physics. good news/bad news: these are the same formulas we used for linear motion. do you know...

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Page 1: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

Physics

Page 2: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

Good News/Bad News: These are the same formulas we used for linear motion. Do you know them?

22

1 attvd i atvv if

advv if 222 If the answer is “NO”, then get familiar with them NOW!

Page 3: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

We assume NO AIR RESISTANCE! (Welcome to “Newtonia”), therefore… The path of a projectile is a parabola. Horizontal motion is constant velocity.

Vertical motion is in “free-fall”.

Vertical velocity at the top of the path is zero

Time is the same for both horizontal and vertical motions.

0

constant

x

x

a

v

2m/s 81.9ya

0top

yv

Page 4: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

horizontal or “x” – direction

xxixfx

xixfx

xixx

davv

tavv

tatvd

222

22

1

vertical or “y” – direction

yyiyfy

yiyfy

yiyy

davv

tavv

tatvd

222

22

1

Remember that for projectiles, the horizontal and vertical motions must be separated and analyzed independently. Remember that “ax” is zero and “ay” is acceleration due to gravity “g = 9.81 m/s2”.

0

0

0

Page 5: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them
Page 6: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

A cannon ball is shot horizontally from a cliff.

vx

dy

Range, dx

What do we know? For all projectiles…

0

constant

x

x

a

v

2m/s 81.9ya

yx

yiy

ttt

vv

0top

Hint: You should always list your known values at the beginning of any problem and assign those values variables.

Page 7: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

A cannon ball is shot horizontally from a cliff.

vx

dy

Range, dx

0

constant

x

x

a

v

2m/s 81.9ya

yx

yiy

ttt

vv

0top

Remember to keep the horizontal and vertical motions separate. Time is the factor that ties them together. Since the vertical motion is treated like “free-fall” and we have more info about the vertical, we should use that to find time first.

Knowns:

Page 8: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

A cannon ball is shot horizontally at 5 m/s from a cliff that is 35 m high. Find time, t = ? Find range, dx = ? Find final velocity, vf = ?

Vx= 5 m/s

dy=35 m

Range, dx

0

constant

x

x

a

v

2m/s 81.9ya

yx

yiy

ttt

vv

0top

Add the given values to our list of known values. Now that the diagram is drawn and labeled and we have identified and listed all of our “known” and “given” values for the problem, let’s begin by finding time.

Knowns:Givens:

m35

m/s 5

d

v

y

x

Page 9: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

A cannon ball is shot horizontally at 5 m/s from a cliff that is 35 m high. Find time of flight, t = ? Find range, dx = ? Find final velocity, vf = ?

Vx= 5 m/s

dy=35 m

Range, dx

0

constant

x

x

a

v

2m/s 81.9ya

yx

yiy

ttt

vv

0top

Since we know more values for vertical motion, let’s use it to find time. Start with the distance equation…

Knowns:Givens:

m35

m/s 5

d

v

y

x

22

1

22

1

)81.9(035 t

attvd yiy

Now solve for t… sec67.2905.4

35

905.435 2

t

t

Page 10: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

A cannon ball is shot horizontally at 5 m/s from a cliff that is 35 m high. Find time of flight, t = ? Find range, dx = ? Find final velocity, vf = ?

Vx= 5 m/s

dy=35 m

Range, dx

0

constant

x

x

a

v

2m/s 81.9ya

yx

yiy

ttt

vv

0top

Now that we know time, let’s find dx. Remember that horizontal motion is constant. Let’s use the distance formula again. This time in the x – direction…

Knowns:Givens:

m35

m/s 5

d

v

y

x

st 67.2Calculated:

m 36.13s 67.2m/s 5

22

1

x

xxix

d

tatvd 0

Page 11: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

A cannon ball is shot horizontally at 5 m/s from a cliff that is 35 m high. Find time of flight, t = ? Find range, dx = ? Find final velocity, vf = ?

Vx= 5 m/s

dy=35 m

Range, dx

0

constant

x

x

a

v

2m/s 81.9ya

yx

yiy

ttt

vv

0top

Final velocity requires a little more thought. Remember that velocity is a vector quantity so we must state our answer as a magnitude (speed that the projectile strikes the ground) and direction (angle the projectile strikes the ground). Also remember horizontal velocity is constant, therefore the projectile will never strike the ground exactly at 90°. That means we need to look at the horizontal (x) and vertical (y) components that make up the final velocity.

Knowns:Givens:

m35

m/s 5

d

v

y

x

st 67.2Calculated:

m 36.13xd

Vf

Page 12: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

A cannon ball is shot horizontally at 5 m/s from a cliff that is 35 m high. Find time of flight, t = ? Find range, dx = ? Find final velocity, vf = ?

Vx= 5 m/s

dy=35 m

Range, dx

0

constant

x

x

a

v

2m/s 81.9ya

yx

yiy

ttt

vv

0top

Let’s look more closely at the vector, vf. To help see it better, let’s exaggerate the angle. Since x- and y- motion are separate, there must be components.

Knowns:Givens:

m35

m/s 5

d

v

y

x

st 67.2Calculated:

m 36.13xd

Vf

Vf

Vfx = 5 m/s

Vfy

θ

θ

So, we have the x-component already due to the fact that horizontal velocity is constant. Before we can find vf, we must find the vertical component, vfy.

Page 13: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

A cannon ball is shot horizontally at 5 m/s from a cliff that is 35 m high. Find time of flight, t = ? Find range, dx = ? Find final velocity, vf = ?

Vx= 5 m/s

dy=35 m

Range, dx

0

constant

x

x

a

v

2m/s 81.9ya

yx

yiy

ttt

vv

0top

To find vfy, remember that vertical motion is in “free-fall” so it is accelerated by gravity from zero to some value just before it hits the ground.

Knowns:Givens:

m35

m/s 5

d

v

y

x

st 67.2Calculated:

m 36.13xd

Vf

Vf

Vfx = 5 m/s

Vfy

θ

θ

atvv yiyf

m/s 2.26

)67.2)(m/s 81.9(0 2

yf

yf

yiyf

v

sv

atvv

Calculating vfy:

Still not finished. Gotta put components together for final.

Page 14: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

A cannon ball is shot horizontally at 5 m/s from a cliff that is 35 m high. Find time of flight, t = ? Find range, dx = ? Find final velocity, vf = ?

Vx= 5 m/s

dy=35 m

Range, dx

0

constant

x

x

a

v

2m/s 81.9ya

yx

yiy

ttt

vv

0top

Now we know both the x- and y- components of the final velocity vector. We need to put them together for magnitude and direction of final velocity.

Knowns:Givens:

m35

m/s 5

d

v

y

x

st 67.2Calculated:

m 36.13xd

Vf

Vf

Vfx = 5 m/s

θ

θ

atvv yiyf

direction 2.79tan

(speed) magnitude m/s 7.26

2.265

52.261

2222

f

yfxf

v

vvv

Putting it together to calculate vf:

Final Velocity = 26.7 m/s, 79.2°

Page 15: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them
Page 16: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Since the initial velocity represents motion in both the horizontal (x) and vertical (y) directions at the same time, we cannot use it in any of our equations. Remember, the most important thing about projectiles is that we must treat the horizontal (x) and vertical (y) completely separate from each other. So…we need to separate “vi” into its x- and y- components. We will use the method we used for vectors.

viy

θ

vix

vix

vi

sin

cos

iiy

iix

vv

vv

Now that we have the components

of the initial velocity, we will use only those for calculations. **Never use the original velocity at the angle in an equation!

viy

Page 17: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

viθ

A projectile’s path is a parabola, ALWAYS. That means if a projectile is launched and lands at the same height, there will be symmetry. The angle of launch and angle of landing will be equal. The initial velocity and the final velocity will be the same magnitude. Also, that means the components will be the same.

x

fyv

v

fyxf vvv

1

22

tan

viy

vix

vfθ

vfx

vfy

Since the horizontal motion is always at constant velocity…

xxixf vvv

Since the vertical motion is the same as a ball that is thrown straight up or dropped straight down (in free-fall), the y-components are equal and opposite.

yiyf vv

vfθ

vfx

vfy

Page 18: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θStep 1: List known values! Draw and label picture.

Knowns (for all projectiles):

0

constant

x

x

a

v

2m/s 81.9ya

yx

y

ttt

v

0top

Vy top = 0

Viy

Vx

dymax =height

Range, dx

Page 19: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Knowns (for all projectiles):

0

constant

x

x

a

v

2m/s 81.9ya

yx

y

ttt

v

0top

Vx

Vy top = 0

Vy dymax =height

Range, dx

Step 2: Divide initial velocity into horizontal (x) and vertical (y) components.

sin

cos

iiy

iix

vv

vv

Step 3: Find time if possible. Use vertical motion.

Keeping the horizontal and vertical motions separate!

Page 20: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Almost every projectile problem can be solved by starting with the displacement equation to solve for time. In this case…

212 0y iy yd v t a t

Now solve for time. Yes, it is a quadratic equation! This will be the time for the entire flight. NOTE: If you want to find maximum height you will only use half the time. If you want to find range, use the total time.

Finding time – Method 1:Since the initial and final vertical positions are both the same, vertical displacement dy = 0.

Vy top = 0

Vy dymax =height

Range, dx

Note: There are three ways to find time for this problem. You may use any of them you wish.

Page 21: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Vy top = 0

Vy

Vx

dymax =height

Range, dx

Find time – Method 2: Use vertical motion and symmetry. Remember that the y component of initial and final velocities are equal and opposite. So using the formula

plug in the known values from symmetry , vfy=-viy and solve for t.

vf

θvfx

vfy

tavv yyiyf

av

t

tavv

yi

yyiyi

2

Note: usually any vectors acting upward such as initial velocity are considered to be positive, therefore acceleration due to gravity is negative (-9.81) so the time will NOT turn out to be a negative.

Page 22: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Vy top = 0

Vy

Vx

dymax =height

Range, dxFind time – Method 3: Remember for all projectiles, the vertical velocity at the very top of the path is zero. If the projectile is launched and lands at the same height, the top of the path occurs at exactly the half-way point. If we use this as either the initial or final velocity we can calculate ½ the time of flight and then simply double it! Beginning with the same equation,

vf

θvfx

vfy

atvv yiyf

81.92

0

yi

yyi

vt

tav Remember to use the symmetry between initial and final y-velocities!

To work from launch to top of path…

OR…To work from top of path to landing …

81.92

0

0

yi

yyi

yyf

vt

tav

tav

Page 23: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

V i= 3

0 m/s

60°Step 1: List known values! Draw and label picture.

Knowns (for all projectiles):

0

constant

x

x

a

v

2m/s 81.9ya

yx

y

ttt

v

0top

Vy top = 0

Viy

Vx

dymax =height

Range, dx

A football is kicked from the ground with a speed of 30m/s at and angle of 60°. Find time of flight, range, and maximum height.

Given values:

60

m/s 03

iv

Page 24: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

V i= 3

0 m/s

60°

Step 2: Divide initial velocity into x- & y- components.

Knowns (for all projectiles):

0

constant

x

x

a

v

2m/s 81.9ya

yx

y

ttt

v

0top

Vy top = 0

Viy

Vx

dymax =height

Range, dx

A football is kicked from the ground with a speed of 30m/s at and angle of 60°. Find time of flight, range, and maximum height.

Given values:

60

m/s 03

iv

m/s 2660sin30sin

m/s 1560cos30cos

iiy

iix

vv

vv

We can add these to what we know. WE WILL NOT USE THE 30 m/s again in this problem because it is not purely an x- or y- value.

Page 25: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

Finding time – Method 1:Remember that dy = 0 because the projectile is starting and ending at the same level (y-position). So, using the known and given values for this problem and the components we calculated, we can solve for time.

Vy top = 0

v y =

26 m

/s

dymax =height

Range, dx

v i= 3

0 m/s

60°

sec 3.5

905.426

)81.9(260

905.426

2

22

1

22

1

t

tt

tt

tatvd yyiy

A football is kicked from the ground with a speed of 30m/s at and angle of 60°. Find time of flight, range, and maximum height.

vix =15 m/s

Page 26: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Vy top = 0

dymax =height

Range, dx

Find time – Method 2: Remember that the y component of initial and final velocities are equal and opposite. So, to calculate…

vf

θ

sec 3.581.952

)81.9(2626

t

t

tavv yyiyf

A football is kicked from the ground with a speed of 30m/s at and angle of 60°. Find time of flight, range, and maximum height.

v y =

26 m

/sv

fy =-26 m

/s

vx =15 m/s vx =15 m/s

Note: This method gives the same answer as the previous one. Choose the one that make the most sense to you and use it.

Page 27: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Vy top = 0

dymax =height

Range, dxFind time – Method 3: Remember for all projectiles, the vertical velocity at the very top of the path is zero. If the projectile is launched and lands at the same height, the top of the path occurs at exactly the half-way point.

vf

θ

sec 3.52*65.2

sec 65.2

)81.9(260

81.926

2

t

t

tavv

t

yyiyfTo work from launch to top of path…

OR…To work from top of path to landing…

v y =

26 m

/sv

y =-26 m

/sA football is kicked from the ground with a speed of 30m/s at and angle of 60°. Find time of flight, range, and maximum height.

vx =15 m/s vx =15 m/s

sec 3.52*65.2

sec 65.2

)81.9(026

81.926

2

t

t

tavv

t

yyiyf

Page 28: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Vy top = 0

Vy

Vx

dymax =height

Range, dx

vf

θvfx

vfy

Now that I know time, I can add it to my list of known, given, and calculated values. To review…

Knowns (for all projectiles):

0

constant

x

x

a

v

2m/s 81.9ya

yx

y

ttt

v

0top

Givens:

Calculated values:

60

m/s 03

iv

sec3.5

m/s 26

m/s 15

t

v

v

yi

xi

A football is kicked from the ground with a speed of 30m/s at and angle of 60°. Find time of flight, range, and maximum height.

Page 29: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Vy top = 0

dymax =height

Range, dx

Now that we know time, let’s calculate horizontal distance. Remember that horizontal acceleration is zero.

vf

θv y =

26 m

/sv

y =-26 m

/sA football is kicked from the ground with a speed of 30m/s at and angle of 60°. Find time of flight, range, and maximum height.

vx =15 m/s vx =15 m/s

m 579s) 3.5)( 15(

22

1

.d

tatvd

sm

x

xxix

0

Page 30: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Vy top = 0

dymax =height

Range, dx

Method 1 to find the maximum height for this problem, remember that because it is launched and lands at the same level, maximum height occurs exactly half-way through the flight. So…USE ½ of the total time of flight.

vf

θv y =

26 m

/sv

y =-26 m

/sA football is kicked from the ground with a speed of 30m/s at and angle of 60°. Find time of flight, range, and maximum height.

vx =15 m/s vx =15 m/s

m 45.34

))( 81.9())( 26( 22

s 3.5s

m2

12

s 3.5

22

1

2

y

sm

y

yyiy

d

d

tatvd

Page 31: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Vy top = 0

dymax =height

Range, dx

Method 2 for finding the maximum height: Since the final position is at the top, again use ½ t and also use vyf = 0.

vf

θv y =

26 m

/sv

y =-26 m

/sA football is kicked from the ground with a speed of 30m/s at and angle of 60°. Find time of flight, range, and maximum height.

vx =15 m/s vx =15 m/s

2

26 / 0 5.3

2 2

34.45 m

yi yfy

y

y

v vd t

m s sd

d

Page 32: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

vi

θ

Vy top = 0

dymax =height

Range, dx

Method 3 for finding the maximum height: Since the final position is at the top, use vyf = 0.

vf

θv y =

26 m

/sv

y =-26 m

/sA football is kicked from the ground with a speed of 30m/s at and angle of 60°. Find time of flight, range, and maximum height.

vx =15 m/s vx =15 m/s

2 2

2 2

2

0 (26 / ) 2( 9.8 / )

34.49 m

yf yi y y

y

y

v v a d

m s m s d

d

Page 33: Physics. Good News/Bad News: These are the same formulas we used for linear motion. Do you know them? If the answer is “NO”, then get familiar with them

022

1 tatvd yyiy

Vertical displacement is not zero. Consider the launch point as the zero height and then vertical displacement, dy, will be a positive number (as long as you continue to assume up is positive. Plug the value for dy into the above equation and solve for time. (Hint: Graph it and find the zeros! It’s easier than the quadratic equation.) The answer must be positive. This will be the time for the flight to that point. Then you can use that time to find the horizontal distance the object traveled to get to that point.

22

1 tatvd xxix

viθ

dy

dx

0NOTE: The highest point of the projectile DOES NOT occur at the half-way point of the flight. BE CAREFUL!