netbooks ipads tablets ipods smartphones gps digital apps drill, practice, games, problem solving,...

29
Emerging Mobile Multimedia Classroom Integrati on Melissa Loflin & Kourtney Sladek

Upload: berenice-shelton

Post on 30-Dec-2015

219 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Emerging Mobile Multimedia

Classroom Integration

Melissa Loflin & Kourtney Sladek

Page 2: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Current Emerging Mobile Multimedia Devices

• Netbooks• iPads• Tablets• iPods• Smartphones• GPS

Page 3: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Classroom Uses

• Digital AppsDrill, practice, games, problem solving, investigation, whatever you need, there’s an app for that!

• Real World Applications Research tool, Dictionary, Thesaurus, Translator, Calculator, Camera, Blogging, Tweeting, Organizing, the uses are limitless.

• Interactive Textbook • Assessment Tool

Page 4: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Subject Enhancement

History: WWII interactive

Page 5: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Subject Enhancement

Math: QuickGraph

Page 6: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Subject Enhancement

Geography: GoogleEarth

Page 7: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Subject Enhancement

Science: Star Walk

Page 8: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Subject Enhancement

Literacy

Page 9: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Subject Enhancement

Reading: Aesop’s Quest

Page 10: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Subject Enhancement

Art: Sketchbook Pro

Page 11: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Subject Enhancement

Bible: Adventure Bible Memory

Page 12: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Subject Enhancement

Music: Scales & Modes

Page 13: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Subject Enhancement

Physical Education: Sprint Timer

Page 14: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Benefits

• Captures interest of students and enlivens lessons

• Teaches tech skills while learning other subjects

• Encourages student collaboration• Promote greater communication between

teacher, students, and parents • Teachers can use management tools to

record and monitor student progress and time spent on task.

•  Accessibility to a wide range of students

Page 15: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Advantages

• Pencil & paper lessons can now be done in color, with animation, and with more depth and complexity

• Allows for students to use higher-level thinking skills (writing spelling words in a journal can be changed into manipulating letters to create the words or creating a video that shows how spelling rules apply to the words)

• Offer more mobility than previous media forms (desktops or laptops)

• Can be less costly than some multimedia• Long battery life• Saves time and money copying

Page 16: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Challenges

Devices • 1:2 options (Lark, 2011)

Additional components such as: keyboards, apps, software, carrying cases, storage, etc.

Increased Insurance needs Training Wireless networking & Infrastructure

costs

Cost

Device Cost

Ipod Touch $180 - $360

Kindle Fire $199

Netbook $200-$400

Ipad $400- $600

Page 17: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Challenges

Teachers; not only training for devices but also for use and integration in the classroom

Technology personnel may need advanced training

Students and parents should be offered training

How often will training be offered? Updated?

Should parent/student training be required before taking device home?

Training

Page 18: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Challenges

Creating & monitoring iTunes, Dropbox or other group accounts

Creating or updating cyber etiquette and ethics policies

Protection from viruses, hackers and other outside threats

Protecting devices from theft

Security

Page 19: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Challenges

Defining & regulating peer to peer interactions

Student/Teacher interaction and communication

Cheating prevention

Ethics

Page 20: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Challenges

• Implementation styles: Admin first, pilot class, grade by grade?

• Training: Who gets trained, how often, when?

• Logistics: How do you print, are the tools kept by a student through multiple grades, turned in over summer, how to manage access during testing, wireless connection setup, digital storage needs

• Utilization: Are teachers properly utilizing technology, how will this be measured, do documentation requirements need to adapt to fit a digitally enhanced classroom?

Logistics

Page 21: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

School Struggles

 

*Hundred High School, West Virginia

Student Body: 175

Device: Laptops

Issues: Equipment became obsolete

Funding stopped

Wear and tear on machines

Charging became difficult

Verdict: RIP 1:1 laptop program 2000-2010

 

*While Hundred High used laptops, a “traditional” technology, at the time the program began a 1:1 laptop program was an emerging idea and I believe it offers a long term look at potential issues in future with newer multimedia.

Real Schools

Page 22: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

School Struggles

 

Zeeland High School, Michigan

Student Body: 1,800

Device: Ipads

Issues: 25% of devices needed repaired in 1st year

Use of flash based materials difficult

Some unhappy with level of utilization

Some students abused privilege (off-task use)

Verdict: Program is continuing and expanding with the addition of a technology coach for teachers as well as measures to prevent some of the current issues.

Real Schools

Page 23: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

School Successes

 

Calhoun Middle & High School, West Virginia

Student Body: 630

Device: Laptops & Ipads

Successes: A 12 year 1:1 program, Calhoun received laptops in 2000 with Hundred High School but were able to sustain their program and continue updating technology through funding as well as grants.

They now have a mix of new laptops as well as Ipads as well as ongoing professional development and technology integration support

Verdict: Program continues strong

Real Schools

Page 24: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

School Successes

Roslyn High School, New York

Student Body: 1,100 – Participating: 50

Device: Ipad

Successes: Expected paper and printing savings of $30,000 over 3 year period. Plans to phase out many textbooks as another cost saving measure.

Verdict: Program continuing and expanding

Real Schools

Page 25: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Standout School

Denver School of Technology

Economically & racially diverse school with some of the highest scores in the state, attributed largely to their technology program. (1:1 laptops for 9th & 10th graders and 1:1 iPads for 11th & 12th,, funded largely through an HP grant)

For schools looking for a model to follow this school offers a blueprint for success but not a realistic cost assessment.

Complete Data available here: http://www.eric.ed.gov/PDFS/ED500425.pdf (Zucker, 2007)

Excellence

Page 26: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

Conclusion

While there are obstacles to creating a 1:1 initiative

utilizing emerging forms of mobile multimedia with proper

planning, foresight and training it can offer options beyond

a normal classroom or computer lab.

The convenience, mobility and interactivity of these

devices go a long way toward developing an engaging

learning experience for students.

Page 27: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

References

Apple, Inc. 2012. Photograph. App Screenshots. Itunes. Apple, Inc. Web. 15 July 2012. <http://www.apple.com/itunes/>.

Google, Inc. 2012. Photograph. Screenshot. Google Earth. Google, Inc. Web. 17 July 2012. <earth.google.com>.

Microsoft, Inc. 2012. Photograph. Clip Art. Microsoft Office. Web. 15 July 2012. <office.microsoft.com>.

Photos

Page 28: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

References A-K

• Attard, C., & Northcote, M. (2011). Teaching with technology. Australian Primary Mathematics Classroom, 16(4), 29-31.

• Crichton, S., Pegler, K., & White, D. (2012). Personal devices in public settings: Lessons learned from an ipod touch/ipad project. Electronic Journal of e-Learning, 10(n1), 23-31. doi: EJ969433 Retrieved from http://www.eric.ed.gov/PDFS/EJ969433.pdf

• Foote, C. (2012). Learning Together: The Evolution of a 1:1 iPad Program. Internet@Schools, 19(1), 14.

• Johnson, L., Adams, S., and Cummins, M. (2012). NMC Horizon Report: 2012 K-12 Edition. Austin, Texas: The New Media Consortium. Retrieved from The International Society for Technology in Education website: http://www.iste.org/Libraries/Documents/2012-horizon-report_k12.sflb.ashx

• King, A., Thomas, M., & Nickens, N. (2005). Dead documents resurrected: Using a tablet pc with primary source materials. Retrieved from http://www.eric.ed.gov/PDFS/ED502462.pdf

• Kurtz, J. (2009). Twittering about learning: Using twitter in an elementary school classroom. Horace v25 n1 Sum 2009, Retrieved from http://www.eric.ed.gov/PDFS/EJ859276.pdf

Data

Page 29: Netbooks iPads Tablets iPods Smartphones GPS Digital Apps Drill, practice, games, problem solving, investigation, whatever you need, there’s an app for

References L-Z

• Larkin K. You use! I use! We use! Questioning the Orthodoxy of One-to-One Computing in Primary Schools. Journal Of Research On Technology In Education [serial online]. Winter2011 2011;44(2):101. Available from: MasterFILE Premier, Ipswich, MA. Accessed July 1, 2012.

• Marra, A. (2011). Laptop Initiative in W.Va. Fizzles Out in Some Schools Where It Began. Education Week, 30(29), 16.

• McClanahan, B., Williams, K., Kennedy, E., & Tate, S. (2012). A breakthrough for josh: How use of an iPad facilitated reading improvement. TechTrends: Linking Research & Practice to Improve Learning, 56(3), 20-28. doi:10.1007/s11528-012-0572-6.

• Pilgrim, J., Bledsoe, C., & Reily, S. (2012). New technologies in the classroom. Delta Kappa Gamma Bulletin, 78(4), 16-22.

• Reid, D., & Ostashewski, N. (2011). iPads in the classroom – new technologies, old issues: Are they worth the effort?, 1689-1694.

• Weisberg, M. (2011). Student Attitudes and Behaviors Towards Digital Textbooks. Publishing Research Quarterly, 27(2), 188. doi:10.1007/s12109-011-9217-4

• Zucker, A., & Hug, S. (2007, December). A study of the 1:1 laptop program at the Denver School of Science and Technology. Retrieved from http://www.eric.ed.gov/PDFS/ED500425.pdf

Data