pdc 2010 update
DESCRIPTION
PDC Update event in Singapore.TRANSCRIPT
PDC 2010 UPDATEZiriad Saibi | @ZiriadDirector
DPE Microsoft Singapore
Path to Cloud ComputingDeveloper Experience
Use existing skills and tools
Compute
Storage
Management Connectivity Access controlFlexible
APIsInformation Marketplac
e
Reporting
Relational data
Management
Data SyncReporting &
BI
Billing & Payments
Flexible APIs
Information
Marketplace
How do I adopt cloud computing? What are the scenarios?
Path to Cloud Computing
PDC 2010
Cloud Services track:CS01: Building High Performance Web Applications (Matthew Kerner)CS05: Connecting Cloud & On-Premises Apps with the Windows Azure Platform (Yousef Khalidi)CS07: Identity & Access Control in the Cloud (Vittorio Bertocci)CS60: Introduction to Windows Azure AppFabric Caching (Wade Wegner)CS64: Microsoft BizTalk Server 2010 & Roadmap (Sreeram Nivarthi)CS69: Windows Azure AppFabric Service Bus Futures (Clemens Vasters)
Framework & Tools track:FT08: Windows Workflow Foundation in Azure (Ron Jacobs)FT04: Building Web APIs for the Highly Connected Web (Glenn Block)
World of Devices
• 200 Millions Windows 7 licenses shipped • 400 Million PC will ship in 2011
Great Time to Build Windows Applications!
• 10 Millions downloads since launch of IE9Fastest growing beta version ever!• HTML 5 is hardware accelerated on the PC• IE9 with Platform Preview 6 includes support for semantic tags and CSS3 2D transforms
Primary Screen
PDC 2010
World of Devices
A different kind of phone
Designed for life in motion
Half-a-million downloads Windows Phone Developer Tools More than 1000 Quality games and application
Betting on Windows Phone 7
Windows Phone 7 Track
PDC 2010
Windows Phone 7 track:Building WP7 Apps with Windows Azure
Optimizing Performance for Silverlight Windows Phone 7 Apps
Things I Wish I Knew Three Months Ago about Building Windows Phone 7 Applications
3-Screen Coding: Sharing code between Windows Phone, Silverlight, and .NET
Things you Need to Know Before Building XNA Framework Games
Real World Analysis and Optimization of XNA Framework Games on WP7
Looking Ahead