paranoia

2
Paranoia - SCRIPT EXT. STREET - LATE EVENING BOY walks down the street in dark clothing. He casts long shadows on the footpath in front of him as he ambles tiredly, yawning and rubbing his eyes occasionally. As each shadow stretches along the screen an opening credit appears. BOY pulls his phone out of his pocket to make a call but it has no signal. He walks past a table of people eating and talking outside a restaurant. We hear snippets of their conversation through BOY’s ears intercut with slow motion footage of them laughing. Their speech is whispered and distorted as ambient music builds. PERSON 1 (whispered) That boy... PERSON 2 (whispered) What’s he doing here? PERSON 3 (whispered) We should have killed him a long time ago. BOY diverts his eyes back to the ground with a shocked look on his face as the ambient music returns to regular levels. His walking becomes faster and he checks his phone again (still no signal). He scans around looking for something, eyes wide, while he walks. The whispered snippets of speech he overheard repeat in his mind as goes. He hears a rustle in the bushes next to him and he picks up his pace again, panicked but not running. BOY sees what he’s looking for (a phone booth), and beelines for it. As he enters the ambient music and whispers become muffled. He dials 111 with shaking hands and puts the phone to his ear. All background audio cuts out and softly reverbs as we hear the phone ring slowly, with a tense few seconds of silence between each ring. There is a clicking sound and a few seconds of static before a raspy voice is heard. (CONTINUED)

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Page 1: Paranoia

Paranoia - SCRIPT

EXT. STREET - LATE EVENING

BOY walks down the street in dark clothing. He casts long

shadows on the footpath in front of him as he ambles

tiredly, yawning and rubbing his eyes occasionally.

As each shadow stretches along the screen an opening credit

appears.

BOY pulls his phone out of his pocket to make a call but it

has no signal. He walks past a table of people eating and

talking outside a restaurant. We hear snippets of their

conversation through BOY’s ears intercut with slow motion

footage of them laughing. Their speech is whispered and

distorted as ambient music builds.

PERSON 1

(whispered)

That boy...

PERSON 2

(whispered)

What’s he doing here?

PERSON 3

(whispered)

We should have killed him a long

time ago.

BOY diverts his eyes back to the ground with a shocked look

on his face as the ambient music returns to regular levels.

His walking becomes faster and he checks his phone again

(still no signal).

He scans around looking for something, eyes wide, while he

walks. The whispered snippets of speech he overheard repeat

in his mind as goes. He hears a rustle in the bushes next to

him and he picks up his pace again, panicked but not

running.

BOY sees what he’s looking for (a phone booth), and beelines

for it. As he enters the ambient music and whispers become

muffled. He dials 111 with shaking hands and puts the phone

to his ear. All background audio cuts out and softly reverbs

as we hear the phone ring slowly, with a tense few seconds

of silence between each ring. There is a clicking sound and

a few seconds of static before a raspy voice is heard.

(CONTINUED)

Page 2: Paranoia

CONTINUED: 2.

RASPY VOICE

(slowly)

Watch... your... back.

The phone hangs up. BOY drops it and it hangs by the cord

for a few seconds while the ambient music and whispers build

to a crescendo.

CUT TO BLACK

After few seconds of audio reverb a stylised title card of

the film fades in, then after a few seconds fades out.