pf 1.004
DESCRIPTION
testTRANSCRIPT
![Page 1: Pf 1.004](https://reader036.vdocuments.net/reader036/viewer/2022062514/5588f93fd8b42afe678b463b/html5/thumbnails/1.jpg)
PORTFOLIOJAROSŁAW KUBLICKI
GAME DESIGNER
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FREE 2 PLAY GAMES
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Solidarity
Revolution Sim
Core gameplay mechanics design, low level design, prototyping, client needs assessment, developing alternative concepts.
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The Witcher: Versus
Browser MMORPG
Transforming a combat game into a browser MMORPG. Designing quests, travels, mass combat system and premium features; creative writing.
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State Ville
Political Sim/Burlesque, Browser
Design from A to Z, client needs assessment, managing development
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Drift 'n' Play
Canabalt-like bowser game
Design of player progress, customization and premium features.
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Xyber Mech 2
Browser Game
Creative writing, designing premium features, parametrization.
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Leposy GG
Social game for Gadu-Gadu
Parameterization and balancing
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MOBILE GAMES (F2P)
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Xyber Mech for Android
Extended reality mobile shooter
Design from start to beta stage.
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The Witcher: Versus for iOS
iPhone Game
Low level design
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ADVERGAMING
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Mleczna Dolina
Educational game
Design reviews, parametrization
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Old Spice
Fighting advergame
Design from A to Z (in cooperation with the programmer)
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Bee Together
Angry Birds-like browser game
Design from A to Z, scripting
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Penalty shoot-out
Goal shooting browser game
Design focused on visual feedback
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Cellular network sim
Browser Game
Low level design, parametrization
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MISCELLANEOUS
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Training Sim (FMCG Sales)
Educational Business Game
Client needs assesment, creating the mathematical model and supervising implementation.
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Guns Are Drawn Game
Simple Mafia Wars clone
Parametrization and balancing
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Simple Advergames
iPad Game
Designing and scripting several iPad games for the Sales Staff: a hidden object game with moving environment, a Fruit ninja clone and a simple arcade game loosely based on Tap Tap Revenge.
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Design reviews
Browser Games
Evaluating game mechanics in Wars-on-Line series. UI flow design in Big Bonanza.
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Concepts
Varia
Concepts and offers: a collectible card game (prototyped and with detailed rules), a strategy game set during the Polsih-Soviet War in 1920, an ecosystem protection sim and a football manager.
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Before GameDev
Game Master and an amateur miniature wargame designer.