orsaru
TRANSCRIPT
-
8/12/2019 Orsaru
1/3
Orsaru
Ancient observers knocked from their lofty perch
to partake in the events of the world.
Average Height:(mist form): 5'6"-6'2"
Average Diameter:(sphere form): 10"-16"
Average Weight:80-120 lb. (mist form), 10-20
lb (sphere form)
Ability Scores:+4 to one ability score of your
choice, -2 to one ability score of your choice
Size:Medium (mist form), Tiny (sphere form)
Speed:6 squares, Fly 6 (hover, sphere form)
Vision:Normal
Languages:Common, choice of one other
Skill Bonuses:+2 to Arcana, +2 to History
Alternate Form:You can switch between Mist
Form and Sphere Form as a minor action. You
cannot attack, cast spells, or pick up objects
while in sphere form. While flying in sphere
form you cannot go more than 4 feet above the
ground.
Living Construct:You are a living construct. You
do not need to eat, drink, breathe or sleep. You
never make Endurance checks to resist the
effect of starvation, thirst, or suffocation. All
other conditions and effects affect you
normally.
Mist Body:When you gain armor and
equipment you absorb it into your Mist Form,making it a part of you until you choose to expel
it. While in Mist Form, your equipment still has
its normal weight.
Mortal Withdraw: You can use the Mortal
Withdraw encounter power.
Mortal WithdrawOrsaru Racial Power
You draw yourself completely into your sphere as it
goes gray and lifeless.
Encounter
Standard Action PersonalYou switch to your sphere form and become
immune to all damage for the next 1d4 turns.
During this time, you cannot take actions, even free
actions, are not aware of your surroundings, and can
be picked up and carried by other characters.
Brief Description
Orsaru were made by god(s) to watch over and
protect the world since they didnt feel like
doing it anymore. Orsaru watched over worlds
in their big floating city and didnt actually do
anything unless there was going to be some sort
of cataclysm that would wipe out a sentient
race. Eventually a group of Orsaru got tired of
their people never actually doing anything and
falling into mindless, empty routine and created
a machine that would impose artificial death on
the otherwise immortal Orsaru by causing
individuals minds to reset after a certain
amount of time. They decided to settle in this
world, but before they could leave their floating
city of Alcifer, it was destroyed by the entrance
of the Ishali fleeing the destruction of their
home world caused by the Orsaru neglecting
their duties.
Play Orsaru if you want
-
8/12/2019 Orsaru
2/3
to be a hovering sphere to have the most versatility and
flexibility of any race.
to excel at whatever class you chose tospecialize in.
Physical Qualities
An Orsarus core is a head-sized sphere
apparently made of crystal or glass with a gold
band inlaid with runic markings. Inside the
sphere is the swirling, multi-colored mist that
makes up the Orsarus true body. The main
color of the mist varies from one individual to
another. The mist enters and leaves the sphere
through a metal iris on the band. While in the
sphere form, an Orsaru hovers five to six feet
above the ground and see out the side with the
iris. What they actually see with is something of
a mystery to the other races. When the mist
body is outside of sphere it is vaguely human in
shape, has weight and feels semi-solid yet
strangely textureless to the touch. Orsaru have
male and female, but rather than reproducing
they reset as a new person when they would
die. Barring sickness or injury, an Orsaru lives
exactly 100 years before resetting.
Playing an Orsaru
Orsaru Characteristics:
Male Names:
Female Names:
Orsaru Backgrounds:
-
8/12/2019 Orsaru
3/3