profitability from new product development: why or why not? · selecting strategies for success”...
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Profitability from New Product Development: why or why not?
Parry M. Norling Visiting Fellow
Chemical Heritage Foundation
It’s a great little product, but we’re still working on
packaging and handling
The Messages New Product Development is risky
business; often avoided by well established firms
A New Product Development Strategy can improve the odds of success
New Product Development can be the first step in a series of profitable innovative efforts for a firm
Tetra Pak took the risks, has taken the early steps in a series of innovative efforts, and appears to have improved the odds for success in new product development thanks to the inventors of Tetra Recart.
Barriers to Innovation
Machiavelli: The Prince, Chapter VI
1515 … there is nothing more difficult…, more perilous to conduct, or more uncertain in its success, than to take the lead in the introduction of a new order of things. Because the innovator has for enemies all those who have done well under the old conditions, and lukewarm defenders in those who may do well under the new. This coolness arises partly from fear of opponents who have the laws on their side, and partly from the incredulity of men, who do not readily believe in new things until they have had a long experience of them.
Research has told us that large and resource rich companies over time reduce their capacity for generating innovations, especially new product development.
New Product Development
is risky business
1638: the Kalmar Nyckel arrives in New Sweden – now Wilmington Delaware
New Product Development
is risky business
Anders Olsson and Lisa Olsdotter emigrated from Nora August 25, 1854 to the United States and Bishop Hill, Illinois
Success Rate Entirely New Products
3000 raw ideas .03%
300 submitted ideas .3%
125 beginning projects
.8%
9 large developments
11%
4 major developments
25%
1.7 launches 60%
1 commercial success
Stevens and Burley, RTM May-June 1997
The chances for failure are greatest when you know the least about the technology being
developed and/or the target market
The “Familiarity Matrix” allows mapping of R&D projects based on the extent of knowledge
about technologies and markets
Edward B. Roberts and Charles A. Berry, “Entering New Businesses: Selecting Strategies for Success” Sloan Management Review, Spring 1985 pp 3-17
Familiarity Matrix: A Guide Place Your Project in One of the
Nine Boxes
Decreasing knowledge of the technology Dec
reas
ing
know
ledg
e of
the
mar
ket
Familiar New , familiar New , unfamiliar Fam
iliar
N
ew, f
amili
ar N
ew ,
unfa
mili
ar
Familiarity Matrix: A Guide Place Your Project in One of the
Nine Boxes
Decreasing knowledge of the technology Dec
reas
ing
know
ledg
e of
the
mar
ket
Market Penetration
Market Extension
Market Expansion
Product Extension
Business Extension
Business Expansion
New Business Model
Business Expansion
Product Expansion
Familiarity Matrix: A Guide Place Your Project in One of the Nine
Boxes
Market Penetration
Market Extension
Market Expansion
Product Extension
Business Extension
Business Expansion
New Business Model
Business Expansion
Product Expansion
Probability of Success
New Product with unrelated technology in existing market: 50%
Familiarity Matrix: A Guide Place Your Project in One of the Nine
Boxes
Market Penetration
Market Extension
Market Expansion
Product Extension
Business Extension
Business Expansion
New Business Model
Business Expansion
Product Expansion
Probability of Success
Existing product in a new market: 15%
Familiarity Matrix: A Guide Place Your Project in One of the Nine
Boxes
Market Penetration
Market Extension
Market Expansion
Product Extension
Business Extension
Business Expansion
New Business Model
Business Expansion
Product Expansion
Probability of Success
Improved product in existing market: 75%
“Suicide Square” .03%
Familiarity Matrix: A Guide Place Your Project in One of the
Nine Boxes
Market Penetration
Market Extension
Market Expansion
Product Extension
Business Extension
Business Expansion
New Business Model
Business Expansion
Product Expansion
Probability of Success
New Product in a New Market: 5%
Time
Prof
itabi
lity
Disruptive Innovation
Application Innovation
Product
Innovation
Process Innovation
Marketing Innovation Business
Model Innovation Structural
Innovation
Different types of Innovation give greater profitability at different points in the life cycle of a product family
Geoffrey A. Moore “Darwin and the Demon: Innovating Within Established Enterprises” HBR July-August 2004 pp.87-92
New product invention, tailoring, and development
Different types of Innovation Disruptive Innovation – an
invention that can displace the present market leader or create an entirely new market
DuPont Diamond Award Winners 2002 Tetra Pak, Inc., Sweden / USA Nestlé Purina PetCare, Italy First Retortable Carton System for Nestlé Dog Food. This represents the first retortable carton packaging system on the market.
Different types of Innovation
Application Innovation: Takes existing technologies into new markets to serve new purposes
Different types of Innovation
Product Innovation: Takes an established product to the next level – reduced cost, improved quality, greater functionality
Different types of Innovation
Process Innovation: Makes processes for established products in established markets more effective and more efficient
Different types of Innovation
Experiential Innovation: Makes some superficial changes in the product that improve the customer’s experience with the product – adding delight, greater satisfaction, or reassurance
Different types of Innovation
Marketing Innovation: Improves the interaction with customers
Different types of Innovation
Business Model Innovation: Reframes the role of the company in the value chain or the way in which the company meets customer needs
Different types of Innovation
Structural Innovation: Capitalizes on disruption and changes in the industry to restructure industry relationships
It all starts with New Product Development
But New types of
innovation need to be introduced with new innovation skills to sustain profitability
A company cannot rest on its laurels; many product class winners have fallen victim to their success US Steel (steel)
ICI (chemicals)
Kodak (photography)
Goodyear (tires)
Polaroid (instant photography)
Zenith (TVs)
IBM (PCs)
Smith-Corona (typewriters)
Research has told us that large and resource rich companies over time reduce their capacity for generating innovations, especially new product development.
Companies with resilient cultures grew in value between 1926 and 1999 16 times more than the market average and six times more than comparison companies of similar size in similar industries.
Resilient organizations:
1.Deliver continuous innovation – new products
2.Inspire trust
The Laggards:
Took few risks Relied on mature products Continued to do things in the ways
that brought success in the past (core rigidities)
Maintained an inward focus Felt safe near term Eventually lost out
A Lesson for the Paper Industry?
Tetra Pak has shown that opportunities can be sought beyond a reliance on mature products
The Messages
New Product Development is risky. Odds of success can be understood & improved New Product Development is only the first step
toward sustained profitability Tetra Pak took risks, has taken the early steps in
innovative efforts and is A demonstration of a resilient company in the
paper industry
Additional slides for discussion
1802 1830 1850 1900 1925 1945 1990 2000 2050 2090
Birth
Growth
Maturity
Birth
Growth
Maturity
Birth
Growth
Maturity
Explosives
Chemicals, Energy
Chemistry, Biology. . . Knowledge - Intensive Solutions
Familiarity Matrix: Optimum Strategies for Technological Innovation: Finding others who know more about the markets or the
technology
Decreasing knowledge of the technology Dec
reas
ing
know
ledg
e of
the
mar
ket
Internal Development, Acquisition, or Joint Venture
Joint Venture
Internal Development
Venture Capital or Educational Acquisition
Internal Venture or Acquisition or License
Internal project, or Acquisition, or License
Venture capital, or Educational Acquisition, or University Relationship
Venture Capital or Educational Acquisition
Joint Venture, Strategic Alliance or University Relationship
The Inquisition
It’s good to be inquisitive – Bad to hold an inquisition
Innovation : Not a Linear Process
Market knowledge
Technology developments Changes in
the external environment
Knowledge of customer
needs
Company strategies
Scientific advances IDEAS
OPPORTUNITY IDENTIFICATION
CONCEPT/ TECHNOLOGY DEVELOPMENT
SCREENING AND BUSINESS ANALYSIS DEVELOPMENT
AND COMMERCIALIZATION
MARKET PENETRATION
AND DEVELOPMENT
So what makes creative people creative? If we could look into the minds of creative geniuses, what would we see?
Joy of discovery
Questioning
Desire to interrelate
Tolerance of ambiguity
Curiosity Sense of challenge
Playfulness
Inquisitiveness
Willingness to take risks
Positive discontent
Desire to see things differently
Desire to learn Willingness to experiment
Wonder
Some thoughts on Creativity and Innovation
“It is the duty of private men to obey, and not make innovation of states after their own will” 1597
Some thoughts on Creativity and Innovation
“It is a revolt of innovation; and thereby the very elements of society have been confounded and dissipated” 1844
To them antiquity is synonymous with wisdom and every improvement is a dangerous innovation” 1862