postmodern terms

Upload: iamaugustine

Post on 03-Apr-2018

215 views

Category:

Documents


0 download

TRANSCRIPT

  • 7/28/2019 Postmodern Terms

    1/9

    AAura:

    Definition coming soon.

    BBody without Organs:Definition coming soon.

    CCamp:

    A sensibility that revels in artifice, stylization, theatricalization, irony, playfulness,

    and exaggeration rather than content, as Susan Sontag famously defined the term in

    her short essay, "Notes on 'Camp.'" According to Sontag, "Camp sensibility isdisengaged, depoliticizedor at least apolitical"; however, some postmodernists,

    feminists, and queer theorists have explored the ways that camp (for example, thedrag show) can trouble the belief that gender is "natural" or inherent, and cantherefore work against heteronormativity. As Sontag argues, "Not all homosexuals

    have Camp taste. But homosexuals, by and large, constitute the vanguardand the

    most articulate audienceof Camp." By exaggerating sexual characteristics andpersonality mannerisms, such queer-inflected camp could be said to contend that

    all behavior is really performative. Camp is also tied to postmodernism. As Sontag

    puts it, "Camp sees everything in quotation marks. It's not a lamp, but a 'lamp'; not

    a woman, but a 'woman.'" In this way, the term resembles Linda Hutcheon's verysimilar understanding of parody, which Hutcheon offers as one of the major

    characteristics of postmodern art. (See the Hutcheon module on parody.) Camp's

    relationship tokitsch is a close one; camp could be said to be a self-conscious kitsch. As Sontag writes, "Many examples of Camp are things which,

    from a 'serious' point of view, are either bad art or kitsch," though she also

    acknowledges that "some art which can be approached as Camp... merits the mostserious admiration and study." Sontag also distinguishes between "pure camp,"

    which amounts to a kitsch that takes itself so seriously that we can now see it as

    hilarious (in other words, the camp sensibility is on the side of the audience not theauthor of the work), and "Camp which knows itself to be camp" and is, therefore,

    already making fun of itself. (Click here for Sontag's article.)

    Cyberspace:

    Definition coming soon.

    Cyborg:Definition coming soon.

    DDifferend:

    Definition coming soon.

    Dystopia (dystopic):

    An imagined universe (usually the future of our own world) in which a worst-case

    http://www.cla.purdue.edu/english/theory/genderandsex/terms/heteronormativity.htmlhttp://www.cla.purdue.edu/english/theory/genderandsex/terms/heteronormativity.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/modules/hutcheonparody.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/modules/hutcheonparody.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/terms/kitsch.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/terms/kitsch.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/terms/kitsch.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/terms/kitsch.htmlhttp://www.tao.ca/~lemming/notesoncamp.htmhttp://www.cla.purdue.edu/english/theory/genderandsex/terms/heteronormativity.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/modules/hutcheonparody.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/terms/kitsch.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/terms/kitsch.htmlhttp://www.tao.ca/~lemming/notesoncamp.htm
  • 7/28/2019 Postmodern Terms

    2/9

    scenario is explored; the opposite of utopia. Dystopic stories have been especially

    influential on postmodernism, as writers and film-makers imagine the effects ofvarious aspects of our current postmodern condition, for example, the world's take-

    over by machines (The Matrix); the social effects of the hyperreal (Neuromancer);

    a society completely run by media commercialism (The Running Man); the triumph

    of late capitalism (Blade Runner); bureaucratic control run amok (Brazil, 1984);and so on. For a Lesson Plan that ties such stories to postmodern theory, see

    the Postmodernism: Lesson Plans: Matrix/Neuromancerpathway.

    EEthnicity:

    Definition coming soon.

    FFashion:

    Definition coming soon.

    future antrieur:

    Definition coming soon.

    GGames:

    Definition coming soon.

    HHistoriographic Metafiction:

    Definition coming soon.

    Hypertext:

    Definition coming soon.

    IIncommensurability:

    Definition coming soon.

    Indeterminacy:

    Definition coming soon.

    Irony:

    Definition coming soon.

    J

    KKitsch:

    The reduction of aesthetic objects or ideas into easily marketable forms. Some

    theorists of postmodernism see the "kitschification" of culture as one symptom of

    http://www.cla.purdue.edu/english/theory/postmodernism/plans/postmodplansmatrix.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/plans/postmodplansmatrix.html
  • 7/28/2019 Postmodern Terms

    3/9

    the postmodern condition. The term can be as difficult to define as its companion

    term, "camp," since there are so many disparate examples that can be cited askitsch. Jean Baudrillard provides us with a useful definition: "The kitsch object is

    commonly understood as one of that great army of 'trashy' objects, made of plaster

    of Paris [stuc] or some such imitation material: that gallery of cheap junk

    accessories, folksy knickknacks, 'souvernirs', lampshades or fake African maskswhich proliferate everywhere, with a preference for holiday resorts and places of

    leisure" (Consumer Society 109-10). As Baudrillard goes on, "To the aesthetics of

    beauty and originality, kitsch opposes its aesthetics of simulation: it everywherereproduces objects smaller or larger than life; it imitates materials (in plaster,

    plastic, etc.); it apes forms or combines them discordantly; it repeats

    fashion without having been part of the experience of fashion" (ConsumerSociety 111). My class on the Holocaust (HONR 199K) defined kitsch onJanuary

    23,2001 by way of Spielberg's film,Indiana Jones and the Last Crusade: 1) kitsch

    tends to simplify and trivialize complex ideas by reducing them to black-and-white

    stereotypes, as Dale Fresch explained (for example, Sean Connery's speech about

    the "armies of darkness"); 2) it is oriented to the masses and thus tends towards alowest-common denominator so that anyone can relate; 3) it tends to be tied to

    mass consumption and thus to profit-making entertainment. As Baudrillard puts it,"This proliferation of kitsch, which is produced by industrial reproduction and the

    vulgarization at the level of objects of distinctive signs taken from all registers (the

    bygone, the 'neo', the exotic, the folksy, the futuristic) and from a disordered excessof 'ready-made' signs, has its basis, like 'mass culture', in the sociological reality of

    the consumer society" (Consumer Society 110); 4) kitsch remains, on the whole,

    completely unselfconscious and without any political or critical edge. When kitschbecomes especially self-conscious it begins to tip over intocamp. The one point in

    theLast Crusade where kitsch could be said to tip over into camp is when Hitler

    himself signs Indiana Jones' book in the film.

    LLanguage Games:

    Definition coming soon.

    Late Capitalism:

    Definition coming soon.

    MMetafiction:

    Definition coming soon.

    NNostalgia:

    Definition coming soon.

    O

    http://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://icdweb.cc.purdue.edu/~felluga/syn23Ja01.htmlhttp://icdweb.cc.purdue.edu/~felluga/syn23Ja01.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/terms/camp.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/terms/camp.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://icdweb.cc.purdue.edu/~felluga/syn23Ja01.htmlhttp://icdweb.cc.purdue.edu/~felluga/syn23Ja01.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/notes/baudrillardconsumer.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/terms/camp.htmlhttp://www.cla.purdue.edu/english/theory/postmodernism/terms/camp.html
  • 7/28/2019 Postmodern Terms

    4/9

    PParody:

    Definition coming soon.

    Pastiche:

    Definition coming soon.petits rcits:

    Definition coming soon.

    phrase regimens:

    Definition coming soon.

    Postmodern Condition:

    Definition coming soon.

    Q

    RReality Principle:Definition coming soon.

    Rhizome:

    Definition coming soon.

    SSchizophrenia:

    Definition coming soon.

    Secondary Orality:

    Definition coming soon.Self-Reflexivity:

    Definition coming soon.

    Simulacrum (simulacra):

    Something that replaces reality with its representation. Jean Baudrillard in "ThePrecession of Simulacra" defines this term as follows: "Simulation is no longer that

    of a territory, a referential being, or a substance. It is the generation by models of a

    real without origin or reality: a hyperreal.... It is no longer a question of imitation,nor duplication, nor even parody. It is a question of substituting the signs of the

    real for the real" (1-2). His primary examples are psychosomatic illness,

    Disneyland, and Watergate. Fredric Jameson provides a similar definition: the

    simulacrum's "peculiar function lies in what Sartre would have calledthe derealization of the whole surrounding world of everyday reality" (34).

    Spatiality:

    Definition coming soon.

    Sublime:

    Definition coming soon.

  • 7/28/2019 Postmodern Terms

    5/9

    TTelevision:

    Definition coming soon.

    UUncertainty:Definition coming soon.

    VVirtual Reality:

    Definition coming soon.

    WWorld Wide Web:

    Definition coming soon.

    Alterity Alterity is a philosophical principle of exchanging one's own perspective for that of the

    "other".

    A lack of personal identity.

    See Wikipedia, Alterity,http://en.wikipedia.org/wiki/Alterity (Jan 2007)

    Aporia An aporia is a philosophical puzzle, paradox, or impasse often used in conjunction with

    'deconstruction'. A state of wonder and awe due to contemplating the mysteries of life and the universe.

    See Wikipedia, Aporia, http://en.wikipedia.org/wiki/Aporia(Jan 2007)

    Bricolage Bricolage is a processes by which traditional objects or language are given a new, often

    subversive, meaning and context.

    Art technique where works are constructed from various available materials ("found

    items" or mass-produced "junk").

    See Wikipedia, Bricolage, http://en.wikipedia.org/wiki/Bricolage(Jan 2007)

    Catharsis A form of emotional cleansing, first described by Aristotle, which occurs simply from the

    passive act of viewing a tragedy.

    A postmodern analogy is that the media's focus on violence is the method by which

    society cleanses its collective psyche.

    See Wikipedia, Catharsis, http://en.wikipedia.org/wiki/Catharsis(Jan 2007)

    http://en.wikipedia.org/wiki/Alterityhttp://en.wikipedia.org/wiki/Alterityhttp://en.wikipedia.org/wiki/Aporiahttp://en.wikipedia.org/wiki/Aporiahttp://en.wikipedia.org/wiki/Bricolagehttp://en.wikipedia.org/wiki/Catharsishttp://en.wikipedia.org/wiki/Alterityhttp://en.wikipedia.org/wiki/Aporiahttp://en.wikipedia.org/wiki/Bricolagehttp://en.wikipedia.org/wiki/Catharsis
  • 7/28/2019 Postmodern Terms

    6/9

    Commodification Term used in Marxist economics when economic value is assigned to something not

    traditionally considered a commodity.

    Examples of commodification include: ideas, culture, identity, and even the human body.

    See Wikipedia, Commodification,http://en.wikipedia.org/wiki/Commodification(Jan 2007)

    Constructivism Term attributed to Jean Piaget, who described how knowledge is assimilated and

    internalized during the process of learning.

    Postmods contend that the process of matching internal models to the real world is

    inherently colored by the bias of the observer.

    See Wikipedia, Constructivism,http://en.wikipedia.org/wiki/Constructivism (Jan 2007)

    Cybernetics Cybernetics is a process by which a biological organism enhances its abilities by the

    integration of technology.

    So called "cyborgs" are a common feature of science fiction (Popular examples include:

    Robocop and the Borg).

    In postmodernism, much philosophical weight is given to this merging (and

    interdependence) of man and technology.

    Many consider there to be similar impact due to reliance on everyday items like glasses

    or hearing aids.

    See Wikipedia, Cyborg, http://en.wikipedia.org/wiki/Cyborg(Jan 2007)

    Cyberpunk Cyberpunk is a science fiction genre based in the near-future and often set in post-

    industrial dystopias.

    The focus of Cyberpunk has been described as "high tech and low life": technology run

    amok with gritty film noir motifs.

    Its name is a synthesis of Cybernetics and Punk and often features body modification.

    Plots often involve hackers, artificial intelligences, and mega corporations.

    Popular examples include: Snow Crash and Neuromancer

    See Wikipedia, Cyberpunk,http://en.wikipedia.org/wiki/Cyberpunk(Jan 2007)

    Cyberspace A term coined by William Gibson in Neuromancer and Burning Chrome to describe an

    all-encompassing, virtual reality internet.

    "A consensual hallucination experienced daily by billions of legitimate operators, in every

    nation... A graphic representation of data abstracted from banks of every computer in the

    human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind,

    clusters and constellations of data. Like city lights, receding..."

    A similar term, Metaverse, was used by Neal Stephenson in Snow Crash

    http://en.wikipedia.org/wiki/Commodificationhttp://en.wikipedia.org/wiki/Commodificationhttp://en.wikipedia.org/wiki/Commodificationhttp://en.wikipedia.org/wiki/Constructivism_(learning_theory)http://en.wikipedia.org/wiki/Constructivism_(learning_theory)http://en.wikipedia.org/wiki/Cyborghttp://www.amazon.com/gp/product/0553380958?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=0553380958http://www.amazon.com/gp/product/0441569595?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=0441569595http://en.wikipedia.org/wiki/Cyberpunkhttp://en.wikipedia.org/wiki/Cyberpunkhttp://en.wikipedia.org/wiki/Cyberpunkhttp://www.amazon.com/gp/search?ie=UTF8&keywords=William%20Gibson&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325http://www.amazon.com/gp/search?ie=UTF8&keywords=Neal%20Stephenson&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325http://en.wikipedia.org/wiki/Commodificationhttp://en.wikipedia.org/wiki/Constructivism_(learning_theory)http://en.wikipedia.org/wiki/Cyborghttp://www.amazon.com/gp/product/0553380958?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=0553380958http://www.amazon.com/gp/product/0441569595?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=0441569595http://en.wikipedia.org/wiki/Cyberpunkhttp://www.amazon.com/gp/search?ie=UTF8&keywords=William%20Gibson&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325http://www.amazon.com/gp/search?ie=UTF8&keywords=Neal%20Stephenson&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325
  • 7/28/2019 Postmodern Terms

    7/9

    See Wikipedia, Cyberspace,http://en.wikipedia.org/wiki/Cyberspace(Jan 2007)

    Dadaism Dadaism was a cultural movement which attempted to reject and destroy the prevailing

    standards in art through anti-art. It was a reaction to the horrors of World War I, which its followers believed was due to the

    reason and logic of the modernists.

    Dada strove to have no meaning and its works are often described as random or without

    organization.

    Ironically, Dada became an influential movement in modern art (examples include

    Duchamp's "readymades" found objects)

    See Wikipedia, Dada, http://en.wikipedia.org/wiki/Dada(Jan 2007)

    Deconstruction Deconstruction is a term coined by the French philosopherJacques Derrida for a process

    of critiquing literature and language.

    It analyzes the built in bias of language and questions its ability to represent reality.

    Critics see deconstruction as oversimplified and "sloppy" intellectual approach to

    attacking modernism.

    See Wikipedia, Deconstruction, http://en.wikipedia.org/wiki/Deconstruction (Jan 2007)

    Dystopia Dystopias are societies usually characterized by decay and/or oppressive governments.

    Relevant authors include Kurt Vonnegut and William Gibson

    See Wikipedia, Dystopia, http://en.wikipedia.org/wiki/Dystopia(Jan 2007)

    Flattening of Affect Flattening of affect is a scientific term describing a person's detachment and lack of

    emotional reactivity.

    Used in the postmodern literature to describe technology's dehumanizing impact.

    A key example is the move 2001, where the main characters lose their humanity

    whereas the computer HAL gains "his".

    See Wikipedia, Blunted affect, http://en.wikipedia.org/wiki/Blunted_affect(Jan 2007)

    Hyperreality Hyperreality is a symptom of postmodern culture where a person loses their ability to

    distinguish reality from fantasy.

    The hyperreal world is often thought of as an idealized enhancement of reality, much

    preferable to the real life equivalent.

    Present day examples could include reality television, pornagraphy, or multi-player online

    games.

    See Wikipedia, Hyperreality,http://en.wikipedia.org/wiki/Hyperreality(Jan 2007)

    http://en.wikipedia.org/wiki/Cyberspacehttp://en.wikipedia.org/wiki/Cyberspacehttp://en.wikipedia.org/wiki/Cyberspacehttp://en.wikipedia.org/wiki/Dadahttp://en.wikipedia.org/wiki/Dadahttp://www.amazon.com/gp/search?ie=UTF8&keywords=Jacques%20Derrida&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325http://en.wikipedia.org/wiki/Deconstructionhttp://www.amazon.com/gp/search?ie=UTF8&keywords=kurt%20vonnegut&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325http://www.amazon.com/gp/search?ie=UTF8&keywords=william%20gibson&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325http://en.wikipedia.org/wiki/Dystopiahttp://en.wikipedia.org/wiki/Dystopiahttp://www.amazon.com/gp/product/B00005ASUM?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=B00005ASUMhttp://en.wikipedia.org/wiki/Blunted_affecthttp://en.wikipedia.org/wiki/Blunted_affecthttp://en.wikipedia.org/wiki/Hyperrealityhttp://en.wikipedia.org/wiki/Hyperrealityhttp://en.wikipedia.org/wiki/Hyperrealityhttp://en.wikipedia.org/wiki/Cyberspacehttp://en.wikipedia.org/wiki/Dadahttp://www.amazon.com/gp/search?ie=UTF8&keywords=Jacques%20Derrida&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325http://en.wikipedia.org/wiki/Deconstructionhttp://www.amazon.com/gp/search?ie=UTF8&keywords=kurt%20vonnegut&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325http://www.amazon.com/gp/search?ie=UTF8&keywords=william%20gibson&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325http://en.wikipedia.org/wiki/Dystopiahttp://www.amazon.com/gp/product/B00005ASUM?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=B00005ASUMhttp://en.wikipedia.org/wiki/Blunted_affecthttp://en.wikipedia.org/wiki/Hyperreality
  • 7/28/2019 Postmodern Terms

    8/9

    Kitsch Kitsch was originally a German term used to categorize art that is considered an inferior

    copy of an existing style.

    Art (often commercially mass-produced) that is done in bad taste or tries to be overly

    campy or sentimental. From Baudrillard: "one of that great army of 'trashy' objects, made of plaster of Paris or

    some such imitation material".

    See Wikipedia, Kitsch, http://en.wikipedia.org/wiki/Kitsch(Jan 2007)

    Modernism Mordenism is associated with the period of the mid 20th century.

    It is associated with constant change in the pursuit of progress, achievable through

    rationality and logic.

    In contrast, Postmodernism takes a less optimistic view where constant change becomes

    the status quo and progress obsolete.

    See Wikipedia, Postmodernism,http://en.wikipedia.org/wiki/Postmodernism(Jan 2007)

    Panopticon Panopticon is derived from the Greek opticon (see) and pan (all).

    A type of prison designed to allow the guards to observe all prisoners without their

    knowledge.

    The goal is to convey a feeling of "invisible omniscience" over the minds of the prisoners.

    The panopticon is a symbol in many dystopian novels, most notably George

    Orwell's 1984

    See Wikipedia, Panopticon, http://en.wikipedia.org/wiki/Panopticon(Jan 2007)

    Pastiche Pastiche is a tongue-in-cheek imitation or tribute used in literature, art, music, movies,

    etc.

    Performed with respect to, or in homage to, other works (as opposed to parody which is

    done in ridicule or sarcasm).

    A popular example is the cartoon The Simpsons, known for its pop culture references

    and recycled plots.

    See Wikipedia, Pastiche,http://en.wikipedia.org/wiki/Pastiche(Jan 2007)

    Punctuated Equilibrium A theory in evolutionary biology by which otherwise slow evolutionary change happens

    during sporadic periods of great change.

    Postmodernism analogy of technological or cultural change, often used in conjunction

    with "tipping point" or "singularity".

    See Wikipedia, Punctuated

    equilibrium, http://en.wikipedia.org/wiki/Punctuated_equilibrium (Jan 2007)

    http://en.wikipedia.org/wiki/Kitschhttp://en.wikipedia.org/wiki/Postmodernismhttp://en.wikipedia.org/wiki/Postmodernismhttp://en.wikipedia.org/wiki/Postmodernismhttp://www.amazon.com/gp/product/0451524934?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=0451524934http://en.wikipedia.org/wiki/Panopticonhttp://en.wikipedia.org/wiki/Pastichehttp://en.wikipedia.org/wiki/Pastichehttp://en.wikipedia.org/wiki/Pastichehttp://en.wikipedia.org/wiki/Punctuated_equilibriumhttp://en.wikipedia.org/wiki/Kitschhttp://en.wikipedia.org/wiki/Postmodernismhttp://www.amazon.com/gp/product/0451524934?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=0451524934http://en.wikipedia.org/wiki/Panopticonhttp://en.wikipedia.org/wiki/Pastichehttp://en.wikipedia.org/wiki/Punctuated_equilibrium
  • 7/28/2019 Postmodern Terms

    9/9

    Simulacra A simulacra is a copy of a copy, so far removed from its original, that it can stand on its

    own and even replace the original.

    Term defined by Jean Baudrillard in "The Precession of Simulacra" from Simulacra and

    Simulation"It is the generation by models of a real without origin or reality: a hyperreal.... substituting the

    signs of the real for the real".

    Examples included Disneyland, psychosomatic illness, and the Watergate scandal.

    Another example is the cartoon Betty Boop, who has now become an icon for the long

    forgotten actresses she was based on.

    See Wikipedia, Simulacrum, http://en.wikipedia.org/wiki/Simulacrum(Jan 2007)

    Semiotics Semiotics is the study of signs, symbols, and how meaning is constructed and

    understood.

    Linguist Ferdinand de Saussure proposed the deferentiation between the spoken word

    (signifier) and mental concept (signified).

    See Wikipedia, Semiotics,http://en.wikipedia.org/wiki/Semiotics(Jan 2007)

    Steampunk Steampunk is an off-shoot of cyberpunk set in the steam-powered Victorian era.

    A type of speculative fiction where fictional and real technologies occur at an earlier date.

    See Wikipedia, Steampunk,http://en.wikipedia.org/wiki/Steampunk(Jan 2007)

    Virtual Reality Virtual Reality is a simulation technology providing an immersive computer-generated

    environment.

    The environment may be real (medical applications) or imagined (the Matrix).

    See Wikipedia, Virtual Reality, http://en.wikipedia.org/wiki/Virtual_reality (Jan 2007)

    http://www.amazon.com/gp/search?ie=UTF8&keywords=jean%20baudrillard&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325http://www.amazon.com/gp/product/0472065211?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=0472065211http://www.amazon.com/gp/product/0472065211?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=0472065211http://en.wikipedia.org/wiki/Simulacrumhttp://en.wikipedia.org/wiki/Semioticshttp://en.wikipedia.org/wiki/Semioticshttp://en.wikipedia.org/wiki/Semioticshttp://en.wikipedia.org/wiki/Steampunkhttp://en.wikipedia.org/wiki/Steampunkhttp://en.wikipedia.org/wiki/Virtual_realityhttp://www.amazon.com/gp/search?ie=UTF8&keywords=jean%20baudrillard&tag=postmod-20&index=books&linkCode=ur2&camp=1789&creative=9325http://www.amazon.com/gp/product/0472065211?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=0472065211http://www.amazon.com/gp/product/0472065211?ie=UTF8&tag=postmod-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=0472065211http://en.wikipedia.org/wiki/Simulacrumhttp://en.wikipedia.org/wiki/Semioticshttp://en.wikipedia.org/wiki/Steampunkhttp://en.wikipedia.org/wiki/Virtual_reality