progress loop presentation - brandnewgame

32
BrandNewGame Playing for Progress @BartHufen #Gamification

Upload: bart-hufen

Post on 18-Jul-2015

116 views

Category:

Economy & Finance


3 download

TRANSCRIPT

Page 1: Progress loop presentation - BrandNewGame

BrandNewGame Playing for Progress

@BartHufen #Gamification

Page 2: Progress loop presentation - BrandNewGame

Content1. Who am I?

2. Why use game mechanics?

3. What is the Progress Loop?

4. How can you apply it?

5. Where can you find more?

Page 3: Progress loop presentation - BrandNewGame

1/5: Who am I…?

Page 4: Progress loop presentation - BrandNewGame

Game Changer @BartHufen #gamification #change

www.brandnewgame.com

1/5: Who am I…?

Page 5: Progress loop presentation - BrandNewGame

Publications Presentations

Projects

1/5: What do I do…?

Page 6: Progress loop presentation - BrandNewGame

2/5: Why use game mechanics?

Page 7: Progress loop presentation - BrandNewGame

1. Goal oriented 2. Action driven 3. Feedback 4. Score 5. Fun & Functional 6. Engaging

2/5: Why use game mechanics?

Page 8: Progress loop presentation - BrandNewGame

2/5: Why use game mechanics?

Page 9: Progress loop presentation - BrandNewGame

LOOP

Buy Seeds

Plant Seeds

Wait

Harvest and sell

2/5: Why use game mechanics?

Page 10: Progress loop presentation - BrandNewGame

Buy Seeds

Plant Seeds

Wait

Harvest and sell

Buy ...

Buy Land

Buy Tools

Buy Animals

Etc.

Develop

Use

Deploy

Protect

Fertilize

Moisturize

Etc.

Bonus

Unlock

Receive

Etc.

2/5: Why use game mechanics?

Page 11: Progress loop presentation - BrandNewGame

2/5: Why use game mechanics?

Page 12: Progress loop presentation - BrandNewGame

The story of FarmVille

Page 13: Progress loop presentation - BrandNewGame

LOOP

TO

PROGRESS

Buy Seeds

Plant Seeds

Wait

Harvest and sell

2/5: Why use game mechanics?

Page 14: Progress loop presentation - BrandNewGame

3/5: Progress Loop

Page 15: Progress loop presentation - BrandNewGame

THINK

MAKE

SELL

IMPROVE

3/5: Progress Loop

Page 16: Progress loop presentation - BrandNewGame

THINK

MAKE

SELL

IMPROVE

3/5: Progress Loop

Product Leadership

Operational Excellence

Customer Intimacy

Page 17: Progress loop presentation - BrandNewGame

INTERNAL

3/5: Progress Loop

THINK MAKE

SELL IMPROVE

>

>>

<

Page 18: Progress loop presentation - BrandNewGame

EXTERNAL

INTERNAL

THINK MAKE

SELL / BUYIMPROVE

USE CONSUME

ORIENTATE

>

>>>

>

>

3/5: Progress Loop

Page 19: Progress loop presentation - BrandNewGame

EXTERNAL

INTERNAL

THINK MAKE

SELL / BUYIMPROVE

USE CONSUME

ORIENTATE

>

>>>

>

>

3/5: Progress Loop

FEEDBACK!

Page 20: Progress loop presentation - BrandNewGame

EXTERNAL

INTERNAL

THINK MAKE

SELL / BUYIMPROVE

USE CONSUME

ORIENTATE

>

>>>

>

>

3/5: Progress Loop

FEEDBACK!

Page 21: Progress loop presentation - BrandNewGame

4/5: How can you apply it?

Page 22: Progress loop presentation - BrandNewGame

THINK

MAKE

SELL

IMPROVE

4/5: How can you apply it? Find your progress loop

Page 23: Progress loop presentation - BrandNewGame

PUBLICIZE

PRESENT

PROJECTS

EVALUATE & IMPROVE

4/5: How can you apply it?

Our top-level processes

Page 24: Progress loop presentation - BrandNewGame

PREPARE

EXECUTE

FOLLOW UP

ASK FEEDBACK

AND IMPROVE

4/5: How can you apply it?

Our operationalprogressional processes

Page 25: Progress loop presentation - BrandNewGame

4/5: How can you apply it?

Mistake I have made, there ís try ! We call it: ‘experiment’… which leads to ‘experience’…

Page 26: Progress loop presentation - BrandNewGame
Page 27: Progress loop presentation - BrandNewGame
Page 28: Progress loop presentation - BrandNewGame

GameStorm- COSTS

+ REVENUES

BUSINESS PLAYGROUNDINTERNAL EXTERNAL

Page 29: Progress loop presentation - BrandNewGame

GameStorm- COSTS

+ REVENUES

BUSINESS PLAYGROUNDINTERNAL EXTERNAL

Define����������� ������������������  princess

Main Objective #1

Obstacle����������� ������������������  1

Challenge # 1

Obstacle����������� ������������������  2

Challenge # 2

Obstacle����������� ������������������  3

Challenge # 3

Constructive����������� ������������������  actions����������� ������������������  

Actions + # 1

Constructive����������� ������������������  actions����������� ������������������  

Actions + # 1

Constructive����������� ������������������  actions����������� ������������������  

Actions + # 3

Destructive����������� ������������������  actions����������� ������������������  

Actions - # 1

Destructive����������� ������������������  actions����������� ������������������  

Actions - # 1

Destructive����������� ������������������  actions����������� ������������������  

Actions - # 3

Potential����������� ������������������  Progress����������� ������������������  in����������� ������������������  €

Score € 1.000

Page 30: Progress loop presentation - BrandNewGame

GameStorm

BUSINESS PLAYGROUND

- COSTS

+ REVENUES

INTERNAL EXTERNAL

Page 31: Progress loop presentation - BrandNewGame

5/5: Where is more?

Page 32: Progress loop presentation - BrandNewGame

5/5: Where is more?

Follow me! @BartHufen #gamification

www.brandnewgame.com