o-rnmidf0bhj-dbj kn

Download o-rnmidf0bhj-dbj kn

If you can't read please download the document

Upload: alexandru-stoica

Post on 26-Nov-2015

12 views

Category:

Documents


0 download

DESCRIPTION

re nruentjro knye0 hj-me nt 0j-drj 0myhnm 0ndfmh nfn sbedzhbiv hbeyidxnvhyodhjnvozsj d kopkxd pcnjb ;dplnjb modxm;xob mnbkodj dpmbdrj-n3 uyevbjb-v nug0e6uy vjb0j nwe drvi nbxpdn-ABJN 95INW46HBY JS-T 9NJBq jb0yj nfbm0sbn obx n\A0B QYHBDNBS OJ0

TRANSCRIPT

Starting up Don't Starve: 88179 WIN32 Build Date: 2013-10-22_15-35-33 THREAD - started 'GAClient' (3308) HttpClient::ClientThread::Main() cGame::InitializeOnMainThread WindowManager::Initialize RestoreWindowPosition Saved Client Pos (0 x 23) Adjusted Window Pos (-8 x -8) EnsureWindowOnScreen All good. GLInfo ~~~~~~ THREAD - started 'WindowsInputManager' (6588) GL_VENDOR: Google Inc. GL_RENDERER: ANGLE (Intel(R) HD Graphics Family) GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) OpenGL extensions (19, 19): GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_EXT_texture_storage GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_npot GL_MAX_TEXTURE_SIZE = 8192 GL_MAX_TEXTURE_IMAGE_UNITS = 16 GL_MAX_RENDERBUFFER_SIZE = 8192 GL_MAX_VIEWPORT_DIMS = 8192, 8192 GL_MAX_VARYING_VECTORS = 10 GL_MAX_VERTEX_ATTRIBS = 16 GL_MAX_VERTEX_UNIFORM_VECTORS = 254 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 4 compressed texture formats texture format 0x83f0 texture format 0x83f1 texture format 0x83f2 texture format 0x83f3 cDontStarveGame::DoGameSpecificInitialize() cGame::StartPlaying LOADING LUA DoLuaFile scripts/main.lua DoLuaFile loading buffer scripts/main.lua scripts/main.lua(144,1) running main.lua

scripts/modindex.lua(257,1) loaded modindex scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. LOADING LUA SUCCESS scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue scripts/playerprofile.lua(292,1) could not load profile scripts/saveindex.lua(75,1) loaded saveindex scripts/gamelogic.lua(1052,1) OnFilesLoaded() scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete scripts/gamelogic.lua(73,1) Unload BE scripts/gamelogic.lua(76,1) Unload BE done scripts/gamelogic.lua(78,1) Load FE scripts/gamelogic.lua(80,1) Load FE: done SimLuaProxy::QueryServer() scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returning HttpClientWriteCallback (0x00AF46D8, 1, 512, 0x0299F7D4) HttpClientWriteCallback READ 512 (512 total) QueryServerComplete for handle [1] ok, HTTP 200: [{ "standalone":{ "motd_title":"New Teaser Trailer!", "motd_body":"Get a sneak peek at Don't Starve: Reign of Giants Soon!", "link_title":"Watch Now!", "link_url":"https://www.youtube.com/watch?v=v_hU6t488Us" }, "steam":{ "motd_title":"New Teaser Trailer!", "motd_body":"Get a sneak peek at Don't Starve: Reign of Giants Soon!", "link_title":"Watch Now!", "link_url":"https://www.youtube.com/watch?v=v_hU6t488Us" } }] Stale Component Reference: GUID 100031, @C:/Program Files (x86)/Dont /scripts/screens/mainscreen.lua:517 Stale Component Reference: GUID 100031, @C:/Program Files (x86)/Dont /scripts/screens/mainscreen.lua:518 Collecting garbage... lua_gc took 0.00 seconds ~SimLuaProxy() lua_close took 0.01 seconds ReleaseAll ReleaseAll Finished cGame::StartPlaying LOADING LUA DoLuaFile scripts/main.lua DoLuaFile loading buffer scripts/main.lua scripts/main.lua(144,1) running main.lua scripts/modindex.lua(257,1) loaded modindex scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence. LOADING LUA SUCCESS scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue scripts/playerprofile.lua(298,1) loaded profile scripts/playerprofile.lua(356,1) bloom_enabled false scripts/saveindex.lua(75,1) loaded saveindex scripts/gamelogic.lua(1052,1) OnFilesLoaded()

DLC. Coming

DLC. Coming

Starve/data Starve/data

scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete WorldSim::SimThread::SimThread() WorldSim::SimThread::SimThread() complete THREAD - started 'WorldSim' (2964) WorldSim::SimThread::Main() DoLuaFile scripts/worldgen_main.lua DoLuaFile loading buffer scripts/worldgen_main.lua scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully. Reset() returning scripts/worldgen_main.lua(75,1) running worldgen_main.lua scripts/worldgen_main.lua(77,1) SEED = 1390741137 scripts/worldgen_main.lua(455,1) WORLDGEN PRESET: scripts/worldgen_main.lua(463,1) WORLDGEN LEVEL ID: scripts/worldgen_main.lua(470,1) ####### # # Generating Normal Mode Default Level # ####### SURVIVAL_DEFAULT 1

C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(212,1) Creati ng story... C:/Program Files (x86)/Dont Starve/data/scripts/map/storygen.lua(414,1) LinkNode sByKeys C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(250,1) Baking map... 350 C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(275,1) Map Ba ked! C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(306,1) Encodi ng... C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(310,1) Encodi ng... DONE C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(365,1) Checki ng Tags C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(478,1) Popula ting voronoi... C:/Program Files (x86)/Dont Starve/data/scripts/map/object_layout.lua(418,1) War ning! Could not find a spot for TeleportatoBaseLayout in node Killer Bees!:1:Flo werPatch:BG_83 C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(518,1) PANIC: missing required prefab! teleportato_base scripts/worldgen_main.lua(524,1) An error occured during world gen we will retry ! [ 1 of 25 ] C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(212,1) Creati ng story... C:/Program Files (x86)/Dont Starve/data/scripts/map/storygen.lua(414,1) LinkNode sByKeys C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(250,1) Baking map... 350 C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(275,1) Map Ba ked! C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(306,1) Encodi ng... C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(310,1) Encodi ng... DONE C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(365,1) Checki ng Tags C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(478,1) Popula

ting voronoi... C:/Program Files (x86)/Dont Starve/data/scripts/map/forest_map.lua(613,1) Done f orest map gen! scripts/worldgen_main.lua(243,1) Checking map... scripts/worldgen_main.lua(594,1) Generation complete WorldSim::SimThread::Main() complete scripts/gamelogic.lua(86,1) Unload FE scripts/gamelogic.lua(88,1) Unload FE done scripts/gamelogic.lua(90,1) LOAD BE scripts/gamelogic.lua(93,1) LOAD BE: done MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) scripts/gamelogic.lua(408,1) Loading Nav Grid scripts/saveindex.lua(251,1) ClearCurrentResurrectors CB scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100045 - resurre ctionstone used:nil active:nil scripts/saveindex.lua(275,1) DeregisterResurrector scripts/saveindex.lua(291,1) DeregisterResurrector scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100046 - resurre ctionstone used:nil active:nil scripts/saveindex.lua(275,1) DeregisterResurrector scripts/saveindex.lua(291,1) DeregisterResurrector scripts/mainfunctions.lua(532,1) Saved survival_1 Collecting garbage... lua_gc took 0.07 seconds ~SimLuaProxy() lua_close took 0.07 seconds Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to inser t itself into the manager. HttpClient::ClientThread::Main() complete Shutting down