policy engagement through digital participation (serious games)
TRANSCRIPT
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POLICY ENGAGEMENT THROUGH DIGITAL
PARTICIPATIONANDREW REID, GLASGOW CALEDONIAN UNIVERSITY
[email protected]@AJREID93
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ANDREW REID, GLASGOW CALEDONIAN UNIVERSITY
POLICY ENGAGEMENT THROUGH DIGITAL
PARTICIPATIONSERIOUS GAMES
[email protected]@AJREID93
![Page 3: Policy Engagement through Digital Participation (Serious Games)](https://reader036.vdocuments.net/reader036/viewer/2022070601/588565d01a28ab491b8b53b5/html5/thumbnails/3.jpg)
[email protected]@AJREID93
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“Is Play a Solution to Civic Engagement?”
“Are Games an Appropriate Choice of Environment?”
The Early-Stage Perspective
[email protected]@AJREID93
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Video Games and Society
1960s: Technological Enquiry and Discovery1970s: Educational Tools1970s-1980s: Social Environments (Arcades)1980s-: Personal Entertainment1990s-: Educational Software2000s-: Social Development
[email protected]@AJREID93
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Video Games and Society
1960s: Technological Enquiry and Discovery1970s: Educational Tools1970s-1980s: Social Environments (Arcades)1980s-: Personal Entertainment1990s-: Educational Software2000s-: Social Development
[email protected]@AJREID93
![Page 9: Policy Engagement through Digital Participation (Serious Games)](https://reader036.vdocuments.net/reader036/viewer/2022070601/588565d01a28ab491b8b53b5/html5/thumbnails/9.jpg)
Video Games and Society
“Analog” Games
~700s: Mancala
3100BC: Senet
1960s: Technological Enquiry and Discovery1970s: Educational Tools1970s-1980s: Social Environments (Arcades)1980s-: Personal Entertainment1990s-: Educational Software2000s-: Social Development
[email protected]@AJREID93
![Page 10: Policy Engagement through Digital Participation (Serious Games)](https://reader036.vdocuments.net/reader036/viewer/2022070601/588565d01a28ab491b8b53b5/html5/thumbnails/10.jpg)
Video Games and Society
“Analog” Games
~700s: Mancala
3100BC: Senet
1960s: Technological Enquiry and Discovery1970s: Educational Tools1970s-1980s: Social Environments (Arcades)1980s-: Personal Entertainment1990s-: Educational Software2000s-: Social Development
Games have been a historic method of transposing play, an innate human ability that may result in understanding, learning, discovery, and development.
[email protected]@AJREID93
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Video Games and Society
“Analog” Games
~700s: Mancala
3100BC: Senet
1960s: Technological Enquiry and Discovery1970s: Educational Tools1970s-1980s: Social Environments (Arcades)1980s-: Personal Entertainment1990s-: Educational Software2000s-: Social Development
Games have been a historic method of transposing play, an innate human ability that may result in understanding, learning, discovery, and development.
Civic participation relies on public’s understanding of a situation, their ability to learn about causations, discover methods of intervention, and develop practices to protect and sustain their environment.
[email protected]@AJREID93
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Civic City
CONVERSE WITH AVATARS EXPLORE WORLD AND VISUALISE POLITICAL STANCE
DATA COLLECTION
[email protected]@AJREID93
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“Is Play a Solution to Civic Engagement?”
Closing Thoughts
Play could be the solution to exploring and discovering novel approaches in addressing civic engagement.
[email protected]@AJREID93
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“Is Play a Solution to Civic Engagement?”
Closing Thoughts
Play could be the solution to exploring and discovering novel approaches in addressing civic engagement.
“Are Games the Appropriate Choice of Environment?”As part of a wider campaign, yes.
As a single method of intervention, no.
[email protected]@AJREID93