paranoia

1
EXT. STREET - LATE EVENING BOY walks down the street in dark clothing. He casts long shadows on the footpath in front of him as he ambles tiredly, yawning and rubbing his eyes occasionally. He pulls his phone out of his pocket to make a call but it has no signal. BOY walks past a table of people eating and talking outside a restaurant. We hear snippets of their conversation through BOY’s ears intercut with slow motion footage of them laughing. Their speech is whispered and distorted as ambient music builds. PERSON 1 (whispered) That boy... PERSON 2 (whispered) What’s he doing here? PERSON 3 (whispered) We should have killed him a long time ago. BOY diverts his eyes back to the ground with a shocked look on his face as the ambient music returns to regular levels. His walking becomes faster and he checks his phone again (still no signal). He scans around looking for something, eyes wide, while he walks. The whispered snippets of speech he overheard repeat in his mind as goes. He hears a rustle in the bushes next to him and he picks up his pace again, panicked but not running. He sees what he’s looking for (a phone booth), and beelines for it. As he enters the ambient music and whispers become muffled. He dials 111 with shaking hands and puts the phone to his ear. All background audio cuts out and softly reverbs as we hear the phone ring slowly, with a tense few seconds of silence between each ring. There is a clicking sound and a few seconds of static before a raspy voice is heard. RASPY VOICE Watch... your... back. The phone hangs up. BOY drops it and it hangs by the cord fora few seconds while the ambient music and whispers build to a crescendo. CUT TO BLACK

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Page 1: Paranoia

EXT. STREET - LATE EVENING

BOY walks down the street in dark clothing. He casts long

shadows on the footpath in front of him as he ambles

tiredly, yawning and rubbing his eyes occasionally. He pulls

his phone out of his pocket to make a call but it has no

signal.

BOY walks past a table of people eating and talking outside

a restaurant. We hear snippets of their conversation through

BOY’s ears intercut with slow motion footage of them

laughing. Their speech is whispered and distorted as ambient

music builds.

PERSON 1

(whispered)

That boy...

PERSON 2

(whispered)

What’s he doing here?

PERSON 3

(whispered)

We should have killed him a long

time ago.

BOY diverts his eyes back to the ground with a shocked look

on his face as the ambient music returns to regular levels.

His walking becomes faster and he checks his phone again

(still no signal). He scans around looking for something,

eyes wide, while he walks. The whispered snippets of speech

he overheard repeat in his mind as goes. He hears a rustle

in the bushes next to him and he picks up his pace again,

panicked but not running. He sees what he’s looking for (a

phone booth), and beelines for it. As he enters the ambient

music and whispers become muffled. He dials 111 with shaking

hands and puts the phone to his ear. All background audio

cuts out and softly reverbs as we hear the phone ring

slowly, with a tense few seconds of silence between each

ring. There is a clicking sound and a few seconds of static

before a raspy voice is heard.

RASPY VOICE

Watch... your... back.

The phone hangs up. BOY drops it and it hangs by the cord

fora few seconds while the ambient music and whispers build

to a crescendo.

CUT TO BLACK