ogre kingdoms tactical advice

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  • 8/11/2019 Ogre Kingdoms Tactical Advice

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    OGRE KINGDOMS TACTICAL ADVICE

    The Ogre Kingdoms army provides a numer o! in"eres"ing #ha$$enges !or even

    "he mos" ve"eran %arhammer genera$& An army !i$$ed 'i"h ()%ound* mons"er)

    ase)moun"ed mode$s re+uires a 'ho$e ne' 'ay o! "hin,ing- %hi$e !iguring ou"

    'ha" 'or,s es" !or you 'i"h a ne' army is a$'ays !un* i" never hur"s "o have a

    !e' poin"ers as you ge" s"ar"ed&

    SI.E DOES MATTER

    Since many enemy units will have a +4 or +5 combat resolution rating before the fight

    even begins, Ogres need all the help they can to level the field so their brute strength

    can do the rest. The size of your regiment has a tremendous impact pun intended!, so

    you should evaluate carefully when selecting the number of models in a unit. "aving

    a ran# for your $ull or %rongut regiments give a +& Strength bonus to the impact hits

    caused by the $ull 'harge. "owever, this process can be an e(pensive underta#ing

    since a ran# of $ulls will cost &4) points before you even add any e*uipment gainst

    many opponents, a $ull 'harge has the chance to #ill enough models to not only

    reduce the number of ttac#s with which they can reply, but also bring the combat

    resolution bac# to an even footing. -ow the Ogres /+ ttac#s each can ensure thecombat is theirs

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    One other thing to consider regarding unit size is how many models have to be lost

    before 0anic tests become an issue. Since Ogre $ullsand%rongutshave a minimum

    1nit Size of /, you should give careful thought to smaller units as well. %f you ta#e a

    regiment of three or four models, youll face a a 0anic test if one model is lost from

    shooting or magic. "owever, if you base your units around

    five models, you will have to suffer two casualties 23ounds! before any 0anic tests arise.

    A

    TRI/ TO T0E 12TC0ER3S

    $utchershould be a mandatory choice in your Ogre

    army. ut agic provides a very uni*ue spell list that

    primarily serves to enhance other units in your army. 6ou

    can bestow everything from Strength or Toughness bonuses to 7egeneration on your

    regiments. $est of all, unli#e other 3izards, a $utcher can have 7emains8in80lay8li#espell effects up and still cast other spells The downside of ut agic is the relatively

    short ranges of most of the spells. 9ont forget that although ut agic spells are easy

    to cast, they can be easy to dispel as well

    6ou can have only one beneficial spell effect active on an Ogre regiment at any one

    time. Thus, be sure to use your castings wisely. The +& Strength from a $ullgorger

    spell is perfect to boost the Strength of your $ull 'harge. %f you use that spell on a

    charging unit of %ronguts, you now have a S5 $ull 'harge and S: hits from your great

    weapons 8 not something that your opponents will want to see

    T0E RIG0T OGRE 4OR T0E 5O1

    3hen selecting your army, be sure to have a basic plan for each of your units. %t

    ma#es no sense sending a lone aneater out to attac# a regiment of 'haos 3arriors

    when he would be much better suited to support another regiment with a flan# or rear

    charge. "ere are a few #ey units and their useful roles on the battlefield;

    Gorger&The orgers ability to enter the battlefield from any

    table edge ma#es it perfect for war machine hunting and

    3izard sniping. eadbelchers

    themselves can also be used to finish off their targets during

    the following round since their empty cannons now ma#e for

    good clubs

    An Ogre Butcher at his

    meat pot.

    http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/5/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/5/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/7/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/7/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/4/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/4/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/12/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/9/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/9/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/9/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/12/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/5/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/7/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/4/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/12/http://uk.games-workshop.com/ogrekingdoms/miniature-gallery/9/
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    A selection of Ogre Characters advance alongside a group of Maneaters.

    CONCL2SION

    3ell, there you have it. % hope these tips will help you in creating and playing with

    your new Ogre Cingdoms army. $e sure to e(periment and play lots of games. The

    best tactics are the ones that wor# for you