presentation e-learning in modern learning settings: recent research activities institute for...
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Presentation
E-Learning in modern Learning Settings: Recent Research Activities
Institute for Information Systems and Computer Media (IICM)Faculty of Informatics – Graz University of Technology, Austria
Christian Gütl
Version June 30th, 2009
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Agenda
• Introduction
• Graz University of Technology
• Institute for Information Systems and Computer Media
• Recent and Active Research
• Learning Ecosystem
• E-Assessment
• Virtual 3D Worlds for Learning & Training
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About Graz
Graz
Vienna
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About Graz University of Technology 1
Graz
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About Graz University of Technology 2
• History– 1811 Joanneum founded by Archduke Johann– 1901 doctorate program(s)– 2004 legal entity in public law
• Some Statistics– Seven faculties that comprises 104 institutes – Some 10,000 students total, 15 % foreigners– 1080 academic and 670 non-academic staff
• Some Success Stories– Nikola Tesla (AC, wireless signal transmission, …)
– Otto Nußbaumer (speech and music transmission in 1904)
– Richard Zsigmondy (Nobel prize in chemistry, 1926)
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About the IICM
Institute for Information Systems and Computer Media (IICM)
• Some 25 Full Time Members
• Research Areas– Adaptive Systems– Cross Media Information Retrieval– Digital Libraries and Information Systems– e-Learning– Information Visualization– Innovative Media Technologies– Virtual 3D Environment– Usability
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About Christian Gütl• Teaching
– ISR, KM, Information Systems, PM– Supervising Master & PhD Theses
• Active Research Areas– IR & Visualization– E-Learning and e-Assessment– 3D Worlds for learning & knowledge transfer
• Organizational Work– Student Exchange Programs– …
• Community Work– Reviewer for research projects (EC, NSF, …)– E-Learning Groups (national & international)– Program Committees & Editorial Boards
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Modern Learning Settings
• Modern society is characterized by rapid developing and ever-changing situations.
• Educational approaches have changed …– From remedial repetitive learning– To learning with understanding & collaboration
• ICT-based learning changed from …– Content-centered, centralized and static EL 1.0– People-centered, enhanced approach EL 2.0
• Characteristics include ... (Hart 2008; Drášil et al. 2007)
• Blurring roles of teachers and students• Collaborative nature of learning• Content sharing, syndication, reuse & re-purposing
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The Concept of Ecosystem
Ecosystem (Chang & Gütl, 2007)
– “community or assemblage and its associated environment in a specific place” (Tansely 1935)
– The model of the ecosystem emphasizes a holistic approach where it highlights
• the significance of each component,• the behavior,• the relationship and interactions,• the environmental borders
– Ecosystem can be applied to • humans and human-generated processes and
structures – in order to examine an existing system – or form an effective and successful new system
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E-Learning Ecosystem (ELES)
• Model from Chang & Gütl (2007)– Based on the notion of ecosystem– has been transformed in learning domain
• E-Learning Ecosystem (ELES)– Biotic or living units
• Learning community and other stakeholders– teachers, students, content provider, instructional
designers, pedagogical experts
– Abiotic or non-living units• Learning environment
– Learning media, technologies and tools
– Learning environmental boundaries• Defines physical and logical borders
– Learning ecosystem conditions• internal and external influences
– Knowledge evolution, educational goals, learning tasks, cultural & sociological aspects, ….
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E-Learning Ecosystem (ELES)(Chang & Gütl, 2007)
Lear
ning
Env
ironm
enta
l Bor
ders
Learning Ecosystem Conditions
External Influences
Learning Stakeholders (Biotic Units)
Learning Utilities or Learning Environment
(Abiotic Units)
Internal Influences
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Adaptive E-Learning
Server-side
User Modeling System
Eye-Tracking System
Web Client
Adaptation System
Learning Management
System
Client-side
Inte
rfac
e
Information Retrieval System
Concept Modeling System
Content-Tracking System
Inte
rfac
e
Dynamic E-Learning Knowledge Repository
AdeLE (Gütl et al. 2005; Gütl 2007)
• Distributed System• Service-Based Approach• Enhanced User Profile• Applies Eye-Tracking
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Content & Gaze Tracking(Gütl et al., 2005)
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Assessment• Assessment (Shepard, 2000)
– is not a tool to force students to learn and punish them on their lack of knowledge
– rather it should be a means to enhance learning• Society requires … (Dochy & McDowellb, 1997)
– cognitive competencies (such as problem solving, critical thinking, efficient use of information)
– meta-cognitive competencies (such as self-reflection and self-evaluation)
– social competencies (such as group working and communication skills)
– affective dispositions (such as flexibility and independency)
Summative & Formative Assessment Involvement of Teachers & StudentsFeedback is key in the learning process
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Computer-supported Peer Assessment
• Peer Assessment (Dochy & McDowell, 1997)
– … students carry out assessment and grading on their peers’ performance; assessment criteria are either pre-defined or will be defined as part of the peer assessment activity
• Advantages– students develop several learning and meta-
learning skills– secure knowledge they already have and acquire
additional knowledge
• Problems– may be biased– grade often more leniently than instructors– Lack of motivation
Grade = Test + Assessment PerformancePre-selected Candidate Answers
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Peer Assessment ResultsStudent Assessment Performance Comparision
0,00
2,00
4,00
6,00
8,00
10,00
12,00
Candidate Answer
Tutor Reference
Peer Assessment(best Performance)
Peer Assessment(worst Performance)
Assessment Performance Comparision Test Item 2
0,00
2,00
4,00
6,00
8,00
10,00
12,00
1 3 5 7 9 11 13 15 17 19 21 23 25
Candidate Answer
Tutor Reference
Peer Assessment(arithmetic mean)
Assessment Computation Mean σ
Arithmetic Mean 0.88 0.73
Weighted Average (PA) 0.86 0.71
Weighted Average (Pre-marked Samples) 0.78 0.71
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Students‘ Performance & OpinionKnowledge Acquisition
0
2
4
6
8
10
0 (disagree) 1 2 3 4 5 (agree)
Level of Agreement
Nu
mb
er o
f S
ub
ject
s ... by refence answ erpreparation (SQ03)
... by peer assessmenttask (SQ04)
… of details by answ erreview s (SQ05 )
I like Peer Assessment
0
2
4
6
8
10
12
14
0 (disagree) 1 2 3 4 5 (agree)
Level of Agreement
Nu
mb
er o
f S
ub
ject
s
… as part of learningactivity (SQ08)
… as part of performancegrading (SQ09)
… as part of futurelearning settings (SQ10)
Performance
Scale1 bad … 5 good
Test3.20 (σ = 1.00)
Reference Answer
4.80 (σ = 1.85)
Assessment3.64 (σ = 1.02)
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Computer-based Assessment
• Problem 1– Huge effort to prepare proper tests
• Problem 2– Additional effort to keep up-to-date with changing
learning content– Multiple effort for personalized learning content– Dealing with unpredictable learning content
(student assignments or background knowledge)
• Problem 3– Different levels of knowledge requires different
assessment methods– Lower levels: limited choice, completion exercise– Higher levels: free-text answers, essays
How can we overcome these problems ?
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The Big Picture
e-Examiner
Assessment Management
QuestionGeneration
Inte
rfac
e(I
MS
QT
I)
Answer Assessment
LMS
Other Systems
Assessment Service
Assessment Feedback
II
I
Question & Reference Answers
Repository
Our long-term goal: move towards a computer-based assessment systems– Automatic question generation
(multiple choice, completion exercise, ….– Automatic assessment
(challenging short free-text answer assessment)– Automatic Feedback
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Automatic Question Generation– Different file formats from local file system,
remote (Web servers) and from ext. applications– Automatic Summarizer from (Visser & Wieling)
– Word extraction by GATE (General Architecture for Text Engineering) system (Sheffield NLP group)
– Candidate words used for exercise creation– Interface to be used in various application scenarios
Ass
essm
ent S
yste
m
LMS
Tes
t Wor
ds Id
entif
icat
ion
GA
TE
Cor
e &
Plu
gins
Tokeniser
Sentence Splitter
POS Tagger
Morphological Analyzer
Stopword Finder
Test Word Extractor
Exe
rcis
e C
reat
or
Com
mun
icat
ion
Inte
rfac
e
Aut
omat
ic S
umm
ariz
er
Doc
umen
t Filt
er
Doc
umen
t Fet
cher
Java
GU
I
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Short Text Answer Assessment
• Principle (Gütl, 2008)
– Comparison between candidate answer and reference answer(s)
ROUGE = Recall-Oriented Understudy for Gisting Evaluation
• It defines a set of statistical measures – ROUGE-N
word n-gram co-occurence– ROUGE-L
longest common subsequence of words– ROUGE-W (= weighted ROUGE-L)– ROUGE-S
skip-bigrams = pair of words in sentence order– ROUGE-SU (= ROUGE-S + Word Unigrams)
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Prototype Architecture
User Management
Test Management
Control and View
Data Storage and Retrieval
(Struts)
(Hibernate)
Web Application(Tomcat)
Database(MySQL)
JDB
CHTTP
Web
Clie
ntAnswer Assessment(GATE)
GA
TE
Cor
e S
yste
m
GA
TE
Plu
gins
JAVA
ROUGE Statistics
COSIN Text Similarity
Tokeniser
Sentence Splitter
POS Tagger
Morphological Analyzer
Stopword Finder
Token Normalizer
Assessment Score Builder
ROUGE-based short text answer assessment
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Experiment Results 1
Automated vs. Manual Assessment (ROUGE-1-R and NoT)
0
2
4
6
8
10
12
1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79
Number of Test Item
Sco
re
MANUAL_SCORE CALCULATED_SCORE
Results for experiment setup 1– ROUGE-1-R (recall of word unigram)– NoT (number of tokens)
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Experiment Results 2
Experiment Setup Average Absolute Error Correlation
No.Description of applied Similarity Measures
Training Dataset
Test Dataset
Total Dataset
Training Dataset
Test Dataset
Total Dataset
1 Number of Tokens and Recall Measure of
ROUGE-1
1.47 1.51 1.49 0.80 0.80 0.80
2 Number of Tokens, COSIN Similarity and
ROUGE Recall and Precision Measures
( ROUGE-1, ROUGE-2, ROUGE-3, ROUGE-L, ROUGE-S, ROUGE-
SU, ROUGE-W)
1.03 2.00 1.54 0.84 0.79 0.81
3 Number of Tokens, Recall of ROUGE-L,
Recall and Precision of ROUGE-1
1.32 1.46 1.39 0.82 0,81 0,81
Interest in Virtual 3D Worlds
• Infrastructure• Interlinked Worlds 3D Web
• E-Commerce• Virtual Currency and Payment system• Shop System usable in multiple worlds• Plagiarism Detection
• Learning & Training
Plattforms of Interest• Second Life (http://secondlife.com/)
• RealXtend (http://www.realxtend.org/)
• Sun Wonderland (https://lg3d-wonderland.dev.java.net/)
• OGRE (http://www.ogre3d.org/)
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Virtual 3D World for Learning
(Kappe & Gütl, 2009)
Multiple communication channels both verbal communication and non-verbal
Presence (feeling to be part of the virtual environment)
Awareness of other avatars, the environment and activities
Facilitating collaboration which is important in modern working and learning processes
Reducing barriers between students, tutors and instructors(Kemp & Livingstone, 2006)
Belonging to a community creates a virtual social space
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New Architectural Approaches 1
Based on Second Life
• … new learning virtual spaces without “physical constraints” of real world
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New Architectural Approaches 2
• … dynamic & temporarily learning spaces created according specific needs
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Learning in Small Groups 1
• … with Curtin University of Technology• Collaborative Learning and Writing
Based on Second Life
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Learning in Small Groups 2
• Private group learning areas • Presentation slides, Google Docs, White Board
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Learning in Small Groups 3
• … based Sun Wonderland V 0.4
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Adaptive Learning Path(Nussbaumer, Gütl, Albert, & Helic, 2009)
• … with Graz University, Cognitive Science • Competence-based Adaptation in 3D Space
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Virtual Experiment 1
• … with Faculty of Architecture• Experiments concerning firmness of
reinforced concrete• … based in Sun Wonderland
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Virtual Experiment 2(Scheucher, Bailey, Gütl, & Harward, 2009)
• … with CECI at MIT• Virtual & remote physical experiments
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Virtual Experiment 2(Scheucher, Bailey, Gütl, & Harward, 2009)
• Based on Sun Wonderland
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Immersive Interaction with Worlds
• … with Computer Graphics and Knowledge Visualization, Graz University of Technology
• Representation of Worlds in DAVE (Definitely Affordable Virtual Environment)
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ReferencesVanessa Chang, and Christian Gütl (2007). E-Learning Ecosystem (ELES) – A
Holistic Approach for the Development of more Effective Learning Environment for Small-to-Medium Sized Enterprises (SMEs). In IEEE-DEST 2007, Cairns, Australia.
Drášil, P., Pitner, T. E-Learning 2.0: Methodology, Technology and Solutions, Retrieved on 13 Jan 2007 from http://www.fi.muni.cz/~tomp/l2/e-learning2.0/icte/l2_platform.pdf.
Dochy, F. J.; & McDowell, L. (1997) Introduction. Assessment as a tool for learning. Studies in Educational Evaluation, 23 (4), 279-298.
Hart, J. (2008). What is E-learning 2.0? E-LEARNING HANDBOOK, Centre for Learning & Performance Technologies, last edited March 2nd, 2008, last retrieved March 5th , 2008 from http://www.c4lpt.co.uk/handbook/elearning20.html
Kappe, F., Gütl, C. (2009). Enhancements of the realXtend framework to build a Virtual Conference Room for Knowledge Transfer and Learning Purposes. EDMEDIA 2009, accepteded.
Shepard, L. (2000). The Role of Assessment in a Learning Culture. Educational Researcher, 29 (7), 4-14.
Dochy, F. J.; & McDowell, L. (1997) Introduction. Assessment as a tool for learning. Studies in Educational Evaluation, 23 (4), 279-298.
GATE. Overview. Natural Language Processing Research Group, University of Sheffield, UK, last retrieved Nov. 29th, 2007 form http://gate.ac.uk/sale/gate-flyer/2007/gate-flyer-4-page.pdf
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ReferencesChristian Gütl (2008). Moving towards a Fully-Automatic Knowledge Assessment
Tool. iJET International Journal of Emerging Technologies in Learning, to be published.
Christian Gütl (2008a). Automatic Limited-Choice and Completion Test Creation, Assessment and Feedback in modern Learning Processes, accepted paper, .LRN Conference 2008, Guatemala, February 12th - 16th, 2008.
Christian Gütl, Maja Pivec, Christian Trummer, Victor Manuel García-Barrios, Felix Mödritscher, Juergen Pripfl, and Martin Umgeher (2005). AdeLE (Adaptive e-Learning with Eye-Tracking): Theoretical Background, System Architecture and Application Scenarios. Journal ERODL, issue 2005/II, 2005.
Christian Gütl (2007). Moving Towards a Generic, Service-based Architecture for Flexible Teaching and Learning Activities. In C. Pahl (Ed.) Architecture Solutions for E-Learning Systems (peer-reviewed), Peer-reviewed book chapter, Idea Group Inc., Hershey, USA.
Visser, W.T., & Wieling, M.B. Sentence-based Summarization of Scientific Documents. The design and implementation of an online available automatic summarizer. Report, last retrieved Nov. 29th, 2007 form http://home.hccnet.nl/m.b.wieling/files/wielingvisser05automaticsummarization.pdf
Nussbaumer, N., Gütl, C., Albert, D., Helic, D. (2009). Competence-based Adaptation of Learning Environments in 3D Space. Track on Virtual Worlds for academic, organizational, and life-long learning (ViWo 2009), IMCL 2009, April 2009, Amman, Jordan, pp103-108.
Scheucher, T, Bailey, P. H., Gütl, C., Harward, V. J. (2009). Collaborative Virtual 3D Environment for Internet-accessible Physics Experiments. REF 2009.
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Questions & Contact Information
Thank you for your Attention!Questions are welcome!
Further Information:
Christian Gütl
http://www.iicm.edu/guetl