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Picross 3D™: Round 2 1 Important Information Basic Information 2 About amiibo Getting Started 3 About the Game 4 Controls 5 Starting the Game 6 Saving and Deleting Data How to Play 7 Puzzle Selection 8 Game Screens 9 Solving Puzzles Support Information 10 How to Contact Us

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Page 1: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

Picross 3D™: Round 2

1 Important Information

Basic Information

2 About amiibo

Getting Started

3 About the Game

4 Controls

5 Starting the Game

6 Saving and Deleting Data

How to Play

7 Puzzle Selection

8 Game Screens

9 Solving Puzzles

Support Information

10 How to Contact Us

Page 2: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

1 Important Information

IMPORTANT

Important information about yourhealth and safety is available in theHealth and Safety Informationapplication on the HOME Menu.You should also thoroughly read theOperations Manual, especially the"Health and Safety Information"section, before using Nintendo 3DSsoftware.

Please read this manual carefullybefore using this software. If thesoftware is to be used by youngchildren, the manual should be readand explained to them by an adult.

♦ Unless stated otherwise, anyreferences to "Nintendo 3DS" inthis manual apply to all systems inthe Nintendo 3DS™ family.

♦ When playing on aNintendo 2DS™ system, featureswhich require closing theNintendo 3DS system can besimulated by using the sleepswitch.

The in-game language depends onthe one that is set on the system.This title supports five differentlanguages: English, German, French,Spanish and Italian.If your Nintendo 3DS systemlanguage is set to one of these, the

Language Selection

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same language will be displayed inthe software. If your Nintendo 3DSsystem is set to another language,the in-game default language will beEnglish.For instructions about how to changethe system language, please refer tothe System Settings electronicmanual.

For age rating information for thisand other software, please consultthe relevant website for the agerating system in your region.

www.pegi.infoPEGI (Europe):

USK (Germany):www.usk.de

Classification Operations Branch(Australia):www.classification.gov.au

OFLC (New Zealand):www.classificationoffice.govt.nz

Age Rating Information

Russia:minsvyaz.ru/ru/documents/

Advisories

This software (including any digitalcontent or documentation youdownload or use in connection withthis software) is licensed byNintendo only for personal andnon-commercial use on yourNintendo 3DS system. Your use of

Page 4: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

any network services of thissoftware is subject to theNintendo 3DS Service UserAgreement and Privacy Policy,which includes the Nintendo 3DSCode of Conduct.

Unauthorised reproduction or use isprohibited.This software contains copyprotection technology to preventreproduction and copying ofcontent.Your Nintendo 3DS system andsoftware are not designed for usewith any existing or futureunauthorised technical modificationof the hardware or software or theuse of any unauthorised device inconnection with your Nintendo 3DSsystem.After the Nintendo 3DS system orany software is updated, anyexisting or future unauthorisedtechnical modification of thehardware or software of yourNintendo 3DS system, or the use ofany unauthorised device inconnection with your Nintendo 3DSsystem, may render yourNintendo 3DS system permanentlyunplayable. Content deriving fromthe unauthorised technicalmodification of the hardware orsoftware of your Nintendo 3DSsystem may be removed.

This software, instruction manualand other written materials

Page 5: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

accompanying the software areprotected by domestic andinternational intellectual propertylaws.

Trademarks are property of theirrespective owners. Nintendo 3DS isa trademark of Nintendo.

© 2015-2016 HAL Laboratory, Inc./ Nintendo Co., Ltd.

CTR-P-BBPP-00

Page 6: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

2 About amiibo

This software support .You can use compatible amiibo™accessories by touching them to theTouch Screen of a NewNintendo 3DS/New Nintendo 3DS XLsystem.

◆ An amiibo can be read by multiplecompatible software titles.

◆ If the data on your amiibobecomes corrupted and cannot berestored, go to the HOME Menu

⇒ amiibo Settings andreset the data.

Your amiibo aren't just for show. Youcan use NFC (near-fieldcommunication) to connect them tocompatible software and play withthem in the game.For more information, visit:- amiibo.nintendo.eu (Europe)- amiibo.nintendo.com.au (Australia/New Zealand)

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IMPORTANTA light touch on the Touch Screen isenough for the system to detectyour amiibo. Do not press the amiibointo the screen or forcefully drag itacross the screen.

.metsys SD2/LX SD3/SD3 odnetniN a htiwobiima esu ot deriuqer si retirW/redaeR CFN SD3 odnetniN ehT

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3 About the Game

Picross 3D™: Round 2 is a puzzlegame in which you discover shapesthat are hidden inside blocks ofcubes. Coloured numbers help youdetermine which cubes to mark withblue or orange paint and which toremove in order to reveal thosehidden shapes.

Page 9: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

4 Controls

Select/Confirm Tap item

Rotate block

Touch lowerscreen and slidein desireddirection

Remove cubeTap cube(holding or)

Mark cube withblue pain )

Tap cube(holding or)

Mark cube withorange paint

)

Tap cube(holding or)

Flag cube witblue penci )

Tap cube(holding or)

Flag cube withorange pencil

)

Tap cube(holding or)

◆ To consecutively remove, mark orflag a series of connected cubesin a single row or column, performthe desired action on one cubeand then slide the stylus acrossthe other cubes, all while keepingthe button for that action helddown.

◆ Certain controls can also beperformed using the Circle Pad.Go to "Controls" in the game'sSettings menu to change or

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review your control options.

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5 Starting the Game

This game supportsthree different savefiles. To start a newgame, tap an unusedmembership card.You'll be asked to enter your name,and then your save data will becreated. Once this process iscomplete, simply tap on your newmembership card to start your newgame.

The first time you play the game,you'll be treated to a welcomesequence when you tap the lowerscreen at the title screen. Duringthis sequence, you will be asked topick a membership card and enteryour name, and then your save datawill be created.

To continue a game,simply tap on yourmembership card. Thenumber of stamps onyour membership cardcorresponds to your total number ofpoints (p. 8), and your membershipcard's design changes as you fulfilcertain conditions.

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emaG a gniunitnoC

emaG weN a gnitratS

Page 12: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

Select this option to visit the café'slibrary (p. 7), from where you canselect books and play puzzles.

Puzzle

If you have created quick-save data(p. 6), this option will appear. Tap itto pick up your suspended puzzleright where you left off.

Quick-Save Dat

This menu contains three differenttabs. Tap a tab to review or changeits settings options.

Setting

Game

On this tab, you cantoggle the Help andBomb supportfeatures on or offand change thebackground art andmusic for puzzles.

Controls

Here you can editthe controls andchoose whether touse the buttons orthe Circle Pad whilesolving puzzles.

The following optionsare accessible via theMenu screen.

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a

s

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Other

This tab enablesyou to adjust thevolume of thebackground musicand sound effects,change the namethat appears onyour membershipcard, and deleteyour save data.

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6 Saving and Deleting Data

Creating quick-save data allows youto save your progress on a puzzleso you can exit to the Menu screenand come back to the suspendedpuzzle later. To create quick-savedata, ta during a puzzle andthen tap "Quick Save". To resumeplay using quick-save data, select"Quick-Save Data" on the Menuscreen.

Your game progress is automaticallysaved whenever you solve a puzzleor change a setting.

Creating Quick-Save Dat

To delete a specific save file, tapthe membership card thatcorresponds to that save file, thenselect "Settings" on the Menuscreen. From there, tap the "Other"tab, select "Delete Data" and thenfollow the on-screen prompts.To delete all save data, launch thegame from the HOME Menu andthen hold down +++ fromthe time the Nintendo 3DS logofades to the time the title screen isdisplayed.◆ Once deleted, data cannot be

recovered, so please be careful.

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Page 15: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

.luferac eb os,tnenamrep si noitacifidom ynA.atad evas fo ssol ro ssergorp

ot ytilibani na ot dael nacsiht sa ,atad evas ruoy yfidom

ot erawtfos ro seirosseccalanretxe esu ton oD ●.ssol atad tnenamrep

ni tluser dluoc snoitcaesehT .slanimret eht ni trid tegot ton erus ekaM .gnivas elihwmetsys eht otni detresni drac

DS/draC emaG yna evomerton oD .slortnoc tcerrocni

tupni yllanoitnetni ro metsyseht teser yldetaeper ton oD ●

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7 Puzzle Selection

The café's library ishome to a varietyof books - eachvolume containsseveral puzzles.Tap a book toopen its puzzle-selection screen.To navigatebetween the shelves, either slideyour stylus left or right across thelower screen or tap the small greyarrow icons on the lower screen

Books that bear the lock ico )can only be selected once you'vecleared their unlock conditions. Ifyou're not sure of a book's unlockcondition, simply tap that volume tosee it displayed on the upperscreen.

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Page 17: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

To begin a puzzle,simply tap aselected icon on abook's puzzle-selection screen(p. 8).If you wish tochange yourdifficulty settingbefore starting a puzzle, simply tapthe difficulty icon that's displayed inthe bottom right of the lower screenon the puzzle-selection screen first,and then select a new setting (morestars means a greater difficulty).Complete puzzles to earn points andjewels (p. 8). Once you've clearedevery puzzle in a book, that book isconsidered complete. Puzzles canbe replayed at any time, regardlessof whether their books are alreadycomplete.

Unlocking amiibo Puzzle

Once you've cleareenough puzzles, new book bearing th"a" from the amiiblogo will appear in thecafé's library. When you tap thisvolume, you'll be taken to itspuzzle-selection screen, whereyou'll find an icon bearing the fullamiibo logo. Tap this icon, and thenscan supported amiibo to unlockvarious amiibo puzzles.

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elzzuP a gnitceleS

Page 18: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

.yrarbil eht ni rebmuns'koob eht ot txen sa llew

sa noci taht no deyalpsid eb lliw ,detadpu ro noitcelloc ruoy

ot dedda si yrellag a revenehW.yrellag s'koob

eht sseccaot

pat dna neercsnoitceles-elzzups'koob sti ot og

,dnuof ev'uoyepahs a tuobaerom nrael oT

seirellaG gniweiV

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8 Game Screens

Pause icon

Tap this icon to open the Pausemenu, from which you can restartthe puzzle, quit to the puzzle-selection screen or create quick-save data that captures yourprogress so you can come back tothe puzzle later. If you choose tocreate quick-save data, tap "Quick-Save Data" on the Menu screen toaccess it later (p. 5).

Block of cubes

To rotate the block of cubes, simplytouch your stylus to the lowerscreen and then slide it in thedirection you want the block to turn.

Control guideHere you can see the controls thatare currently set for removing,marking and flagging cubes.

Puzzle info

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Here you can see how many strikesyou've made so far and how muchtime has passed during this attempt.The current book that the puzzlebelongs to, puzzle number and booknumber are also listed above.

Support icons

When you complete a puzzle, theresults screen is displayed. It showshow many points you currently haveas well as your clear time, totalnumber of strikes, points earned andthe jewel earned from this attempt.

Tap these icons to make use of theHel ) and Bom ) supportfeatures (p. 9).

Slicers (p. 9)

Strike bonus

Clear points

Here you'll see the base number ofpoints you earned simply forclearing the puzzle.

◆ During certain puzzles, yourremaining time is displayed hereinstead of how much time haspassed.

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Page 21: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

The fewer strikes you get during apuzzle, the higher this point bonuswill be.

Time bonus

The faster you clear a puzzle, thehigher this point bonus will be.

Difficulty multiplier

The harder the difficulty at whichyou clear a puzzle, the higher thispoint multiplier will be.

Jewel and point totalHere you can see the jewel andpoints you earned. There are foudifferent types of jewel in tota ,

. The more points youearn on a puzzle, the better thejewel you'll receive.◆ Your total points are calculated

by adding up your clear points,strike bonus and time bonus, thenmultiplying that number by yourdifficulty multiplier.

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Page 22: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

9 Solving Puzzles

Normal numbers indicate that thecubes of their colour within a row orcolumn are connected. For example,

indicates the presence of threeconnected blue cubes - the imagesbelow show two possibilities ofwhere these three connected bluecubes might be hidden in a row fourcubes long.

Each puzzle block is made up ofhorizontal rows and vertical columnsof cubes. The trick to finding theshape hidden inside a block islearning how to interpret thecoloured numbers that appear onthe ends of that block's rows andcolumns. A blue number indicateshow many blue cubes are presentwithin a row or column, while anorange number indicates how manyorange cubes are present within arow or column.

Normal Number

◆ To learn more about how to solvepuzzles, play through any booksyou unlock that bear thefollowing symbols:

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srebmuNderuoloC gnidnatsrednU

Page 23: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

When a number is enclosed in acircle, as seen in the examplesbelow, it means that the indicatedcubes are not all connected - rather,they are divided into two groupswithin that row or column. Forexampl indicates the presenceof three blue cubes that are dividedinto two groups - the images belowshow two possibilities of wherethese three blue cubes might behidden in a row four cubes long.

Circle Number

When a number is enclosed in asquare, as seen in the examplesbelow, it means that the indicatedcubes are not all connected - rather,they are divided into at least threegroups within that row or column.For exampl indicates thepresence of four blue cubes that aredivided into at least three groups -the images below show twopossibilities of where these four bluecubes might be hidden in a rowseven cubes long.

Square Numbers

o

or

r

,e

s

,e

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or

ro

srebmuN lauD

.oot srebmunerauqs ro srebmun elcric eb

nac srebmun laud fo riap a nihtiwsrebmun laudividni taht etoN

.gnol sebuc ruof wor a ni neddiheb thgim sebuc deruoloc ruof

eseht erehw fo seitilibissop owtwohs woleb segami eht - ebuc

egnaro eno dna sebuc eulb eerhtfo ecneserp eht setacidni

,elpmaxe roF .sebuc egnaro dnaeulb htob sniatnoc nmuloc ro wora taht etacidni ,woleb selpmaxe

eht ni nees sa ,srebmun lauD

Page 25: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

Slicers enable you tolook at the layers ofcubes that are tuckedaway inside a block.One looks like a bluediamond, while the other looks likea red diamond. To use a slicer,touch and hold your stylus to it andthen slide it through the block untilyou see the layer you want to workon. To return to the default view,either slide the active slicer out thesame way or double tap it.

The bomb is a supportfeature that removesall the blocks irows and columns foryou. To use the bomduring a puzzle, simply ta . p

b

n

bmoB

srecilS

Page 26: Picross 3D™: Round 2 - Nintendo of Europe GmbH · Picross 3D™: Round 2 is a puzzle game in which you discover shapes that are hidden inside blocks of cubes. Coloured numbers help

Help is a supportfeature that providesyou with hints whenyou're stuck. While ahint is displayed,you'll be shown a column or a rowwhere there's something to remove,mark with paint, or flag. To get hint during a puzzle, simply ta .When you're all done with thecurrent hint, ta again to close it.You can get hints as often as youwant.

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10 How to Contact Us

For product information, please visitthe Nintendo website at:www.nintendo.com/countryselector

For technical support andtroubleshooting, please refer to theOperations Manual for yourNintendo 3DS system or visit:support.nintendo.com