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    ___ _ __ ___ _| _ \_ _(_)_ _ __ ___ ___ / _| | _ \___ _ _ __(_)__ _| _/ '_| | ' \/ _/ -_) / _ \ _| | _/ -_) '_(_-< / _` ||_| |_| |_|_||_\__\___| \___/_| |_| \___|_| /__/_\__,_|

    _ __ _ _ ___ __ __ _| | / /___ ___________(_)___ _____ | | / (_) /_/ /_ (_)___| | /| / / __ `/ ___/ ___/ / __ \/ ___/ | | /| / / / __/ __ \/ / __ \| |/ |/ / /_/ / / / / / / /_/ / / | |/ |/ / / /_/ / / / / / / /

    |__/|__/\__,_/_/ /_/ /_/\____/_/ |__/|__/_/\__/_/ /_/_/_/ /_/

    ---------------------------------------------------------------Prince of Persia: Warrior Within WalkthroughFor the Playstation 2/PC/GC/XboxFinal VersionCopyright 2004 YuGiOhFm2002 & YuGiOhAngel([email protected])([email protected])(Please Read the FAQ Section at the bottom)(before emailing one of us or both of us.)(Please add Game Name or Guide Name in Subject)(to let us know which game you need help with.)First Created on : 12/2/04

    Last Updated on : 3/24/05---------------------------------------------------------------

    @@@@@@@@@@@@@@@@@Table of Contents@@@@@@@@@@@@@@@@@

    I. Legal Info

    II. Introduction

    IIa. Controls

    III. Walkthrough

    Prelude: "Tutorial"

    Chapter 01: "Wreckage"

    Chapter 02: "The Ruined Fortress"

    Chapter 03: "First Steps in the Past"

    Chapter 04: "The Fortress Rebuilt"

    Chapter 05: "A Damsel In Distress"

    Chapter 06: "Fate's Dark Hand"

    Chapter 07: "A Helping Hand"

    Chapter 08: "The Key and the Lock"

    Chapter 09: "The Towers"

    Chapter 10: "The Water Maiden"

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    Chapter 11: "Water and Gardens"

    Chapter 12: "The Second Tower"

    Chapter 13: "Clockworks And Gears"

    Chapter 14: "The Door is Open"

    Chapter 15: "The Empress"

    Chapter 16: "The Long Way Home"

    Chapter 17: "You Cannot Change Your Fate"

    Chapter 18: "A Throne And a Mask"

    Chapter 19: "The Face Of Time"

    Chapter 20: "A Second Chance"

    Chapter 21: "Mirrored Fates"

    Chapter 22: "The Race To The Throne"

    Chapter 23: "The Death Of A Prince"

    IV. Video Gallery

    V. Artwork Gallery

    VI. Weapons Gallery

    VII. Frequently Asked Questions

    VIII. Life Upgrades Frequently Asked Questions w/ Diagrams

    ============================I. Legal info=================================This document may not be altered, copied, published, sold nor reproduced forprofit in any way shape or form without advance permission from me. Use ofthis guide on any other web site or as a part of any public display isstrictly prohibited. If you steal any part of this Guide, FAQ, you will bepunished to the full extent of the law. Plagiarism is illegal, and I reallydetest it. If you do Email us for our permission, We have nearly no problemsin allowing you to post it on your site as long as full credit is given tous (YuGiOhFm2002 & YuGiOhAngel), and you are not charging or profiting offof Gamers/Users to access it directly or indirectly in any way shape orform. However, you may print this document out if it is for your own personal

    use. If you see a site using this without our permission let us know.==========================================================================

    &&&&&&&&&&&&&&&&II. Introduction&&&&&&&&&&&&&&&&

    This walkthrough is finally complete game/story wise. The directions in thisguide are based off of the position of the camera. I try to be as specific asI can when possible or at least try to have you facing the correct directionto see what I am talking about. I am not specific with fighting because the

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    game gives you plenty of directions on that subject. This walkthrough nowcovers getting all 9 life upgrades and 6 (Glove, Hockey Stick, Pink Flamingo,Teddy bear, Glowing green/yellow Sword and the "Water Sword") out of the 6special weapons (The Water Sword is in the category even though it is notlisted with the others because of having to do a specific task in order toget it). It also now covers unlocking 50 of the 50 artworks. You may want touse the Search Ctrl + F and search for whichever chapter/Save title (listedon the table of contents) you are at to find the section you need. I added to

    the FAQ section for this update and Yes, we have finally updated the artworkdiagrams which show all 50 artworks corresponding with the numbering on thewalkthrough itself. Please check the FAQ section near the bottom of thiswalkthrough before emailing and also only email us if you have the retailversion (purchased from a store). For those with the non-retail, unfinishedand/or copied version you should purchase the game if you want to completeit. This is our final updated because we are not going to be updating anymoreunless there is some major problem with this walkthrough.

    ================== IIa. Controls ==================

    L1 & L2 R1 & R2| |v v_____ || _____/ L | || | R \

    _/ |___________||___________| \_/ _ \ / ^ \

    / | | \ Select Start / /_\ \Directional | _ v _ \ ___ / __ _ |

    Pad ---> | |_> | | | / \ |(D-Pad) | ^ /____ ___ _____\|__| \_/ |

    \ |_| / __ \ |___| / __ \ \/ /\ / / \ \_______/ / \ \ /\ /

    /\______/ | | | | | | \______/\/ /\ \__/ / \ \__/ /\ \/ / \ / \ / \ \/ / \___/ \_____/ \ \/ / ^ ^ \ \

    / / | | \ \\ / Left Analog Stick Right Analog Stick\ /\____/ (L3) (R3) \____/

    Gameplay Controls

    Left Analog Stick = Move the PrinceRight Analog Stick = Move Camera

    R3 (Push down on Right analog stick) = Reset Camera viewTriangle = Secondary Weapon attack/Vault over enemiesCircle = Pick-up/Throw Secondary weapon/Drop downSquare = AttackX = Action (Jump/Roll)Select = Map (not accessible at beginning of game)Start = Pause/MenuL2 = Alternate view (Landscape Camera)R2 = Look (First person View)L1 = Hold Down L1 to Rewind Time (only when you have the time power) Tap L1to slow down time (when you have the time power to do so)

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    R1 = Special Actions (Run along walls, Run up walls, Push/Pull,Swing on poles, Drink water and Blocks during a fight

    @@@@@@@@@@@@@@@@@@@@III. Walkthrough @@@@@@@@@@@@@@@@@@@@

    Intro Movie

    ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\

    Prelude: "Tutorial"

    ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\

    Area 1: Ship

    1. Fight off the Minions attacking you with the various methods that the gamegives you. I figure you can handle fighting off minions (I will only be

    giving you directions on where to go and some tips on the Mini/main bosses).

    2. Once you have defeated all of them head to your left (the Prince's right)side of the screen/boat.

    Scene

    3. Drink some water if you need to (with R1). Go straight into the room aheadand kill off the minions in here in the same way with a pillar you can use inthis fight to your advantage. You can also just avoid them and continue on.

    4. Once you have defeated them leave through the other door in this room.

    5. Drink more water if you need to (ewww salty water). Follow this hallwaypast the water spraying in through the side of the ship.

    Scene

    6. You now need to take care of a few more minions here or just avoid themand make your way down the burning left side of the ship.

    Scene

    7. "Boss Battle: "Woman in Black (Shahdee)"

    This battle seems tougher then what it actually is. All you need to do

    is hold the block button (R1) to block all of her attacks. After she does aupward thrust with her swords she will do a single slash attack. She willpause for a moment after that single slash move. This is your time to attackand slash her a few times. After you slash her two or three times go back toblocking her attacks. Wait for the single slash attack after the upwardsthrust attack and then slash her again when she pauses. Keep this up untilher health bar (at the bottom of the screen) is almost 1/3rd gone. You don'thave to only attack her after she does the single slash attack you can attackher anytime she pauses for a moment. It just seems she is more vulnerableafter the single slash attack. If you see her block your attack quicklypush block because right after she blocks your attack she will hit you.

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    Scene

    Keep up the same strategy of blocking and attacking her when she pauses. Itwill eventually show a close up view of both of them. When it does thatquickly push Square button until you repel her away from you. Keep pushingsquare after you push her away to get in a few slashes. Keep up the sameblocking and attacking when she pause until you get her down to 2/3rd 's of

    her health bar. If you really want this fight to go by fast use the fiveslash combo. Once you hit her three times in a row with your sword jumpat and over her and slash her when you are coming down behind her for anextra two slashes on her. Doing this move often will make this fight goby very fast. The five hit combo seems to only work best when you havehit three times in a row first because she pauses long enough for you tojump at and over her. You can use this on her when you fight her again later.

    Scene

    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\/( )\/( )\

    Chapter 01: "Wreckage" (4%)

    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\/( )\/( )\

    (Note: If you are wondering what the 4% by the chapter name is for. Wedecided we would add the rough percentage of the game you have now completedso far. This is not exact as the game does not tell but this will at leasttell you how far you are into the game. We based the numbers off of how manychapters/save names and by how long we felt each one roughly took.)

    ############################ Area: Beach - (Present) #

    ###########################

    Objective 1: Reach The Fortress Entrance (Present)

    (Note: I won't be giving the instructions that the game gives you forcontrols. I figure you can read those on your own. I will only be mentioningthe ones that I feel need to be mentioned. I will be mentioning some as Istart this walkthrough and slowly stop mentioning it because I figure youwill have learned or know the controls by then)

    1. Fight off the birds that start attacking you on this beach and then godrink some water where the waterfall is at (The waterfall is straight ahead

    if you are facing your back to the wrecked ship you started near). You canalso drink water from the ocean (shouldn't that be hurtful/harmful water?ewww salty water!!!)

    2. Head over to the stairs on the far left side of this beach (to the farleft when you are facing your back to the ship you started at). Smash openthe chest on the left side of the stairs to unlock Artwork #1 (Ship). Go upthe stairs and follow it to the right. Jump across the gap you come to andthen climb up on the ledge up ahead. Go up the staircase here and jump acrossthis bigger gap. To your left you will see a Fountain. Use the Fountain (R1when near it) to save your game and regain health if you lost any.

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    3. Go over to the ledge to the right of the fountain (when you are facing thefountain). Jump up onto the ledge and pull yourself up (X). Move along theserocks to your right until you reach a rock in your way. Drop down to hang onthe ledge (Circle) and shimmy to the right to get past the rock. Pullyourself back up (X) and then follow the path to your right. Jump across thegap you find here and you should see a ledge to climb up to the Prince'sLeft. Sidestep left along this ledge to the end of it. Hold left and jump

    over the gap to then ledge to your left.

    4. Sidestep to the right and climb up onto the ledge above you. Sidestepright and go up the stairs you find here. Run up the wall (towards wall + R1)and climb up onto the top of the wall. Drop down to the stairs and drop offthe right side of the stairs onto a ledge. Run along the wall here to thePrince's Left (Along the wall + R1) to get to the next ledge and then followthis ledge around to the right to where some columns/pillars are. Jump ontothe lowest column and facing your back to the closest column/pillar. Jump tothat pillar (X) and face your back again to the next column/pillar. Jump tothat column/pillar and then jump again to climb up onto the ledge behindthe Prince. Smash open the chest to the Prince's right to unlock Artwork #2(Evil Crow). Follow the ledge to the Prince's left and roll (forward + X)

    into the small hole at the bottom of the doorway on your right.

    5. You will need to fight or avoid two minions here and once you havedefeated/avoided them take (circle) one of their weapons that they drop. Thisway you can either use the two weapons to fight with or you can throw(circle) the weapon you pick up at some future minion. Climb up the ledgethey were guarding and go up the stairs. You will need to run along the wallhere (Along the wall + R1) to get on the ledge in the distance. Climb up ontothe nest ledge and you will need to wall run along the wall to your right.Near the end of your wall run you will need to jump towards your left to landon a ledge. Fight or avoid the minions here and go through the big doors.they are guarding. Climb up the ledge up ahead and follow the stairs to yourright. You should see a gate up ahead.

    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

    Chapter 02: "The Ruined Fortress" (8%)

    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

    ######################################## Area: Fortress Entrance - (Present) ########################################

    Objective 2: Reach The Fortress Entrance (Present)

    1. Climb up onto the little ledge to the left of the gate and wall run up thewall (towards the wall + R1). Climb up and drop down onto the other side ofthe gate. Go through the big doors up ahead.

    Scene

    You have now received the Spider Sword

    2. Fight or avoid the minions here and head back towards the gate you climbed

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    over a moment ago. Look to your left when you get to the gate and you willsee an open doorway. Follow this path through the doorway to your left anduse the fountain to your left to heal or save.

    3. Jump or wall run across the gap to your right and then jump across the gapto the Prince's right. Go out of the doorway to your left.

    Scene

    4. Mini-Boss Battle: "Crowmaster"

    This guy is very easy just run towards him and while going towards him whenyou are next to him push X. This should cause you to jump over him. startslashing him as you are coming down on the other side of him. When he blocksyour attack just jump over him again and slash him more keep doing this untilhe eventually turns back into a few crows.

    Scene

    5. Head back towards the door you came out of and wall run up the wall toclimb up onto the ledge to the left of the door. Now a bit trickier of a move

    Run up the wall to your left and before the prince does a back flip you needto jump to the ledge to your right. Continue to your right and wall run onthis wall to your left. When you reach the moss on the wall jump to yourright to grab the column/pillar. Face the Prince's back to the nextcolumn/pillar to your right and jump to it. Face your back to the ledge thatthe Spooky Crow is on and Jump to that ledge.

    6. Mini-Boss Battle: "Crowmaster (Second Time)"

    Do the same as you did before by jumping over him and attacking him againuntil he turns into a few crows again. Try to keep him away from the wallsotherwise you will have a harder time attacking him.

    Scene

    7. Go to your right (your back should be facing towards the columns/pillarsyou came from) and wall run along the wall over the doorway to the nextledge across the way. Wall run back the way you came and you should grab anarrow ledge above the ledge you came from. Climb up on it and climb up ontothe next narrow ledge above it. Jump to your right to the column/pillar andface your back to the ledge to the right to jump to it.

    8. Mini-Boss Battle: "Crowmaster (Third Time)"

    Try to keep him away from the walls otherwise you will have a harder timeattacking him. Do the same as you did previously until you finally defeat

    him.

    9. Wall run up to the button on the wall to the right and go into the gatethat opened up.

    Scene

    Note: If you have the Crowmasters sword you can make quick work of theminions in this next room attack them with secondary attack (with triangle)

    10. Wall run to the curtain to your right and it will automatically slide you

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    down it when you touch it. Fight or avoid the minions here. Face the wall thatyou came down and climb up onto the stone slab behind you. Run up the pillarto your left and then shimmy left. Climb up onto the ledge you reach. Followthis walkway straight and then to the right. Wall run along the wall to yourleft over the doorway and you should land on a narrow ledge. Drop down(Circle) and shimmy to your left. When you reach the end drop down (Circle)twice. Follow the walkway behind you and wall run along the wall to the rightto get over the gap. Go through the doorway up ahead and go to your left. Be

    sure you have collected all the Artwork and picked up all the weapons youcould to add to your weapons gallery before continuing on because you don'twant to come back through this portal again (I say this mainly because I havenoticed that the game tends to get kind of glitchy when you go back through aportal that you really didn't need to go back through). Follow this paththrough a doorway of water. Use the fountain in this room to heal/save andthen go farther into the room.

    Scene

    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

    Chapter 03: "First Steps in the Past" (12%)

    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

    ##################################### Area: Fortress Entrance - (Past) #####################################

    You now have the Recall Power. For those that are unsure what it does. Itrewinds time to help you incase you make a mistake, error, to redo ajump or simply to just redo something that might have caused damage that

    you could have easily avoided.

    (Note: DO NOT go back through this or any sand portals that you have justused before this seems to cause a sand portal glitch near the very end of thegame which will save with your game during the course of the game (the onlyexception to this rule is for the one you have to when you are getting the"Pink Flamingo" Weapon). I don't know if it is. I mention this because theonly time I ran into the sand portal glitch was backtracking through thesame portal I used previously. I made this walkthrough without backtrackingthrough any of the sand portals I used previously and did NOT run into theglitch (with the exception I mentioned a moment ago). So as a precaution besure to avoid going back through a sand portal you just used (even if byaccident) and follow this walkthrough and you should hopefully not run into

    many of the glitches others run into. You still may run into some but thisshould help you avoid many of them. There are probably other factors forthese glitches but at least if you avoid what you aren't suppose to do inthe first place it should keep you fairly safe. We know this from experienceafter making the Sphinx and the Cursed Mummy game walkthrough that had quitea few major game stopping glitches as well.)

    Objective 2: Chase the Girl in Black (Past)

    Secondary Objective: Retrieve Life Upgrade #1

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    1. You now want to follow the woman in black out the doorway of water. Followthis path straight and to your left will be a few spinning poles with verysharp edges on them. Avoid them and continue to the right. When you reachthe gap up ahead you will need to wall run on either wall and time it justright to avoid the saw blades.

    2. Avoid or Fight the minion once you reach the other side of the gap andthen continue down this hallway and into the doorway.

    Scene

    3. Fight or avoid the Minions in this room. Climb up the column/pillar toyour left. Face the Prince's back to the pillar to your right and jump toit. Shimmy to your left and climb up. Smash open the box to unlock Artwork #3(Fortress Entrance). Follow this walkway to your left and wall run along thewall on your right. You should grab on to a narrow ledge at the end of yourwall run (you need to be hanging from it). Shimmy left along this ledge tothe other side and climb back up. Jump to your left and follow the walkwayhere to your left. Wall run along the wall that you come to and you willactivate a button. Keep doing the wall run until you slide down the curtain.Quickly go into the door you just opened to your left by activating that

    button.

    4. Go down the stairs in this room and towards the doorway up ahead. Beforeyou go into that doorway wall run up the wall to your left. Climb up onto theledge. Wall run up the wall to the left and jump to the ledge to your rightat the peak of your wall run. Wall run along the wall to your left to getto the ledge that you can see the minions on in the distance. Fight theminions here and then once they are gone go to the left side of the bottompart of the stairs. You should find a button here behind some barrels. breakthe barrels and step on the button. Quickly make your way up the stairs (Jumpup to the railing to the right of the button you stepped on and climb over itto get onto the stairs faster) and roll up the stairs quickly. Roll into thesmall gap at the bottom of the wall to the right of the button on the upper

    part of the wall.

    5. Wall run along the wall to your right to avoid the first two traps (justtime it right to make sure the pounding block doesn't get you). Wall runtwice the same way to avoid the next few traps. Wall run along the rightwall and jump to your left right before you reach the end of this wall.Quickly move forward to avoid being hit by the spikes that come out of theground. You should see a red symbol on the wall from here to your right. Wallrun along the wall on your left to avoid the blades and go over to where thatred symbol on the wall is at.

    Scene

    You now have Life Upgrade #1 (If you were low on health before getting thisyour health will fully recover).

    6. Go back the way you came without the worries of traps because they are nowdeactivated. Run up the wall to your left near the metal grating to open itand roll out of through that opening. Walk along the walkway to the right ofthe stairs and you should see some barrels near a pillar. Break them and thensmash open the chest to unlock Artwork #4. Go back to the metal grating andrun up the wall to the left of it to use the button here. Quickly go throughthe doorway behind you. You should recognize this room because you were inhere a bit earlier. Wall run along the wall to the Prince's left and slide

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    down the curtain. Go to the opposite corner of the room and climb up thepillar you climbed up earlier. Face the Prince's back to the pillar to yourright and jump to it. Shimmy to your left and climb up. Follow this walkwayto your left and wall run along the wall on your right. You should grab on toa narrow ledge at the end of your wall run (you need to be hanging from it).Shimmy left along this ledge to the other side and climb back up. Jump toyour left and follow the walkway here to your left. Wall run along the wallthat you come to and you will activate a button. Keep doing the wall run

    until you slide down the curtain. Quickly go out the door again you justopened to your left by activating that button.

    7. Go down the stairs and head into the doorway straight ahead. Avoid thetwo spinning poles in front of you and then roll under the spinning pole toyour right. To the prince's Left you should see some spinning poles. Waitfor the correct timing when the two poles are spread far apart and quickly gobetween them. Use the Fountain to heal/save your game and then continue ondown this hallway.

    Scene

    8. You now have 2 Shadow minions to deal with up ahead. Deal with them the

    same way you dealt with the Crowmaster or if you have a secondary weaponthrow it at them and it will be instant death if you hit one. Use block toavoid being hit by projectiles that they throw. Once you have dealt with themgo up the long staircase.

    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

    Chapter 04: "The Fortress Rebuilt" (16%)

    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

    ################################ Area: Central Hall - (Past) ################################

    1. Fight or avoid the Minions at the top of the stairs and follow the hallwayto the left through the doorway up ahead. Wall run to avoid the blade at thetop of the stairs and jump across the gap ahead to land on a narrow ledge.Climb up (X) to the highest narrow ledge that you can and then shimmy to theright. Drop down to the lowest narrow ledge at the end and jump to the ledgeto your right. Fight or avoid the minion here and then wall run past theblade traps. Continue down this hallway and out of the door at the end ofthis hallway.

    Scene

    2. Fight or avoid the minions in this large room and climb up the 3 rockledges on your left (Use the fountain to heal/save your game on the far sideof the room if you need it before climbing up those ledges).

    3. Jump to the column/pillar to your left and then face the Prince's back tothe column/pillar to the Prince's right before jumping to it. Face thePrince's back to the column/pillar to the Prince's left and jump to that one.Face the Prince's back to the lower rock ledge near it and jump to it. Run upthe wall (R1) to your right to get up onto the higher ledge. Wall run along

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    the wall to the Prince's left and jump to the balcony you can see in thedistance to the right. Once you are on the balcony, watch out for the minionthat will more then likely charge at you.

    4. Go down the hallway he was guarding and avoid the spinning pole to yourleft while jumping across the gap. Avoid the next spinning pole and jumpacross the next gap. Go down the ladder you find here and drop down at thebottom of it. Time your wall run over this next gap using either wall to

    avoid being hit by the spinning poles going up and down over the center ofthe gap. Get onto the ladder that you find and you will see some spinningpoles here. Slide down the ladder by holding down at the correct time toavoid being hit by them. When you reach the bottom of the ladder jump towardsthe wall directly behind you. You should land on a narrow ledge here.Sidestep right and when you reach the middle of the narrow ledge on yourright jump to the ladder behind you (to your left). Go down this ladder tothe bottom and Fight or avoid the minions here.

    #################################### Area: Southern Passage - (Past) ####################################

    1. Quickly make your way down this hallway to avoid becoming a pin cushionand use the fountain to your left to heal/save your game. Continue down thishallway timing it just right to quickly go down this hallway avoiding thespikes that come out of the ground and roll under the spinning pole. Turn toyour left and make your way past the spinning poles here along the right sidewhen the spinning pole on your right is closest to you. Go out the doorway atthe end of this hallway.

    Scene

    2. Fight or avoid the minions here and you should see on the far side of thisroom a pole over a platform on the right along this walkway you are on.Before you jump to that pole look to your left and you need to jump across

    the gap on the far side of the room or wall run along the wall to the left ofthe doorway that the woman went into. Smash open the chest that is found hereto Unlock Artwork #5. Now jump back across or wall run back across and gojump up and grab the pole. Swing on the pole (R1) towards the pole that ishigher up to your left. Jump to that pole when the prince is swinging towardsit and then shimmy to your right along this pole. Face your back towards theledge you see to your right with the minion on it. Face towards that ledgeand swing/jump towards it. Climb up and fight or avoid the minion here.

    3. Walk along this narrow beam to your right. When you reach the balcony onthe other side you will see a pole above the balcony on the left. Jump uponto that pole and swing towards the pole to your left. Jump to that pole andthen jump to the wall to your left. Jump off the wall to grab the beam to

    your right. Climb up onto the beam and jump to the balcony on your right.Jump over and hang on the railing on the right side of this balcony and thecamera view should change. Jump to the beam on your left. Follow this beamaround to another balcony and jump to that balcony. Hang off the right sideof the balcony here and jump to the curtain to your right. Before you reachthe bottom of the curtain quickly jump to your left to another balcony.

    Scene

    4. Walk along the beam that the minion is on and slash her at the correctjump before she strikes and then slash her once to kill her (if you still

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    have a secondary weapon you can just throw it at her before going out ontothe beam). When you reach the next balcony you will see a beam to your right.Jump up to grab it and climb up onto it. Jump to the beam to your left andthen climb up onto that one. Jump off the wall to your left and then youshould grab the higher up beam to your right. Climb up onto that beam andjump to the balcony to your right. Fight the minions here and you should seea metal gate with a block behind it. Remember where this is as you will needit later on. For now hang off the railing on the right side of this balcony

    and jump to the beam to your left (you will have another minion on this beamto deal with). Follow this beam to the right and jump to the balcony to theright. Smash open the Chest here to unlock Artwork #6. Get back onto the beamyou were on previously and go over to where the pole is that it showed youwhen you first entered this room and jump up and grab it. This will open thedoor down below. Jump to the curtain near you to slide down and go into thedoor that is now open in front of you when you land.

    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

    Chapter 05: "A Damsel In Distress" (20%)

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    ##################################### Area: Sacrificial Altar - (Past) #####################################

    1. Go down the stairs in this hallway and hang off the edge at the end of thestairs. Drop down when you are above the curtain to slide down the curtain.Before you reach the bottom of the curtain jump to your right. Walk alongthis beam to the left (near the wall) and jump to the beam to your right. Nowjump to the beam to your right and then to the beam to your left. Jump to thehallway up ahead and move quickly to avoid the spikes coming out of the

    floor. Use the Fountain that you find around the corner to the left. Continuedown this hallway and out the doorway at the end of it.

    Scene (If you watch closely you will notice there is a chest nearthe doorway you enter that you will be getting later on.)

    2. "Boss Battle: "Woman in Black (Shahdee)"

    Go up to her and hit her a few times while she is distracted with stomping onthe hands of the unknown woman. Use the same strategy as you did before whenfacing her. There are two big differences here from the previous fightbecause she now kicks you clear across the room and you will want to avoidbeing kicked into the pit and second she seems to get distracted when

    stomping on the unknown woman's hands. Try to keep her away from the Unknownwoman otherwise she will eventually make her fall and you will get the gameover screen. Just avoid her kicks as best you can and slash her every chanceyou get. She will sometimes do the powerful kick right after you hit her witha few slashes. Just back flip away from her while blocking to avoid thepowerful kick. When you get her 1/3rd of the way down on her health bar itshould show a close up of them. Quickly press square to push her off and thenslash her a few times. Go back to the same strategy again of blocking andthen slashing her when she pauses before back flipping away from her to avoidher kick. If you can get her on the far side of this platform and back awayfrom her she will sometimes start to ignore you and walk back towards the

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    unknown woman. When she does this attack her to get a few cheap shots on her.You will get another close up of them half way through her life bar justrapidly push square to push her away. You will get one more close upwhen you reach half of half of the life bar. Just keep up the strategy untilshe is defeated. I do recommend when facing her to always be backing up whenyou can/are not attacking her. this will also help you avoid being hit bythat powerful kick. You can also pull off a five hit combo again if you aregood enough at this time with your buttons. After you slash her three times

    with your sword jump at and over her (the same way you do the Crowmaster)and slash her two more times. That way only seems to work best if you getall three slashes in because she pauses long enough to jump over her. If youare real good you can get up to seven hit combo on her before she blocks.Also, if you happen to need more sand to fill up your sand tanks smash thelittle pots that are laying around. Some of those usually have sand to refillyour tanks with.

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    Chapter 06: "Fate's Dark Hand" (24%)

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    Scene

    Objective 3: Reach The Hourglass Chamber (Past)

    Secondary Objective: Retrieve Life Upgrade #2

    2. Head for the Statue at the top of the stairs behind you. Pull (R1) thestatue towards the stairs. This will open up a door behind the statue. Gointo that doorway and down the stairs to the right. To your right you willneed to move quickly through this hallway to avoid the spikes coming out

    of the floor and avoid the spinning poles. As you turn the next corner youwill see a spinning pole going up and down. Run at the correct time to avoidthe spikes coming out of the floor and then roll under the spinning pole (Irecommend that you run along side of one of the walls and right after youroll under the spinning pole do a wall run to avoid the blades trap). Wallrun along the left wall of the gap to your right at the correct time to avoidthe spinning saw blade and when you turn the next corner near the blade trapyou will see the red symbol on the wall in the distance. Run towards the redSymbol at the correct time to avoid the spikes that come out of the floor andthen roll under the spinning poles. Go over to the Red symbol on the wall.

    Scene

    You now have Life Upgrade #2.

    3. Go back out the way you came now that the traps are deactivated. Go backout to where the statue is and smash open the Chest near to the left of thestairs to unlock Artwork #7. Go down the stairs in front of it. Climb up onthe rock ledge to your left and then up onto the ledge to your right. Jumpto the narrow ledge to your left and sidestep to your right. You need to jumpto the pole you see to your right and swing/jump from this pole to the narrowledge above the one you were on. Sidestep to the Prince's left and then jumpto the pole you see to your left. Swing/jump to the wall to your left andjump off that wall to the pole that is above the one you were swinging on.

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    Turn yourself to face the wall to your left and swing/jump to the ledge yousee at the top of that wall on the left. Climb up and run up the wall to grabthe rope. Swing on the rope (R1) and release when you are near the beamyou see up ahead to grab/land on it. Jump to the balcony near you and use thefountain you find here.

    4. Facing the fountain go towards the broken walkway directly behind you.Hang off the edge and drop down to the little broken beam below you. Jump to

    the broken beam to your right and follow the narrow ledge in front of you tothe right. Walk all the way out onto that narrow ledge to your right and jumpto the Prince's left and you should grab onto a narrow ledge near the wall.Sidestep left until your back is facing the pole to your left. Jump to thepole on your left and swing/jump to the narrow ledge to your left. Walk overto the narrow ledge that you can see higher up on the wall to your right andclimb up onto it. Jump up and grab the hole above you and shimmy to yourright.

    5. Climb up and then climb up onto the rocks on this balcony. Run up the wallto grab the rope higher up on the wall. Climb all the way up this rope andthen jump to the pole/lever you can see directly behind the Prince. This willshut the shutters that are near the rope. Jump back to the rope and slide down

    the rope. Drop off the rope and wall run to the Prince's right to get to thenext balcony that those shutters were blocking. Run up the wall on thisbalcony to grab the rope. Swing on the rope and wall run towards the balconyup ahead. Go in the doorway to your right (If you are wondering what is thepoint of the button on the wall I will tell you in a moment). Once you gointo the middle of the room the female minions will start dropping from theceiling. You can fight, avoid them or use that button outside for them. Leadthem towards the wall with the button on it and when they are over the holesof the spiked floor run up the wall and hit the button this will raise thespikes to kill them instantly. It is up to you on how you want to deal withthem. You need to run up the wall on the right and grab the narrow ledge hereto continue on. Jump up and climb up the next narrow ledge. Jump to the poleto your right and use that pole to swing/jump to the pole to your right. Turn

    yourself to face the higher pole to your left and swing/jump to that pole.Swing/jump to the hallway/ledge to your left and quickly run across thisfloor to avoid the spikes coming out of the floor. Run up the wall in frontof you to grab a narrow ledge. Jump up and climb up the narrow ledge aboveyou. Jump to the pole directly behind the Prince and then swing/jump onto thewall that you just came from to jump off it to get up onto the higher poleabove you. Face yourself towards the wall you came from and do anotherswing/jump to the narrow ledge where the spinning pole is above. Shimmy tothe Prince's right and when you reach the end of this narrow ledge wait forthe spinning pole to be going away from you before you pull yourself up. Jumpto the ledge to your right and then sidestep to safety to the Prince's right.

    6. Follow this hallway here and when you turn the corner you will need to

    wall run along the wall to the right while avoiding the saw blade to grab therope. You don't want to swing on this rope just let it become still and thenjump to the rope to your left. Swing on this rope and wall run to thehallway/ledge when the saw blade isn't in your way up ahead. Go around thecorner to your left and you will see a four spinning pole trap. Go betweenthe middle ones to avoid getting hit when getting by them. Go into thedoorway of water. Use the fountain here to heal/save your game.

    7. Run up the walls that have the buttons on them you may notice that somelight up and others only flash. You need to push them in a specific order. Ifthe button stays lit that means you hit the right one. If the button only

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    flashes that means you hit the wrong one and will unlight any buttons you mayhave lit up. Try various combinations until you have lit up all of thebuttons. Go over to the sand portal to use it. These are random and that iswhy I don't have an easier answer for them.

    Scene

    You now have the Eye of the Storm power (it slows things down around you).

    ####################################### Area: Southern Passage - (Present) #######################################

    1. Leave the Sand Portal room through the doorway of water and run past thespiked floor and spinning poles. Climb up the little ledge just past them andjump towards the wall under the little window in front of you. You shouldland/grab the narrow ledge here. Sidestep (or shimmy if your hanging) leftand drop down to a rectangular ledge. Jump to the ledge that you can seeto your right from here and then jump down to the lower ledge on your right.Hang off the edge and drop down to the narrow ledge. From that narrow ledgedrop down to the floor below. Go out through the opening to your right Break

    open the pots here if you need sand for the sand tanks. Push the button yousee on the floor and then tap L1 to slow down time. Quickly run and roll intothe doorway that is slowly closing at the far side of this room. After youhave gone through the door Fight or avoid the minions here and then drop intothe hole up ahead.

    Scene

    2. Facing the Prince's back to the place you just came down from and Wall runalong that wall you see to your right to grab onto the wooden beam. Climb uponto it and jump to the next wooden beam directly ahead of you. Walk alongthis beam to the left and jump to the rope that is on the wall near you.Swing on this rope and wall run from it to reach the pole you can see in the

    distance to the left. Swing/jump to the next pole and from that poleswing/jump to the ledge to your left. Walk out onto the beam that is stickingout on this ledge and jump straight to grab onto a beam. climb up on it andwalk along it towards the pillar to the left. Jump to the pillar to grabthe crack in it and shimmy to your left. Jump to the curtain and slide downit. Before you reach the bottom of the curtain jump backwards to land on abeam. Walk to the right along this beam and then up and jump straight to thepole you can see in the distance. Shimmy down and right and then swing/jumpto the ledge you can see in front of you. Jump to the lower ledge to yourleft and go left. Fight or Avoid the Minions here and make your way to thefar side of this ledge. Climb up on the higher ledge to your right when youreach a door that is blocked by rubble. You should see a pillar to your rightand the wall on your left. Run up the wall or the pillar and jump before you

    do the back flip. you need to jump back and forth between the pillar and walluntil you reach a open space in the pillar that you will hang from. Jump tothe opening in the wall to your left and then jump to the pillar and continueto wall jump between the pillar and wall to the higher opening on the pillar.Shimmy to the Prince's left until he goes around the corner of the pillar.Jump to the beam that you can see to your right near the opening that theDahaka made. Climb up on the beam (if you are hanging from it) and jump tothe narrow ledge below the hole that the Dahaka made. Jump and climb upthrough the hole that the Dahaka made and use the fountain to heal/save yourgame. Follow the hallway to your right and jump the gap up ahead to gooutside.

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    Scene

    3. Boss Chase: "Dahaka Chase #1"

    Quickly run straight because the floor is collapsing behind you. Run aroundthe corner to the left and do a wall run on the wall to your left to get pastthe gap. Quickly go straight again and jump to the pole sticking out of the

    wall on your right. Swing/Jump quickly from this pole to the poles to yourright because the poles fall if you are on them too long. Jump to the ledgeon the right from the last pole.

    Scene

    4. Head straight and smash the barrels blocking your way. Go to your rightand up the stairs. Turn right at the top of the stairs and fight or avoid theminion here. Just walk straight off the ledge it was guarding and wall runalong the wall to your left. Jump to the column/pillar while doing your wallrun right before you reach the brown area on the wall. Climb up thecolumn/pillar and then jump to the ledge you can see from here. Go into thedoorway on this ledge.

    Scene

    ######################################## Area: Fortress Entrance - (Present) ########################################

    5. Wall run on the wall to your right until you slide down the curtain. Youshould remember how to go through this room you land in. If not face the wallthat you came down and climb up onto the stone slab behind you. Run up thepillar to your left and then shimmy left. Climb up onto the ledge you reach.Follow this walkway straight and then to the right. Wall run along the wallto your left over the doorway and you should land on a narrow ledge. Drop

    down (Circle) and shimmy to your left. When you reach the end drop down(Circle) twice.

    6. Boss Chase: "Dahaka Chase #2"

    Quickly follow the walkway behind you and wall run along the wall on theright to get over the gap. Go towards the end of this hallway.

    Scene

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    Chapter 07: "A Helping Hand" (28%)

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    7. Go over to the sand portal to use it.

    ##################################### Area: Fortress Entrance - (Past) #####################################

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    1. Use the fountain here and then leave this room through the doorway ofwater. Follow this path straight and to your left will be a few spinningpoles. Avoid them and continue to the right. When you reach the gap up aheadyou will need to wall run on either wall and time it just right to avoid thesaw blades. Continue down this hall and through the doorway.

    Scene (If you go over to the grating that you saw the creature at you cansee another Chest you will be getting later on)

    2. Climb up the column/pillar to your left. Face the Prince's back to thepillar to your right and jump to it. Shimmy to your left and climb up. Followthis walkway to your left and wall run along the wall on your right. Youshould grab on to a narrow ledge at the end of your wall run (you need to behanging from it). Shimmy left along this ledge to the other side and climbback up. Jump to your left and follow the walkway here to your left. Wall runalong the wall that you come to and you will activate a button. Keep doingthe wall run until you slide down the curtain. Quickly go into the door youjust opened to your left by activating that button.

    3. Go down the stairs and head into the doorway straight ahead. Avoid thetwo spinning poles in front of you and then roll under the spinning pole to

    your right. To the prince's Left you should see some spinning poles. Waitfor the correct timing when the two poles are spread far apart and quickly gobetween them. Use the Fountain to heal/save your game and then continue ondown this hallway.

    4. Go up the long staircase and fight or avoid the minions at the top of thestairs. Follow the hallway to the left through the doorway up ahead. Wall runto avoid the blade at the top of the stairs and jump across the gap ahead toland on a narrow ledge. Climb up (X) to the highest narrow ledge that you canand then shimmy to the right. Drop down to the lowest narrow ledge at the endand jump to the ledge to your right. Wall run past the blade traps that arehere. Continue down this hallway and out of the door at the end of thishallway.

    ################################ Area: Central Hall - (Past) ################################

    Scene

    1. Jump over the gap on the far side of this big room and use the fountainto heal/save your game. Go up the stairs it showed you right near thefountain.

    ##################################### Area: Hourglass Chamber - (Past) #

    ####################################

    1. After you turn the next corner you will need to time your rolls just rightto get past the spinning poles here and then a blade trap at the top of thestairs. When you turn the corner to the right you will see two spinning polesgoing up and down here. You need to time your wall run for when they arefarthest apart to get by them and over the gap. Roll past the blade trap atthe bottom of the stairs up ahead or just avoid it up to you. When you reachthe top of the stairs you will need to wall run on the wall to your left whenthe bottom spinning pole is going away from you. Near the end of your wallrun jump to the right to grab the ledge the bottom spinning pole is guarding.

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    Quickly climb up to the higher ledge above you and sidestep to the Prince'sleft as close to the upper spinning pole as you can without getting hit byit. When you see the bottom pole passed you to the Prince's right quicklydrop down and shimmy to the Prince's left until you are safe. Drop down andwall run past the first blade trap. Roll past or avoid the next blade trapand go up the stairs to your right. Roll past the blade trap at the top ofthe stairs and then climb up the ladder you see here leaning against thewall. Jump to the lever to your right and use your slow time power (tap L1).

    Quickly go through the door that is closing. If you don't have sand left youcan still make it through the closing door just roll right before it isclosed. Use the fountain here to heal/save your game and then take notice ofthe circle on the floor. This circle tells you how many life upgrades youhave. You should have two lit up at this time. Go towards that circle on thefloor.

    Scene

    You now have the Serpent Sword

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    Chapter 08: "The Key and the Lock" (32%)

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    Objective 4: Activate The Towers (Past)

    Secondary Objective: Retrieve Life Upgrade #3

    Third Objective: Retrieve Life Upgrade #4

    Fourth Objective: Retrieve Life Upgrade #5

    2. Face your back to the door you came in and go on the left side of thestaircase on the left to smash open a chest to unlock Artwork #8. Face thedoor you entered this room from and wall run up the wall on the left wherethe lever is at to open up the door. Go out of the door and head back to thelarge "Central Hall" room.

    ################################ Area: Central Hall - (Past) ################################

    1. Use the Fountain if you need to before you jump the large gap. Head forthe flower/ball-shaped lock near the doorway on the far side of this room

    (the one it showed you in the scene earlier).

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    Chapter 09: "The Towers" (36%)

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    Scene

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    E = When the handle is pointing in this direction it opens up the path to thegarden tower.

    W = When the handle is pointing in this direction it opens up the path to theMechanical/Gear Tower

    N = When the Handle is pointing in this direction it opens up the path to the3rd Life upgrade

    &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&

    4. Turn the Handle Clockwise (E on the Diagram). Climb up on the ledge nearyou to your right (if you are facing in the direction of the fountain). Goaround the corner of this ledge to your left and wall run along the wall onyour left. Jump to the narrow ledge on your right near the end of the walland then sidestep all the way to the right. Climb up to the narrow ledgeabove you and then jump to the narrow ledge behind the Prince on the right.Climb up onto the higher narrow ledge and then sidestep to the Prince'sright. Jump to the narrow ledge behind the Prince to the left and then climbup to the big ledge above you. You should now see the doorway to your right.Before you go into that doorway climb up on the ledges in front of the Prince

    and smash open the chest to Unlock the Artwork #9.

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    Chapter 10: "The Water Maiden" (40%)

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    ############################### Area: Garden Hall - (Past) ###############################

    1. Go into the doorway and watch out for the blade traps around the cornerto your left. Avoid them (I usually just roll past the ones I can't wall runpast) and Drop down into the hole up ahead and follow the hole until youreach the end. Smash open the chest you find here to Unlock Artwork #10. Goback the way you came and wall run/climb back up to the wooden platform youwere on. Step on the button now and quickly slow down time. Make your wayaround the corner to the right and when you reach the wall up ahead Irecommend wall running along the wall on your right when you turn the cornerto the left (just to make sure you make it to the next platform). Wall run upthe left or right wall (it doesn't matter) and jump when you are at the peakof the wall run to grab a pole/pipe. Shimmy right/or left (towards the buttonin the distance) depending on which way the Prince is facing. Swing/jump

    to the pole in front of the button and then swing/jump to the button on thewall. Quickly slow down time and land on the now retractable platforms belowyou. Quickly make your way across them to your left and then to your right.Use the Fountain you find here on your left to heal/save your game.

    2. Once you have done that head into the room at the end of this hallwayaround the corner.

    Scene

    (Note: To get rid of the minions in this next area quickly knock them or

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    throw into one of the pools of water surrounding the Water Maiden statuedoing this will instantly kill them when they touch the water)

    3. Quickly look up to Prince's left before the minions get to you and youshould see a ladder. Fight off the minions and face the wall of the doorwaythat you came in that is near the ladder (the wall with that bright light onit). Wall run up the wall and jump to the ladder. Before you do this go tothe far left of the room (if your back is facing the doorway you entered) and

    smash open the chest here to unlock Artwork #11 (the chest is hidden in thebushes to the left of the pool of water). Now go to the wall and jump to theladder. Move to the right or left to get the Prince on the correct side ofthe ladder (with the Prince's back facing towards you) and climb all the wayup the ladder.

    4. Mini-Boss Battle: "Crowmaster (Fourth Time (Optional))"

    Do the same as you did before by jumping over him and attacking him until heturns into a few crows again.

    5. Climb up the ladder here on this ledge.

    6. Mini-Boss Battle: "Crowmaster (Fifth Time (Optional))"

    Do the same as you did before by jumping over him and attacking him until heturns into a few crows again.

    7. You should see a rope from here to your left (if your back is facing theladder you just climbed up. Wall run along the wall to the rope and thenwall run along the wall towards the ledge that the Crowmaster is on. Beforethe end of the wall run jump to the ledge that the Crowmaster is on.

    8. Mini-Boss Battle: "Crowmaster (Sixth Time (Optional))"

    Do the same as you did before by jumping over him and attacking him until he

    turns into a few crows again.

    9. Once you have defeated him face your back to the wall you did your wallrun on and you now need to wall run along the wall in front of you to theright. When you are near the end of your wall run jump to the pole to yourright. Swing/Jump to the doorway to your right. Go into the doorway and thenjump across the gap in front of you to the narrow ledge. Drop down to thenarrow ledge below you and then sidestep all the way left. Keep dropping downuntil you reach the floor below. Turn around and fight or avoid the minionhere.

    ########################## Area: Garden - (Past) #

    #########################

    10. Wall run up the far wall and climb up onto the narrow ledge. Climb up twomore narrow ledges and then sidestep right all the way. Climb up on thenarrow ledge above you and then side step right to go around the corner.Climb up onto the narrow ledge above you and then jump to the ledge that thePrince's back is facing. Use the Fountain you find here on your left toheal/save your game.

    11. Go out of the doorway to your left.

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    turn the handle clockwise to open up the door you got here with. Use theFountain you find here on your left to heal/save your game.

    2. Jump across the gap near the fountain to the narrow ledge and make yourway back down the narrow ledges to the area below.

    ############################### Area: Garden Hall - (Past) #

    ##############################

    3. Make your way across to the other side and make your way up the narrowledges. When you reach the door at the top hang off the edge and shimmy tothe Prince's Left. Drop down onto the curtain and the Prince will use it toget down to the ground safely.

    4. Fight off all the minions and birds that show up to attack you and thenturn the first handle that is closest to you clockwise twice until it clanksinto place (it should be facing the pillar). Go to the next handle near youand turn that one counter clockwise twice (it should be facing the previoushandle you turned).

    Scene

    5. Go to the next handle you can see from this one on the other side of theroom and turn it clockwise twice (it should be facing towards the finalhandle you have not used yet). Go to the final handle and turn it clockwiseonce (it should be facing towards the wall).

    (Note: Incase you have no clue why you moved those handles it is because youwere making the water flow from the pool of the water maiden to the statuesin the back part of this area. This made the water flow out of those statuesto push down some large switches to open the door at the center of the area.)

    Scene

    6. Go up the stairs to where the water maiden statue is and head to the leftand go into the door that you opened up. As you go around the corner to theleft you will see on your right a narrow ledge high on the wall. Wall run upthat wall to grab that narrow ledge and then sidestep left all the way. Jumpup and hang on the narrow ledge above you. Shimmy to your left all the wayand then climb up onto the narrow ledge. Jump and grab the ledge above youand climb up onto it. Slash the crow that comes at you and then jump to theledge to your right (behind the Prince). Sidestep on this ledge all the wayto the Prince's left and then climb up two narrow ledges above you. Jump tothe ledge to your left (behind the Prince) and follow the hallway to thedoorway of water. Go in and use the Fountain you find here toheal/save your game. Activate the Sand Portal here the same way you did

    previously and then use the Sand Portal.

    Scene

    ################################## Area: Garden Hall - (Present) ##################################

    You now have the Breath Of Fate Power attack.

    7. Leave this room through the doorway of water. Fight or Avoid the minions

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    in this hallway (I found a good way to get rid of them all you need to do isjump over them (Triangle) and either throw them or push them towards thedoorway of water for an instant death for them). Go around the corner of thehallway to the left and jump across the gap to the narrow ledge. Drop down tothe lowest narrow ledge and then jump to the narrow ledge to the left. Dropdown to the narrow ledge below it and sidestep to the right all the way. Dropdown to hang off this narrow ledge and shimmy right. Drop down to the narrowledge below and sidestep right. Drop down to the floor below and fight or

    avoid the minion here. Follow this hallway out to the right to a verydifferent water maiden area.

    8. When the Prince first makes a remark about the vegetation here look toleft and you should see a block. Climb up on it and wall run up the wallhere. At the peak of your wall run jump and you should grab the narrow beam.Climb up onto the beam and jump to the beam up ahead. Walk along this beamjump straight ahead for another beam. Follow this beam to the Prince's rightuntil you can jump to a ledge that is above the doorway of the water maidenarea. Fight or avoid the minion(s) here and sidestep along the narrow ledgeyou see to your left (when you first jumped to this ledge). Climb up to thehighest narrow ledge. Shimmy to the left and pull yourself up onto the ledgewhere the minions are. You will now meet some new Camouflaged Minions. Take

    care of the same way you would the normal ones (I recommend just throwingthem off the ledge). Wall run along the wall to your left and you shouldgrab a tree branch at the end of your wall run. Walk long this tree branchto the left and when you reach the end of it jump to the crack in the wall toyour left. Sidestep to the Prince's right and then drop down to the treebranch below. Walk along the beam to the right and then drop down to thebeam under the end of the branch. Walk along this beam and climb up onto therock ledge you come to. Jump up to grab the branch to your right and thenclimb up onto it to walk along it. When you reach the end of this branchclimb up and go into the doorway here. Jump across the gap to the narrowledge up ahead and then sidestep all the way to the Prince's Left. Drop downto the narrow ledge below you and sidestep all the way to the Prince's left.Drop down to the narrow ledge below and sidestep to the Prince's right all

    the way. Drop down to the narrow ledge below you and then to the narrow ledgebelow that. Jump to the tree branch to your left (behind the prince). Walkalong this branch to the left and jump up to the hole in the wall. Shimmyto the Prince's left all the way and then drop down to a tree branch. Walkalong this tree branch to the left and jump to the narrow ledge on the wallto your left.

    ############################# Area: Garden - (Present) #############################

    9. Sidestep to the Prince's left all the way and then climb uponto the highest narrow ledge above you. Sidestep to the Prince's right all

    the way and then climb up to the narrow ledge above you. Sidestep again allthe way to the Prince's right and climb up onto the narrow ledge above you.Jump to the ledge to your left and then use the Fountain you find here toheal/save your game. Go out of the door to your left

    Scene

    10. Fight or avoid the minions here. Hang off the edge of the ledge directlyin front of the doorway you came out of and drop down to the narrow ledgebelow. Drop down to hang off this narrow ledge and shimmy to your right. Dropdown to the small square ledge here and hang off the edge of it. Shimmy all

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    the way to your right and then Jump to the ledge to your right (behind thePrince). Drop down and go around the corner to your left. Fight or avoid theminions here and then Wall run up the wall to your left to grab a ledge here.Climb up on the narrow ledge to your left and then hang from the crack in thewall above it. Shimmy to the Prince's left all the way and then climb up ontothe narrow ledge. Climb up onto the ledge above you and you should see abroken walkway/bridge in front of you. Get on it and wall run along the wallto your left. Near the end of your wall run jump to the narrow ledge on your

    right. Shimmy left and then climb up onto the ledge. Fight or avoid theMinions here and then climb up onto the block that was just to your left ofwhere you came up from. Climb up onto the narrow ledge to your left (in frontof the Prince) and then jump to the tree trunk to your right (behind thePrince). Climb up the tree trunk some and then face the prince's back to thewhite tree branch you can see in the distance. Walk along this branch to theleft and then jump to the branch to your right (the one you should see in thedistance). Swing/jump from this branch to the wall/doorway up ahead and thenwalk along the top of this wall/doorway to the left. Jump to the gap in thewall in front of you and then shimmy to the Prince's right all the way. Dropdown to the ledge below and then walk out onto that short beam. Jump to thebranch to your right and swing/jump to the ledge to your right. Climb up ontothis ledge and jump to the branch to your left. Swing/Jump to the ledge that

    the minions are on and fight or avoid them. Facing the Prince's back to thebranch you just came from you need to wall run to the left along the walldirectly in front of you until you grab a narrow ledge/beam. Climb up on itand walk to the ledge. Use the Fountain you find here to heal/saveyour game.

    11. Wall run up the wall to the right of the fountain and climb up onto thetop of the wall. Line yourself up with the tree trunk near you and jump toit. Face the Prince's back to the tree trunk to your left and then jump tothat one. Same as before face the Prince's back to the tree trunk to yourleft and then jump to that one and one more time face the Prince's back tothe tree trunk to your left and jump to it. Face the prince's back to thebranch you see to your left and jump to that branch. Walk along this branch

    to the ledge. Go over to the wall on the far left of this ledge and wall runalong it to the left. You should grab/hang onto a narrow ledge at the end ofthe wall run. Shimmy to your left and climb up onto the ledge here to findthe doorway you saw during the scene. Go down the hall here and when you goaround the corner you should see a few wall pounding traps. You need to timeit just right and jump onto the nearest wall pounding trap when it firstextends (you are basically doing the whole Mario jumping to the moving ledgestype of thing). Quickly jump to the next wall pounder and either wall run orjump to the ledge that the fountain is on up ahead. Use the Fountain you findhere to heal/save your game if you need to.

    12. Go out of the doorway to your left Jump to the wall pounder at thecorrect time and then jump to the next one. Wall run along the wall on your

    left and you should grab a rope. Continue to wall run and jump to the treetrunk to your left. Face the Prince's back towards the spinning pole andwait until the spinning pole is down before you jump in it's direction to getby it. Slide down the pillar you landed on or just jump to the doorway fromthis pillar and go into the doorway.

    13. Mini-Boss Battle: "Crowmaster (Tenth Time (Optional))"

    Do the same as you did before by jumping over him and attacking him until heturns into a few crows again. Watch out for his little camouflaged helper.

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    14. Walk out of the doorway to the right of the one you came in and walk outonto that little beam. Jump to the pillar up ahead and climb up it. Face thePrince's back to the ledge you can see in the distance and jump to it (trynot to jump from to high). Wall run along the wall to your left and climb uponto the ledge you run into. Jump to the pillar to your right and then jumpto the beam near the doorway to the right of that pillar after you climb tothe top of the pillar of course. Go into the doorway and fight or avoid theminions in here. Climb up the ledges to the right and go out of that doorway.

    Scene

    15. Wall run along the wall to your right and jump to the pillar on your leftat the end of the wall run (if you want a weapon you can stay with the wallrun until you land on the ledge at the end of the wall run). Face thePrince's back to the tree trunk near you and jump to it. Face the Prince'sback to the pillar to your left and jump to it. Climb up all the way to thetop of it and jump to the railing of a balcony you can see from here nearyou. Get onto the balcony and drop off it to the right. Go into the doorwayyou find here and fight or avoid the camouflaged minions here. Wall run upthe wall directly in front of you if you are facing the prince's back to thedoor you came in. Sidestep to the right until your on a ledge and smash open

    the chest here to unlock Artwork #14. Now drop down from here and go back outof the doorway. Wall run up the wall to the right after climbing on the smallledge to get back up to the balcony. Hang off the railing on the balcony andjump back to the pillar. Slide down and jump back to the tree. Slide down thetree and face the Prince's back to the pole you can see near you. Swing/jumpto the pillar up ahead and then jump from this pillar to the narrow ledge.Walk along the narrow ledge to the left and jump to the pole you can seehere. Swing/Jump to the ledge that the Crowmaster is on.

    Scene

    16. Boss Chase: "Dahaka Chase #3"

    Quickly wall run along the wall to your left and quickly slide down theladder. Jump to the pole to your left (behind the Prince) and then quicklyswing/jump to the next pole. Swing/Jump from this pole to the ledge to theleft. Follow this ledge up (away from you) and go to the right. The floorwill begin to collapse. Wall run on the wall to your left to the next ledgeand quickly go into the doorway here. Wall run along the wall to your left tothe next ledge and then go to your right and wall run along the wall to yourleft again. Quickly go out of the doorway here at the end of your wall runand wall run along the wall to the Prince's left (your right). Quickly slidedown the ladder here and wall run along the wall to the Prince's left. Smashone of the barrels blocking the doorway here and quickly go into the doorway.Climb up the wall directly in front of you and go to your right. Wall runalong the wall to your left and you should grab the ledge in front of a

    barrel. Quickly shimmy to your right and climb up onto the ledge. Smash oneof the barrels in front of you to get by them and then follow this walkway tothe left, then right, then left again. You should see a broken wall in frontof you at this point. Wall run along the wall to the left of that broken walland you should grab a rope. Continue to wall run and you will end up on aledge with a doorway.

    ################################## Area: Garden Hall - (Present) ##################################

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    Scene

    17. Go into the doorway and when you reach the gap jump across it to theladder. Slide down the ladder and at the bottom of the ladder you caneither drop down to the ground or use the ladder behind the Prince to getdown to the ground. I just drop down as it is faster and didn't lose anylife from it. Run to the end of this hall and through the doorway of water.Use the Fountain you find here to heal/save your game.

    18. Activate the Sand Portal with the buttons and then use the Sand Portal.

    Scene

    ############################### Area: Garden Hall - (Past) ###############################

    You now have a Fourth Sand Tank.

    19. Leave through the doorway of water and follow the hallway to a ladder.Climb all the way up it and then jump to the ladder to your right (behind the

    Prince). Climb all the way up and then jump to the ledge to your left (behindthe Prince).

    20. Mini-Boss Battle: "Crowmaster (Eleventh Time (Optional))"

    Do the same as you did before by jumping over him and attacking him until heturns into a few crows again.

    21. Wall run along either wall and use the rope in the middle to continueyour wall run to the ledge up ahead. Go towards the right side of this ledge.

    Scene

    22. Hang off the railing it showed you and jump to the pole near it.Swing/Jump to the next pole and then Swing/Jump to the railing of theledge that the minions are on. Fight or avoid the minions on this ledge andthen follow the walkway through the doorway to the left. Climb up the ladderthat you find near the door and jump to the wall lever to your right. Go intothe door it opens up and go down the stairs. Follow this walkway out of adoorway at the end and fight or avoid the minions here. Walk along the narrowledge to your left if the Prince's back is facing the doorway you came outof. Sidestep all the way to the Prince's right and then jump up to the narrowledge above you. Climb up and jump up to the gap in the wall above you.Shimmy to the right and climb up onto the ledge. Climb up the ladder andtime your wall run just right to get past the saw blades (you will want to goonce you see the two closest saw blades are closest to each other). Go into

    the doorway you come to and wall run along the wall on your right (the wallwith the saw blades on it). Time your wall run just right to avoid the sawblades and then jump to the ledge where you see the fountain. Use theFountain you find here to heal/save your game.

    23. Wall run up the wall to your left and go out of the doorway up here.

    ##################################### Area: Garden Waterworks - (Past) #####################################

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    Scene

    24. Fight or avoid the minions here and go past the handle in the center ofthis area. Go to the right behind a pillar and smash open the chest here tounlock Artwork #15. Go back to the handle in the center of this area and turnthe handle counter-clockwise twice (The long beam on the pillar you areturning should be facing a column/pillar to the left of it). Go over to thatpillar you just turned and climb up onto the ledge near it. Wall run up and

    climb up on top of it. Walk out along the long beam and jump to the pillar.Climb all the way up it and face the Prince's back towards the wall to yourright. Jump to the gap and shimmy to the Prince's Left. Drop down onto theledge once you go around the corner and wall run along the wall the camerais showing you to your left. Use the rope you come to and continue the wallrun to the left. Turn the handle on this ledge you land on clockwise once.Walk out onto the small beam to the left and jump to the small beam on theplatform you just turned. Walk out onto that long beam and jump to the smallbeam on the ledge near it. Go along this ledge to the left and walk out ontothe small beam to the left on the other side of this ledge. Jump to the longbeam you can see from here and then walk out onto the small beam on yourright. Jump to the beam of the ledge with another handle on it and turn theHandle counter-clockwise or clockwise twice. Wall run along the wall near

    this handle and use the rope to continue your wall run. Jump up and hang fromthe gap to your left and shimmy to the Prince's Left. Line yourself up asbest as you can with the pillar to your left and then jump to it. Face thePrince's back towards the turning platform and jump to it. Walk out onto thelong beam and jump to the ledge in front of you. Climb up and smash the Chestto your right to unlock Artwork #16. Drop down into the area to the left androll under the gate to the left.

    25. You will see a handle here that you will need to use but before you dothat look up and to your right. You should see a doorway up there. Wall runup the walls on the sides of the wall here to grab onto the ledge and thenwall run up the wall again to get up to that balcony area where the doorwayis at. Once you are up there, head into the doorway.

    26. Follow this hallway quickly avoiding the spikes coming out of the floorand roll under the spinning pole. When you turn the corner to your right youwill want to slow down time when the closest spinning pole is just startingto go upwards from the floor. Quickly make your way past the spinning polesby rolling under them and then go to the end of the hall where the red symbolis on the wall.

    Scene

    You now have Life Upgrade #5.

    27. Go back the way you came and go down to that handle that you need to use.

    Turn the handle counter-clockwise until it clanks into place.

    Scene

    28. Roll back out through the opening under the gate that you got in herewith and hang off the edge of the wall on your left (above where the water iscoming out of the wall. Jump to the long beam of the platform or the platformitself and then jump to the pillar near it. You are basically going back theway you got here. Climb up the pillar and turn the Prince's back towards thegap in the wall and jump to it. Shimmy to your right and drop down when youare over the ledge. Wall run along the wall to your right and use the rope to

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    and use the rope to get back to the walkway you were on. Quickly climb up onthe block that extended out of the wall to your left and wall run on the wallabove it. Jump from the wall to the pole at the peak of the wall run andshimmy to the Prince's left until you go past the curve in the pole.Swing/Jump to the white narrow ledge that you can see from here. Climb uponto it and sidestep to the Prince's right all the way. Jump to the narrowledge to your right and then sidestep all the way to the Prince's rightagain. Jump to the ledge to your right and side step all the way to the right

    again. Drop down to the ledge below and slide down the ladder to the bottom.Wall run along the wall to your left and use the rope to continue the wallrun. Jump to the right before you reach the curtain and smash open the cheston this ledge here to unlock the Artwork #18 (could have it sooner but it wason the way at this point). Jump to the curtain and slide down to a narrowledge. Drop down the area below and head down the hallway that the Watermaiden statue is facing (the hallway it showed you in the scene).

    3. Use the fountain if you need to and drop into the hole up ahead (the oneyou were going across with the retractable floors). Make your way throughthis hole to the other side and wall run up the wall to grab the narrowledge. Climb up to the ledge above and drop down into the next hole. Go tothe other side of this hole and Wall run the wall to grab the narrow ledge.

    ################################ Area: Central Hall - (Past) ################################

    4. Climb up to the ledge above and follow the hallway in front of you. Whenyou go around the corner to the left watch out for the blade traps. Avoidthem and continue down the hall to the right to where the large centralhallway room is at.

    Scene

    You now have the Lion Sword.

    (Note: If you already did the Mechanical tower ignore the next steps and skipdown to Chapter 15: "The Empress" to continue on)

    5. Jump the gap in front of you and use the fountain if you need to.

    5a. Once you are ready turn the Handle in the center of the roomcounter-clockwise or clockwise twice (W on the Diagram).

    6. Jump over to where the Fountain is and wall run along the wall to theleft (the wall that the weapon rack is or was if you destroyed it). At theend of your wall run jump to the ledge on the left. You should see in thedistance some narrow ledges. Wall run along the wall to the Prince's right

    and you should grab the narrow ledge at the end of your wall run. Pullyourself up and sidestep left. Jump up and climb up onto the narrow ledgeabove you. Sidestep to the left and then jump to the ledge behind the Prince.Wall run up the wall in front of you and you should see the doorway of thepath leading to the mechanical/gear tower to your left. Before you jump tothat doorway jump to that ledge to the right of the doorway (the one closestto you). Smash open the chest that you can see here on a little ledge infront of you to unlock Artwork #19. Now you can either jump to the doorwayfrom here which I don't really recommend unless you are confident in yourability to jump. I recommend just jumping to the ledge you came from and thenjump to where the doorway is at. Head into the doorway and wall run up the

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    wall in front of you to pull down a switch. Drop off of the switch and slowdown time. Quickly make your way past the blade traps and into the door thatis slowly closing. YOU don't have to slow down time if you are quick enough.Once you have gone through that door you will need to wall run or jump acrossthe gap in front of you. Go to the wall at the far end of this hallway.

    7. Wall run up the wall on the left or right it doesn't matter and jump fromwall to wall doing the upwards wall jump until you reach the ledge at the

    top. Avoid the saw blades up ahead and climb up the ladder. Shimmy to theleft at the top of the ladder until the Prince's back is facing the ledge toyour right and then jump to it. Avoid the pounding wall traps that you findat the start of this hallway.

    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

    Chapter 13: "Clockworks And Gears" (54%)

    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

    #################################### Area: Mechanical Tower - (Past) ####################################

    1. Use the fountain you find after the wall pounding traps to heal/save yourgame. Look to your right and you should see in the distance some minions. Godown the stairs and fight them. Go over to the balcony/walkway that has theno railing (Not the circular balcony but the one I'm referring to would beright in front of you on your right if your back is facing the stairs youcame down) and walk along the wall to the right until the prince startssidestepping along the narrow ledge. Side step to the left all the way andthen drop down to the narrow ledge below you. Drop down to hang from thisnarrow ledge and shimmy to the left. Drop down to the narrow ledge below you

    and then to the next narrow ledge below you. Drop down to hang on this narrowledge and shimmy to your right. Drop down to the walkway below and you willhave more minions to deal with behind you. Try to save at least two sandtanks for after this fight with the minions (easiest way is to just throwthem off the ledge). You will understand why I say about saving the sandtanks in just a moment. Once you have dealt with them run towards to doorwayon the far side of this walkway/bridge area.

    Scene

    2. Boss Battle "Stone Golem/Giant"

    He will be coming from directly behind you. When he gets close to you slow

    down time and either roll between it's legs or around him to get behind him.Quickly slash the back of his legs. If you timed it just right by the timethe slow down time ends he should drop to one knee. When he drops to one kneejump on (push towards the foot of the knee his down on and then push X) him.Use slow down time one more time when you have climbed on him and slash himon the back of his head rapidly. You should kill him off before the slow downtime wears off.

    Scene

    3. Fight the Minions that come through the door that opened up and then go

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    into the doorway they came out of. Smash open the chest to the right of thestairs in front of you to unlock Artwork #20. Now head to the left of thestairs and you will find a button on the wall here. Wall run up the wall topush the button and then quickly wall run up the block it brings up. Wallrun up the wall that it is next to and you should grab a narrow ledge. Climbup onto that narrow ledge and climb up onto the ledge above you. Use thefountain you find to heal/save your game.

    4. Walk out onto the beam behind you (this is if you are facing thefountain). You can either slow down time and to the beam on the other side ofthe fast moving gear or you can just try jumping when part of the fast movinggear is right in front of you.

    Scene

    5. Fight or avoid the minions here and then you should see some movingpillars to your right (this is if you are facing the bridge the minionscame across). Jump to the pillar/piston that is moving up and down (or youcan be a bit more daring and jump diagonally to the one that is stationary(as in not moving)). Once you are on the one going up and down face thePrince's back to the pillar to the right and jump to the stationary one (the

    one not moving). Face the Prince's back to the next moving pillar going upand down. When it is at the down position jump on it. Once you are on thatmoving pillar Jump to the pillar to the Prince's right. Jump to the narrowledge you can see near you on the Prince's left. Jump from this narrow ledgeto the platform the minion is on to your right. Wall run up the wall to usethe wall switch and then quickly wall run along the wall to the left. Whenyou reach the ledge drop down to hang from it if you are not hanging from italready (the ledge that the button moved). Shimmy all the way to the Prince'sleft quickly until you are on the other side of the wall. Quickly pullyourself up and jump to the pole behind the Prince. Swing/Jump to the ledgewith the handle and turn the handle counterclockwise as far as it can go. Goback out to the ledge and jump to the pole that moved. Swing/Jump to the polethat is going up and down when it is at it's most downward position (slow

    down time if you are having a hard time timing it). Swing/Jump from thispole when it is at it's highest position to grab onto a railing of a ledge.Fight the new minions here (exploding variety) and watch out they explodeafter the third hit. Jump and grab the pole switch here on this ledge. Youshould see the platform rise. Walk over the wooden walkway and jump onto thatplatform that just raised up.

    6. If you can before you get attacked jump to and climb up onto that smallbeam on the left side of this platform. If you do this it will save you fromhaving to battle the explosive minions. From this small beam jump to thesmall beam on the side of the structure near you. Walk to the structure andsidestep to the Prince's right all the way. Climb up onto the narrow ledgeabove you and then hang from the next narrow ledge above you. Shimmy to the

    Prince's left all the way and then drop down to grab the railing of the ledgehere. Fight the Minion here and then Smash open the chest you find to yourleft to unlock the Artwork #21. Climb up the ladder that you find here (onthe other side of the structure from where you came over the railing from).When you reach the top of the ladder shimmy to the Prince's right all theway. Jump to the narrow ledge along the wall and hang from it. Shimmy to thePrince's left and then climb back up onto the narrow ledge. Jump to thepole behind the prince and then shimmy to the right around the curve of thepole. Swing/Jump to the turning narrow ledge at the correct time and waitfor it to face the ledge with the handle on it. Jump to the ledge with thehandle and then turn the handle clockwise until it clicks into position.

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    Scene

    7. Go back out to the ledge and jump to the pole to your left. Wait for thegear to stop moving to your left and Swing jump to hang from it. Hang on toit until it brings you near the wall to the left. Jump to the pole to yourleft