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Page 1: Pride FC eguide cover - archive.org

primagames.com®

This game has received the following rating from the ESRB

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TMTM

The Prima Games logo is a registered trademark of RandomHouse, Inc., registered in the United States and other countries.Primagames.com is a registered trademark of Random House, Inc.,registered in the United States.

© 2003-2004 by Prima Games. All rights reserved. No part of this book may be repro-duced or transmitted in any form or by any means, electronic or mechanical, includingphotocopying, recording, or by any information storage or retrieval system without writtenpermission from Prima Games. Prima Games is a division of Random House, Inc.

Associate Product Manager: Christy L. CurtisProject Editor: Michelle TrujilloEditorial Assistant: Matt Sumpter

© 2001, 2002, 2003 Dream Stage Entertainment, Inc. Exclusively licensed to THQInc. worldwide, except in Japan. Developed by Anchor. THQ and its logo are registered trade-marks of THQ Inc. All Rights Reserved.

All products and characters mentioned in this book are trademarks of their respective companies.

Please be advised that the ESRB rating icons, "EC", "K-A", “E”, "T", "M", "AO" and “RP” are copyrighted worksand certification marks owned by the Interactive Digital Software Association and the Entertainment SoftwareRating Board and may only be used with their permission and authority. Under no circumstances may the ratingicons be self-applied or used in connection with any product that has not been rated by the ESRB. For informa-tion regarding whether a product has been rated by the ESRB, please call the ESRB at 1-800-771-3772 or visitwww.esrb.org. For information regarding licensing issues, please call the IDSA at (212) 223-8936. Please notethat ESRB ratings only apply to the content of the game itself and does NOT apply to the content of this book.

Important:Prima Games has made every effort to determine that the information contained in this book is accurate.However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, orcompleteness of the material in this book; nor does the publisher assume liability for damages, either incidentalor consequential, that may result from using the information in this book. The publisher cannot provide infor-mation regarding game play, hints and strategies, or problems with hardware or software. Questions should bedirected to the support numbers provided by the game and device manufacturers in their documentation. Somegame tricks require precise timing and may require repeated attempts before the desired result is achieved.

ISBN: 0-7615-4036-9Library of Congress Catalog Card Number: 2002117588

Contents

Prima's Official Strategy GuidePrima's Official Strategy GuideDavid Cassady Debra McBrideDavid Cassady Debra McBride

Prima GamesA Division of Random House, Inc.

3000 Lava Ridge CourtRoseville, CA 95661(800) 733-3000www.primagames.com

Introduction . . . . . . . . . . . . . . . . . . . 2

Game Basics . . . . . . . . . . . . . . . . . . 2Basic Moves . . . . . . . . . . . . . . . . . . . . . 2Picking a Fight . . . . . . . . . . . . . . . . . . . . 4Other Things To Do . . . . . . . . . . . . . . . . 4Fighting Tips . . . . . . . . . . . . . . . . . . . . . 5Fighting Basics . . . . . . . . . . . . . . . . . . . 6Fighting Styles . . . . . . . . . . . . . . . . . . . 7

The Fighters . . . . . . . . . . . . . . . . . . . 9Arona, Ricardo. . . . . . . . . . . . . . . . . . . 10 Erikson, Tom. . . . . . . . . . . . . . . . . . . . . 13Frye, Don . . . . . . . . . . . . . . . . . . . . . . . 17Fujita, Kazuyuki . . . . . . . . . . . . . . . . . . 19Goes, Allan . . . . . . . . . . . . . . . . . . . . . 22Goodridge, Gary . . . . . . . . . . . . . . . . . 25Gracie, Renzo . . . . . . . . . . . . . . . . . . . 28Gracie, Royce . . . . . . . . . . . . . . . . . . . 31Henderson, Dan. . . . . . . . . . . . . . . . . . 34Herring, Heath . . . . . . . . . . . . . . . . . . . 37Inoue, Enson . . . . . . . . . . . . . . . . . . . . 41Matsui, Daijiro . . . . . . . . . . . . . . . . . . . 44Mezger, Guy . . . . . . . . . . . . . . . . . . . . 47Newton, Carlos . . . . . . . . . . . . . . . . . . 50Nogueira, Antonio Rodrigo. . . . . . . . . 53Otsuka, Alexander . . . . . . . . . . . . . . . 56Rua, Murillo “Ninja” . . . . . . . . . . . . . . 59Sakuraba, Kazushi . . . . . . . . . . . . . . . . 62Schilt, Semmy . . . . . . . . . . . . . . . . . . . 66Shamrock, Ken . . . . . . . . . . . . . . . . . . 69Shoji, Akira . . . . . . . . . . . . . . . . . . . . . 72Silva, Wanderlei . . . . . . . . . . . . . . . . . 75Takada, Nobuhiko . . . . . . . . . . . . . . . . 79Vovchanchyn, Igor. . . . . . . . . . . . . . . . 82Yvel, Gilbert . . . . . . . . . . . . . . . . . . . . . 85

Creating a Fighter . . . . . . . . . . . . 88

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All fighters are controlled in the same manner, but theirpunches, kicks, and grapples are different, and each fighterhas slightly different combos. This is a listing of the controlsthat are universal to every fighter.

Basic Moves

Move fighter directional buttons or left analog stickBlock strikes directional button or left analog stick away from opponentLeft punch PRight punch ILeft kick URight kick OTakedown/grapple U + PTakedown/grapple I + OTaunt/feint P + O, I + UReverse/counter a punch P + IReverse/counter a kick U + OReverse/counter a takedown P + I or U + O

Controls While Standing

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GameBasics

IntroductionWelcome to PRIDE FIGHTINGCHAMPIONSHIPS™, the hard-hitting, no-holds-barred fightinggame where anything goes! Onlyin this game can fighters withvarious styles battle in the samering. Any technique from anyschool of combat is accepted,coming closest to street fightingmore than any other type of organ-ized event. This is not to suggestthat this is a free-for-all ring battle.

Though PRIDE FIGHTINGCHAMPIONSHIPS™ is ValeTudo,meaning everything is accepted,there are a few rules that must be adhered to: No biting, gouging of the eyes or pullingof the hair. Elite fighters from all over the world pit their skills against other fighters ofequal caliber.

Test your own skills against the best of the best. Choose your opponent or allow thegame to choose it for you as you battle in One Match, and, when you think you'reready, match your skills in Grand Prix, a 16-man single-elimination tournament.

This guide gives you the lowdown on all 25 fighters, complete with moves lists andbackground info on each fighter in Chapter 3. Check out Chapter 2 to get basic fightingstrategies that will help you defeat each opponent. Finally, Chapter 4 provides in-depthinformation on how to create your own fighter, complete with a sample fighter with allthe moves. Use this fighter to take the championship or use it as a template to create afighter of your own.

At last your chance has come. Are you ready to step into the ring? Whether battlingyour way down the roster, or taking a fighter of your own through the ranks, follow thisguide and you're sure to wreck shop!

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Block strikes directional button or left analog stick (away from opponent)Left punch or taunt PRight punch or taunt ILeft kick URight kick OGrapple or special move P + U or I + O

Controls While Standing with Opponent on Ground

Move opponent Directional buttons or left analog stickStand up Directional buttons (rapidly) or left analog stick (recommended)Block strikes Directional button or left analog stick away from opponentTaunt P or ILeft kick URight kick OGrab opponent's leg P + UKip up (some fighters only) P + O

Controls While Scooting on the Ground with Opponent Standing

Block strikes Directional button or left analog stick away from opponentChange positions* Directional buttons (rapidly) or left analog stick (recommended)Left punch PRight punch ILeft punch or left kick URight punch or right kick OGrapple/go for submission/ P + U or I + Opass guard or position change/grapple and strikeCounter punches and reverse into P + I or U + Odifferent position

*This only works from the bottom positions except when Guy Mezger, Allan Goes, and Carlos Newton are in Guard Top.

Controls while Both Fighters on Ground (Guard/Mount/Back Mount)

Left punch PRight punch ILeft kick URight kick OTakedown/grapple P + UTakedown/grappling I + O

Controls While in Clinch

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There are three game modes you can choose. Each involvesa different number of fights, but all fights are carried out inthe same manner. There are slight variations in the rules andthe number of human-controlled fighters.

Picking a Fight

Other Things to Do

Grand PrixGrand Prix mode allows you tosimulate a PRIDE CHAMPIONSHIPTOURNAMENT™. Sixteen fightersduke it out for the prize in a singleelimination tournament. You canfight against the computer in SinglePlayer mode, or in Multiplayer mode,against as many as 16 human playersand as few as 0 players. There's evena Spectator mode that allows you towatch computer-controlled fighters battle it out.

Before beginning a tournament, you're able to adjust a few of the rulesafter the 16 fighters have been selected. You may choose the numberof rounds, extra round lengths, how often the clock appears, andwhether or not to show the vitality gauges. Each fight is set for threerounds unless you change it. You can make fights shorter by increasingor decreasing round times, or even by setting round times to "none"to completely eliminate rounds. You can also choose the length of"extra rounds," or set the matches to end after the fifth round.

You can set the time clock to always appear onscreen, or to simplyflash onscreen when the round is nearly over and any time a milestoneis reached (such as the halfway point). You can also choose to hidethe vitality gauges. This makes the battles more realistic, because itforces players to rely more on their own instincts. This is a great wayfor experienced players to make the game more challenging.

When setting up a Grand Prix tournament, you have the option ofchoosing all 16 of the fighters, or choosing just a few and letting thecomputer randomly select the rest. Select any fighters you definitelywant to see involved in the tournament, then select "decision" toallow the computer to fill in any blanks.

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One MatchFight against a friend in Player VSPlayer, or against the computer in asingle match. If you prefer, you cansit back and pick up techniques bywatching the computer duke it out withanother computer-generated fighter.

The rules can be adjusted in thesame manner as the Grand Prixrules, but with the addition of handi-caps. By adjusting each fighter'shandicap percentage, you can make the battle easier or morechallenging. Increasing the percentage gives a fighter more stamina,and lowering it decreases the fighter's stamina. This makes it mucheasier for you to introduce friends to the game without the matchbeing unfair or totally lopsided.

Choosing the question mark on the Character Selection screen allowsthe computer to randomly select your fighter or opponent.

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SurvivalOnce you've beaten Grand Prixmode a few times and you'reconvinced that you're unstoppable,you'll be ready to give Survivalmode a shot. In this mode youbattle against all 25 PRIDE CHAMPION-SHIP TOURNAMENT™ fighters inone-on-one matches. It won't be aneasy climb to the top, because yourstamina is only partially restoredafter each fight. Each time you win or lose Survival mode, you'regiven a score based on the number of fighters defeated and youoverall technique. Fight well, and you might just make it into the listof Top Ten Fighting Legends.

In Survival mode, technique is everything. You can't afford long,drawn-out battles. Finish your opponents quickly and with as littleeffort as possible to keep your stamina high for the next fight.

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Create a FighterPRIDE FIGHTING CHAMPIONSHIPS™gives you the chance to create yourown persona and jump into the ring.You can completely customize yourown fighter, from the color of hisshorts to the moves he uses. Referto Chapter 4 for detailed informationon creating your own fighter.

In order to use the fighters you create, select the Memory Card icon onthe Character Selection screen, then choose the created fighter youwish to use. You can use as many or as few created fighters as youlike in any mode except Survival.

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BiographyThis is an in-game source for statsand bios on all of the fighters in thegame. Learn more about who thefighters are and where they're from.You can even watch their intromovies, which are normally shownas the fighters enter the ring. This isa great way to get a quick look assome of the furious action in realPRIDE FIGHTING CHAMPIONSHIPS™.

When you have a fighter selected, press P to see a short video clipor U to see a biography. When looking at a biography, cycle throughthe fighter's pictures by using the directional buttons, and see theexpanded biography by pressing U.

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TrainingSelect a fighter and learn the ropesby fighting an opponent in a matchwith no time limit and no winner.This is a great way to experimentwhen using this guide. Try out movesand get a good feel for timing beforejumping into the ring. Pay specialattention to the variety of optionsavailable. Use them to control youropponent's actions and set up variouscircumstances, which may be necessary to practice particular moves.

Know your fighter. You can't fight effectively until you know everyweapon at your disposal. Learn each of your favorite fighter'smoves so you can quickly react to your opponent's actions.

Know your style. Are you a grappler or a striker? Some fightersare more adept at one style than the other. Keep this in mind.Take advantage of your strengths and avoid letting your opponentuse your weaknesses against you.

Keep fights simple. Don't become overly involved in a match.This isn't a fantasy fighting game. The stamina you have left atthe end of a fight is carried over into the next. Even if you win aclose fight, it doesn't mean you'll have enough strength to winthe next match or the championship.

Pound the buttons to escape. Though some escapes areautomatic, in situations where it really counts, the player whoputs in the most effort will win.

Watch your stamina. Hitting buttons rapidly is no way to win afight. Each time you throw a punch or kick and attempt a grab,you're tiring out your fighter. Play smart. Look for openings, andonly completely let loose when an opponent drops his guard.Otherwise, try to control the tempo of the fight and let youropponent wear himself out.

Battles can be won and lost in seconds. Keep your eyes open andbe ready for everything. If you drop your guard for even asecond, it may just allow your opponent the window of opportu-nity he needs to knock you out or lock that submission hold.

Play to your own tastes. You can use the option to create a fighterthat best suites your own style. The more a fighter suits you, thebetter your chances of success.

Counter effectively. When countering, use your index finger to hitLeft Punch/Kick, and the middle finger to hit Right Punch/Kick. Assoon as you see a grapple being applied, hit both punch buttons,then slide your fingers down to both kicks, then back to punches.If you continue sliding back and forth, you can at least hit anybutton mashing counters. In addition, every submission has LP +RP or LK + RK as a counter, so counter every move with thistechnique, with the mashing as a back up.

Useful Common MovesThe following are a few common moves that are useful to know.

Stand & Down Top—Achilles Hold: Most fighters have an AchillesHold from Stand & Down Top. It forces a quick submission and istough to see coming, making it very effective.

Standing—Achilles Hold: Some fighters have an Achilles Hold fromStanding. Though it occasionally can be effective as a submission,it's even better as a takedown. All three escapes bring the fighters toa grappling position: clinch, guard bottom, or guard top. If you don'twant to strike, land this move, and you're going down to the canvas.

Back Mount Top—Catch to Side Arm Bar: This forces a quick submis-sion. If this move lands, you win. And even if the opponent mashesenough in the short amount of time available, the opponent movesto mount bottom.

Save and LoadSelect this option to either save yourgame or load a previously savedgame. This is the single most importantoption. Don't forget it, or you'll becrying when you lose data.

OptionsHere you can set the game difficulty,make the fights less realistic byshutting off the blood effect, andwatch a tutorial of how to play thegame. You can also change thecontroller configurations and adjustthe sound and display.

Changing the controller settings is a wise move. The shoulder buttonson your controller aren't used by default, but you can assign thesebuttons various commands to make the game simpler. Try assigningthese four buttons to two buttons, such as putting both punches on onebutton to make it easier to counter punches. There's no reason youshouldn't put every button on the controller to good use.

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Fighting Tips

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Each fight is a one-on-one matchbetween two fighters. You can win inone of three ways: knock out youropponent, force him to tap out(submit), or win by judge's decisionwhen all rounds are played out. Howyou win is up to you.

Fights always begin like a boxingmatch. The fighters are in separatecorners and come to the center ofthe ring. One of two things typicallyhappen. Fighters either trade punchesand kicks, or one of the fighters maytake the fight to the mat. Any timethe fighters are on the ground fighting,it's known as a grapple. Should bothfighters attempt to grapple at the sametime, they'll enter a clinch, which is a grapple where the fightersremain standing.

Knocking out your opponent isn'teasy. These guys are tough, andthey can take a lot of pain. A fighteris knocked out when his life bar isemptied and a finishing blow of anysort is delivered. The vitality gaugehas two parts: life and stamina. Theblue bar represents a fighter's stamina,and the red bar represents the fighter'slife. Each time a fighter throws a kickor punch or attempts a grapple, the stamina bar diminishes. As afighter's stamina lowers, he becomes more susceptible to submis-sion moves. You can regain stamina by not attacking your opponentor by entering into the clinch. Whenever a fighter is hit, his life bardecreases. Even blocked attacks tend to cause a slight amount ofdamage. There's no way to restore the life bar during a fight.

Grappling is where submission holdscome into play. By locking a joint andthreatening to break an appendage,causing severe pain, or even cuttingoff the flow of blood or oxygen, youmay force your opponent to tap out.Grapples are difficult and extremelydangerous, because anything you'retrying to do to your opponent, he'sprobably trying to do right back toyou. Use caution and your wits, and don't try unnecessary attacks, oryou'll quickly tire out.

In the grapple, it's best to feel your opponent out. Let him makethe first move, or try a couple of simple moves and see how hereacts. Then you can begin planning your strategy. If your punchesare landing, try to beat him into submission. If not, try a submissionhold. If that fails, let the opponent up and try more sparring.

Notice that moves are broken up asGuard, Mount, and Back. A Guardrefers to when both opponents areon the mat, but the fighter on thebottom has his legs wrapped aroundhis opponent's midsection. Mountrefers to when the top fighter is sittingon the legs of the bottom fighter.Back is when one fighter is on allfours on the mat and the other fighteris sitting on his back. This is anextremely dangerous position, since the bottom fighter's head isopen to attack. Learn all three of these terms, or you'll have a difficulttime making sense of the moves lists we provide.

Fighting Basics

MountGuard

Back

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Knowing your fighter is key to your success, and knowing yourfighter's style will help you determine his strengths and weaknesses.For instance, if you know that your fighter practices Brazilian Jiu-Jitsu,you can immediately assume that he'll be skilled at takedowns andsubmission moves, and not so much punching and kicking. Thefollowing gives helpful information on the various styles present inPRIDE FIGHTING CHAMPIONSHIPS™.

Fighting Styles

Brazilian Jiu-JitsuBrazilian Jiu-Jitsu emphasizes ground fighting; in fact, most BrazilianJiu-Jitsu stylists want to take the fight to the ground, as opposed tothe stand-up fighting of other fighting arts. Brazilian Jiu-Jitsu practi-tioners believe that most fights end up on the ground, so you mightas well learn the most effective ground fighting techniques available.These techniques include the aptly named guard and mount. Whilethese two techniques seem simple, they form the foundation foralmost all other Brazilian Jiu-Jitsu techniques.

The practitioner usually wants to take the fight to the ground andemploy grappling skills, which include chokes, arm bars, pins, andstrikes, to finish their opponents.

Helio GracieHelio Gracie is the one who actually masterminded what is nowGracie Jiu-Jitsu. Initially, he taught the traditional Japanese Jiu-Jitsuthat he had learned. In time, he kept polishing the art and made itmore refined. He made it a more workable tool so that he couldbecome more proficient.

The movements and chokes you see in judo and other Jiu-Jitsuforms are basically the same ones used in Gracie Jiu-Jitsu. If you wereto take a picture, they would look the same. However, Helio realizedthat if you push both hands, close your hands, turn your wrists, andextend your chest, you don’t have to use as much strength whileperforming the same move in the traditional style. So it’s the samechoke, but you put your opponent to sleep easier. It requires lessstrength from the person applying the technique; he could do thetechniques instead of muscling. The techniques were not invented byHelio (he never claimed this). What he did was make the art a littlemore accessible to the weaker person. Though he did not invent Jiu-Jitsu, he was the one who publicized it in Brazil. Everybody whodoes Jiu-Jitsu in Brazil has directly or indirectly learned from him.

Jiu-JitsuJiujitsu focuses on deflecting or controlling an attack. Jiujitsu, whichmeans "gentle art," is a system of combat through which a smallerperson may defeat a person of greater physical stature. The term"gentle art" in no way implies that Jiu-Jitsu is a gentle, dainty art.Indeed, Jiu-Jitsu was the primary unarmed combat method of theSamurai, and could be devastatingly brutal on the battlefield.

"Gentle art" is a description of the principles and techniques thatare the foundation of the art. A more accurate translation of Jiu-Jitsuwould be "way of flexibility." The smaller person cannot rely uponbrute force and strength to overcome someone who is bigger andstronger. Instead, the smaller person must use his opponent's strengthand momentum to add to his or her own technique to gain victory incombat. When the opponent pushes, the defender pulls. Whenpulled, the defender pushes. This is the principle of "jiu no ri" astaught in Jiu-Jitsu.

Because it was designed as a combative art, Jiu-Jitsu relies uponmany techniques, some of which are similar to those found in othermartial arts like karate, aikido, and judo. Both aikido and judo aremodern descendents of Jiu-Jitsu.

KickboxingKickboxing started in the United States during the 1970s when Americankarate practitioners became frustrated with strict controls on martialarts competitions that didn't allow full contact kicks and punches.When the sport began, many questions were raised about the highrisk of injury. As a result, safety rules were improved and protectiveclothing was added. Because this is a relatively new sport, there areno long-term traditions. The sport has undergone changes and beenrefined during the last two decades. Competitors use sparring, kicks,punches, kick blocks, shadow boxing, and wood breaking.

Combat SamboSambo wrestling is a composite style of jacket wrestling. This stylewas developed in Russia to serve as a common form of sport wrestlingfor the fifteen different republics of the former Soviet Union, each ofwhich had one or more of its own distinct styles of folk wrestlingwith widely varying rules. It was also used as a form of hand-to-handcombat preparation and training by the Soviet military. Sambo todayis practiced in two styles: sport sambo, the third style of internationalwrestling and a globally popular form of submission grappling; andcombat sambo, a method of self-defense training.

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Muay ThaiMuay Thai, or "Thai Boxing," is a 2,000-year-old martial art that wasdeveloped on the battlefield. Muay Thai has developed into a ringsport and is recently becoming very popular in the United States.

A practitioner of Muay Thai may strike the body by using fists,elbows, shins, or knees. This is why the Muay Thai is sometimescalled "the science of eight limbs."

Shoot FightingShoot Fighting is a form of mixed martial arts (MMA). It combinesthe techniques of different martial arts. In particular, forms focusedon striking, such as Muay Thai, with those focused on grappling,such as Brazilian Jiu-Jitsu.

Blending the techniques of stand-up fighting and ground fightinginto one art is often referred to as "cross training." It results in a systemthat is competent in all ranges. Although a hybrid art, Shoot Fightinghas, to a degree, developed into its own system with its own techniques,tactics, and training methods.

It is important to note that Shoot Fighting, unlike the original ValeTudoevents, is first and foremost a sport with rules that are designed toprotect the fighters and improve the quality of their technique. OfficialShoot Fighting rules do not allow striking opponents who are on theground. Shoot Fighting is not used by any default characters.

ShootoShooto is all-around fighting. Shooto training incorporates groundand stand-up in equal measure. The ground game is a mix of wrestling,sambo, judo, and a bit of Jiu-Jitsu without the guimono (or gi, as theJapanese call it). For stand-up, Shooto fighters prefer Muay Thai,although they have modified it to better fit into the mixed context.

Satoru Sayama, a former superstar in Japanese professionalwrestling, started Shooto 15 years ago. The reason behind Sayama'sShooto was that he wanted to create the strongest martial arts in theworld and promote it within the sport of real fighting. Shooto wasconsidered an amateur sport for five years, and then began hostingprofessional fight cards.

Shooto has been regarded as one of the highest levels of "totalfights" in Japan, and also held the ValeTudo Japan Open in thesummer of 1994 to challenge Rickson Gracie, the strongest fighterand representative of the Gracie Jiu-Jitsu clan. Before fighting withRickson, fighters from Europe and the United States had defeatedJapanese fighters by using punches to the face while at the groundposition (bottom position); this was their first experience. Sayamarealized the importance of the positioning and reformed Shooto rulesto introduce punches to the face, which had been previouslyforbidden at the ground position. The Shooto style with the new ruleallowing punches to the face was established before the ValeTudoJapan Open 1995, when Shooto fighter Yuki Nakai defeated GerardGordeau from the Netherlands.

SubmissionSubmission wrestling (or submission grappling), judo, and somestyles of Jiu-Jitsu, most notably Brazilian, are sports/martial arts thatare basically wrestling with the addition of submission holds (chokes,arm bars or arm locks, leg locks, etc.). It incorporates techniquesfrom martial arts such as Brazilian Jiu-Jitsu, Jiu-Jitsu, sambo, ShootoFighting, Pancrase, NHB (no holds barred), judo, and sports such asfreestyle wrestling, and Greco-Roman wrestling just to name a few.This sport is not related to professional wrestling in any fashion.Contests are won by forcing the opponent to surrender by the appli-cation of one of these moves. Some Jiu-Jitsu and judo events canalso be won by scoring points using throws and other techniques.Since the advent of the PRIDE FIGHTING CHAMPIONSHIPS™ andother similar events over the past several years on pay-per-viewcable, the popularity of this sport has massively increased. Thesuccess of fighters with high levels of submission grappling skills inthese events is partly responsible for this popularity.

The goal of submission wrestling/submission grappling (and judoand Jiu-Jitsu to a certain extent) is to cause your opponent to giveup or "tap out." The tap out signal, indicated by your opponenttapping his hand or foot on the mat (or on you), is the signal that heconcedes the match. This is the primary difference between what wecall submission wrestling and NHB events such as the PRIDEFIGHTING CHAMPIONSHIPS™ or Extreme Fighting. Submissionwrestling is not used by any default characters.

Wrestling/Pro WrestlingWrestling is the fighting style of two unarmed opponents grapplingwith each other. The object is to secure a fall (cause the opponentto lose balance and fall to the floor) and to pin the supine opponent'sshoulders to the floor through the use of body grips, strength,and skill.

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The Fighters

Back Both fighters are on the mat with one fighter on the other fighter’s back.

Back Bottom The player is on the mat with the other player on his back.

Back Top The player is on the back of the other player.

Back Step A quick lunge away from your opponent.

Clinch The fighters are grappling while standing.

Front Step A quick lunge toward your opponent.

Guard Both fighters are on the mat with the top fighter straddling the fighter on the bottom.

Guard Bottom The player is in the bottom position while in a guard.

Guard Break Forces a player to drop his guard temporarily.

Guard Top The player is in the top position while in a guard.

LK Left kick.

LP Left punch.

Left Step A quick lunge to the left.

Mash Buttons Rapidly tap any directional button, or repeatedly rotate the left stick.

Mount Both fighters are on the mat with the top fighter straddling the fighter on the bottom.

Mount Bottom The player is in the bottom position while in a mount.

Mount Top The player is in the top position while in a mount.

RK Right kick.

RP Right punch.

Right Step A quick lunge to the right.

Stand Moves performed while in the standing position.

Stand & Down (S&D) One fighter is standing while the other is sitting on the mat.

Stand & Down Down The player is in the sitting position.

Stand & Down Stand The player is in the standing position.

Uncatchable The attack cannot be caught by the opponent.

Term DescriptionMove List Terms

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What fun would PRIDE FIGHTING CHAMPIONSHIP™be if all of the fighters were alike? You have a toughchoice to make each time you start the game. Whichone of these fearsome fighting machines will youcontrol? This section provides information on eachfighter and a list of his moves.

No two fighters are exactly alike. They do havecertain similarities, so you can to step into any matchwith any fighter and not be defenseless. But to winbig, you must learn what makes your chosen fightertick. Learn his strengths and weaknesses and do yourbest to learn his most devastating moves.

The move lists are broken up into six sections:Standing, Guard, Mount, Back, Stand & Down, andClinch. These are the situations in which the movescan be used. The lists are then further broken downby the secondary conditions such as “front step” or“top.” So if you see a move in the “Stand” list thatsays “front step,” you must perform the move whilein the standing position after performing a front step.Fighter parameters are from A=Excellent to E=Poor.Here are some terms you’ll need to know whenlooking at the lists:

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RicardoARONA

Ricardo Arona is recognized as a top-quality grappler who has many credentials.Like many top Brazilian jiujitsu stylists, Ricardo made the transition to mixedmartial arts with success. In his PRIDE FIGHTING CHAMPIONSHIP™ debut, hewon a match by decision against Guy Mezger.

Biography

Gym . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . BrazilHeight . . . . . . . . . . . . . 5’10”Weight . . . . . . . . . . . . . 198 lb.Date of Birth . . . . . . . . . 07-17-78Style . . . . . . . . . . . . . . . Brazillian Jiu-Jitsu

Vital Statistics

Away Step Back Straight . . . . . . (Stand/Back Step) LP, LP (Special Counter)Double Toe Kick . . . . . . . . . . . . . (Stand) RK, RK (Special Counter)Delay Tackle B . . . . . . . . . . . . . . . (Stand) LP + LK, RP + RK

Special Moves

• Excellent takedown skills• Powerful strikes• Well-rounded fighter

In-Game Strength

Away Step Back Straight

Double Toe Kick

Delay Tackle B

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MovesStand(cont.)Move Name Command (Special Effect/Note)Step Back Mid Kick On back step

LKTackle On back step

RP + RK or LP + LKPunch Catch On back step

Press RP + LP before opponent’s punch hits youKick Catch On back step

Press RK + LK before opponent’s kick hits youJab On right step

RPMid Kick On right step

RKLow Kick On right step

LKKick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKNeck Choke From top position

RP + RKHeel Hook From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKCross Knee Bar From bottom position

RP + RKReversal From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPDouble Jab and Straight RP, RP, LPJab and Low Kick RP, RKJab and Straight RP, LPJab and Straight and Knee RP, LP, LKBody Upper LPUpper and Low Kick LP, LKUpper and Hook LP, RPLow Toe Kick LKMid Toe Kick RKDouble Toe Kick RK, RK

(Special Counter)Delay Tackle A LP + LK, LP + LKDelay Tackle B LP + LK, RP + RKTackle RP + RK or LP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youRight Head Slip LP + RKLeft Head Slip RP + LKSpear While opponent is stunned

RK + LK(No reversal)

Holding Knee While opponent is stunnedRP + RK

Standing Choke Sleeper While opponent is stunnedLP + LK

Knackle Bomb While opponent is stunnedRP + LP

Step in Lead Jab On forward stepRP

Step in Lead Jab Combo On forward stepRP, LP

Lead Jab to Tackle On forward stepRP, LP, LP + LK

Down Swing Straight On forward stepLP

Straight and Hook On forward stepLP, RP(Stagger)

Step in Calf Kick On forward stepRK

Step in Kick On forward stepLK Stagger

Airplane Spin On forward stepLP + LK(If opponent reverses with LP + RK, mashing the buttons will counter the reversal)

Holding Knee Kick On forward stepRP + RK

Shoulder Charge On forward stepRP + LP(Special Counter)

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Body Upper On back stepRP(Guard Break)

Step Back Straight On back stepLP(Special Counter)

Away Step Back Straight On back stepLP, LP(Special Counter)

Step Back Straight Then Tackle On back stepLP, LP + LK

Step Back Low Kick On back stepRK

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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKArm Lock From top position

LP + LKArm Bar From top position

RP + RKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKAchilles Hold From bottom position

RP + RKReversal From bottom position

LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles hold From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Kip Up From bottom positionLP + RK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Rev Leg Bar From bottom positionPress RK + LK before opponent’s right kick hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

LKRight Body Punch From top position

RKArm Bar From top position

RP + RKRear Naked Choke From top position

LP + LKSide Arm Bar From top position

RP + LPEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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TomErikson

The “Big Cat” Tom Erikson has always been avoided by fighters, andwith good reason. Not only is he massive, but he also seems to takedown anyone with ease. Once he has his opponent down, it couldvery well be over as he grounds and pounds his way to victory.

Biography

Gym . . . . . . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . . . . . . Illinois, U.S.A.Height . . . . . . . . . . . . . . . . . . 6’3”Weight . . . . . . . . . . . . . . . . . . 287 lb.Date of Birth . . . . . . . . . . . . . 7-6-64Style . . . . . . . . . . . . . . . . . . . . Wrestling

Vital Statistics

Tom B2B . . . . . . . . . . . . . . . . . . . (Stand/Forward Step) RP + RKTriple Axe Handle . . . . . . . . . . . . (Mount/Top) RP + LP, RP, LP (Guard Break)Double Right Power Punch . . . . . (Guard/Top) RP, RP, RP

Special Moves

• Excellent takedown skills• Powerful strikes on the ground

• Prefers top mount positions

In-Game Strength

Tom B2B

Triple Axe Handle

Double Right Power Punch

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Stand(cont.)Move Name Command (Special Effect/Note)Punch Catch On left step

Press RP + LP before opponent’s punch hits youKick Catch On left step

Press RK + LK before opponent’s kick hits you

Moves

Move Name Command (Special Effect/Note)Jab RPJab and Low Kick RP, LKHook LPDouble Hook LP, RPRight Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youAxe Handle While opponent is stunned

RP + LP(Guard Break)

Double Axe Handle While opponent is stunnedRP + LP, RP + LP(Guard Break)

Standing Choke Sleeper While opponent is stunnedRP + RK or LP + LK

Hook On forward stepRP(Stagger)

Upper On forward stepLP(Guard Break)

Right Mid Kick On forward stepRK

Left Mid Kick On forward stepLK(Stagger)

Tom B2B On forward stepRP + RK

Body Tackle On forward stepLP + LK

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Chopping Hook On back stepRP(Guard Break & Special Counter)

Hook On back stepLP(Special Counter)

Big Boots On back stepRK

Low Kick On back stepLK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Mid Kick On right stepRK

Low Kick Right StepLK

Punch Catch On right stepPress RP + LP before opponent’s punch hits you

Kick Catch On right stepPress RK + LK before opponent’s kick hits you

Jab On left stepRP

Low Kick On left stepRK

Knee Kick On left stepLK(Uncatchable)

Stand

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPDouble Right Punch From top position

RP, RPDouble Right Power Punch From top position

RP, RP, RPLeft Punch From top position

LPLeft and Right Punch From top position

LP, RPLeft and Right Power Punch A From top position

LP, RP, RPLeft and Right Power Punch B From top position

LP, RP, RP, RP(Guard Break)

Axe Handle From top positionRP + LP(Guard Break)

Power Axe Handle From top positionRP + LP, RK + LK(Guard Break)

Right Body Punch From top positionRK

Left Body Punch From top positionLK

Can Opener From top positionRP + RK

Heel Hook From top positionLP + LK

Escape to Standing From top positionLP + RK

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Right Body Punch From bottom positionRK

Left Body Punch From bottom positionLK

Reversal From bottom positionRP + RK or LP + LK

Holding Punch From bottom positionRK + LK

Escape to Standing From bottom positionMash buttons

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPDouble Right Punch From top position

RP, RPTriple Right Punch From top position

RP, RP, RP(Guard Break)

Left Punch From top positionLP

Left and Right Punch From top positionLP, RP

Left and Right and Left Punch From top positionLP, RP, LP(Guard Break)

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Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Escape to Mount From bottom position

Mash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Move Name Command (Special Effect/Note)Left and Right and Left Punch From top positionand Axe Handle LP, RP, LP, RP + LP

(Guard Break)Left and Right and Left Punch From top positionand Power Axe Handle LP, RP, LP, RP + LP, RK + LK

(Guard Break)Axe Handle From top position

RP + LP(Guard Break)

Power Axe Handle From top positionRP + LP, RK + LK(Guard Break)

Double Axe Handle From top positionRP + LP, RP(Guard Break)

Power Double Axe Handle From top positionRP + LP, RP, RK + LK(Guard Break)

Triple Axe Handle From top positionRP + LP, RP, LP(Guard Break)

Power Triple Axe Handle From top positionRP + LP, RP, LP, RK + LK(Guard Break)

Right Body Punch From top positionRK

Double Right Body Punch From top positionRK, RK

Left Body Punch From top positionLK

Double Left Body Punch From top positionLK, LK

Scarf Hold From top positionRP + RK

Guillotine Choke From top positionLP + LK

To Stand & Down From top positionLP + RK

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Right Body Punch From bottom positionRK

Left Body Punch From bottom positionLK

Reversal From bottom positionRP + RK or LP + LK

Escape to Guard From bottom positionMash buttons

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Mount Top/Bottom (cont.)

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKRear Naked Choke From top position

RP + RK or LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Move Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand up From bottom positionMash Buttons

Stand & Down Stand/Down

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKPower Throw RK + LKEscape Mash Buttons

(No reversal)

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DonFrye

Wrestler-turned-fighter, turned-pro-wrestler and back to fighter, DonFrye has always shown that he can hang with any heavyweight inthe ring. Skill and charisma have made him popular in Japan andAmerica. Still hungry to fight, “The Predator” still looks for prey.

Biography

Gym . . . . . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . . . . . Florida, U.S.A.Height. . . . . . . . . . . . . . . . . . 6’Weight . . . . . . . . . . . . . . . . . 243 lb.Date of Birth. . . . . . . . . . . . . 11-23-65Style . . . . . . . . . . . . . . . . . . . Wrestling

Vital Statistics

Power Upper Combo . . . . . . . . . . . . . . . . . . . . . (Stand) RP, LP, RP, RPDouble Straight . . . . . . . . . . . . . . . . . . . . . . . . . (Stand) LP, LP (Guard Break)Stomp Kick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . (Stand/Back Step) RK

(Stagger/Special Counter/Uncatchable)

Special Moves

• Excellent submission skills• Very powerful strikes• Well-rounded fighter

In-Game Strength

Power Upper Combo

Double Straight

Stomp Kick

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MovesStand(cont.)Move Name Command (Special Effect/Note)Kick Catch On back step

Press RK + LK before opponent’s kick hits youJab On right step

RPStraight On right step

LPMid Kick On right step

RKLow Kick On right step

LKKick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPStraight On left step

LPLow Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKHeel Hook From top position

RP + RKCounter Heel Hook From top position

RK + LK (If Heel Hook is countered)Holding Punch From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RKArm Lock From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Straight RP, LPJab and Straight Upper RP, LP, RP

(Special Counter)Power Upper Combo RP, LP, RP, RPJab and Low Kick RP, LKStraight LPStraight and Upper LP, RPDouble Straight LP, LP

(Guard Break)Right Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKRight Head Slip RP + LKHook Right Head Slip RP

(Special Counter)Left Head Slip LP + RKSmash Left Head Slip LP

(Special Counter)Punch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youToe Kick While opponent is stunned

LKStanding Choke sleeper While opponent is stunned

RP + RK or LP + LKHook On forward step

RPDouble Hook On forward step

RP, LPBody Punch On forward step

LPBody and Hook On forward step

LP, RPBody and Hook and Upper On forward step

LP, RP, LP(Special Counter)

Mid Kick On forward stepRK

Low Kick On forward stepLK

Tackle On forward stepRP + RK

Holding Hook On forward stepLP + LK

Counter Upper On forward stepPress RP + LP before opponent’s left right high punch hits you(Special Counter)

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Power Jab On back stepRP

Power Jab and Straight On back stepRP, LP

Hook On back stepLP(Special Counter)

Stomp Kick On back stepRK(Stagger/Special Counter/Uncatchable)

Low Kick On back stepLK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKKata Gatame From top position

RP + RKGuillotine Choke From top position

LP + LKTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RK or LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKTaunt From top position

LP + RKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKRear Naked Choke From top position

RP + RK or LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash buttons

(No reversal)

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Shocking the world, Kazuyuki Fujita advanced to the semi finals ofthe PRIDE Grand Prix only to withdraw with an injury. This amateurturned professional wrestler has defeated some very big names inPRIDE FIGHTING CHAMPIONSHIPS™ and has shown the world thathe is a force to be reckoned with.

Biography

Gym . . . . . . . . . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . . . . . . . . . JapanHeight . . . . . . . . . . . . . . . . . . . . . 6'Weight . . . . . . . . . . . . . . . . . . . . . 231 lbsDate of Birth . . . . . . . . . . . . . . . . 10-16-70Style . . . . . . . . . . . . . . . . . . . . . . Wrestling

Vital Statistics

Crouching Tackle . . . (Stand) LP + RK, LP + RKStep in High Kick . . . (Stand/Forward Step) RK (Special Counter/Uncatchable)Lift Up Slam . . . . . . . (Stand/Forward Step) LP + LK

Special Moves

• Excellent takedown skills• Excellent endurance• Prefers top mount positions

In-Game Strength

Crouching Tackle

Step in High Kick

Lift Up Slam

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Moves

Stand(cont.)Move Name Command (Special Effect/Note)Punch Catch On right step

Press RP + LP before opponent's punch hits youKick Catch On right step

Press RK + LK before opponent's kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent's punch hits you

Kick Catch On left stepPress RK + LK before opponent's kick hits you

Move Name Command (Special Effect/Note)Right Hook RPHook and Body Jab RP, RPHook and Upper RP, LPHook and Low Kick RP, LKLeft Hook LPDouble Hook LP, RPLow Toe Kick RKLow Kick LKHead Slip RP + LKCrouching LP + RKCrouching Tackle LP + RK, LP + RKCrouching Upper LP + RK, RPTackle RP + RK or LP + LKPunch Catch Press RP + LP before opponent's punch hits youKick Catch Press RK + LK before opponent's kick hits youStanding Choke While opponent is stunned

RP + RKAirplane Spin While opponent is stunned

LP + LKDouble Hammer While opponent is stunned

RP + LPHook On forward step

RP(Guard Break and Special Counter)

Down Swing Left On forward stepLP(Special Counter)

Step in High Kick On forward stepRK(Special Counter/Uncatchable)

Knee Burst On forward stepLK(Uncatchable)

Crouching On forward stepLP + RK

Crouching Tackle On forward stepLP + RK, LP + RK

Crouching Upper On forward stepLP + RK, RP

Body Tackle On forward stepRP + RK

Lift Up Slam On forward stepLP + LK

Punch Catch Press RP + LP before opponent's punch hits youKick Catch Press RK + LK before opponent's kick hits youBackward Upper On back step

RPQuarter Straight On back step

LPStep Out Mid Kick On back step

RKAway Toe Kick On back step

LKTackle On back step

RP + RK or LP + LKPunch Catch On back step

Press RP + LP before opponent's punch hits youKick Catch On back step

Press RK + LK before opponent's kick hits youJab On right step

RPMid Kick On right step

RKLow Kick On right step

LK

Stand

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKHeel Hook From top position

RP + RK or LP + LKCatch Reversal From top position

Press RP + LP before opponent's punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RK or LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent's punch hits you

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Move Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKScarf Hold From top position

LP + LKArm Lock From top position

RP + RKAxe Handle From top position

RP + LP(Guard Break)

To Stand & Down From top positionLP + RK

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Right Body Punch From bottom positionRK

Left Body Punch From bottom positionLK

Reversal From bottom positionRP + RK or LP + LK

Escape to Guard From bottom positionMash Buttons

Catch Reversal From bottom positionPress RP + LP before opponent's punch hits you

Mount Top/Bottom

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

LKRight Body Punch From top position

RKRear Naked Choke From top position

RP + RK or LP + LKEscape to Standing From top position

LP + RK(No Reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No Reversal)

Catch Reversal From bottom positionPress RP + LP before opponent's punch hits you

Move Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent's kick hits you(No Reversal)

Right Punch Top/On forward stepRP

Left Punch Top/On forward stepLP

Right Low Kick Top/On forward stepRK

Left Low Kick Top/On forward stepLK

Catch Thigh Kick Top/On forward stepPress RK + LK before opponent's kick hits you(No Reversal)

Right Punch Top/On back stepRP

Left Punch Top/On back stepLP

Right Low Kick Top/On back stepRK

Left Low Kick Top/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent's punch hits you

Kick Catch From bottom positionPress RK + LK before opponent's kick hits you

Stand Up From bottom positionMash Buttons

Stand & Down Stand/Down

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKBelly to Belly RP + RKThrow LP + LKEscape Mash Buttons

(No Reversal)

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AllanGoes

Allan Goes is a tough fighter from Brazil who has fought some of thebest. Goes is also the only Brazilian jiujitsu stylist to go the distanceand gain a draw against Kazushi Sakuraba.

Biography

Gym . . . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . . . BrazilHeight . . . . . . . . . . . . . . . . 6’Weight . . . . . . . . . . . . . . . 194 lb.Date of Birth . . . . . . . . . . . 4-20-71Style . . . . . . . . . . . . . . . . . Brazilian Jiu-Jitsu

Vital Statistics

Compasso . . . . . . . . . . (Stand/Left Step) LK (Special Counter/Uncatchable)Feint Tackle . . . . . . . . . (Stand/Forward Step) RK, LP + LKPunch Combo 4 . . . . . . (Mount/Top) LP, RP, LP, RP, LP

Special Moves

• Good submission skills• Powerful ground strikes• Prefers top mount positions

In-Game Strength

Compasso

Feint Tackle

Punch Combo 4

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Stand(cont.)Move Name Command (Special Effect/Note)Mid Kick On right step

RKLow Kick On right step

LKFlying Arm Bar On right step

RP + LPKick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKCompasso On left step

LK(Special Counter)/Uncatchable

Side Step Low Attitude Tackle L On left stepLP + LK

Flying Arm Bar On left stepRP + LP

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Moves

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Hook RP, LPJab and Hook and Straight RP, LP, RPLeft Hook LPHook Combo LP, RPDouble Hook LP, LP

(Guard Break)Hook and Toe Kick LP, LKRight Low Kick RKLeft Low Kick LKOhsotogari RP + RKTackle LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch and Arm Bar Press RP + LP before opponent’s right high punch

hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youSwing Blow While opponent is stunned

LPTriangle Arm Bar While opponent is stunned

RP + RKStanding Choke Sleeper While opponent is stunned

LP + LKTakedown Opponent Stun/On forward step

RP + RK or LP + LK(No reversal/Escape)

Step in Body Jab On forward stepRP

Overhead Punch On forward stepLP

Storm Kick On forward stepLK(Stagger/Uncatchable)

Feint Step On forward stepRK

Feint Kick On forward stepRK, RK(Special Counter)

Feint Tackle On forward stepRK, LP + LK

Flying Arm Bar On forward stepRP + LP

High Speed Tackle On forward stepRP + RK

Body Tackle On forward stepLP + LK

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Step Back Hook On back stepRP

Step Back Upper On back stepLP(Special Counter)

Step Back Toe Kick On back stepRK(Special Counter)

Back Kick On back stepLK

Tackle On back stepRP + RK

Achilles Hold On back stepLP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Stand

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Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKNeck Lock From top position

RP + RKHeel Hook From top position

LP + LKPass Guard From top position

Mash ButtonsCatch Reversal From top position

Press RP + LP before opponent's punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKArm Bar From bottom position

RP + RKHolding Punch From bottom position

LP + LKCatch Reversal to Back From bottom position

Press RK + LK before opponent's punch hits you(To Back Mount Top)

Escape to Standing From bottom positionMash Buttons

Catch Reversal From bottom positionPress RP + LP before opponent's punch hits you

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Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Reversal From bottom position

RP + RKEscape to Mount From bottom position

Mash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Move Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPShort Punch From top position

LPPunch Combo 1 From top position

LP, RPPunch Combo 2 From top position

LP, RP, LPPunch Combo 3 From top position

LP, RP, LP, RPPunch Combo 4 From top position

LP, RP, LP, RP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKShoulder Slam From top position

RP + RKScarf Hold From top position

LP + LKCatch Pass Guard From top position

Press RP + LP before opponent’s punch hits you(Catch)

To Stand & Down From top positionLP + RK

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Right Body Punch From bottom positionRK

Left Body Punch From bottom positionLK

TK Scissors From bottom positionRK + LK

Neck Choke From bottom positionRP + RK

Reversal From bottom positionLP + LK

Escape to Guard From bottom positionMash Buttons

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Mount Top/Bottom

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

RKRight Body Punch From top position

LKRear Naked Choke From top position

RP + RK or LP + LKCatch and Side Arm Bar From top position

Press RP + LP before opponent’s punch hits you(Catch)

Escape to Standing From top positionLP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Move Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Stand & Down Stand/Down

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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GaryGoodridge

A fan favorite wherever he goes, “Big Daddy” Gary Goodridge is alwaysup for a challenge in the ring. This heavyweight has become thegatekeeper of the PRIDE FIGHTING CHAMPIONSHIP™ ring. Any fighterwho wants to waltz into PRIDE FIGHTING CHAMPIONSHIPS™ had betterthink again when “Big Daddy” is around.

Biography

Gym . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . Trinidad and TobagoHeight . . . . . . . . . . . . . 6’1”Weight . . . . . . . . . . . . . 243 lb.Date of Birth . . . . . . . . . 1-17-66Style . . . . . . . . . . . . . . . Arm Wrestling

Vital Statistics

Down Swing Combo . . . . . . (Stand/Back Step) RP, LP (Stagger)Rush Combo 5 . . . . . . . . . . . (Opponent Stun) RP, LP, RP, LP, RP (Guard Break)Down Swing Punch . . . . . . . (Back Step) LP (Guard Break)

Special Moves

• Very powerful standing punches

• Very powerful around strikes

• Prefers standing position

In-Game Strength

Down Swing Combo

PRIMAGAMES.COM

Rush Combo 5

Down Swing Punch

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Moves Stand (cont.)Move Name Command (Special Effect/Note)Flip Low Kick On back step

RKTackle On back step

RP + RK or LP + LKPunch Catch On back step

Press RP + LP before opponent’s punch hits youKick Catch On back step

Press RK + LK before opponent’s kick hits youJab On right step

RPMid Kick On right step

RKLow Kick On right step

LKPunch Catch On right step

Press RP + LP before opponent’s punch hits youKick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK (Uncatchable)Punch Catch On left step

Press RP + LP before opponent’s punch hits youKick Catch On left step

Press RK + LK before opponent’s kick hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPDouble Right Punch From top position

RP, RPTriple Right Punch From top position

RP, RP, RPLeft Punch From top position

LPDouble Left Punch From top position

LP, LPRight Slap From top position

RKLeft Slap From top position

LKHolding Punch From top position

LP + LKNeck Choke From top position

RP + RKCatch and Counter From top position

Press RP + LP before opponent’s punch hits you(Catch Punch)

Escape to Standing From top positionLP + RK

Right Punch From bottom positionRP

Double Right Punch From bottom positionRP, RP

Right and Left Punch From bottom positionRP, LP

Left Punch From bottom positionLP

Double Left Punch From bottom positionLP, LP

Left and Right Punch From bottom positionLP, RP

Right Body Punch From bottom positionRK

Left Body Punch From bottom positionLK

Reversal From bottom positionRP + RK or LP + LK

Move Name Command (Special Effect/Note)Right Jab RPDouble Jab RP, RPOne Two Punch RP, LPOne Two and Upper RP, LP, RP

(Special Counter)Straight LPStraight and Jab LP, RPStraight and Jab and Low Kick LP, RP, LKStraight and Jab and Hook LP, RP, LP

(Special Counter)Front Kick RKLow Kick LKTackle RP + RK or LP + LKTackle Cut Punch Tackle Reversal

Press RP + LP when opponent tries to tackle youHead Slip RP + LK or LP + RKCatch Counter Press RP + LP before opponent’s right high punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youHolding Hook Rush While opponent is stunned

RP + RKStanding Choke Sleeper While opponent is stunned

LP + LKGary Combo 1 While opponent is stunned

LPGary Combo 2 While opponent is stunned

LP, RPGary Combo 3 While opponent is stunned

LP, RP, LPGary Combo 4 While opponent is stunned

LP, RP, LP, RPRush Combo 1 While opponent is stunned

RPRush Combo 2 While opponent is stunned

RP, LPRush Combo 3 While opponent is stunned

RP, LP, RPRush Combo 4 While opponent is stunned

RP, LP, RP, LPRush Combo 5 While opponent is stunned

RP, LP, RP, LP, RP(Guard Break)

Upper Cut On forward stepRP (Special Counter & Guard Break)

Body Upper On forward stepLP (Special Counter)

Body Upper and Hook On forward stepLP, RP (Stagger)

Dash Toe On forward stepRK

High Toe Kick On forward stepLK (Uncatchable)

Holding Hook On forward stepLP + LK

Holding Knee On forward stepRP + RK

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Step Back Upper On back stepRP (Special Counter)

Down Swing Combo On back stepRP, LP (Stagger)

Down Swing Punch On back stepLP (Guard Break)

Step Back Mid Kick On back stepLK

Stand

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Guard Top/Bottom (cont.)Move Name Command (Special Effect/Note)Holding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTaunt From top position

RP + LPIf opponent is very close, he will stand up (no reversal)

To Guard From top positionRP + RK

Standing Achilles Hold From top positionLP + LK

Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPDouble Right Punch From top position

RP, RPRight and Left Punch From top position

RP, LPLeft and Right Punch From top position

RP, LP, RP4th Cross Punch From top position

RP, LP, RP, LPLeft Punch From top position

LPDouble Left Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKKnuckle Bomb From top position

RP + LPTemple Hook Rush From top position

LP + LKGuillotine Choke From top position

RP + RKTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPLeft Body Punch From bottom position

LKRight Body Punch From bottom position

RKReversal From bottom position

RP + RK or LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

PRIMAGAMES.COM

Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Volcano From bottom position

Mash Buttons (No reversal)Catch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

LKRight Body Punch From top position

RKBack Hold Punch From top position

RP + RKChoke Sleeper From top position

LP + LKEscape to Standing From top position

LP + RK (No reversal)Right Punch From bottom position

RPLeft Punch From bottom position

LP

ClinchRight Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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RenzoGracie

Known as one of the classiest fighters, Renzo Gracie is always a fanfavorite. Win or lose, he always puts on an exciting fight and nevermakes excuses. He continues to fight anyone at any time. With hisopponents often being much larger, he always gives 100 percentfor the fans.

Biography

Gym . . . . . . . . . . . . . R.G. Jiujitsu AcademyBirth Place . . . . . . . . BrazilHeight . . . . . . . . . . . . 5’10”Weight . . . . . . . . . . . 179 lb.Date of Birth . . . . . . . 3-11-67Style . . . . . . . . . . . . . Gracie Jiu-Jitsu

Vital Statistics

Step Punch Combo 3 . . . . . . . . . . . . (Stand/Forward Step) LP, RP, LP, RPStep Punch Combo and Tackle . . . . . (Stand/Forward Step) LP, RP, LP, LP + LKLeg Drag . . . . . . . . . . . . . . . . . . . . . . (S&D/Bottom) LP + LK

Special Moves

• Excellent reversal skills• Excellent submission skills• Prefers ground positions

In-Game Strength

Step Punch Combo 3

Step Punch Combo and Tackle

Leg Drag

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Stand(cont.)Move Name Command (Special Effect/Note)Low Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Moves

Move Name Command (Special Effect/Note)Jab RPJab and Straight RP, LPJab and Straight and Upper RP, LP, RPJab and Low Kick RP, LKStraight LPStraight and Jab LP, RPStraight and Jab and Low Kick LP, RP, RKRight Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned

RP + RK or LP + LKJab On forward step

RPJab and Hook On forward step

RP, LPStep Punch On forward step

LPStep Punch Combo 1 On forward step

LP, RPStep Punch Combo 2 On forward step

LP, RP, LPStep Punch Combo 3 On forward step

LP, RP, LP, RPStep Punch Combo and Tackle On forward step

LP, RP, LP, LP + LKRight Mid Kick On forward step

RKLeft Mid Kick On forward step

LKTackle On forward step

RP + RKTo Clinch On forward step

LP + LKPunch Catch On forward step

Press RP + LP before opponent’s punch hits youKick Catch On forward step

Press RK + LK before opponent’s kick hits youRight Straight On back step

RP(Special Counter)

Left Straight On back stepLP

Right Mid Kick On back stepRK(Uncatchable)

Left Mid Kick On back stepLK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Mid Kick On right stepRK

Low Kick On right stepLK

Punch Catch On right stepPress RP + LP before opponent’s punch hits you

Kick Catch On right stepPress RK + LK before opponent’s kick hits you

Jab On left stepRP

Stand

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKArm Lock From top position

RP + RKAchilles Hold From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPRight Feint Punch From bottom position

RP, RPLeft Punch From bottom position

LPLeft Feint Punch From bottom position

LP, LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKTriangle Choke From bottom position

RP + RKChicken Wing Arm Lock From bottom position

LP + RKReversal From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you(Extended catching time)

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MovesStand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Chin Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you(Extended catching time)

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you(Extended catching time)

Stand Up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKRear Naked Choke From top position

RP + RK or LP + LKCatch Side Arm Bar From top position

Press RP + LP before opponent’s left punch hits youCatch Arm Bar From top position

Press RP + LP before opponent’s right punch hits youEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Move Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKLeg Bar From top position

RP + RKArm Bar From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKAchilles Hold From bottom position

RP + RKFront Choke From bottom position

LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you(Extended catching time)

Mount Top/Bottom

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKSelf Takedown RK + LK

(To Guard Bottom)Throw LP + LKEscape Mash Buttons

(No reversal)

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RoyceGracie

A pioneer of the sport, Royce Gracie quickly became one of theworld’s most recognized and feared faces in fighting circles.Responsible for making Gracie jiujitsu one of the most practicedmartial arts in the modern day, Royce continues to carry on hisfamily’s legacy around the world.

Biography

Gym . . . . . . . . . . . . . Team Royce GracieBirth Place . . . . . . . . BrazilHeight . . . . . . . . . . . . 6’Weight . . . . . . . . . . . 176 lb.Date of Birth . . . . . . . 12-12-66Style . . . . . . . . . . . . . Gracie Jiu-Jitsu

Vital Statistics

Step Left Punch Combo 3 . . . . . . . . . . (Stand/Forward Step) LP, RP, LP, RPRight Heel Kick . . . . . . . . . . . . . . . . . . (Guard/Bottom) RKRight Feint Punch . . . . . . . . . . . . . . . . (Guard/Bottom) RP, RP

Special Moves

• Master of reversals• Excellent submission skills• Prefers bottom guard positions

In-Game Strength

Step Left Punch Combo 3

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Right Heel Kick

Right Feint Punch

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Moves Stand(cont.)Move Name Command (Special Effect/Note)Punch Catch On back step

Press RP + LP before opponent’s punch hits youKick Catch On back step

Press RK + LK before opponent’s kick hits youJab On right step

RPMid Kick On right step

RKLow Kick On right step

LKPunch Catch On right step

Press RP + LP before opponent’s punch hits youKick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKNeck Pull Up From top position

RP + RKHeel Hook From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to standing From top position

LP + RKRight Punch From bottom position

RPRight Feint Punch From bottom position

RP, RPLeft Punch From bottom position

LPLeft Feint Punch From bottom position

LP, LPRight Heel Kick From bottom position

RKLeft Heel Kick From bottom position

LKTriangle From bottom position

RP + RKAchilles Hold From bottom position

LP + RKReversal From bottom position

LP + LKHolding Punch From bottom position

RK + LKFeint Holding Punch From bottom position

RK + LK, RPHolding Temple Punch From bottom position

RK + LK, RK + LKDouble Feint Holding Punch From bottom position

RK + LK, RK + LK, RP

Move Name Command (Special Effect/Note)Jab RPHook LPMid Kick RKLow Kick LKHip Toss RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKPunch Catch Press RP + LP before opponent’s punch hits you

(Extended catching time)Kick Catch Press RK + LK before opponent’s kick hits you

(Extended catching time)To Clinch When opponent is in a corner

RP + RK or LP + LKStanding Choke Sleeper While opponent is stunned

RP + RKSelf Takedown While opponent is stunned

LP + LKStep Right Punch On forward step

RPStep Right Punch Combo 1 On forward step

RP, LPStep Right Punch Combo 2 On forward step

RP, LP, RP(Special Counter)

Step Left Punch On forward stepLP

Step Left Punch Combo 1 On forward stepLP, RP

Step Left Punch Combo 2 On forward stepLP, RP, LP

Step Left Punch Combo 3 On forward stepLP, RP, LP, RP

Step Left Punch Combo On forward stepand Tackle LP, RP, LP, LP + LKLow Kick On forward step

RKSide Thin Kick On forward step

LKTackle On forward step

RP + RKTackle On forward step

LP + LKPunch Catch On forward step

Press RP + LP before opponent’s punch hits youKick Catch On forward step

Press RK + LK before opponent’s kick hits youBack Step Upper On back step

RPDouble Back Step Upper On back step

RP, LPDouble Back Step Upper On back stepand Kick RP, LP, RK

(Special Counter)Straight On back step

LPDouble Straight On back step

LP, RPDouble Straight and Mid Kick On back step

LP, RP, LK(Special Counter)

High Kick On back stepRK(Special Counter/Uncatchable)

Mid Kick On back stepLK

Tackle On back stepRP + RK

Achilles Hold On back stepLP + LK

Stand

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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKArm Lock From top position

RP + RKArm Bar From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKKata Gatame From bottom position

RP + RKReversal From bottom position

LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you(Extended catching time)

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Sliding Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Sliding Heel Hook From top position/On forward stepRP + RK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Right Punch From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Low Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you(Extended catching time)

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you(Extended catching time)

Stand Up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKRear Naked Choke From top position

RP + RKLeg Bar From top position

LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKSleeper Choke RP + RKThrow LP + LKSelf Takedown RK + LKEscape Mash Buttons

(No reversal)

Guard Top/Bottom (cont.)Move Name Command (Special Effect/Note)Escape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you(Extended catching time)

PRIMAGAMES.COM

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DanHenderson

One of the classiest and most modest fighters in the world, DanHenderson has many impressive wins under his belt. He alwaysfights top competitors and has lost only to Wanderlei Silva. Dan hasshown that he can hang with any fighter his size and larger.

Biography

Gym . . . . . . . . . . . . . . . . . . Team QuestBirth Place . . . . . . . . . . . . . California, U.S.A.Height . . . . . . . . . . . . . . . . 5’10”Weight . . . . . . . . . . . . . . . . 198 lb.Date of Birth . . . . . . . . . . . 8-24-70Style . . . . . . . . . . . . . . . . . Wrestling

Vital Statistics

Double Body Hook . . . . . . . . . . . . . . . . . . (Stand/Back Step) LP, RP (Stagger)Low Ducking Kick . . . . . . . . . . . . . . . . . . (Stand/Forward Step) RK, RP + RKStep Back Upper . . . . . . . . . . . . . . . . . . . (Stand/Back Step) RP (Guard Break)

Special Moves

• Excellent takedown skills• Versatile striker• Well-rounded fighter

In-Game Strength

Double Body Hook

Low Ducking Kick

Step Back Upper

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Stand(cont.)Move Name Command (Special Effect/Note)Low Kick On right step

LKPunch Catch On right step

Press RP + LP before opponent’s punch hits youKick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Moves

Move Name Command (Special Effect/Note)Right Jab RPDouble Jab RP, RPDouble Jab then Holding Upper RP, RP, RP + RKOne Two Punch RP, LPOne Two and Upper RP, LP, RPStraight LPStraight and Upper LP, RPRight Low Kick RKLeft Low Kick LKHolding Upper RP + RKTackle LP + LKRight Head Slip RP + LKRight Hook Right Head Slip RPLeft Head Slip LP + RKLeft Hook Left Head Slip LPTackle Cut then Punch Tackle Reversal

Press RP + LP when enemy tries to tackle youCatch Hook Press RP + LP before opponent’s right punch hits you

(Punch Catch)Punch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned

RP + RK or LP + LKDynamite Hook On forward step

RP(Special Counter)

Step in Upper On forward stepLP

Upper and Jab On forward stepLP, RP

Right Flip Low Kick On forward stepRK

Low Ducking Kick On forward stepRK, RP + RK

Low Roundhouse Kick On forward stepLK

Holding Upper On forward stepRP + RK

Body Tackle On forward stepLP + LK

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Kick Catch to Takedown On forward stepPress RK + LK before opponent’s low kick hits you

Step Back Upper On back stepRP(Guard Break)

Upper Cancel On back stepRP, RK

Body Hook On back stepLP

Double Body Hook On back stepLP, RP(Stagger)

Roundhouse Kick On back stepRK(Uncatchable)

Away Toe Kick On back stepLK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Mid Kick On right stepRK

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Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKCan Opener From top position

RP + RKHeel Hook From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body From bottom position

RKLeft Body From bottom position

LKReversal From bottom position

RP + RKRear Naked Choke From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

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Move Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKChoke and Hook From top position

RP + RKScarf Hold From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKGuillotine From bottom position

RP + RKKata Gatame From bottom position

LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Mount Top/Bottom

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

RKRight Body Punch From top position

LKRear Naked Choke A From top position

RP + RKRear Naked Choke B From top position

LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Move Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Stand & Down Stand/Down

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKStanding Choke Sleeper RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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Heath Herring exploded onto the scene when he shocked critics bydefeating the heavily favored Tom Erickson. Known for his always-colorful hairstyles, he continues to make his mark in the sport asone of the most entertaining fighters, and shows why he is knownas the Texas Crazy Horse.

Biography

Gym. . . . . . . . . . . . . . . . . . . Golden GloryBirth Place . . . . . . . . . . . . . . Texas, U.S.A.Height . . . . . . . . . . . . . . . . . 6’Weight . . . . . . . . . . . . . . . . . 254 lb.Date of Birth . . . . . . . . . . . . 3-2-78Style. . . . . . . . . . . . . . . . . . . Sambo

Vital Statistics

Overhead Punch . . . . . . . . . . . . . . . . . . (Stand/Back Step) RP, LPDouble One Two Punch . . . . . . . . . . . . (Stand) RP, LP, RP, LP (Stagger)Front High Kick . . . . . . . . . . . . . . . . . . . (Stand) RK, RK (Stagger/Uncatchable)

Special Moves

• Good striker with long reach• Excellent submission skills• Many knock-back strikes

In-Game Strength

Overhead Punch

PRIMAGAMES.COM

Double One Two Punch

Front High Kick

HeathHerring

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Moves

Stand (cont.)Move Name Command (Special Effect/Note)Power Punch On back step

LPCrouching On back step

LP, LP + LKRunning High Kick On back step

RK(Special Counter/Uncatchable)

Sway Kick On back stepLK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Mid Kick On right stepRK

Low Kick On right stepLK

Punch Catch On right stepPress RP + LP before opponent’s punch hits you

Kick Catch On right stepPress RK + LK before opponent’s kick hits you

Jab On left stepRP

Low Kick On left stepRK

Round Kick On left stepLK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPDouble Right Punch From top position

RP, RPLeft Punch From top position

LPDouble Left Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKCan Opener From top position

RP + RKAchilles Hold From top position

LP + LKCatch Pass Guard From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RK

Move Name Command (Special Effect/Note)Jab RPOne Two Punch RP, LPOne Two and Jab RP, LP, RPDouble One Two Punch RP, LP, RP, LP

(Stagger)Corner Rush While opponent is in a corner

RP, LP, RP, LP, RP, LPJab and Mid Kick RP, LKStraight LPStraight and High Kick LP, LK

(Special Counter)/UncatchableStraight and Jab LP, RPStraight and Jab and Straight LP, RP, LP

(Stagger)Low Kick LKMid Kick RKFront High Kick RK, RK

(Stagger/Uncatchable)(Second hit only occurs if first hit misses)

Right Head Slip RP + LKRight Upper Right Head Slip RPTaunt (Berserk) LP + RKBerserk Hook LP + RK, RPBerserk Double Hook LP + RK, RP, LPBerserk Body Straight LP + RK, LP

(Stagger)Berserk Running Kick LP + RK, RK

(Special Counter & Guard Break)Tackle RP + RK or LP + LKCatch Counter Press RP + LP before opponent’s RIGHT HIGH punch

hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youFinishing Knee While opponent is stunned

LP + LKFront Choke While opponent is stunned

RP + RKBody Jab On forward step

RPBody Jab and Upper On forward step

RP, LP(Stagger)

Step in Hook On forward stepLP

Double Hook On forward stepLP, RP

Front Mid Kick On forward stepRK(Special Counter)

Step in Low Kick On forward stepLK

Quick Tackle On forward stepRP + RK

Lift up Slam On forward stepLP + LK

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Catch to Takedown On forward stepPress RK + LK before opponent’s LOW kick hits you

Step Back Straight On back stepRP

Overhead Punch On back stepRP, LP

Stand

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Guard Top/Bottom (cont.)Move Name Command (Special Effect/Note)Power Bomb From top position

Press LP + RK when opponent tries to use a reversalRight Punch From bottom position

RPDouble Right Punch From bottom position

RP, RPRight and Left Punch From bottom position

RP, LPLeft Punch From bottom position

LPDouble Left Punch From bottom position

LP, LPLeft and Right Punch From bottom position

LP, RPLeft Body Punch From bottom position

LKRight Body Punch From bottom position

RKRear Naked Choke From bottom position

RP + RKReversal From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RKRight and Left Punch From top position

RP, LPLeft Punch From top position

LPLeft and Right Punch From top position

LP, RPLeft and Right and Left Punch From top position

LP, RP, LPRight Body Punch From top position

RKRight Feint Body Punch N

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch N

LK, LKArm Lock From top position

RP + RKKnee Bar From top position

LP + LKCatch Pass Guard From top position

Press RP + LP before opponent’s punch hits youTo Stand & Down N

LP + RKRight Punch From bottom position

RP

PRIMAGAMES.COM

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPDouble Left Punch From top position

LP, LPTriple Left Punch From top position

LP, LP, LPDouble Left and Right Punch From top position

LP, LP, RPLeft and Right Punch From top position

LP, RPLeft and Right and Left Punch From top position

LP, RP, LPRight Body Punch From top position

RKLeft Body Punch From top position

LKRear Naked Choke A From top position

RP + RKRear Naked Choke B From top position

LP + LKEscape to Standing From top position

LP + RK(No reversal)

Left Body Punch From bottom positionLP

Right Body Punch From bottom positionRP

Rodeo Lift Reversal From bottom positionLP + LK

Escape to Mount From bottom positionMash Buttons (No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Mount Top/Bottom (cont.)Move Name Command (Special Effect/Note)Left Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RK or LP + LKNeck Locked Punch From bottom position

RK + LKCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits youEscape to Guard From bottom position

Button Mashing

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Stand & Down Stand/Down (cont.)Move Name Command (Special Effect/Note)Right Low Kick From top position/On back step

RKLeft Low Kick From top position/On back step

LKTaunt From bottom position

RPTaunt From bottom position

LPRight Low Kick From bottom position

RKLeft Mid Kick From bottom position

LKLeg Drag From bottom position

LP + LKPunch Catch From bottom position

Press RP + LP before opponent’s punch hits youKick Catch From bottom position

Press RK + LK before opponent’s kick hits youStand Up From bottom position

Mash Buttons

Move Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKTaunt From top position

RP + LPIf opponent is very close, he will stand up (No reversal)

Taunt From top positionLP + RK

Taunt and Kick From top positionLP + RK, RK

Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Step in Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Stand & Down Stand/Down

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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EnsonInoue

Born in Hawaii, Enson followed his soul to Japan, where he nowlives and trains. Enson quickly became one of the most exciting anddangerous fighters in the world. With “Yamato Damashii,” or theproud fighting soul of a warrior, Enson continues to show why he isconsidered a modern-day samurai.

Biography

Gym . . . . . . . . . . . . . . . . . . Purebred OmiyaBirth Place . . . . . . . . . . . . . Hawaii, U.S.A.Height . . . . . . . . . . . . . . . . . 5’10”Weight . . . . . . . . . . . . . . . . 209 lb.Date of Birth . . . . . . . . . . . . 4-15-67Style . . . . . . . . . . . . . . . . . . Shooto

Vital Statistics

Machinegun Jab . . . . . . . . . . . . . . . . . (Stand) RP, RP, RP, RPYamatodamashii Smash . . . . . . . . . . . (Stand/Back Step) RP (Special Counter)Mid Kick and Tackle . . . . . . . . . . . . . . (Stand/Forward Step) RK, RP + RK

Special Moves

• Good submission skills• Powerful strikes• Well-rounded fighter

In-Game Strength

Machinegun Jab

PRIMAGAMES.COM

Yamatodamashii Smash

Mid Kick and Tackle

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MovesStand (cont.)Move Name Command (Special Effect/Note)Low Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Left Punch From top position

LPLeft Back Fist From top position

LKRight Punch From top position

RPRight Back Fist From top position

RKCan Opener From top position

RP + RKAchilles Hold From top position

LP + LKHolding Punch From top position

RP + LKAxe Handle From top position

RK + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body From bottom position

RKLeft Body From bottom position

LKArm Lock From bottom position

RP + RKReversal From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPTriple Jab RP, RP, RPMachinegun Jab RP, RP, RP, RPJab and Straight RP, LPJab and Mid Kick RP, LKHook LPDouble Hook LP, RPHook and Upper LP, RP, LPInside Low Kick RKLow Kick LKRight Head Slip RP + LKDirty Punch Right Head Slip RP

(Stagger)Left Head Slip LP + RKTackle RP + RK or LP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned

RP + RK or LP + LKRight Hook On forward step

RP(Special Counter)

Left Hook On forward stepLP

Step in Knee On forward stepLK(Special Counter)

Step in Mid Kick On forward stepRK

Mid Kick and Tackle On forward stepRK, RP + RK

Body Tackle On forward stepRP + RK

Holding Knee On forward stepLP + LK

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Yamatodamashii Smash On back stepRP(Special Counter)

Body Jab On back stepLP

Step in Toe Kick On back stepRK

Mid Kick On back stepLK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Mid Kick On right stepRK

Low Kick On right stepLK

Punch Catch On right stepPress RP + LP before opponent’s punch hits you

Kick Catch On right stepPress RK + LK before opponent’s kick hits you

Jab On left stepRP

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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKArm Lock From top position

RP + RKArm Bar From top position

LP + LKCatch Pass Guard From top position

Press RP + LP before opponent’s punch hits youTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body From bottom position

RKLeft Body From bottom position

LKReversal From bottom position

RP + RKGuillotine From bottom position

LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTaunt From top position

RP + LPIf opponent is close, he stands up (no reversal)

To Guard From top positionRP + RK

Standing Achilles Hold From top positionLP + LK

Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

LKRight Body Punch From top position

RKRear Naked Choke From top position

RP + RK or LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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DaijiroMatsui

Not known for his record, Daijiro Matsui is one of the hardest fightersto submit or knock out. This Takada Dojo member never gives up andaccepts any fight from any opponent. Showing true heart and will, hehas gone the distance with some of the best fighters in PRIDEFIGHTING CHAMPIONSHIPS™, and he continues to improve.

Biography

Gym . . . . . . . . . . . . . . . . . . . . Takada DojoBirth Place . . . . . . . . . . . . . . . JapanHeight . . . . . . . . . . . . . . . . . . 5’9”Weight . . . . . . . . . . . . . . . . . . 198 lb.Date of Birth . . . . . . . . . . . . . 12-5-72Style . . . . . . . . . . . . . . . . . . . . Kickboxing

Vital Statistics

Drop Kick . . . . . . . . . . . . (Forward Step) RK + LK (Stagger & Special Counter)Triple Slap . . . . . . . . . . . (Guard/Top) RP, RP, RPLift Up Reversal . . . . . . . (Back Mount/Bottom) RP + RK

Special Moves

• Powerful throwing skills• Good submission skills• Prefers ground positions

In-Game Strength

Drop Kick

Triple Slap

Lift Up Reversal

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Stand(cont.)Move Name Command (Special Effect/Note)Round Kick On left step

LK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Moves

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPHook LPDouble Hook LP, RPLead Mid Kick RKLow Kick LKOhsotogari RP + RKHip Toss LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch Arm Bar Press RP + LP before opponent’s right high and

mid punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youTriangle While opponent is stunned

RP + RKStanding Choke Sleeper While opponent is stunned

LP + LKJab On forward step

RPDouble Jab On forward step

RP, RPHook On forward step

LPHook and Upper On forward step

LP, RPLow Kick On forward step

RKMid Kick On forward step

LKTackle On forward step

RP + RKOhuchigari On forward step

LP + LKDrop Kick On forward step

RK + LK(Stagger) & Special Counter

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Overhead Punch On back stepRP(Special Counter)

Hook On back stepLP(Special Counter)

Right Mid Kick On back stepRK

Left Mid Kick On back stepLK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Mid Kick On right stepRK

Low Kick On right stepLK

Punch Catch On right stepPress RP + LP before opponent’s punch hits you

Kick Catch On right stepPress RK + LK before opponent’s kick hits you

Jab On left stepRP

Low Kick On left stepRK

Stand

Guard Top/BottomMove Name Command (Special Effect/Note)Right Slap From top position

RPDouble Slap From top position

RP, RPTriple Slap From top position

RP, RP, RPLeft Slap From top position

LPLeft and Right Slap From top position

LP, RPLeft and Right and Left Slap From top position

LP, RP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKHeel Hook From top position

RP + RK or LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKArm Bar From bottom position

RP + RKReversal From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight and Left Punch From top position

RP, LPRight and Left and Right Punch From top position

RP, LP, RPLeft Punch From top position

LPDouble Left Punch From top position

LP, LP

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Move Name Command (Special Effect/Note)Triple Left Punch From top position

LP, LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKArm Lock From top position

RP + RKArm Bar From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKAchilles Hold From bottom position

RP + RKReversal From bottom position

LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Mount Top/Bottom (cont.)

Move Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKRear Naked Choke From top position

RP + RKRear Naked Choke 2 From top position

LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Lift Up Reversal From bottom positionRP + RK

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Back Top/Bottom

Move Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Dynamite Stomp From top position/On back stepRP + RK or LP + LK

Taunt From bottom positionRP

Taunt 2 From bottom positionLP

Right Low Kick From bottom positionRK If kick misses, player stands up.

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Stand & Down Stand/Down

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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GuyMezger

There is no messing around when it comes to Guy Mezger. He is a fighterwho is willing to stand and trade punches and kicks. Guy has had manyexciting battles in PRIDE FIGHTING CHAMPIONSIHP’S™ ring, and he’sbeen a force in both the Middleweight and Heavyweight divisions.

Biography

Gym . . . . . . . . . . . . . . . . . . . Lion’s DenBirth Place . . . . . . . . . . . . . . Texas, U.S.A.Height . . . . . . . . . . . . . . . . . 6’Weight . . . . . . . . . . . . . . . . . 214 lb.Date of Birth . . . . . . . . . . . . 1-1-68Style . . . . . . . . . . . . . . . . . . . Kickboxing

Vital Statistics

Quick Pass Guard . . . . . . . . . . . . . . . . (Guard/Top) Mash ButtonsFlamingo Kick . . . . . . . . . . . . . . . . . . . (Stand) RK, RKScissors Tackle . . . . . . . . . . . . . . . . . . (Stand/Forward Step) RK + LK

Special Moves

• Versatile striker• Excellent ground control• Well-rounded fighter

In-Game Strength

Quick Pass Guard

Flamingo Kick

Scissors Tackle

PRIMAGAMES.COM

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Moves Stand(cont.)Move Name Command (Special Effect/Note)Tackle On back step

RP + RK or LP + LKPunch Catch On back step

Press RP + LP before opponent’s punch hits youKick Catch On back step

Press RK + LK before opponent’s kick hits youJab On right step

RPMid Kick On right step

RKLow Kick On right step

LKPunch Catch On right step

Press RP + LP before opponent’s punch hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK (Uncatchable)Punch Catch On left step

Press RP + LP before opponent’s punch hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKHeel Hook From top position

LP + LKHeel Hook 2 From top position

RP + RKReverse Pass Guard From top position

RP + LK (No reversal)Quick Pass Guard From top position

Mash ButtonsCatch Pass Guard From top position

Press RP + LP before opponent’s punch hits you(Catch)

Escape to Standing From top positionLP + RK

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Left Body Punch From bottom positionRK

Right Body Punch From bottom positionLK

Reversal From bottom positionRP + RK

Front Choke From bottom positionLP + LK

Reactive Pass Guard A From bottom positionRP + LP (When opponent prevents your escape)

Reactive Pass Guard B From bottom positionRK + LK (When opponent prevents your escape)

Holding Punch From bottom positionRK + LK

Move Name Command (Special Effect/Note)Right Jab RPDouble Jab RP, RPTriple Jab RP, RP, RPDouble Jab and Back Fist RP, RP, LP (Special Counter)Jab and Right Low Kick RP, RKJab and Body Blow RP, LPJab and Body Blow and Mid Kick RP, LP, LKStraight LPStraight and Upper LP, RPStraight and Upper and Hook LP, RP, LP (Special Counter)Straight and Upper and Side Kick LP, RP, RK (Uncatchable)Straight and Left Low Kick LP, LKStraight and Right Low Kick LP, RKLeft Low Kick LKFlamingo RKFlamingo Kick RK, RK (Damage changes depending on the delay

between command inputs. Maximum delay results in a Special Counter.)

Double Flamingo Kick RK, RK, LK (Second RK must be input at the last possible moment.)

Reverse Flamingo RK, LKReverse Flamingo Kick RK, LK, LK (Damage changes depending on the delay

between command inputs. Maximum delay results in a Guard Break.)

Right Head Slip RP + LKLeft Head Slip LP + RKTackle RP + RK or LP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youPushing While opponent is stunned

RP + RKStanding Choke Sleeper While opponent is stunned

LP + LKStep in Right Body Blow On forward step

RPBody and Upper On forward step

RP, LPStep in Left Body Blow On forward step

LPBody and Upper On forward step

LP, RPBody and Tackle On forward step

LP, LP + LKStep in Side Kick On forward step

RK (Uncatchable)Step in Low Spin Kick On forward step

LKLift Up Slam On forward step

RP + RKHigh Speed Tackle On forward step

LP + LKScissors Tackle On forward step

RK + LKPunch Catch On forward step

Press RP + LP before opponent’s punch hits youKick Catch On forward step

Press RK + LK before opponent’s kick hits youStep Back Right Punch On back step

RP (Guard Break)Step Back Left Hook On back step

LPStep Back Left Hook and Toe Kick On back step

LP, LKStep Back Right Toe Kick On back step

RK (Uncatchable)Step Back Left Toe Kick On back step

LK (Stagger)

Stand

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Mount Top/BottomMove Name Command (Special Effect/Note)Short Jab From top position

LPSwing Hook From top position

RPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKArm Lock From top position

RP + RKNeck Choke From top position

LP + LKCatch Pass Guard From top position

Press RP + LP before opponent’s punch hits you(Catch)

Reverse Pass Guard From top positionRP + LK (No reversal)

To Stand & Down From top positionLP + RK

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Left Body Punch From bottom positionRK

Right Body Punch From bottom positionLK

Holding From bottom positionRP + RK

Reversal From bottom positionLP + LK

Escape to Guard From bottom positionMash Buttons

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKPass Opponent to Guard From top position

If opponent tries to escape by pressing LP + LKAchilles Hold From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

RKRight Body Punch From top position

LKRear Naked Choke From top position

RP + RK or LP + LKEscape to Standing From top position

LP + RK (No reversal)Right Punch From bottom position

RPLeft Punch From bottom position

LPReversal From bottom position

RP + RK

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons (No reversal)

Guard Top/Bottom (cont.)Move Name Command (Special Effect/Note)Escape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

PRIMAGAMES.COM

Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Escape to Mount From bottom position

Mash Buttons (No reversal)Catch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

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CarlosNewton

“The Ronin” Carlos Newton is one of the smoothest fighters in theworld. He has shown fans why he is considered to be one of thebest at submissions. His movements are catlike, and his finishesare lightning fast. Carlos continues to stay in the upper rankings inhis weight class.

Biography

Gym . . . . . . . . . .Warrior Martial Arts CenterBirth Place . . . . .British Virgin IslandsHeight . . . . . . . . .5’9”Weight . . . . . . . .181 lb.Date of Birth . . . .8-17-76Style . . . . . . . . . .Jiu-Jitsu

Vital Statistics

Flying Arm Bar . . . . . . . . . . . . . . . . . . (Forward Step) RP + LPTK Scissors . . . . . . . . . . . . . . . . . . . . . (Mount/Bottom) RK + LKDouble Tender Straight . . . . . . . . . . . (Stand/Forward Step) LP, RP

Special Moves

• Excellent submission skills• Excellent ground control• Well-rounded fighter

In-Game Strength

Flying Arm Bar

TK Scissors

Double Tender Straight

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Stand(cont.)Move Name Command (Special Effect/Note)Kick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK (Uncatchable)Kick Catch On left step

Press RK + LK before opponent’s kick hits you

Moves

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPDouble Jab and Tackle RP, RP, RP + RKDouble Jab and Upper RP, RP, LPOne Two Punch RP, LPOne Two Punch and Tackle RP, LP, LP + LKOne Two Punch and Upper RP, LP, RPDouble One Two Punch While opponent is in a corner

RP, LP, RP, LPUpper LPDouble Upper LP, RPRight Low Kick RKLeft Low Kick LKOhsoto Gari RP + RKTackle LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch and Arm Bar Press RP + LP before opponent’s right high punch

hits you (Catch)Punch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youHammer Left While opponent is stunned

LPFlying Arm Bar While opponent is stunned

RP + RKTackle While opponent is stunned

LP + LKBody Jab On forward step

RPBody Jab and Hook On forward step

RP, LPBody Jab and Hook and Tackle On forward step

RP, LP, LP + LKTender Straight On forward step

LPDouble Tender Straight On forward step

LP, RPThin Kick On forward step

RKKnee Bazooka On forward step

LKFlying Arm Bar On forward step

RP + LPRapid Tackle On forward step

RP + RKBody Tackle On forward step

LP + LKKick Catch On forward step

Press RK + LK before opponent’s kick hits youHigh Upper On back step

RP (Special Counter)Body Straight On back step

LPStep Back Right Mid Kick On back step

RK (Uncatchable)Step Back Left Mid Kick On back step

LKTackle On back step

RP + RKAchilles Hold On back step

LP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youJab On right step

RPMid Kick On right step

RKLow Kick On right step

LK

Stand

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKAnkle Lock From top position

RP + RKHeel Hook From top position

LP + LKPass to Back Mount From top position

Mash ButtonsCounter Reversal From top position

Press RP + LP when opponent tries to use a reversalCatch Pass Guard From top position

Press RP + LP before opponent’s punch hits you(Catch Punch)

Escape to Standing From top positionLP + RK

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Right Body From bottom positionRK

Left Body From bottom positionLK

Leg Bar From bottom positionRP + RK

Reversal From bottom positionLP + LK

Holding Punch From bottom positionRK + LK

Escape to Standing From bottom positionMash Buttons

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Back Fist From top position

LP, LP

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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Move Name Command (Special Effect/Note)Right Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKArm Lock From top position

RP + RKArm Bar From top position

LP + LKCatch Pass Guard From top position

Press RP + LP before opponent’s punch hits you(Catch Punch)

Counter Reversal From top positionPress RP + LP when opponent attempts a reversal

To Stand & Down From top positionLP + RK

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Right Body Punch From bottom positionRK

Left Body Punch From bottom positionLK

TK Scissors From bottom positionRK + LK

Achilles Hold From bottom positionRP + RK

Reversal From bottom positionLP + LK

Escape to Guard From bottom positionMash Buttons

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Mount Top/Bottom (cont.)

Move Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

LKRight Body Punch From top position

RKSide Arm Bar From top position

RP + RKRolling Arm Bar From top position

LP + LKKnee Press Arm Bar From top position

Press RP + LP before opponent’s punch hits you(Catch Punch)

Escape to Standing From top positionLP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Reversal From bottom positionRP + RK

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Back Top/Bottom

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKArm Bar RP + LPEscape Mash Buttons

(No reversal)

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Showing skills that are nothing less than brilliant, this Brazilian TopTeam member has defeated top fighters everywhere he has gone.Easily the fighter of the year in 2001, “Minotauro” stood toe-to-toewith Heath Herring and defeated him in an incredible fight to becomethe first PRIDE FIGHTING CHAMPIONSHIP™ Heavyweight Champion.

Biography

Gym . . . . . . . . . . . Brazilian Top TeamBirth Place . . . . . . BrazilHeight . . . . . . . . . . 6’3”Weight . . . . . . . . . 231 lb.Date of Birth . . . . . 6-2-76Style . . . . . . . . . . . Brazilian Jiu-Jitsu

Vital Statistics

Triangle Choke . . . . . . . . . . . . . . . . . .(Clinch) RP + RKAchilles Hold . . . . . . . . . . . . . . . . . . . .(Guard/Bottom) LP + LKHook . . . . . . . . . . . . . . . . . . . . . . . . . .(Stand/Back Step) RP (Special Counter)

Special Moves

• Master of submission skills• Effective takedown skills• Prefers bottom guard positions

In-Game Strength

Triangle Choke

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Achilles Hold

Hook

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MovesStand (cont.)Move Name Command (Special Effect/Note)Low Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKArm Lock From top position

RP + RKHeel Hook From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKTriangle Choke From bottom position

RP + RKReversal Arm Bar From bottom position

Press RP + RK if opponent escapes Triangle Choke with RP + LP command

Reversal Leg Bar From bottom positionPress LP + LK if opponent escapes Triangle Choke with RP + LP command

Achilles Hold From bottom positionLP + LK

Reversal Arm Bar From bottom positionPress RP + RK if opponent escapes Achilles Hold with RK + LK command

Reversal Heel Hook From bottom positionPress LP + LK if opponent escapes Achilles Hold with RK + LK command

Holding Punch From bottom positionRK + LK

Escape to Standing From bottom positionMash Buttons

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Straight RP, LPJab and Straight and Hook RP, LP, RPStraight LPStraight and Upper LP, RPStraight and Jab LP, LPLow Kick RKLead Kick LKTackle RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch Arm Bar Press RP + LP before opponent’s right high punch

hits youPunch Catch Press RP + LP before opponent’s punch hits youCounter Straight Press RK + LK before opponent’s right mid kick hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned

RP + RK or LP + LKJab On forward step

RPDouble Jab On forward step

RP, RPDouble Jab and Straight On forward step

RP, RP, LPHook On forward step

LPHigh Kick On forward step

RKMid Kick On forward step

LKTackle On forward step

RP + RKTackle On forward step

LP + LKPunch Catch On forward step

Press RP + LP before opponent’s punch hits youKick Catch On forward step

Press RK + LK before opponent’s kick hits youHook On back step

RP(Special Counter)

Straight On back stepLP

Right Mid Kick On back stepRK

Left Mid Kick On back stepLK

Tackle On back stepRP + RK

Achilles Hold On back stepLP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Mid Kick On right stepRK

Low Kick On right stepLK

Punch Catch On right stepPress RP + LP before opponent’s punch hits you

Kick Catch On right stepPress RK + LK before opponent’s kick hits you

Jab On left stepRP

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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft and Right Punch From top position

LP, RPLeft and Right and Left Punch From top position

LP, RP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKLeg Bar From top position

RP + RKArm Bar From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKAchilles Hold From bottom position

RP + RKFront Choke From bottom position

LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKTaunt From top position

LP + RKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Triangle Choke From bottom positionPress RP + LP before opponent’s left punch hits you

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Catch Leg Bar From bottom positionPress RK + LK before opponent’s right kick hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKRear Naked Choke From top position

RP + RKLeg Bar From top position

LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Arm Lock From bottom positionPress RP + LP before opponent’s right punch hits you

Side Arm Bar From bottom positionPress RP + LP before opponent’s left punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKTriangle Choke RP + RKReversal Arm Bar Press RP + RK if opponent escapes Triangle Choke

with RP + LP commandThrow LP + LKEscape Mash Buttons

(No reversal)

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AlexanderOtsuka

Fighting out of the blue corner, Alexander Otsuka is a pro wrestlerwho has always been a fan favorite in Japan. He provides excitementin all of his matches, and is never afraid to try pro wrestling moves.

Biography

Gym . . . . . . . . . . . . . . . . .AODC/BCGBirth Place . . . . . . . . . . . .JapanHeight . . . . . . . . . . . . . . .6’Weight . . . . . . . . . . . . . . .203 lb.Date of Birth . . . . . . . . . . .7-17-71Style . . . . . . . . . . . . . . . . .Pro wrestling

Vital Statistics

Low Attitude Drop Kick . . . . . . . . . . . . . . . . (Stand/Forward Step) RK + LK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . (Special Counter/Uncatchable)

Giant Swing (Uzushio-swing) . . . . . . . . . . . (S&D/Top) LP + LKSavat Kick . . . . . . . . . . . . . . . . . . . . . . . . . . . (Stand/Back Step) LK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . (Guard Break/Special Counter)

Special Moves

• Effective pro-wrestling moves• Good takedown skills• Good submission skills

In-Game Strength

Low Attitude Drop Kick

Giant Swing

Savat Kick

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Stand(cont.)Move Name Command (Special Effect/Note)Jab On left step

RPLow Kick On left step

RKRound Kick On left step

LK (Uncatchable)Side Step Low Attitude Tackle L On left step

LP + LKPunch Catch On left step

Press RP + LP before opponent’s punch hits youKick Catch On left step

Press RK + LK before opponent’s kick hits you

Moves

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPDouble Jab and Straight RP, RP, LPJab and Straight RP, LPJab and Straight and Upper RP, LP, RPStraight LPStraight and Upper LP, RPStraight and Upper Hook LP, RP, LPFeint Straight then Upper LP, RP (quickly)

(Special Counter)Right Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKAnkle Pick Tackle LP + LK, LP + LKHead Slip RP + LKRapid Tackle From Head Slip RP + LKTaunt (Nice Fight!) LP + RK Parry High and Mid PunchTaunt to Jab LP + RK, RPTaunt to Drop Kick Press RK + LK after opponent’s high and mid punch

hits you (Guard Break/Special Counter/Uncatchable)Taunt to Low Attitude Tackle Press RP + RK after opponent’s high and mid punch

hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youReversal Fisherman Suplex Tackle ReversalRP + LPFace Crash Kick While opponent is stunned

LKStanding Choke Sleeper While opponent is stunned

RP + RK or LP + LKBody Straight On forward step

RPStep in Hook On forward step

LPToe Kick On forward step

RKMid Kick On forward step

LKLeg Catch On forward step

RK + LK (Special Counter/Uncatchable)Tackle On forward step

RP + RK or LP + LKPunch Catch Press RP + LP before opponent’s punch hits youDrop Kick Press RK + LK before opponent’s kick hits youSway Jab On back step

RPKnuckle Part On back step

LP (Guard Break)Step Back Kick On back step

RKSavat Kick On back step

LK (Guard Break/Special Counter)Tackle On back step

RP + RK or LP + LKPunch Catch On back step

Press RP + LP before opponent’s punch hits youLow Attitude Drop Kick On back step

RK + LK (Special Counter/Uncatchable)Jab On right step

RPMid Kick On right step

RKSide Step Low Attitude Tackle R On right step

RP + RKLow Kick On right step

LKPunch Catch On right step

Press RP + LP before opponent’s punch hits youLow Attitude Drop Kick On right step

RK + LK (Special Counter/Uncatchable)

Stand

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKHeel Hook From top position

RP + RK or LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RKDouble Arm Bar From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Stand From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKGiant Swing (Uzushio-swing) From top position

LP + LKHalf Boston From top position

Press RK + LK before opponent’s kick hits you(Catch)

Right Punch From top position/ On forward stepRP

Left Punch From top position/ On forward stepLP

Right Low Kick From top position/ On forward stepRK

Stomp From top position/ On forward stepLK

Low Attitude Drop Kick From top position/ On forward stepRK + LK(Uncatchable)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

LKRight Body Punch From top position

RKRear Naked Choke From top position

RP + RK or LP + LKCatch and Side Arm Bar From top position

Press RP + LP before opponent’s punch hits you(Catch)

Escape to Standing From top positionLP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKLeft Body Punch From top position

LKArm Lock From top position

RP + RKArm Bar From top position

LP + LKKnuckle Bomb From top position

RP + LPTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKRolling Boston Crab From bottom position

RP + RKAchilles Hold From bottom position

LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKSuplex RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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Murilo“Ninja”Rua

Stomping his way to victory in his debut against Daijiro Matsui,this young Brazilian has quickly become recognized as a threatto anyone who faces him in the ring. Training at the Chute BoxeAcademy, “Ninja” terrorizes his opponents by swarming themwith an endless number of strikes.

Biography

Gym . . . . . . . . . . . . . . Chute Boxe AcademyBirth Place . . . . . . . . . BrazilHeight . . . . . . . . . . . . 5’11”Weight . . . . . . . . . . . . 187 lb.Date of Birth . . . . . . . . 5-22-80Style . . . . . . . . . . . . . . Muay Thai

Vital Statistics

Right Ninja Combo 3 . . . . . . . . . . . . . . . . . . . (Stand) RP + LK, RP, LP, LK, RKLeft Ninja Combo 3 . . . . . . . . . . . . . . . . . . . . (Stand) LP + RK, LP, RP, RK, LK

(Guard Break/Special Counter/Uncatchable)Chopping Hook and Knee Kick . . . . . . . . . . . (Stand/Forward Step) LP, LK

(Special Counter/Uncatchable)

Special Moves

• Powerful strikes• Tricky standing strikes• Powerful knee strikes

In-Game Strength

Right Ninja Combo 3

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Left Ninja Combo 3

Chopping Hook and Knee Kick

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Moves

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight and Left Punch From top position

RP, LPLeft Punch From top position

LPLeft and Right Punch From top position

LP, RPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKCan Opener From top position

RP + RKTriple Pounding From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LP

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Low Kick RP, LKStraight LPDouble Straight LP, RPDouble Straight and Low Kick LP, RP, LKRight Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned

RP + RKKnee Kick While opponent is stunned

LP + LKUpper While opponent is stunned

RPUpper and Hook While opponent is stunned

RP, LPUpper and Hook and Front Kick While opponent is stunned

RP, LP, LKUpper and Hook and Front Kick While opponent is stunnedand Round Kick RP, LP, LK, RK

(Opponent to Stand & Down if final kick hits)Right Ninja Step RP + LKLow Kick Right Ninja Step

LK (Uncatchable)Upper Right Ninja Step

RPRight Ninja Combo 1 Right Ninja Step

RP, LPRight Ninja Combo 2 Right Ninja Step

RP, LP, LKRight Ninja Combo 3 Right Ninja Step

RP, LP, LK, RK(Opponent to Stand & Down if final kick hits)

Left Ninja Step LP + RKLow Kick Left Ninja Step

RK (Uncatchable)Hook Left Ninja Step

LPLeft Ninja Combo 1 Left Ninja Step

LP, RPLeft Ninja Combo 2 Left Ninja Step

LP, RP, RKLeft Ninja Combo 3 Left Ninja Step

LP, RP, RK, LK(Guard Break/Special Counter/Uncatchable)

Straight On forward stepRP

Straight and Hook On forward stepRP, LP

Straight and Double Hook On forward stepRP, LP, RP

Chopping Hook On forward stepLP

Chopping Hook and Knee Kick On forward stepLP, LK (Special Counter/Uncatchable)

High Kick On forward stepRK (Special Counter)

Knee Kick On forward stepLK (Special Counter/Uncatchable)

Knee Kick and Hook On forward stepLK, RP

Knee Kick and Double Hook On forward stepLK, RP, LP

Holding Knee On forward stepRP + RK

Stand

Stand (cont.)Move Name Command (Special Effect/Note)Tackle On forward step

LP + LKPunch Catch On forward step

Press RP + LP before opponent’s punch hits youKick Catch On forward step

Press RK + LK before opponent’s kick hits youUpper On back step

RP (Special Counter)Hook On back step

LPHook and Straight On back step

LP, RPFlip Low Kick On back step

RKMid Kick On back step

LKTackle On back step

RP + RK or LP + LKPunch Catch On back step

Press RP + LP before opponent’s punch hits youKick Catch On back step

Press RK + LK before opponent’s kick hits youJab On right step

RPMid Kick On right step

RKLow Kick On right step

LKPunch Catch On right step

Press RP + LP before opponent’s punch hits youKick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK (Uncatchable)Punch Catch On left step

Press RP + LP before opponent’s punch hits youKick Catch On left step

Press RK + LK before opponent’s kick hits you

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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKArm Lock From top position

RP + RKTriple Pounding From top position

LP + LKTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RK or LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKFace Crash From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Face Stomp From top position/On forward stepRK

Right Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKRear Naked Choke From top position

RP + RKRear Naked Choke 2 From top position

LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Knee Kick RKLeft Knee Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Left Punch From bottom position

LPEscape to Mount From bottom position

Mash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Guard Top/Bottom (cont.)Move Name Command (Special Effect/Note)Right Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RK or LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

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KazushiSakuraba

Known as the “IQ Wrestler,” Kazushi Sakuraba became famous bybeating many of the world’s top fighters, including four Gracies.Showing that some pro wrestlers are the real deal, this Takada Dojostar became an icon after defeating Royce Gracie in a 90-minutedisplay of technical brilliance.

Biography

Gym . . . . . . . . . . .Takada DojoBirth Place . . . . . .JapanHeight . . . . . . . . . .5’10”Weight . . . . . . . . .194 lb.Date of Birth . . . . .7-14-69Style . . . . . . . . . . .Submission fighting

Vital Statistics

Feint . . . . . . . . . . . . . . . . . . . .(Stand) LP + RKMongolian Chop . . . . . . . . . .(Stand/Forward Step) RP, RP + LP (Guard Break)Tornado Kick . . . . . . . . . . . . .(S&D/Bottom) RK

Special Moves

• Excellent submission skills• Thousands of tricky moves• Prefers Stand & Down positions

In-Game Strength

Feint

Mongolian Chop

Tornado Kick

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Stand(cont.)Move Name Command (Special Effect/Note)Step in Low Kick On forward step

RKRound House Kick On forward step

LK(Special Counter)

Body Tackle On forward stepRP + RK

Tackle to Clinch On forward stepLP + LK(To Clinch)

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Step Back Jab On back stepRP

Body Straight On back stepLP

Feint Low Kick On back stepLP, LK

Step Back Mid Kick On back stepRK

Away Kick On back stepLK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Mid Kick On right stepRK

Low Kick On right stepLK

Punch Catch On right stepPress RP + LP before opponent’s punch hits you

Kick Catch On right stepPress RK + LK before opponent’s kick hits you

Jab On left stepRP

Low Kick On left stepRK

Round Kick On left stepLK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Moves

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Hook RP, LPJab and Double Hook RP, LP, RPHook LPHook and Low Kick LP, LKDouble Hook A LP, RPDouble Hook B While opponent is in a corner

LP, LP(Guard Break)

Fade Away Kick RKLow Kick LKCounter Mid Kick If Low Kick misses or blocked

LK, LK(Stagger)

Right Head Slip RP + LKAchilles Hold RP + RKTackle LP + LKFeint LP + RK

(Avoid left/right high punches and low kicks, but other attacks will be Special Counter)

Feint to Tackle LP + RK, LP + RKDouble Feint LP + RK, RP/LKDouble Arm Suplex Press RP + LP when opponent attempts to tackle you

(regular tackle only)Sakuraba’s Position Press RP + LP before opponent’s right high punch hits youReversal Arm Lock Press RP + LP when opponent Escapes by

mashing buttonsReversal Side Arm Bar Press RP + LP when opponent Escapes with a

regular commandPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youBack Hand Chop While opponent is stunned

RP(Stagger)

Front Chop While opponent is stunnedLP

Front Choke While opponent is stunnedRP + RK or LP + LK

Back Hand Chop Opponent Stun/On forward stepRP(Stagger)

Back Hand Chop On forward stepRP

Chop Feint On forward stepRP, RP

Saku Chop On forward stepRP, RP, RP + LP(Guard Break)

Reverse Chop On forward stepRP, RP, LP

Mongolian Chop On forward stepRP, RP + LP(Guard Break)

Down Swing Punch On forward stepLP(Special Counter)

Stand

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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPFeint Back Fist From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RK

Mount Top/Bottom (cont.)Move Name Command (Special Effect/Note)Left Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKArm Lock From top position

RP + RKArm Bar From top position

LP + LKCatch Pass Guard From top position

Press RP + LP before opponent’s punch hits youTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKAchilles Hold From bottom position

RP + RKReversal From bottom position

LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKFace Lock From top position

RP + RKRear Naked Choke From top position

LP + LKKnee Press Arm Lock From top position

Press RP + LP before opponent’s punch hits you if the opponent throws a right punch

Side Arm Bar From top positionPress RP + LP before opponent’s punch hits you if the opponent throws a left punch

Escape to Standing From top positionLP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Reversal From bottom positionRP + RK

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKHeel Hook From top position

RP + RKHalf Boston Crab From top position

LP + LKCross Chop From top position

RP + LKCatch Pass Guard From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKRev Leg Bar From bottom position

RP + RKReversal From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

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Stand & Down Stand/Down (cont.)Move Name Command (Special Effect/Note)Foot Stomp From top position/On back step

RP + RKTaunt From bottom position

RPTaunt From bottom position

LPTornado Kick From bottom position

RK If kick misses, the player will standLow Kick From bottom position

LKLeg Drag From bottom position

LP + LKKip Out From bottom position

LP + RKKip Out and Chop From bottom position

LP + RK, RPPunch Catch From bottom position

Press RP + LP before opponent’s punch hits youKick Catch From bottom position

Press RK + LK before opponent’s kick hits youStand Up From bottom position

Mash Buttons

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKStomp From top position

RK, RKThigh Kick From top position

LKTo Guard From top position

RP + RKCatch Thigh Kick From top position

Press RK + LK before opponent’s left kick hits youSpinner From top position

Press RK + LK before opponent’s right kick hits youAnkle Pick Thigh Kick From top position

LP + LKCounter Reversal From top position

Mash buttons when opponent catches your kickRight Punch From top position/On forward step

RPLeft Punch From top position/On forward step

LPLow Kick From top position/On forward step

RKLow Round Kick From top position/On forward step

LKCatch Thigh Kick From top position/On forward step

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Heel Kick From top position/On back stepRK

Left Heel Kick From top position/On back stepLK

Hurricane Bolt From top position/On back stepLP + LK

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKBelly to Belly RP + RKPower Throw LP + LKEscape Mash Buttons

(No reversal)

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Standing at nearly seven feet tall, Semmy Schilt is a nightmare forfighters due to his unbelievable reach. Any fighter thinking aboutstanding and trading blows with Semmy should think twice. Semmyhas fought all over the world, and scores victories wherever he goes.

Biography

Gym . . . . . . . . . . . . . . . . . . Golden GloryBirth Place . . . . . . . . . . . . . NetherlandsHeight . . . . . . . . . . . . . . . . 6’11”Weight . . . . . . . . . . . . . . . . 258 lb.Date of Birth . . . . . . . . . . . 10-27-73Style . . . . . . . . . . . . . . . . . . Karate

Vital Statistics

Double Jab . . . . . . . . . . . . . . . . . . (Stand) RP, RPLead Kick . . . . . . . . . . . . . . . . . . . . (Stand) LK (Stagger)Kick Combo with Back Fist . . . . . . (Stand/Forward Step) RK, LK, LP (Stagger)

Special Moves

• Height advantage• Good striker with long reach• Prefers standing position

In-Game Strength

Double Jab

Lead Kick

Kick Combo with Back Fist

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Stand(cont.)Move Name Command (Special Effect/Note)Kick Catch On back step

Press RK + LK before opponent’s kick hits youJab On right step

RPMid Kick On right step

RKLow Kick On right step

LKPunch Catch On right step

Press RP + LP before opponent’s punch hits youKick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Moves

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Low Kick RP, RKJab and Low and High Kick RP, RK, RK

(Uncatchable)Jab and Karate Punch RP, LPKarate Combo RP, LP, RPStraight LPStraight and Mid Kick LP, LKStraight and Karate Punch LP, RPKarate Combo A LP, RP, LPKarate Combo B LP, RP, LP, RPLow Kick RKLow and High Kick RK, RK

(Uncatchable)Lead Kick LK

(Stagger)Tackle RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch Hook Press RP + LP before opponent’s right high punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youKnee Kick While opponent is in a corner

LK(Uncatchable)

Standing Choke Sleeper While opponent is stunnedRP + RK or LP + LK

Straight On forward stepRP

Hook On forward stepLP

Mid Kick On forward stepRK

Kick Combo On forward stepRK, LK

Kick Combo with Back Fist On forward stepRK, LK, LP(Stagger)

Knee Kick On forward stepLK(Special Counter)

Feint Knee Kick On forward stepLK, LK

Knee and Hook On forward stepLK, RP(Stagger)

Holding Knee On forward stepRP + RK

Holding Hook On forward stepLP + LK

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Chopping Hook On back stepRP(Guard Break)

Hook On back stepLP(Stagger & Special Counter)

Mid Kick On back stepRK

High Kick On back stepLK(Uncatchable)

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Stand

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPCan Opener From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKPounding From top position

RP + RKNeck Lock From top position

LP + LKCatch Counter From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RK or LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKTaunt From top position

RP + LPIf opponent is very close, he will stand up (No reversal)

Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight and Left Punch From top position

RP, LPLeft Punch From top position

LPDouble Left Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RK (quickly)Left Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LK (quickly)Pounding From top position

RP + RKGuillotine Choke From top position

LP + LKTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RK or LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKRear Naked Choke From top position

RP + RK or LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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KenShamrock

Long before mixed martial arts was used in America, Ken Shamrockwas fighting in Japan. When he debuted in America, he became afavorite among fans as he showed what a complete fighter is. Manyfuture fighters looked to Ken as an icon and role model.

Biography

Gym . . . . . . . . . . . . . . . . . . . Lion’s DenBirth Place . . . . . . . . . . . . . . Georgia, U.S.A.Height . . . . . . . . . . . . . . . . . 6’Weight . . . . . . . . . . . . . . . . . 216 lb.Date of Birth . . . . . . . . . . . . 2-11-64Style . . . . . . . . . . . . . . . . . . Free Fight

Vital Statistics

Achilles Hold . . . . . . . . . . . . . . . . . . . . . . (Stand) RP + RKJab and Double Mid Kick . . . . . . . . . . . . (Stand) RP, LK, LK (Stagger)Double Hook and Knee . . . . . . . . . . . . . . (Stand) LP, RP, LK (Guard Break)

Special Moves

• Excellent submission skills• Versatile striker• Well-rounded fighter

In-Game Strength

Achilles Hold

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Jab and Double Mid Kick

Double Hook and Knee

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MovesStand (cont.)Move Name Command (Special Effect/Note)Kick Catch On back step

Press RK + LK before opponent’s kick hits youJab On right step

RPMid Kick On right step

RKLow Kick On right step

LKPunch Catch On right step

Press RP + LP before opponent’s punch hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKFront Neck Choke From top position

RP + RKHeel Hook From top position

LP + LKCounter Heel Hook From top position

RK + LK If Heel Hook is counteredNeck Hold From top position

RP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKArm Bar From bottom position

RP + RKReversal From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Move Name Command (Special Effect/Note)Jab RPJab and Mid Kick RP, LKJab and Double Mid Kick RP, LK, LK

(Stagger)Double Jab RP, RPJab and Straight RP, LP1+2 Taunt RP, LP, RPDouble Jab and High Kick RP, RP, LK

(Special Counter/Uncatchable)Flash Jab While opponent is in a corner

RP, RP(Combo)

Flash Combo While opponent is in a cornerRP, RP, RP(Special Counter)

Left Hook LPDouble Hook LP, RPDouble Hook and Knee LP, RP, LK

(Guard Break)Hook and Round Kick LP, LKRight Low Kick RKLow and High Kick RK, LK

(Special Counter/Uncatchable)Left Low Kick LKAchilles Hold RP + RKTackle LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch Arm Bar Press RP + LP before opponent’s left high punch hits youCatch Scarf Hold Press RP + LP before opponent’s right high punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned

RP + RK or LP + LKStep in Jab On forward step

RPStep in Double Jab On forward step

RP, RPStep in Hook On forward step

LP(Special Counter)

Hook and Upper On forward stepLP, RP

Thin Kick On forward stepRK

Stomach Toe On forward stepLK

Body Tackle On forward stepRP + RK or LP + LK

Sliding Tackle On forward stepRK + LK

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Overhead Punch On back stepRP(Special Counter)

Back Step Straight On back stepLP

Back Step Low Kick On back stepRK

Away Kick On back stepLK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Stand

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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKLeft Body Punch From top position

LKArm Lock From top position

RP + RKArm Bar From top position

LP + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKAchilles Hold From bottom position

RP + RKReversal From bottom position

LP + LKAdvanced Reversal From bottom position

Mash buttons when opponent escapes from mount topEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

LKRight Body Punch From top position

RKTriangle Arm Bar From top position

RP + RKRear Naked Choke From top position

LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Arm Bar From bottom positionPress RP + LP before opponent’s punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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Akira Shoji is known for his tremendous heart in the ring. He hasfought many top fighters and has gone the distance with greatssuch as Igor Vovchanchyn and Mark Coleman. Win or lose, healways gives 100 percent.

Biography

Gym . . . . . . . . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . . . . . . . . JapanHeight . . . . . . . . . . . . . . . . . . . . 5’8”Weight . . . . . . . . . . . . . . . . . . . . 194 lb.Date of Birth . . . . . . . . . . . . . . . 1-31-74Style . . . . . . . . . . . . . . . . . . . . . . Jiu-Jitsu

Vital Statistics

Rush Combo 4 . . . . . . . . . . . . . . . . . . . . (Stand/Forward Step) LP, RP, LP, RPTriple Right Body Punch . . . . . . . . . . . . . (Guard/Top) RK, RK, RKTriple Punch . . . . . . . . . . . . . . . . . . . . . . (Mount/Top) RP, LP, RP

Special Moves

• Many knock-back strikes• Good submission skill• Prefers top mount positions

In-Game Strength

Rush Combo 4

Triple Right Body Punch

Triple Punch

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Stand(cont.)Move Name Command (Special Effect/Note)Low Kick On right step

LKPunch Catch On right step

Press RP + LP before opponent’s punch hits youKick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Low Altitude Tackle On left stepLP + LK

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Moves

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Mid Kick RP, LKJab and Hook RP, LPJab and Double Hook RP, LP, RPStraight LPStraight and Jab LP, RPStraight and Jab and Hook LP, RP, LPMid Toe Kick RKLeft Low Kick LKOhsoto Gari RP + RKTackle LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKPunch Catch Press RP + LP before opponent punch hits youKick Catch Press RK + LK before opponent kick hits youStanding Triangle Choke While opponent is stunned

RP + RKChoke Sleeper While opponent is stunned

LP + LKOverhead Punch While opponent is stunned

LPBody Upper On forward step

RPRush Combo 1 On forward step

LP(Stagger)

Rush Combo 2 On forward stepLP, RP

Rush Combo 3 On forward stepLP, RP, LP

Rush Combo 4 On forward stepLP, RP, LP, RP

Step Right Mid Kick On forward stepRK

Step Left Mid Kick On forward stepLK

Rapid Tackle On forward stepRP + RK

Tackle On forward stepLP + LK

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Step Back Body Jab On back stepRP

Step Back Feint Upper On back stepRP, LP(Special Counter)

Step Back Left Hook On back stepLP

Step Back Double Hook On back stepLP, RP

Step Back Right Mid Kick On back stepRK

Step Back Spin Kick On back stepLK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Mid Kick On right stepRK

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Guard Top/BottomMove Name Command (Special Effect/Note)Left Punch From top position

LPRight Punch From top position

RPLeft Body Punch From top position

LKDouble Left Body Punch From top position

LK, LKTriple Left Body Punch From top position

LK, LK, LKRight Body Punch From top position

RKDouble Right Body Punch From top position

RK, RKTriple Right Body Punch From top position

RK, RK, RKHolding Blow From top position

LP + LKPrevent Opponent from From top positionEscape Holding Blow When opponent uses mashing escape command,

press LP + RPHeel Hook From top position

RP + RKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body From bottom position

RKLeft Body From bottom position

LKLegbar From bottom position

RP + RKReversal From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

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Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

LKRight Body Punch From top position

RKRear Naked Choke From top position

RP + RK or LP + LKCatch and Side Arm Bar From top position

Press RP + LP before opponent’s right and left punch hits you

Escape to Standing From top positionLP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Reversal From bottom positionRP + RK

Escape to Mount From bottom positionMash Buttons(No reversal)

Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Catch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Taunt 1 From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTaunt 2 From top position

LP + RKTo Guard From top position

RP + RKSide Roll Pass Guard From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Low Spin Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Quick Standing From bottom position/at CornerLP + RK

Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPDouble Right Punch From top position

RP, RPTriple Right Punch From top position

RP, RP, RPRight and Left Punch From top position

RP, LPTriple Punch From top position

RP, LP, RPLeft Punch From top position

LPDouble Left Punch From top position

LP, LPLeft and Right Punch From top position

LP, RPRight Body From top position

RKLeft Body From top position

LKStanding Arm Bar From top position

RP + RKArm Bar From top position

LP + LKCatch then Pass Mount From top position

Press RP + LP before opponent’s punch hits you(To Back Mount)

To Stand & Down From top positionLP + RK

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Right Body From bottom positionRK

Left Body From bottom positionLK

Achilles Hold From bottom positionRP + RK

Reversal From bottom positionLP + LK

Escape to Guard From bottom positionMash Buttons

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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WanderleiSilva

Appropriately known as the “Axe-Murderer,” Silva tears his opponents apartwith brutal punches, knees, and kicks. This buzz saw from the Chute BoxeAcademy in Brazil is undefeated in PRIDE FIGHTING CHAMPIONSHIP™. Hebecame the first PRIDE FIGHTING CHAMPIONSHIP™ Middleweight Championafter defeating the seemingly invincible Kazushi Sakuraba.

Biography

Gym . . . . . . . . . . . . . . Chute Boxe AcademyBirth Place . . . . . . . . . BrazilHeight . . . . . . . . . . . . 5’11”Weight . . . . . . . . . . . . 198 lb.Date of Birth . . . . . . . . 7-3-76Style . . . . . . . . . . . . . . Muay Thai

Vital Statistics

Rush Combo 5 . . . . . . . . . . . . . . . . . . (Stand/Forward Step) RP, LP, RP, LP, LK (Special Counter/Uncatchable)

Double Jab and Knee Kick . . . . . . . . . (Stand) RP, RP, LK (Guard Break)Rush Knee Combo A . . . . . . . . . . . . . (Clinch) LK, LK, LK, RP + LP

Special Moves

• Very powerful strikes• Quick standing strikes• Versatile knee strikes

In-Game Strength

Rush Combo 5

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Double Jab and Knee Kick

Rush Knee Combo A

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Moves

Stand(cont.)Move Name Command (Special Effect/Note)Chopping Hook and Knee On forward step

LP, LK(Special Counter/Uncatchable)

Mid Kick On forward stepRK

Knee Kick On forward stepLK(Special Counter/Uncatchable)

Holding Upper On forward stepRP + RKOpponent is Stand & Down if the kick hits

Holding Knee On forward stepLP + LK

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

To Clinch Forward Step/While opponent is in a cornerRP + LP

Right Hook On back stepRP(Special Counter)

Left Hook On back stepLP

Double Hook On back stepLP, RP

Double Hook and Upper On back stepLP, RP, LP

Flip Low Kick On back stepRK

Running Knee Attack On back stepLK(Guard Break/Special Counter/Uncatchable)

Stop Running On back stepLK, LP

Feign Holding Knee On back stepLK, RP + RK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Mid Kick On right stepRK

Low Kick On right stepLK

Punch Catch On right stepPress RP + LP before opponent’s punch hits you

Kick Catch On right stepPress RK + LK before opponent’s kick hits you

Jab On left stepRP

Low Kick On left stepRK

Round Kick On left stepLK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPDouble Jab and Knee Kick RP, RP, LK

(Guard Break)Jab and Low Kick RP, LKJab and Straight RP, LPJab and Straight and Upper RP, LP, RPStraight LPStraight and Jab LP, RPStraight and Jab and Knee Kick LP, RP, LK

(Special Counter/Uncatchable)Straight and Jab and Hook While opponent is in a corner

LP, RP, LP(Stagger)

Slash Kick RKMuay Thai Low Kick LKTackle RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKTackle Cut Kick Press RP + LK when opponent tackles youCatch Counter Hook Press RP + LP before opponent’s right high punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youBreak Knee While opponent is stunned

RP + RKKnee to the Head While opponent is stunned

LP + LKKnee Kick While opponent is stunned

LK(Uncatchable)

Double Knee Kick While opponent is stunnedLK, LK(Uncatchable)

Triple Knee Kick While opponent is stunnedLK, LK, RK(Guard Break/Uncatchable)

Triple Knee Kick and Straight While opponent is stunnedLK, LK, RK, LPOpponent will be Stand & Down down if punch hits (Uncatchable)

Reversal Position When player’s back is to a cornerPress RP + LP before opponent’s right high and mid punch hits you

Jab On forward stepRP

Rush Combo 1 On forward stepRP, LP

Rush Combo 2 On forward stepRP, LP, LK(Guard Break)

Rush Combo 3 On forward stepRP, LP, RP

Rush Combo 4 On forward stepRP, LP, RP, LP

Rush Combo 5 On forward stepRP, LP, RP, LP, LK(Special Counter/Uncatchable)

Chopping Hook On forward stepLP

Stand

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Mount Top/Bottom (cont.)Move Name Command (Special Effect/Note)Left Feint Body Punch From top position

LK, LKArm Bar From top position

RP + RKPalm Press Pounding From top position

LP + LKPounding From top position

RP + LPTriple Pounding From top position

RK + LKTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RK or LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPDouble Right Punch From top position

RP, RPLeft Punch From top position

LPLeft and Right Punch From top position

LP, RPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LK

PRIMAGAMES.COM

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKRear Naked Choke A From top position

RP + RKRear Naked Choke B From top position

LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKPounding From top position

RP + RKTriple Pounding From top position

LP + LKCatch Counter From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RK or LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKFace Crash From top position

LP + LKCatch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Face Stomp From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On back stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Stand & Down Stand/Down (cont.)Move Name Command (Special Effect/Note)Taunt From bottom position

LPRight Low Kick From bottom position

RKLeft Mid Kick From bottom position

LKLeg Drag From bottom position

LP + LKPunch Catch From bottom position

Press RP + LP before opponent’s punch hits youKick Catch From bottom position

Press RK + LK before opponent’s kick hits youStand Up From bottom position

Mash Buttons

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Knee RKDouble Knee RK, RK

(Second knee only available if first knee hits)Left Knee LKDouble Knee LK, LKTriple Left Knee LK, LK, LKRush Knee Combo A LK, LK, LK, RP + LPRush Knee Combo B LK, LK, LK, RK + LK

(Opponent will be Stand & Down if kick hits)Holding Knee A RP + LPHolding Knee B RK + LK

(Opponent will be Stand & Down if kick hits)Ohsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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NobuhikoTakada

Nobuhiko Takada, head of the Takada Dojo, was one of the originalcompetitors and inspirations for PRIDE FIGHTING CHAMPIONSHIP™.Being one of Japan’s top pro wrestlers of his time, he opened thenow famous Takada Dojo.

Biography

Gym . . . . . . . . . . . . . Takada DojoBirth Place . . . . . . . . JapanHeight . . . . . . . . . . . . 6’Weight . . . . . . . . . . . 209 lb.Date of Birth . . . . . . . 4-12-62Style . . . . . . . . . . . . . Pro wrestling

Vital Statistics

Rolling Sobat . . . . . . . . . . . . . . . . . (Stand/Back Step) RK (Special Counter)Taunt to Upper . . . . . . . . . . . . . . . . (S&D/Bottom) LP + RK, RPDouble Right Low Kick . . . . . . . . . . (S&D/Bottom) RK, RK

Special Moves

• Good standing kick• Quick recovery on Stand & Down• Prefers Stand & Down positions

In-Game Strength

Rolling Sobat

PRIMAGAMES.COM

Taunt to Upper

Double Right Low Kick

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Moves Stand(cont.)Move Name Command (Special Effect/Note)Kick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKAchilles Hook From top position

RP + RKAnkle Hold From top position

LP + LKTo Stand & Down (Down position) From top position

RK + LKCatch Reversal From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKRev Achilles Hold From bottom position

RP + RKReversal From bottom position

LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Move Name Command (Special Effect/Note)Jab RPJab and Low Kick RP, LKJab and Straight RP, LPJab and Straight and Low Kick RP, LP, RK To Stand & Down if Low Kick is blockedJab and Straight Hook RP, LP, RPStraight LPStraight and Hook LP, RPLow Kick RKLead Front Kick LKTackle RP + RK or LP + LKLead Low Kick LP + RK

If opponent blocks, to Stand & Down bottom (Uncatchable)

Taunt RP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youTriangle Choke While opponent is stunned

RP + RKStanding Choke Sleeper While opponent is stunned

LP + LKJab On forward step

RPDouble Jab On forward step

RP, RPHook On forward step

LPHook and Straight On forward step

LP, RPHook and Straight and Low Kick On forward step

LP, RP, LK(To Stand & Down if Low Kick is blocked)

High Kick On forward stepRK(Special Counter)

Round Kick On forward stepLK

To Clinch On forward stepLP + LK

Tackle On forward stepRP + RK

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Power Jab On back stepRP

Power Jab and Straight On back stepRP, LP

Straight On back stepLP

Rolling Sobat On back stepRKTo Stand & Down if kick is blocked (Special Counter)

Mid Kick On back stepLK

Tackle On back stepRP + RK or LP + LK

Punch Catch On back stepPress RP + LP before opponent’s punch hits you

Kick Catch On back stepPress RK + LK before opponent’s kick hits you

Jab On right stepRP

Mid Kick On right stepRK

Low Kick On right stepLK

Punch Catch On right stepPress RP + LP before opponent’s punch hits you

Stand

Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RK

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Mount Top/Bottom (cont.)Move Name Command (Special Effect/Note)Left Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKSide Choke From top position

RP + RKArm Bar From top position

LP + LKTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKHolding From bottom position

RP + RKReversal From bottom position

LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Stand & Down Stand/Down (cont.)Move Name Command (Special Effect/Note)Catch Thigh Kick From top position

Press RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Right Low Kick From bottom positionRK

Kick Feint From bottom positionRK, RK (quickly)

Double Right Low Kick From bottom positionRK, RK

Left Low Kick From bottom positionLK

Kick Feint From bottom positionLK, LK (quickly)

Double Left Low Kick From bottom positionLK, LK

Taunt A From bottom positionLP + RK

Taunt to Down From bottom positionLP + RK, LP + RK

Taunt to Right Low Kick From bottom positionLP + RK, RKTo Stand & Down (Down position) if low kick is blocked

Taunt to Left Low Kick From bottom positionLP + RK, LK

Taunt to Upper From bottom positionLP + RK, RP

Taunt to Jab From bottom positionLP + RK, LP

Taunt to Right Punch From bottom positionRP, RP(Damage and range increases with input delay)

Taunt to Left Punch From bottom positionLP, LP

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Body Punch From top position

RKLeft Body Punch From top position

LKRear Naked Choke A From top position

LP + LKRear Naked Choke B From top position

RP + RKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKTo Stand & Down (Down position) RP + RK (No escape or reversal)Throw LP + LKEscape Mash Buttons (No reversal)

PRIMAGAMES.COM

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKTaunt A From top position

RP + LKTaunt B From top position

LP + RK

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“Ice Cold” Igor Vovchanchyn is one of the most accomplished as well asfeared fighters in the world. With every punch a nightmare, he can end afight in a flash, or make his opponent’s life a living hell. Never turning downa match, he is the true iron man of PRIDE FIGHTING CHAMPIONSHIP™.

Biography

Gym . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . UkraineHeight . . . . . . . . . . . . . 5’9”Weight . . . . . . . . . . . . . 238 lb.Date of Birth . . . . . . . . . 8-6-73Style . . . . . . . . . . . . . . . Kickboxing/

combat Sambo

Vital Statistics

Russian Overhead Punch . . . . . . (Stand/Forward Step) LP (Special Counter)Double Russian Hook . . . . . . . . . (Stand/Forward Step) RP, LPDouble One Two Punch . . . . . . . (Stand) RP, LP, RP, LP (Guard Break)

Special Moves

• Very powerful standing Punches• Very powerful ground strikes• Powerful knock-out strikes

In-Game Strength

Russian Overhead Punch

Double Russian Hook

Double One Two Punch

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Stand(cont.)Move Name Command (Special Effect/Note)Tackle On back step

RP + RK or LP + LKPunch Catch On back step

Press RP + LP before opponent’s punch hits youKick Catch On back step

Press RK + LK before opponent’s kick hits youJab On right step

RPMid Kick On right step

RKLow Kick On right step

LKPunch Catch On right step

Press RP + LP before opponent’s punch hits youKick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK(Uncatchable)

Punch Catch On left stepPress RP + LP before opponent’s punch hits you

Kick Catch On left stepPress RK + LK before opponent’s kick hits you

Moves

Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPDouble Jab and Upper RP, RP, LPDouble Jab and Low Kick RP, RP, RKOne Two Punch RP, LPJab and Mid Kick RP, LKOne Two and Right Straight RP, LP, RPDouble One Two Punch RP, LP, RP, LP

(Guard Break)One Two and Right Straight RP, LP, RP, RKand Mid KickHook LPDouble Hook LP, RP

(Special Counter)Triple Hook LP, RP, LPRussian Rush While opponent is in a corner

LP, RP, LP, RP, LP(Guard Break)

Hook and Mid Kick LP, LKRight Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKHead Slip RP + LKTaunt LP + RKPunch Catch Press RP + LP before opponent’s punch hits youCatch Counter Russian Hook Catch

Press RK + LK before opponent’s mid kick hits youKick Catch Press RK + LK before opponent’s kick hits youSmash While opponent is stunned

LP(Stagger)

Front Neck Lock While opponent is stunnedRP + RK

Holding Punch While opponent is stunnedLP + LK

Single Leg Tackle While opponent is in a cornerLP + LK

Russian Hook On forward stepRP(Special Counter)

Double Russian Hook On forward stepRP, LP

Russian Overhead Punch On forward stepLPOpponent will be Stand & Down if kick hits (Special Counter)

Step in Left Low Kick On forward stepLK

Step in Right Low Kick On forward stepRK

Holding Upper On forward stepRP + RK(Opponent will be on ground)

Tackle On forward stepLP + LK

Punch Catch On forward stepPress RP + LP before opponent’s punch hits you

Kick Catch On forward stepPress RK + LK before opponent’s kick hits you

Step Back Russian Hook On back stepRP(Guard Break)

Step Back Russian Jolt On back stepLP(Special Counter)

Roundhouse Kick On back stepLK(Uncatchable)

Step In Low Kick On back stepRK

Stand

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPLeft Feint Punch From top position

LP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKFront Neck Choke From top position

RP + RKPunches Over the Guard From top position

LP + LKCatch Pass Guard From top position

Press RP + LP before opponent’s punch hits youEscape to Standing From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body Punch From bottom position

RKLeft Body Punch From bottom position

LKReversal From bottom position

RP + RK or LP + LKHolding Punch From bottom position

RK + LKEscape to Standing From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKStanding Achilles Hold From top position

LP + LKTaunt From top position

RP + LPIf opponent is very close, he will stand up (no reversal)

Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

RKRight Body Punch From top position

LKRear Naked Choke From top position

RP + RK4 Punches Over Back Mount From top position

LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPRight Feint Punch From top position

RP, RPLeft Punch From top position

LPOne Two Punch From top position

LP, RPTriple Punches From top position

LP, RP, LPRight Body Punch From top position

RKRight Feint Body Punch From top position

RK, RKLeft Body Punch From top position

LKLeft Feint Body Punch From top position

LK, LKGuillotine Choke From top position

RP + RKHolding Punch From top position

LP + LKTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPRight Body From bottom position

RKLeft Body From bottom position

LKReversal From bottom position

RP + RK or LP + LKCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you(Catch)

Escape to Guard From bottom positionMash Buttons

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons

(No reversal)

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GilbertYvel

Landing what could possibly be the best kick ever in the sport,“The Hurricane” can end a fight in the blink of an eye. He is knownfor his explosive kicks, flying knees, and flashiness. Preferring tofight standing at all times, Gilbert still waits for an opponent whois willing to trade bombs.

Biography

Gym . . . . . . . . . . . . . . . . . . . . Golden GloryBirth Place . . . . . . . . . . . . . . . NetherlandsHeight . . . . . . . . . . . . . . . . . . 6’1”Weight . . . . . . . . . . . . . . . . . . 227 lb.Date of Birth . . . . . . . . . . . . . 6-30-76Style . . . . . . . . . . . . . . . . . . . . Kickboxing

Vital Statistics

Triple Smashes . . . . . . . . . . . . . . . . . . (Stand/Forward Step) RP, LP, RPDouble Jab Combo . . . . . . . . . . . . . . . (Stand) RP, RP, LK, RP (Special Counter)Breaking Knee . . . . . . . . . . . . . . . . . . . (Stand/Back Step) LK (Guard Break)

Special Moves

• Excellent versatile striker• Powerful knock-out strikes• Prefers standing position

In-Game Strength

Triple Smashes

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Double Jab Combo

Breaking Knee

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MovesStand(cont.)Move Name Command (Special Effect/Note)Jab On right step

RPMid Kick On right step

RKLow Kick On right step

LKPunch Catch On right step

Press RP + LP before opponent’s punch hits youKick Catch On right step

Press RK + LK before opponent’s kick hits youJab On left step

RPLow Kick On left step

RKRound Kick On left step

LK (Uncatchable)Punch Catch On left step

Press RP + LP before opponent’s punch hits youKick Catch On left step

Press RK + LK before opponent’s kick hits you

Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPDouble Right Punch From top position

RP, RPTriple Right Punch From top position

RP, RP, RPLeft Punch From top position

LPDouble Left Punch From top position

LP, LPRight Body Punch From top position

RKLeft Body Punch From top position

LKHolding Face Crash From top position

LP + LKAchilles Hold From top position

RP + RKCatch Counter From top position

Press RP + LP before opponent’s punch hits you(Catch)

Escape to Standing From top positionLP + RK

Right Punch From bottom positionRP

Double Right Punch From bottom positionRP, RP

Right and Left Punch From bottom positionRP, LP

Left Punch From bottom positionLP

Double Left Punch From bottom positionLP, LP

Left and Right Punch From bottom positionLP, RP

Right Body Punch From bottom positionRK

Left Body Punch From bottom positionLK

Reversal From bottom positionRP + RK or LP + LK

Holding Punch From bottom positionRK + LK

Escape to Standing From bottom positionMash Buttons

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

Move Name Command (Special Effect/Note)Right Jab RPDouble Jab RP, RPJab and Upper RP, LPJab and Double Upper RP, LP, RP (Special Counter)Double Jab and Knee RP, RP, LKDouble Jab Combo RP, RP, LK, RP (Special Counter)Double Jab and Toe RP, RP, RKHook LPDouble Hook LP, RPTriple Hook LP, RP, LPTriple Hook and Upper LP, RP, LP, RPRight High Kick RK (Uncatchable)Smash Kick LK (Special Counter/Uncatchable)Tackle RP + RK or LP + LKTackle Cut Punch Press RP + LP when opponent attempts to tackle youRight Head Slip RP + LKDirty Punch Right Head Slip RP (Stagger)Taunt LP + RKCatch Counter Press RP + LP before opponent’s right high punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youHolding Hook Rash While opponent is stunned

RP + RKStanding Choke Sleeper While opponent is stunned

LP + LKSmash On forward step

RPDouble Smash On forward step

RP, LPTriple Smash On forward step

RP, LP, RPSmash and Spin Kick On forward step

RP, RK (Special Counter/Uncatchable)Body Upper On forward step

LPBody Upper and Hook On forward step

LP, RPFlying Knee On forward step

RK (Stagger/Uncatchable)Left Low Kick On forward step

LKLeft Low Kick and Spin Mid Kick On forward step

LK, RK (Stagger)Jumping Knee On forward step

RP + RKHolding Elbow On forward step

LP + LKPunch Catch On forward step

Press RP + LP before opponent’s punch hits youKick Catch On forward step

Press RK + LK before opponent’s kick hits youStep in Upper On back step

RPUpper Brash On back step

RP, LP (Special Counter)Sweep Upper On back step

LPFlip Low Kick On back step

RK (Stagger/Uncatchable)Breaking Knee On back step

LK (Guard Break)Tackle On back step

RP + RK or LP + LKPunch Catch On back step

Press RP + LP before opponent’s punch hits youKick Catch On back step

Press RK + LK before opponent’s kick hits you

Stand

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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPDouble Right Punch From top position

RP, RPRight and Left Punch From top position

RP, LPRight and Left and Right Punch From top position

RP, LP, RPLeft Punch From top position

LPDouble Left Punch From top position

LP, LPLeft Body Punch From top position

LKRight Body Punch From top position

RKKnuckle Bomb From top position

RP + LPDouble Bomb From top position

RP + LP, RP + LPArm Bar From top position

RP + RKHolding Punch From top position

LP + LKTo Stand & Down From top position

LP + RKRight Punch From bottom position

RPLeft Punch From bottom position

LPLeft Body Punch From bottom position

LKRight Body Punch From bottom position

RKReversal From bottom position

RP + RK or LP + LKEscape to Guard From bottom position

Mash ButtonsCatch Reversal From bottom position

Press RP + LP before opponent’s punch hits you

Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPRight Low Kick From top position

RKLeft Low Kick From top position

LKTo Guard From top position

RP + RKHurricane Attack From top position

LP + LKTaunt From top position

RP + LPIf opponent is very close, he will stand up (no reversal)

Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On forward stepRP

Left Punch From top position/On forward stepLP

Right Low Kick From top position/On forward stepRK

Left Low Kick From top position/On forward stepLK

Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)

Right Punch From top position/On back stepRP

Left Punch From top position/On back stepLP

Right Low Kick From top position/On back stepRK

Left Low Kick From top position/On back stepLK

Taunt From bottom positionRP

Taunt From bottom positionLP

Right Low Kick From bottom positionRK

Left Mid Kick From bottom positionLK

Leg Drag From bottom positionLP + LK

Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you

Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you

Stand Up From bottom positionMash Buttons

Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position

RPLeft Punch From top position

LPLeft Body Punch From top position

LKRight Body Punch From top position

RKHolding Punch From top position

RP + RKRear Naked Choke From top position

LP + LKEscape to Standing From top position

LP + RK(No reversal)

Right Punch From bottom positionRP

Left Punch From bottom positionLP

Escape to Mount From bottom positionMash Buttons(No reversal)s

Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you

ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKArm Drag Throw RP + RK

(No reversal)Throw LP + LKEscape Mash Buttons

(No reversal)

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Think you've got what it takes tocreate a fighter to hold his ownagainst the pride of PRIDE FIGHTINGCHAMPIONSHIPS™? Here's whereyou can find out. Create a fighter andpersonalize everything from his nameto the taunts and motions usedbefore, during, and after a match.

Creating a Fighter

Enter all of the personal informationyou want to create about your fighter,including name, height, and weight.

Enter the name you want to give your fighter.

InformationOnce you decide your fighter'sphysical makeup, set his Skill Points.You have 40 Skill Points to distributeacross six skills: Stand Punch, StandKick, Mount Pounding, Takedown,Submission, and Endurance. Themore points you put into a particularskill, the stronger your fighter will bein that ability. Decide in advancewhat type of fighter you want tocreate. Will this be a fighter who excels at punching, or one morespecialized in kicking? Once you've made your decisions and havetried out your fighter in the ring, you can always return to this area totweak your fighter's skills if you wish.

Parameter

Name/Short Name/Nickname

Here you can either choose the default of Free Fight for your fighter'sdiscipline, or you can create one of your own.

Discipline

This is the standard for all fighters created and cannot be changed inthis area. Refer to the Appearance section for details on how to changeyour fighter's looks.

Height and Weight

Although the birthplace default is the United States, you can choosefrom 39 other countries as your fighter's home.

Birthplace

You can choose your fighter's entrance music from twenty differentthemes. Select a theme from the submenu and press P to hear theselection.

Entrance Music

Scroll through all of the moves listedby stance to choose your fighter'ssignature moves. Tons of moves areavailable. Initially, you see just themoves associated with the selectedstance and button, but after you pickthe first move, a secondary listing ofmoves appears that can be linked withthe first to create a combo. Theseinclude everything: kicks, punches,tackles, feints, and taunts.

Moves

Don't feel like setting the moves yourself? Choose one of the easysettings, and you can focus more on your fighter's looks and style.The easy settings automatically customize your fighter to one of fivepreprogrammed styles.

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Here you can change the look of yourfighter, including his height andweight. Scan through the choices ofhairstyles, body wear, and tattoos topersonalize his look.

Appearance

One of the most important aspects of creating a fighter is to learn tocreate combinations or chain attacks. A combination (combo) is achain of moves linked together, which makes them much harder toblock. Fortunately, creating a combo is simple, but some thought isrequired to create effective combos.

Linking "chainable" moves togethercreates combos. Not all attacks arechainable. Chainable moves arelisted in yellow, and "unchainable"moves are listed in red. You'll alsosee "chainable" highlighted at thebottom of the screen when you havesuch a move selected.

The best way to create effectivecombos is to link several chainable

moves together and finish the chain with an unchainable techniqueat the end. Unchainable moves tend to be slower and more powerful,so they make effective final strikes. Quicker chainable strikes thatcause less damage are best used early to attempt to break youropponent's guard and throw him off balance. Though it may betempting to link several strong moves together, you'll have a toughtime using the combo in a battle. Such chains give your opponentstoo much time to block or counter the attack.

Each move has a speed and damage rating. The highest rating is A(fastest/strongest), and the lowest is F (slowest/weakest). Use moveswith an A or B speed rating to open the chain and finish off with movesthat have an A or B damage rating. The game is balanced in a waythat the fastest moves typically cause the least amount of damage,and slow moves cause the most.

To create a combo, first select thestarting attack. Look for a movewhose name appears in yellow andis indicated as chainable at thebottom of the screen. Once you'vedone this, you can build from there.On most attacks you'll see a largediagram at the top of the screen. Thefirst move appears in a box on theleft, several other squares (four toeight) appear on the right. Use this diagram to build the combo.

Use the Directional Buttons to select one of the boxes to the rightof the starting move. Press U to select the box, then choose the nextmove in your combo. You can pick a chainable move if you want toextend the combo, or an unchainable attack if you want the combo toend on the second hit.

To extend the combo, choose the next box to the right and selectanother attack. If you keep choosing attacks that are chainable, youcan extend the combo further to a maximum of five attacks.Remember that you can end the combo at any time by choosing anattack that's unchainable.

Creating Combos

You can create branching combosby using both the top and bottom linesof boxes. Combos can be branchedat any part along the chain, and atmultiple times. Fill in the move withany chainable attack prior to whereyou want the combo to branch. Thenselect the two boxes to the right ofthat move and fill each with anotherattack. Lines will appear between theattacks; this shows you how the attacks link. From one starting move,you can have as many as six variations by creating multiple branchesand using unchainable attacks to stop the combo in multiple spots.Experiment a little and see what type of variations you can create onyour own. Try them out in Training mode to see just how well yourcombos work.

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Example 3For this example we'll create a five-hitcombo using the top row. We alreadyhave our first two moves in place.For the next two moves, choose theP Straight B and the I Uppercut A.If you want, save your fighter and tryit out in Training mode to see howthis combo is coming.

Example 4Finish the combo off with somethingdevastating. Scroll down the list andfind the P Straight D. This powerfulpunch has a slower E speed rating,but a D damage rating. It also has theadded bonus of possibly stunningyour opponent. Now you have a full-blown five-hit combo. Save yourfighter and give it a try in Trainingmode, but we aren't done yet.

Example 1As we teach you how to create acombo, we'll walk you through withthis example. Choose the Standingoptions under the Moves tab. PickLeft Punch to open a list of movesthat can be assigned to that slot.Note that all of the moves you seeuse your fighter's left hand. You wantsomething quick to start with, sochoose Jab A. It has a speed rating ofA and a damage rating of E.

Example 2Move the cursor over the top slot tothe right of the starting move. Press U,and a new list of moves will appearat the bottom of the screen. Noticethat this list is much larger than theprevious list, and it includes movesfor both arms and legs. This allowsyou to really mix things up and createsome incredible-looking combos thatuse every part of the body. We wantto follow up the first attack with something quick that's also chain-able so that we can extend the combo further. Scroll down the listand find the Jab A that uses I rather than P. Though this attacklooks the same as the first attack, it uses the fighter's right handrather than the left. So now you've created a quick one-two punch. Itisn't devastating, but it's a quick combination that may put youropponent off balance.

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Example 5Make the combo branch to give youa few more options. Select the firstbox on the left of the bottom row.We'll make a two-hit combo thatstarts from the same Jab A that weused to create the five-hit combo.Because this is a simple two-hit combo,we'll use something unusual with aslow speed and lots of power. Findthe P+I D-Wave B attack. Note thatthis move is unchainable, so the combo is only two moves long.Save and give it a try. Notice that you can perform either combo atany time by just switching which buttons you press.

Now you know the basics of how to build combos for yourcreated fighters. The example given is fairly extreme and is reallymeant to show you only how the process works. When buildingyour own combos, you'll want to keep many things in mind.

First, you must consider how the moves will link. Somemoves simply don't work well together. For instance, youdon't want to use a long kick followed by a short uppercut.Though the kick may hit, the opponent will be forced awayfrom you and the uppercut will come up short because of itsshort range. Always try out your combos, and you'll quicklysee which work and which don't.

You don't have to fill every slot. Long combos aren't neces-sarily better than short combos. The longer a combo is, themore likely your opponent will be able to counter it. Whencreating your fighter, arm him with a few long combos, butalso be sure to include several two- or three-hit combos thatare easy to use and remember.

Keep your fighter's strengths in mind. If you're building agrappler, there's no reason to create a bunch of complexstanding combos. Grapplers prefer to fight on the ground, sofocus on crafting combos that will help you take your opponentto the mat. If you're building a kickboxer, focus more on kickswith a few small punch combos thrown in to keep youropponent off balance. If all you do is kick, you'll be countereda lot. Always think before you create. If you do, you'll be a lothappier with your results.

Consider your own limitations. Unless you have a photo-graphic memory, you probably won't be able to remember alot of insane combos. Make the patterns simple, or use fewercombos. You may even want to write down your combos ona sheet of paper so that you can quickly refer to them. Youcan make things easier by using only two buttons in eachcombo, or even one button. This limits what you can do, butit may be worth it.

Example 6Let's branch the combo one moretime. We'll use the first two movesfrom the five-hit combo on the topline to open the attack and create afour-hit combo. Select the third boxfrom the left on the bottom line. Findthe O LowKick C attack and select it.This has fast speed and decentrange, which makes it a good follow-up to the two quick punches. Oncethe move is selected, notice that it's automatically connected to thesecond punch on the top line. This lets you know that afterperforming the second punch, you'll be able to either use theLowKick C or the Straight B.

Example 7Finish the combo by adding the IChop B to the box next to theLowKick C. This is a good finish tothe combo, although it's slow. Nowsave your fighter and give it a try inTraining mode. Check out how youcan switch between all three createdcombos as you see fit. If you reallywant to, you could even fill the lastempty spot with another move togive you two possible endings to the five-hit combo.

Chances are that you'd never want to use the D-Wave B attack in afight. It's too slow to be effective, but if you play intelligently, youcan figure out how to make it work. When your opponent is fullyaware, he's going to counter the attack. But if you stun him for amoment, you'll have enough time to prepare the attack and deliveran absolutely devastating blow.

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The following is a fighter we created to show you what acompleted fighter should be like. In this case, we've tried tocreate a champion kickboxer.

The Mighty Joe Joe Bear, kickboxer extraordinaire

Sample Fighter

Because we want a kickboxer, we're going to focus on two things:kicking and endurance. We choose kicking because that's what goodkickboxers do, and endurance because we anticipate longer fightswith lots of kicking and punching. So we'll give our fighter an A inboth of these parameters and set the rest at D+.

The ParametersIn creating a kickboxer, we've triedto take advantage of his strengths.You'll find lots of kicking moves andcombos that target different parts ofthe body. We've also thrown in a fewpunches to mix things up. Thoughour fighter doesn't focus on thetakedown or grappling, we haven'tignored these areas either. Whennecessary, he can go for a quicksubmission, but he's primarily built to fight on his feet.

Moves

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StandingMove Name Command (Special Effect/Note)Left Jab (Jab A) LPDouble Jab (Jab A + Jab B) LP, RPDouble Jab and Kick LP, RP, RK(Jab A + Jab B + HighKick C) (Uncatchable)Right Jab (Jab F) RPJab & Back Fist RP, LP(Jab F + BackFist B)Jab & Kick (Jab F + LowKick E) RP, LKJab & Double Kick RP, LK, RK(Jab F + LowKick E + HighKick C) (Uncatchable)Left Kick (LowKick A) LKDouble Kick LK, LK(LowKick A + MidKick A)Triple Kick (LowKick A + LK, LK, LKMidKick A + HighKick C) (Uncatchable)Kick Feint (LowKick A + Feint A) LK, LK + RKKick Feint 2 (LowKick A + LK, LK + RK, RPFeint A + Chop B)Right Knee (KneeKick A) RK

(Uncatchable)Knee Combo 1 RK, RK(KneeKick A + Stopping A)Knee Combo 2 RK, LK(KneeKick A + KneeKick A) (Uncatchable)Knee Combo 3 (KneeKick A + ) RK, LK, RKKneeKick A + HighKick CHip Toss (HipToss) LP + LK

(Uncatchable)Oshotogari (Oshotogari) RP + RK

(Uncatchable)Arm Catch (Arm Catch) LP + RP

(Uncatchable)Leg Catch (Leg Catch) LK + RK

(Uncatchable)Overhead Kick (Overhead C) On forward step

LP(Stun/Uncatchable)

Dashing Jab (Jab J) On forward stepRP

Dashing Jab & Kick On forward step(Jab J + HighKick F) RP, LK

(Stagger/Stun/Uncatchable)Knee Kick (KneeKick A) On forward step

LK(Uncatchable)

Double Knee On forward step(KneeKick A + KneeKick B) LK, RK

(Stagger)/UncatchableKnee Kick (KneeKick A) On forward step

RK(Uncatchable)

Knee Kick Combo On forward step(KneeKick A + HighKick H) RK, RK

(Uncatchable)Knee Kick Combo 2 On forward step(KneeKick A + HighKick H + RK, RK, LPUppercut E) (Guard Break)Knee Kick Combo 3 On forward step(KneeKick A + HighKick H + RK, RK, LP + RPCharge B) (Stun/Uncatchable)Grabbing Knee (GrabKnee B) On forward step

LP + LK(Uncatchable)

Standing (cont.)Move Name Command (Special Effect/Note)Grabbing Knee 2 (GrabKnee C) On forward step

RP + RK(Uncatchable)

Arm Catch (Arm Catch) On forward stepLP + RP(Uncatchable)

Leg Catch (Leg Catch) On forward stepLK + RK(Uncatchable)

Power ST (Power ST A) On back stepLP(Guard Break)

Chop (Chop B) On back stepRP(Stagger/Stun)

Charging Knee Kick (KneeKick E) On back stepLK(Stun/Guard Break/Uncatchable)

Front Kick (Stopping E) On back stepRK

Front Kick Combo On back step(Stopping E + Compasso) RK, LK

(Stun)Armbar (F-Armbar B) On back step

LP + LK(Uncatchable)

Leg Scissors (L-Scissors) On back stepRP + RK

Arm Catch (Arm Catch) On back stepLP + RP(Uncatchable)

Leg Catch (Leg Catch) On back stepLK + RK(Uncatchable)

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Moves

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Mount Top/Bottom (cont.)Move Name Command (Special Effect/Note)Guillotine (Guillotine) From top position

RP + RK(Uncatchable)

Arm Catch (Arm Catch) From top positionLP + RP(Uncatchable)

Chop (W Chop B) From top positionLK + RK(Guard Break)

Left Punch (Punch B) From bottom positionLP

Right Punch (Punch B) From bottom positionRP

Left Body Punch (Punch C) From bottom positionLK

Right Body Punch (Punch C) From bottom positionRK

Reversal (Reversal B) From bottom positionLP + LK(Uncatchable)

Lock Punch (Lock Punch) From bottom positionRP + RK(Uncatchable)

Arm Catch (Arm Catch) From bottom positionLP + RP(Uncatchable)

Reversal (Reversal C) From bottom positionLK + RK(Uncatchable)

Mount Top/BottomMove Name Command (Special Effect/Note)Left Punch (Pounding B) From top position

LPRight Punch (Pounding C) From top position

RPFeint Punch Combo From top position(Pounding C + Feint P C) RP, RPLeft Body Punch (Pounding C) From top position

LKRight Body Punch (Pounding B) From top position

RKShoulder Slam (ShoulderSlam) From top position

LP + LK(Uncatchable)

Back Top/BottomMove Name Command (Special Effect/Note)Left Punch (Pounding G) From top position

LPRight Punch (Pounding D) From top position

RPLeft Punch 2 (Pounding F) From top position

LKRight Punch 2 (Pounding C) From top position

RKCamel Clutch (C-Clutch) From top position

LP + LK(Uncatchable)

Choke (RN Choke A) From top positionRP + RK(Uncatchable)

Chop (W Chop) From top positionLP + RP

Side Armbar (SideArmbar) From top positionLK + RK(Uncatchable)

Left Punch (Chop) From bottom positionLP

Right Punch (Punch B) From bottom positionRP

Heel Kick (HeelKick) From bottom positionLK(Uncatchable)

Heel Kick Combo From bottom position(HeelKick + HeelKick) LK, RK

(Uncatchable)Heel Kick Combo 2 (HeelKick + From bottom positionHeelKick + W HeelKick) LK, RK, LK + RK

(Uncatchable)Right Punch 2 (Punch) From bottom position

RKReversal (Reversal B) From bottom position

LP + LK(Uncatchable)

Move Name Command (Special Effect/Note)Left Punch (Pounding E) From top position

LPLeft Combo 1 From top position(Pounding E + Pounding F) LP, RPLeft Combo 2 (Pounding E + From top positionPounding F + Axe Handle) LP, RP, LP + RPRight Punch (Pounding E) From top position

RP(Guard Break)

Back Fist (BackFist) From top positionLK

Body Punch (Pounding B) From top positionRK

Body Combo (Pounding B) From top positionRK

Grabbing Punch (Punch) From top positionLP + LK(Uncatchable)

Neck Lock (NeckLock) From top positionRP + RK(Uncatchable)

Arm Catch (Arm Catch) From top positionLP + RP(Uncatchable)

Axe Handle (Axe Handle) From top positionLK + RK

Left Punch (Punch A) From bottom positionLP

Left Punch Combo From bottom position(Punch A + Punch B) LP, RPPalm Thrust (PalmThrust) From bottom position

RPHead Kick (E_Head) From bottom position

LK(Uncatchable)

Reverse (E_Reverse) From bottom positionRK(Uncatchable)

Armbar (W Armbar) From bottom positionLP + LK(Uncatchable)

Achilles Hold (R-Achilles) From bottom positionRP + RK(Uncatchable)

Arm Catch (Arm Catch) From bottom positionLP + RP(Uncatchable)

Temple Hook (TempleHook) From bottom positionLK + RK(Uncatchable)

Guard Top/Bottom

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Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Reversal (Reversal C) From bottom position

RP + RK(Uncatchable)

Arm Catch (Arm Catch) From bottom positionLP + RP(Uncatchable)

Heel Kick (W HeelKick) From bottom positionLK + RK(Uncatchable)

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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Drop Kick (DropKick) From top position/On back step

LK + RK(Uncatchable)

Taunt (Taunt A) From bottom positionLP

Right Punch (Hook) From bottom positionRP

Power Kick (PowerKick) From bottom positionLK(Stagger/Stun)

Kick & Stand (Kick&Stand) From bottom positionRK

Heel Hook (HeelHook B) From bottom positionLP + LK(Stun/Uncatchable)

Leg Drag (Dragging A) From bottom positionRP + RK(Stun/Uncatchable)

Jump Out (Jump Out) From bottom positionLP + RP

Kick (W Kick) From bottom positionLK + RK

Kick Combo (W Kick + Jump Out) From bottom positionLK + RK, LK + RK

Stand & Down Top/BottomMove Name Command (Special Effect/Note)Left Punch From top position

LPTaunt From top position

RPStomp (Stomp C) From top position

LKRight Kick (LowKick A) From top position

RKRight Combo From top position(LowKick A + WheelKick) RK, LK + RK

(Uncatchable)Thigh Kick (ThighKick) From top position

LP + LK(Stun/Uncatchable)

Ankle Hold (AnkleHold) From top positionRP + RK(Stun/Uncatchable)

Taunt (Taunt D) From top positionLP + RP

Leg Catch (Leg Catch) From top positionLK + RK(Uncatchable)

Left Punch (Overhead) From top position/On forward stepLP

Right Punch (ThighJab) From top position/On forward stepRP

Left Kick (Stomp C) From top position/On forward stepLK

Right Kick (Sliding B) From top position/On forward stepRK

Face Stomp (FaceStomp) From top position/On forward stepLP + LK(Stun/Uncatchable)

Thigh Kick (ThighKick) From top position/On forward stepRP + RK(Stun/Uncatchable)

Taunt (Taunt D) From top position/On forward stepLP + RP

Drop Kick (DropKick) From top position/On forward stepLK + RK(Uncatchable)

Left Punch (BackFist) From top position/On back stepLP

Right Punch (Overhead) From top position/On back stepRP

Left Kick (Stomp C) From top position/On back stepLK

Right Kick (FrontKick) From top position/On back stepRK

Foot Stomp (FootStomp) From top position/On back stepLP + LK

3 Strikes (3 Strikes) From top position/On back stepRP + RK

Axe Handle (Axe Handle) From top position/On back stepLP + RP

ClinchMove Name Command (Special Effect/Note)Left Punch (Rabbit A) LP

(Uncatchable)Right Punch (Rabbit A) RP

(Uncatchable)Left Knee (Side Knee) LK

(Uncatchable)Right Knee (KneeKick) RK

(Uncatchable)Knee Rush (KneeRush A) LP + LK

(Uncatchable)Jumping Knee (S-Wizard) RP + RK

(Uncatchable)Throw (H-Throw B) LP + RP

(Uncatchable)Take Down (TakeDown) LK + RK

(Uncatchable)

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