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Overview of Rectech: Exercise & Recreation Technologies James H. Rimmer, Ph.D, Professor Lakeshore Foundation Endowed Chair in Health Promotion and Rehabilitation Sciences Director, UAB/Lakeshore Foundation Research Collaborative School of Health Professions Alatec Conference Auburn University October 24, 2013

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Page 1: Overview of Rectech: Exercise & Recreation … of Rectech: Exercise & Recreation Technologies ... A model of change: ... D1, D2 R2 R1 R3, D3 R1:

Overview of Rectech: Exercise & Recreation

Technologies James H. Rimmer, Ph.D, Professor

Lakeshore Foundation Endowed Chair in Health Promotion and Rehabilitation Sciences

Director, UAB/Lakeshore Foundation Research Collaborative

School of Health Professions

Alatec Conference

Auburn University

October 24, 2013

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Presentation Outline

Why aren’t most people with disabilites involved in exercise?

The major issues and barriers

A model of change: Physical Activity Inclusion

Rectech technologies that will help in the future

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Barriers to Exercise Reported by People with Disabilities

72

65

49

44

39 3936

32

2220 19 18 18

74 4

33

20 19

6

5351

0

10

20

30

40

50

60

70

80

Pain

Cost

Lack of Energy

Health C

oncern

Don't know

where

Lack of Motivation

Don't know

how to

Self-conscious

Lack of time

Ex. Too difficult

Ex. Is boring

Afraid to leave hom

e

Lack of Interest

Not im

proving my health

Worsen m

y condition

I am too old

Lack of care attendant

Lack of support

Family responsibility

Job responsibility

Transportation

Lack of accessible facilityBARRIERS

% o

f p

art

icip

an

ts

Cost Don’t Know Where Lack of Support Transportation Lack of Accessible Facility Don’t Know How

PAIN

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Physical Activity Inclusion Model

Access Participation Sustainability

Health and Function

Enable the Environment Empower the Person

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S E L E C T

Social Interaction

Enjoyment

Learning

Exploration

Competition

Task Completion

Behavior Change

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R1:

Measuring

Energy

Expenditure

R2:

Home-Based

Tele-Exercise

Training

R3:

Community

PA Resource

Mapping

D1:

Active Video

Gaming

Adaptation

D2:

Interactive

Virtual

Exercise

D3:

Standards for

Universal Design

Ind

ividu

al H

om

e

Co

mm

un

ity

RecTech’s Conceptual Model

Pe

rson

P

2 P

P

2 C

Key P 2 P: Person to Person P 2 C: Person to Community

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Fitness-Enhancing

Activity

Leisure Activ ity

Task-Specific Activ ity

Non-Exercise Activity

Thermogenesis

<3 METs

3-4 METs

4-6 METs

> 6 METs

Lower Intensity

Higher IntensityCharacteristics Examples

•C ard io p u lmo n ary

•Stre n gth

•Exe rcise mach in e s

•Exe rcise classe s

•Jo ggin g, swimmin g,

fast walkin g/ro l l in g,

cycl in g

•En jo yab le

•Se aso n ab le

•So cial

•Le isu re sp o rts (go l f,

te n n is, b o wl in g)

•Walkin g d o g

•B ikin g

•Ski in g

•In d o o r/

o u td o o r h o u se h o ld

•Emp lo yme n t

•Community

•Yard wo rk

•Erran d s

•Stairs

•Shopping

•R e h ab i l i tatio n

•C u mu lative •M o vin g b o d y

•Ge stu re s

•Sh i ftin g

•Fid ge tin g

Physical Activity Pyramid of Energy Expenditure (PAPEE)

Rimmer & Schiller (2010). Second State of the Science Conference,

Interactive Exercise Technologies and Exercise Physiology for People with Disabilities, RECTECH

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Being Physically Active, but also Highly Sedentary

1 wk of accelerometer count data showing, on average, 31 min d-1 moderate- to vigorous-intensity activity time (>1951 counts per minute) and 71% of waking hours sedentary (<100 counts per minute).

Owen et al., (2010). Exerc Sport Sci Rev 38: 105-13

Active

Couch Potato

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Breaks in Sedentary Time – Breakers have better metabolic factors (BMI, WC, TG, Glucose)

Owen et al., (2010). Exerc Sport Sci Rev 38: 105-13

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Activity Monitors for Physical Activity Assessment of Manual Wheelchair Users

Energy expenditure (EE) monitoring devices are designed for capturing vertical body movements and detecting steps.

No commercial or clinically available EE devices for manual wheelchair users to estimate their daily EE, which makes it extremely difficult maintaining or losing weight.

Potentials to develop customized algorithms for wheelchair users based upon commercial devices

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Addressing the Problem

Solution: Better transition from rehab to community physical activity

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Physical Activity Participation Model for People with Disabilities

Rehabilitation

Community Physical Activity

Tele-Rehab

Tele-Exercise

Community Setting Home Program Fitness Center

Recreation Facility Senior Center

Rehabilitation Setting Hospital

Rehabilitation Center Long-Term Care Facility

Outpatient Medical Center

Rehab Med - Tele-Coach

Tele-Coach - CIFT

CIFT, Certified Inclusive Fitness Trainer

Tele-Rehab - Tele-Coach

Tele-Coach - CIFT

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Home

Tele

measu

rem

en

t

TeleCoach

TeleCoach

Getting Beyond the Plateau Bridging the Gap from Rehabilitation to Health Promotion & Community Participation

Tele

assessm

en

t Tele

reh

ab

ilit

ati

on

Tele

healt

h

Tele

exercis

e

Community Home Program Fitness Center

Recreation Facility Senior Center

Rehabilitation Inpatient rehabilitation Long-Term Care Facility

Outpatient Medical Center

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TExT-ME: Telehealth Exercise Training for Monitoring and Evaluation of Home-Based Exercise in People with Neuromuscular Disability

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POWERS - Personalized Online Weight and Exercise Response System

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Rectech Building Pathways to Enjoyable and Interactive Exercise

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Project Overview Specific aims:

1) to develop adaptive game controllers that will allow functionally diverse youths with disabilities to play active video games at a satisfactory level

2) to determine the energy expended playing AVGs in non-ambulatory youths with disabilities in order to create a list of MET (metabolic equivalent) values for each game

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Active Video Games for Youths with Disabilities

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The T.I.M.E. Alternative

Physical Activity Pyramid Of Energy Expenditure

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0 2 4 6 8 10 12 14 16 18 20

Healt

h &

Fu

ncti

on

Minimum level of function

Recovery (months)

Getting Beyond the Plateau

Exercise/Physical activity

Yellow line = level of physical activity LOS, Length of stay

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The Power of TIME

T.I.M.E.

Virtual Environment

Avatar

The Advantages of TIME • Environmental barriers (built & natural) • Inclusion of exercisers with different abilities • Social interaction • Engagement • Variety of options

• Access • Participation • Sustainability • Health & Function

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Purpose-Driven Physical Activity

Yellowstone N.P.

Morning Glory Pool, Yellowstone N.P.

Old Faithful Geyser

T.I.M.E.

•Explore areas using different exercise motions

• Visit the places of interest

T.I.M.E.

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Advanced Virtual Exercise Environment Device

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Physical Activity Inclusion Model

Access Participation Sustainability

Health and Function

Enable the Environment Empower the Person

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Low Intensity Cardio Machines

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Development of Uniform Standards for Accessible Fitness Equipment and Fitness Facilities

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Rectech Project Focus Framework

Access Participation Adherence Health and

Function

R1

R2

R3

D1

D2

D3 Key: red = primary focus; orange = secondary focus

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Telehealth Framework

TeleExercise

TeleAssessment

TeleMonitoring

R2 R1 D1, D2

R3, D3

R1: Activity Monitors R2: TExT-ME R3: POWERS D1: AVGs D2: AVE2D D3: Equipment Standards

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Training – Dr. Alan Eberhardt needs your needs!

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Health Pyramid

Physical Activity/Exercise

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Health Pyramid

Physical Activity/Exercise

Nutrition

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Health Pyramid

Physical Activity/Exercise

Nutrition

Relaxation/Mindfulness

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Health Pyramid

Physical Activity/Exercise

Nutrition

Relaxation/Mindfulness

Nature

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Health Pyramid

Physical Activity/Exercise

Nutrition

Relaxation/Mindfulness

Nature

Relationships

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Health Pyramid

Physical Activity/Exercise

Nutrition

Relaxation/Mindfulness

Nature

Relationships

Religion/Spirituality

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Health Pyramid

Physical Activity/Exercise

Nutrition

Relaxation/Mindfulness

Nature

Relationships

Religion/Spirituality

Recreation

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Health Pyramid

Physical Activity/Exercise

Nutrition

Relaxation/Mindfulness

Nature

Relationships

Religion/Spirituality

Recreation

Contribution & Service

Page 40: Overview of Rectech: Exercise & Recreation … of Rectech: Exercise & Recreation Technologies ... A model of change: ... D1, D2 R2 R1 R3, D3 R1:

RERC RecTech is funded through through the National Institute on Disability and Rehabilitation Research, Grant # grant H133E120005

www.rectech.org

[email protected]