did not have crisps.

Page 7: Mystery at Dragonspire Castle Maths Game · Mystery at Dragonspire Castle Maths Game The children of St. Merlin’s Academy are very excited because today is the day of their school

�?H8�� �&;BJ� 8�G;8�*4L

A juice carton was dropped by the culprit outside the Ghost Tower door. Follow the instructions and use the map to find out what sort of juice the culprit liked.

1. Start at X.

2. Move forward 4 squares. Turn right.

3. Move forward 4 squares. Turn right.

4. Move forward 1 square. Turn left.

5. Move forward 1 square. Turn left.

6. Move forward 2 squares.

You have reached the type of juice carton dropped by the culprit!

�AFJ8E�GB�6?H8��

Frootie Tootie

Juicy J

Fresh Juice

Naturally Juicy x

Page 8: Mystery at Dragonspire Castle Maths Game · Mystery at Dragonspire Castle Maths Game The children of St. Merlin’s Academy are very excited because today is the day of their school

�?H8�� ��4FG?8��BHAG

Here are some objects you might see in a castle.

Count the castle objects and complete the bar graph.

Page 9: Mystery at Dragonspire Castle Maths Game · Mystery at Dragonspire Castle Maths Game The children of St. Merlin’s Academy are very excited because today is the day of their school

1. Which item is most popular? How many are there?

2. Which item is least popular? How many are there?

3. How many more arrows than suits of armour are there?

4. �BJ�@4AL�ŝ4:F�4A7�F;<8?7F�4E8�G;8E8�4?GB:8G;8E�

5. *;4G�<F�G;8�7<ś8E8A68�58GJ88A�G;8�AH@58E�B9�ŝ4:F�4A7�G;8�AH@58E�B9�swords?

6. How many objects are there altogether?

�a

��floor

�6H?CE<G

�green

�?BFG

�G;8

�sword

�7EBCC87

��FGE<CL

�red

�glove

��blue

�AFJ8E�GB�6?H8�� �

Have you solved the mystery of who locked Mrs Witchall in the Ghost Tower?

It is ___________________.

Answer the questions below. Find the answers in the key, then rearrange the words to make a sentence which tells you the answer.