performance of voice over internet protocol (voip) in wireless local area network (wlan)
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PERFORMANCE OF VOICE OVER INTERNET PROTOCOL (VOIP) IN
WIRELESS LOCAL AREA NETWORK (WLAN)
ONG JAW FEE1
This report is submitted in partial fulfillment o f the requirements for the
Bachelor o f C omputer Science (Computer Networking)
FACULTY OF lNFORMATION AND COMMUNICATION TECHNOLOGY
UNIVERSITI TEKNIKAL M ALAYSIA MELAKA
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ABSTRACT
In this project, the suitability of 802.11b networks to carry real time voice
traffic communication will be assessed using the Internet Protocol, where in the
network the voice session have to share the link with data, video and voice.
Measurements of the quality of voice are performed in the 802.11 wireless networks
compared to the wired kind of network. Measurements are focused on the threemajor Voice over Internet Protocol (VoIP) parameters: loss, delay and jitter. The
environment factors such as the distance between nodes, network traffic and other
obstacles are also being considered when carrying out this research. Due to the
unpredictable nature of the wireless environment, providing Quality of Service (QoS)
service is a challenging task. Voice M i c s more susceptible to the three major
performance QoS parameters: delay, jitter and packet loss in the wireless domain
than data traffic. In order to ensure the QoS of VoIP in wireless LAN, some
experimental investigations have been carried out to test on the performance
limitations in establishing VoIP in wireless LAN. All these experimental testing have
been done under three varying scenarios network which are working under an idealand real condition. The analysis is based upon the software that are being used in this
project, Clearsight analyzer and Ethereal, from packet loss, jitter and delay
measurements. According to the results, measures and graphs of packet delay, packet
jitter and lost packet rate show the performance limitations when VoIP runs in
wireless LAN. VoIP is a multimedia application that requires timely servicing of the
voice traffic even when using QoS enforcement. As a result, a dedicated bandwidth
with several time constraints is the main conditions for VoTP in wireless LAN
environment to avoid the degradation of performance of VoIP service in the
received signal.
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ABSTRAK
Dalam projek ini, kesesuaian rangkaian 802.11b akan dikaji untukmenghantar komunikasi trafik suara masa nyata dengan menggunakan InternetProtocol, dimana rangkaian pembawa voice session, mesti dikongsi untuk m embawadata, video dan suara. Suatu teknik sukatan kualiti suara digunakan dalarn rangkaian
tanpa wayar 802.11 berbanding dengan rangkaian wayar. Sukatan berkenaanterturnpu kepada tiga parameter VoIP yang utama: loss, delay dan jitter. Faktorpersekitaran seperti jarak antara dua titik, trafik rangkaian dan halangan-halanganlain juga merupakan faktor yang perlu diambil kira sem asa menjalankan kajian ini.Oleh sebab sifat yang tidak stabil persekitaran rangkaian tanpa wayar, untukmemenuhi permintaan kualiti perkhidmatan (00s) VoIP-WLAN merupakan suatutugas y-g agak mencabar. Prestasi trafik suara boleh dipengaruhi oleh tigap w e t e r Q oS yang utama seperti delay, jitter dan packet loss terutarnanya dalamr ~ g k a i a nanpa wayar berbanding dengan rangkaian yang menghantar data sahaja.Untuk mengenal pasti kualiti perkhidmatan VoIP dalam LAN tanpa wayar,
eksperimen telah dijalankan untuk menguji had-had kepada prestasi penggunaanYoIP. Uji kaji telah dilakukan dengan tiga senario yang berbeza dalarn keadaan idealdan nyata. Analisa dilakukan berdasar kepada perisian yang digunakan dalam projek,iaitu Clearsight analyzer dan Ethereal untuk m engukur delay, packet loss dan jitter.Merujuk keputusan yang didapati, ukuran dan graf-graf packet delay, packet jitterdan lost packet dilakar menunjukkan prestasi VoIP yang terhad pada LAN tanpawayar. VoIP ialah sejenis aplikasi multimedia yang memerlukan ketepatan masadalam penghantaran trafik suara walaupun menggunakan penguatkuasaan QoS.Sebagai keputusan, lebar jalur dedikasi dengan kekangan masa merupakan keadaan
utama bagi VoIP dalam persekitaran LAN tanpa wayar bagi mengelakkan prestasiperkidmatan VoIP m enurun pada isyarat yang diterima.
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CHAPTER I
INTRODUCTION
1.1 ProjectBackground
The world is becoming increasingly Internet Protocol (IP) oriented, with a
large number of devices getting networked every day. At the same time, individuals
are starting to favor smaller and lighter devices such as laptops since they are
portable and not too bulky compared to the normal desktop computers. As their
modalities and patterns of use get shaped, there is a trend of doing some researches
of the performance of the Voice over IP (VoIP) service whenever the distance of the
wireless laptops are getting bigger to a certain distance with coverage of wireless that
can provide the good quality of VoIP service. Thus communicating through VoIP
can be more reachable between these devices in the same Local Area Network
(LAN) environment.
VoIP is one of the fastest growing Internet applications today. It has two
fundamental benefits compared with voice over traditional telephone networks.
First, by exploiting advanced voice compression techniques and bandwidth sharing
in packet-switched networks, VoIP can dramatically improve bandwidth efficiency.
Second, it facilitates the creation of new services that combine voice communication
with other media and data applications like video, white boarding and file sharing.
At the same time, driven by huge demands for portable access, the Wireless
LAN (WLAN) market is taking off quickly. Due to its convenience, mobility and
high speed access, WLAN represents an important future trend for the Internet access.
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As a result of the convergence of these two trends, we believe VoIP overWLAN is poised to become an important Internet application. Before that can
happen, however, two technical problems need to be solved. The first is that the
system capacity for voice can be quite low in WLAN. The second is that VoIP traffic
and data traffic from traditional applications such as Web and e-mail can interfere
with each other and bring dow n VoIP performance.
As we know, when deploying VoIP in this environment, one of the
challenges is meeting the performance requirements to provide the best condition
which meet w ith the Quality of Service (QoS) in V oIP. When roaming around in a
wireless network environment, at som e point the mobile device will have to switch
access point that i s being associated with due to the m edia in wireless network is not
constant. These media may be very different and each of it will face an additional
problem such as the delay, jitter and losses as a network problem that can affect the
voice quality of the VoIP service that is being used a t that time.
Voice quality is an end-to-end matter with various network equipment,
ptotocols and policies. The performance of voice service is sensitive to delay, and the
voice quality can tolerate some dropped packets within a certain limit of packet loss
rdte.
It is supposed that delays are made small enough to make two wayscdfiversation possible. Beside that, it is important to know how long it takes for a
packet to trave l through a network.
The quality of a voice call is not only depends on network conditions, but
also on the perceptual characteristic of the end users and how these network
impairments affect the user's perception. Other factors are the user's expectation,
since the mood and human m emory can increase or decrease the perceived quality.
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1.2 Problem Statements
The coverage of the wireless LAN is limited. As a result, we need to do a
research on the quality of the VoIP service as the distance of the device (laptops) are
getting bigger. To maintain the quality of service (QoS) in VoP, we need to find out
which length of distance is the most suitable distance to get the best service of Vow.
Besides, the performance of the VoIP service must be monitored to ensure that every
packets that being sent by the sender can be received by the receiver without any loss
of information. There may be a problem if the distance between two devices getting
bigger, the quality of the VoIP can be degraded to a certain extend based on the
wireless LAN environment. This research aimed to come out with a graph to observe
every packets of information that is sent by VoIP service whenever there are any
changes of distance between these two laptops in a Wireless LAN (WLAN)
environment.
1.3 Objectives
We conduct measurements of critical parameters that affect the quality of
voice over wireless networks, namely loss, delay and jitter. Delay has the important
ch&acteristics that once introduced it cannot be hidden or minimized, hence it is
important to know where exactly it is introduced into the system. Loss on the other
hand can be compensated for typically by adding redundancy to the transmitted
signal allowing some of the received signal to be reconstructed at the receiver.
This research explores the causes of the degradation of those parameters, and
finds an optimal condition of the environment for software, hardware to be deployed
in order to improve voice performance of VoIP over Wireless LAN (WLAN).
Therefore, this research will be done due to the purpose:
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i. To maintain the coverage of wireless network in order to provide a good
quality of VoIP service in a LAN. The coverage of the wireless network is
limited and not too constant, so we need to set up a good wireless LAN
environment to ensure the quality of service in VoIP is up to standard.
ii. To analyze the quality of VoIP when the distance between the devices are
getting bigger as the delay, jitter and packet loss will cause the performance
of VoIP degrades. When we located two devices (laptops) in a certain
distance, a testing will be made to check if the quality of the VoIP is satisfied.
The length of distance can be varied in order to get the best quality of service
for VoIP service.
iii. To map the coverage of the wireless network for a VoIP service to
communicate between devices. We can get a brief coverage of the Wireless
LAN (WLAN) to enable the two laptops to communicate in a wireless
efivironment although there may be a loss of data when transmitted through
VoIP service whenever the distance has being changed.
1.4 Scopes
The scopes of this research topic are included the following:
i. The performance of VoIP- This performance of VoIP will be measured in the term of loss rate,
delay of data and jitter using the specialized quality of service (QoS)
Measurement Tools.
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ii. The distance of the laptops- The length of distance between the two laptops will be changed from
time to time to test on the quality of the VoIP service in a Wireless
LAN (MAN) environment.
iii. The coverage of wireless- The coverage distance of the wireless network may be different due to
some factors such as walls, windows and interference sources and
with typical open-air operating distances of 100 to 500 meter or 300
to 1500 feet (Trulove,2002).
iv. The brand of the laptops
- In this research, the laptops that is being used has been specified to
ensure that the communication in VoIP service between these two
devices is constant and not affected by any hardware or software issue
due to the differences for the brand of laptops.
1.5 Project Significance
This research will be used as a guideline for those users who wish to use
VoIP service in a Wireless LAN (MAN) environment to enable the quality of the
VoIP service is always being fulfilled within the coverage of distance. In addition,
for those Network Expert, this research can be studied more in depth to solve the
problem that deal with the quality of service (QoS) in VoIP service as the length of
distance between these two wireless devices are getting bigger and the ways to
improve it without any loss of data or delay during the transmission of voice packets.
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1.6 ExpectedOutput
In this research, we need to find out that the reason of degradation of those
parameters during the conversation in VoIP service such as the traffic and distance of
each node to access point. In the normal condition, we can expect that the closer the
devices to the access point the stronger the signal will be received. When the distance
of the devices are getting bigger, the quality of the VoIP service will be degraded in
the term of loss packet, delay of voice packets and jitter.
1.7 Conclusion
As the Internet growing fast recently, VoIP just like PCs, web access, e-mail
will grow out of the enterprise market and get into the residential market. It is
because this technology can be considered as a cheaper, simpler, and more
cohvenient to use and it is expected to replace the legacy network idiastructure.
However the appeal of the efficiencies of VoIP and Wireless Network (802.11)
cannot be ignored and the end result may be very well being a mix of technology.
The following chapter is the Literature Review and Methodology in order in
completing this research. This chapter can be viewed as an important element in the
development process as it can used as a guideline to the researcher. The method that
is being used to do this research will include the facts that we have found in any
journals or articles in researching in this topic and the requirements in doing this
research will be stated out as well.
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CHAPTER I1
LITERATURE REVIEW AND PROJECT METHODOLOGY
2.1 Introduction
In this chapter, we will discuss and study about the quality of service (QoS) of
the Voice over IP (VoIP) service, the distance of coverage in Wireless Local Area
Network (WLAN) and the method we used in executing this research. To complete a full
thesis topic, we need to do more research and study more on that topics or terms in order
to understand the research topic more clearly. Those researches that we have gathered
such as ournals or articles can be used as a guideline to ensure that the research can be
executed successfully. We need to study more in depth in the area of scope for this
research topic, its main objective, find out the system requirement of this research topic
and a comparison canbe
made if there is any similar research topic which has been donebefore this.
To fulfill the requirements in executing this research, there are a few tasks which
need to be done in order to complete this chapter. Firstly, we need to search for
particular information through Internet, reference books and journals that published
through article in Internet. Besides this, this research also can be done by comparing
with other existing research so that we can do some enhancements on it to make it better
and valuable for future market research. All these information can be used as a source
and guideline in completing this research.
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The techniques which are being used in executing this research play an important
role as it can be used as a research element whether the techniques are something that
have never been learned before or those that are currently used in the market. For the
methodology part, every step that is being used in executing this project will be stated
out clearly from the beginning of planning until producing the end product and getting
the desired result. The method that used may be varied from other research thesis but
with the same purpose or vice versa. The project requirements are those equipments or
tools that needed in executing this research such as the hardware, so h a r e and network
requirements. These requirements enable a project can be planned properly before
carrying out and developing it.
There is a session named project schedule and milestone which allow students to
plan their project according to the time frame and organize their time table wisely so that
they managed to complete the project in the duration of time given. As a result, each
student must plan their project according to the schedule and follow it in order to
complete the project.
As a conclusion, this chapter allows students to search for the particular
information about the existing research and try to figure out its weaknesses or enhance itto a more valuable research in the market. Therefore, this chapter can be used as a
reference to study the current research and then come out with our own new idea that is
unique and totally different from those that are currently can be found easily in our life
or environment.
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2.2 Facts and Findings
In this section, some researches will be studied for its clarity and reliability
before they are being used in the thesis paper. All the facts that have been found must be
based on the research that has been done for which the students is enrolled in. Each
statement that has written in the thesis papers must be based on the facts no matter it is
based on any reading materials either in the journals, articles, referencebooks or through
Internet. Some of the research that has been done based on the topic, Performance of
Voice over Internet Protocol (VoTP) in Wireless Local Area Network (WLAN), is being
shown as below:
2.2.1 Domain
In this section, we will be identified a few keywords which are related with the
research topic. The main terms that we are going to stress out in this research paper are
shown as below:
2.2.1.1 Voice over Internet Protocol (VoIP) in W ireless Local Area
Network (WLAN)
VoIP in WLAN refers to the provisioning of voice services across wireless LANs,
usually 802.1]-based (also knows as voice over Wi-Fi). A VoIP in WLAN system works
by translating a Private Branch exchange (PBX) telephone call to IP packets and sends
these IP packets over an 802.11 WLAN. The phones with 802.11 or softphones will
reassemble those pack& and output the audio to the user. The reverse path is similar,
but without the synchronous timing of a telephone network.
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In computing, a softphone is a software for making telephone calls over the
Internet using a general purpose computer, rather than using dedicated hardware. A
softphone is often designed to behave like a traditional telephone which sometimes may
be appeared as an image of a phone or with a display panel and buttons with which the
user can interact. A softphone is usually used with a headset connected to the sound card
of the Personal Computer (PC) (Wikipedia, 2007).
This new technology can bring a lot of benefits to people. It has all the
advantages of VoIP systems but with a greater mobility. Mobility usually means
increased productivity since it also reduces the cost for deployment of wired phones.
When the world is introducing voice to IP networks, VoIP in WLAN has the same
problems as VoIP regarding of the deployment method. Some characteristics of wireless
networks can cause some additional difficulties. As a result, there are several major
issues that needed to be solved before this technology can be fully accepted.
i. Latency can induce VoIP performance degradation as users roam. This latency is
usually caused by the reauthentication that required when associating with a new
access point. International Telecommunication Union (ITU) recommends that the
total latency in a voice call should not exceed 150 milliseconds. In VoIP inWLAN
practice, the delay of roaming and authentication should be kept under 50
milliseconds (Khan and Lang, 2004).
ii. Lack of Quality of Service (QoS) mechanisms. In order to keep the real time features
of voice traffic, voice packets should be assigned higher priority then normal data
packets to maintain the quality of voice. In this sense, QoS is needed. Currently,
there is no standard way of doing this. However, Institute of Electrical and
Electronics Engineers (IEEE) is developing a QoS standard called 802.1 1e and it is
expected to be a new technology that can carry the voice packets without any
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QoS problem. In 802.1 le, two different types of QoS are provided. One is prioritized
QoS, which uses priority tagging to place different types of traffic in different queues.
Although voice gets priority treatment, it cannot get a reserved bandwidth as it is not
guaranteed that low priority frames will always wait until all higher priority frames
are transmitted, so in order to provide better service to streams with higher priority, a
reserved bandwidth may be helpful solution. The other one is called parameterized
QoS, which effectively reserves a certain amount of bandwidth for a certain stream
(Khan and Lang, 2004).
iii. Limited number of voice calls. Due to the capability of access points for handling
calls simultaneously, the number of calls is limited. Currently, when the number of
calls reach around thirty, an access point becomes overloaded, thus the quality
degrades. With 802.1 1a, 802.11g and 802.1 1h standards coming into the picture, this
problem will be solved to a certain extent.
Although VoIP in WLAN has a few problems especially in performance, it still
has a bright future and would appear to have a broad market sooner or later. With the
decreasing of cost for deployment and the introduction of new products and services,
VoIP inWLAN
will surelybe
accepted more widely.
2.2.1.2 Voice over Internet Protocol (VoIP)
Voice over Internet Protocol, also called VoIP, IP Telephony, Internet Telephony,
Broadband Telephony, Broadband Phone and Voice over Broadband, is the routing of
voice conversations over the Internet or through any other IP-based network.
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There are two types of Public Switched Telephone Network (PSTN) to VoIP
services: Direct Inward Dialing (DID) and Access Numbers. DID will connect the caller
directly to the VoIP user while Access Numbers require the caller to input the extension
number of the VoIP user. Access Numbers are usually charged as a local call to the
caller and free to the VoIP user while DID usually has a monthly fee. There are also
DIDs that are free to the VoIP user but chargeable to the caller (Wikipedia, 2007).
VoIP can facilitate tasks that may be more dificult to achieve using traditional
networks:
Ability to transmit more than one telephone call down the same broadband-
connected telephone line. This can make VoIP a simple way to add an extra
telephone line to a home or ofice.
b Incoming phone calls can be automatically routed to user's VoIP phone,
regardless of where the users are connected to the network.
Call center agents using VoIP phones can work from anywhere with a
suficiently fast and stable Internet connection.
VoIP is location independent, only an Intemet connection is needed to get a
connection to a VoIP provider.
VoIP phones can integrate with other services available over the Internet,
including video conversation, message or data file exchange in parallel with the
conversation, audio conferencing, managing address books and passing
information whether other (e.g. friends or colleagues) are available online to
interested parties.
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Since the User Datagram Protocol (UDP) does not provide a mechanism to
ensure that data packets are delivered in sequential order or provide QoS guarantees,
VoIP implementations face problems dealing with latency and jitter. This can be proved
especially when the satellite circuits are involved due to long round trip propagation
delay (400 milliseconds to 600 milliseconds for geostationary satellite). The receiving
node must restructure IP packets that may be out of order, delayed or missing while
ensuring that the audio stream maintains a proper time consistency. This hnctionality is
usually accomplished by means of a jitter buffer (Wikipedia, 2007).
Another challenge is routing VoIP traffic through firewalls and address
translators. Private Session Border Controllers are used along with firewalls to enable
VoIP calls to and from a protected enterprise network. As an example, Skype uses a
proprietary protocol to route calls through other Skype peers on the network, allowing it
to traverse symmetric Network Address Translators (NATs) and firewalls. Other
methods to traverse firewalls involve using protocols such as Simple Traversal of UDP
Through NATs (STUN) which is a network protocol that allowing a client behind a
NAT (or multiple NATs) to find out its public address. This information is used to set up
UDP communication between two hosts that are both behind NAT routers (Wikipedia,
2007).
On the other hand, there are some challenges that are faced by VoIP services
nowadays such as the available of bandwidth, delay or network latency, packet loss,
jitter, echo, security and reliability. All these challenges must be overcome in order to
provide a good quality of service in VoIP.
Fixed delays cannot be controlled but some delays can be minimized by marking
voice packets as being delay-sensitive. The principal cause of packet loss is congestion
which can be controlled by congestion management and avoidance. Besides this, a jitter
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can be defined as variation in delay. The effects of jitter can be mitigated by storing
voice packets in a buffer (called a play-out buffer) upon arrival, before playing them out.
This avoids a condition known as buffer underrun, in which the playout process runs out
of voice data to play because the next voice packet has not yet arrived, but increases
delay by the length of the buffer. Common causes of echo include impedance
mismatches in analog circuitry and acoustic coupling of the transmit and receive signal
at the receiving end (Wikipedia, 2007).
2.2.1.3 Wireless Local Area Network (WLAN)
A wireless LAN or WLAN is a wireless local area network, which is the linking
of two or more computers without using wires. WLAN utilizes spread-spectrum or
Orthogonal Frequency Division Multiplexing (OFDM) (802.1 la) modulation technology
based on radio waves to enable communication between devices in a limited area, also
known as the basic service set. This gives users the mobility to move around within a
broad coverage area and still can be connected to the network (Wikipedia, 2007).
For the home user, wireless has become popular due to ease of installation, andlocation freedom with the gaining popularity of laptops. Public businesses such as coffee
shops or malls have begun to offer wireless access to their customers; some are even
provided as a free service. Large wireless network projects are being put up in many
major cities.
The popularity of WLANs is a testament primarily to their convenience, cost
efficiency, and ease of integration with other networks and network components. The
majority of computers sold to consumers today come pre-equipped with all necessary
wireless LAN technology.
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There are many benefits of using or applying wireless LANs in the office,
campus or housing areas which include:
i. Convenience: The wireless nature of such networks allows users to access
network resources from nearly any convenient location within their primary
networking environment (home or office). With the increasing saturation of
laptop-style computers, this is particularly relevant.
ii. Mobility: With the emergence of public wireless networks, users can access the
internet even outside their normal work environment. Most chain coffee shops,
for example, offer their customers a wireless connection to the internet at little or
no cost.
i i i . Productivity: Users connected to a wireless network can maintain a nearly
constant affiliation with their desired network as they move from place to place.
For a business, this implies that an employee can potentially be more productive
as hisw her work can be accomplished from any convenient location.
iv. Deployment: Initial setup of an infrastructure-based wireless network requires
little more than a single access point. Wired networks, on the other hand, have
the additional cost and complexity of actual physical cables being run to
numerous locations (which can even be impossible for hard-to-reach locations
within a building).
v. Expandability: Wireless networks can serve a suddenly-increased number of
clients with the existing equipment. In a wired network, additional clients would
require additional wiring.
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vi. Cost: Wireless networking hardware is at worst a modest increase from wired
counterparts. This potentially increased cost is almost always more than
outweighed by the savings in cost and labor associated to running physical cables.
WLAN technology, while replete with the conveniences and advantages
described above, has its share of downfalls. For a given networking situation, wireless
LANs may not be desirable for a number of reasons. Most of these have to do with the
inherent limitations of the technology which include:
i. Security: Wireless LAN transceivers are designed to serve computers throughout
a structure with uninterrupted service using radio frequencies. Because of space
and cost, the antennas typically present on wireless networking cards in the end
computersare generally relatively poor. In order to properly receive signals using
such limited antennas throughout even a modest area, the wireless LAN
transceiver utilizes a fairly considerable amount of power. This means that not
only can the wireless packets be intercepted by a nearby adversary's poorly-
equipped computer, but more importantly, a user willing to spend a small amount
of money on a good quality antenna can pick up packets at a remarkable distance;
perhaps hundreds of times the radius as the typical user. In fact, there are even
computer users dedicated to locating and sometimes even hacking into wireless
networks, known as wardrivers. On a wired network, any adversary would first
have to overcome the physical limitation of tapping into the actual wires, but this
is not an issue with wireless packets. To combat this consideration, wireless
networks users usually choose to utilize various encryption technologies
available such as Wi-Fi Protected Access (WPA). Some of the older encryption
methods, such as Wired Equivalent Privacy (WEP) are known to have
weaknesses that a dedicated adversary can compromise.
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ii . Range: The typical range of a common 802.1 1g network with standard
equipment is on the order of tens of meters (Smyth, 2004). While sufficient for a
typical home, it will be insufficient in a larger structure. To obtain additional
range, repeaters or additional access points will have to be purchased. Costs for
these items can add up quickly.
i i i . Reliability: Like any radio frequency transmission, wireless networking signals
are subject to a wide variety of interference, as well as complex propagation
effects that are beyond the control of the network administrator. In the case of
typical networks, modulation is achieved by complicated forms of phase-shift
keying (PSK) or quadrature amplitude modulation (QAM), making interference
and propagation effects all the more disturbing. As a result, important network
resources such as servers are rarely connected wirelessly.
iv. Speed: The speed on most wireless networks (typically 1-108 Mbit/s) is
reasonably slow compared to the slowest common wired networks (100 Mbit/s
up to several Gbit/s). There are also performance issues caused by Transmission
Control Protocol (TCP) and its built-in congestion avoidance. For most users,
however, this observation is irrelevant since the speed bottleneck is not in the
wireless routing but rather in the outside network connectivity itself. For example,
the maximum Asymmetric Digital Subscriber Line (ADSL) throughput (usually
8 Mbitls or less) offered by telecommunications companies to general-purpose
customers is already far slower than the slowest wireless network to which it is
typically connected. That is to say, in most environments, a wireless network
running at its slowest speed is still faster than the internet connection serving it in
the first place. However, in specialized environments, the throughput of a wired
network might be necessary. Newer standards such ai 802.1 In are addressing
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this limitation and will support peak throughputs in the range of 100-200 Mbitls
(Wikipedia, 2007).
2.2.2 Existing System
These days a massive deployment of VoIP is taking place over data networks.
Most of these networks are Ethernet based and running IP protocol. Many network
managers are finding it very attractive and cost effective to merge and unify voice and
data networks into one. It is easier to run, manage and maintain. However, one has to
keep in mind that IP networks are best-effort networks that were designed for non-real
time applications. On the other hand, VoIP requires timely packet delivery with low
latency, jitter, packet loss and sufficient bandwidth. To achieve this goal, an efficient
deployment of VoIP must ensure these real-time traffic requirements can be guaranteed
over new or existing IP networks.
When deploying a new network service such as VoIP over existing network,
many network architects, managers, planners, designers and engineers faced with
common strategic and sometimes challenging questions. Due to these challengingquestions, they have led to the development of some commercial tools for testing the
performance of multimedia applications in data networks. A list of the available
commercial tools that support VoIP with the two most common approaches in assessing
the deployment of VoIP into the existing network. One approach is based on first
performing network measurements and then predicting the network readiness for
supporting VoIP. The prediction of the network readiness is based on assessing the
health of network elements. The second approach is based on injecting real VoIP traffic
into existing network and measuring the resulting delay, jitter, and loss.
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Other than the cost associated with the commercial tools, none of the commercial
tools offer a comprehensive approach for successful VoIP deployment. In particular,
none gives any prediction for the total number of calls that can be supported by the
network taking into account important design and engineering factors. These factors
include VoIP flow and call distribution, future growth capacity, performance thresholds,
impact of VoIP on existing network services and applications, and impact background
traffic on VoIP. The research paper attempts to address those important factors and
layout a comprehensive methodology for a successfbl deployment of any multimedia
application such as VoIP and videoconferencing. However, the research paper focuses
on VoIP as the new service of interest to be deployed in a new environment, WLAN
(Salah, 2005).
2.2.3 Technique
To analyze the suitability of IEEE 802.11b networks to carry out voice traffic, a
series of experiments will be performed that covering a range of factors which affecting
the voice quality, including both networks and link quality aspects. To compute the end-
to-end delay, loss and jitter at the end point, a few tools such as QoS Measurement Toolsthat can be used to achieve those goals. QoS Measurement Tools is a central component
for testing the quality voice data in a wireless VoIP Communication network. ClearSight
Analyzer is a network analyzer software that completely overlooked on everyday traffic
and issues in the network. It is designed purposely for packet decoding and network
diagnosis, monitors the network traffic transmitted over a local host and a local network
with the ability of real time packet capture and the network troubles. ClearSight
Analyzer was installed in the receiver or sender nodes through a hub to be connected to
the network to capture all the IP packets and Media Access control (MAC) frames. The
other measurement tool is Ethereal which allows user to monitor both MAC layer frames
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and IP layers traffic and that it is available under an open sources license. This is due to
the fact that Ethereal has a large community supporting to its development. Ethereal was
used in the receiver and sender nodes to capture all the IP packets and MAC frames.
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2.3 ProjectMethodology
The Waterfall Model derives its name due to the cascading effect from one phase
to another (Sommerville, 2004). In this model, each phase is well defined from the
starting point until the ending point with identifiable deliveries to the next phase.
Sometimes this model also can be referred as the linear sequential model or the software
life cycle as shown in the Figure 2.1.
Analysis
Designand iPlanning I
I
I Testing j,igure 2.1: Waterfall model
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Requirement Analysis- All parts of analysis element will be conducted such as requirement
analysis and planning analysis. Besides that, understanding of objectives,
functions, requirements and planning of this research topic are very
important in order to produce a good quality of research paper.
Specifications
- Research specification is produced from the detailed definition of the
requirement analysis. As a result, the objectives of the research should be
studied first and try to figure out the main purpose of doing this research
and explain it briefly so that other people can understand the research
topic as well.
Design and Planning- In this stage, the hardware requirements can be determined along with a
brief idea of the architecture of the research. The hardware and software
should be linked together to execute the project. The network design will
be an overview of the project which will be used for the whole research
and it can be used as a guideline to overcome some network problems.
Implementation- In this phase, the network diagram that has design earlier will be
implemented into a real environment with the hardware and software
required. This phase is important since wrongly implemented may affect
the end result of the research. This phase can be changed according to the
hardware or software provided.
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Testing- For testing phase, the VoIP in WLAN system will be tested from time to
time in order to get the best result out of it. At the mean time, the skill of
trial and error may be helpful in executing this research as this research is
an assumption for future research enhancement. This phase is critical
since the result may be depending on the implementation stage and each
time implementation has changed, so is the result of testing stage.
Documentation- After every testing session, the result of the experiments can be recorded
and a conclusion will be made at the final of this research to determine
the level of QoS for VoIP functions well in WLAN. The documentations
will be based on a series of experiment that are carried out during the
research.
2.4 ProjectRequirements
Project requirements are the sofhvares, tools or equipments that are needed to
carry out the research in order to achieve the goal of the objectives proposed at the early
stage of this research. The requirements for this research are shown as following:
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2.4.1 Software Requirements
a) Equipments or Development Tools
- Skype (VoIP function)- Clearsight Analyzer
- Ethereal
- Microsoft Project 2003- Microsoft Visio 2003
b) Operating System or Sewer- Windows XP
2.4.2 Hardware Requirements
- Wireless Switch (Access Point)
- Laptops with Wireless
- Personal Computers (Pcs)
- Wireless USB adapter (for Client PC)- Category 5 (CATS) Unshielded Twisted Pair (UTP) Cable
-Switch- Router