pmi symposium 5th neelov
TRANSCRIPT
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Communications
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5th Annual Project Management Symposium
Enhancing Project Management Skills
through Gaming
Neelov Kar
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Agenda
• Purpose of the paper
• Learning Style
• Generation Gap
• Social Media & Social Learning
• Gaming Techniques
• Conclusion
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Purpose of the Paper
• To Share the Latest Trend in PM Course
Development with the PM Community
• Introducing Gaming Technique for Experiential
Learning
• Demonstrate a Sample
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• Funucation
• Edutainment
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Learning Style
Digital Learners
• Visual Learners
• Auditory Learners
• Read/Write Learners
• Kinesthetic Learners
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Generation Gaps
• Baby Boomers
• Gen - X
• Millennial
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Social Media
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Social Learning
70% of learning comes from doing
20% of learning comes from others
10% of learning comes from study
• Formal Structured Learning
• Personal Directed Learning
• Group Directed Learning.
• Intra-Organizational Learning
• Accidental & Social Learning
- Jane Hart
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Social Intelligence
Google is making people stupid- Oishee (8 year old girl)
Learning from others’ experience
Decision making based on others’ knowledge
JIT Learning
Executing Tasks Based on Others’ Skills
Sixth Sense by Pranav Mistry, MIT Lab
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Gaming Technique
“A game is an interactive structure of endogenous meaning that
requires players struggle toward a goal” – Greg Costikyan
Powerful
Fun
Challenging
Engaging
Sense of Accomplishment Covert
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PM Game
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DESIGNING A GAME
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Progression Dynamics
• Multiple Levels
• Success is Measured by Points Scored
• Competing with Peers
• Craving for Getting More
• Motivation
• Getting Promoted from Lower levels to Higher
• Getting Virtual Rewards
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What It Takes To Make A Game
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Conclusion
• It is a Powerful Learning Tool
• Gen-Y’s Love it, Baby Boomers Hate it
• Experiential Learning
• It’s Fun!
• It Takes Multiple Skills & Discipline to Make it
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References
• Rapid Instructional Design, 2nd Edition by George M. Piskurich
• ASTD Handbook for Learning Professionals by Elaine Biach,
ASTD ©2008
• Social Media: The Millennial Perspective, ASTD © 2010
• Challenges for Game designers by Brenda Brathwaite and Ian
Schreiber, Cenage Learning © 2009
• Game On: Energize Your Business with Social Media games by
Jon Radoff, John Wiley & Sons © 2011
• The Art of game design: a book of lenses by Jesse Schell,
Morgan Kaufmann Publishers © 2008
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