protecting identity with avatars

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  • 8/9/2019 Protecting Identity with Avatars

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    Protecting Identitywith Avatars

    I am referring to picture that a person

    uses to graphically represent them-

    selves on computer services such as

    Twitter and Facebook, forums and dis-

    cussion boards. Whether it is a photo-

    graph of the user or a famous actor, an

    image from a film or drawing, this rep-

    resentation becomes the users avatar

    on that service (Avatar, n.d.). So the

    aforementioned bodies used in the film

    Avatar to explore the alien world are

    indeed avatars for that context.

    The answer to the initial question is:

    almost everyone who communicates

    online, as there are very few services

    that do not provide options for user

    avatars.

    While a persons avatar could be a

    photograph of themselves, there is a

    general view that a photo is not an ava-

    tar. In this way, the users avatar be-

    comes the image, and even the person-

    ality, that the user wishes to project

    onto that community. For some, the

    avatar becomes a different person, ei-

    ther to hide behind or to embrace

    something different, or an image to

    from which to project a new or old in-

    terest. Where the personality of the

    user changes as the avatar changes, the

    personality become the avatars per-

    sonality.

    How many people use avatars in their online

    communication?

    By avatar, I am not referring to the blue skinned, humanoidbodies used in a recent feature film of the same name.

    [6705ELPC2010]2010/04/23

    Volume 1, Issue 1

    My Avatar Creator

    http://www.myavatareditor.com

    This editor produces avatars identical

    to the Miis found on the Nintendo

    Wii console and is very simple to

    use. From the popularity of Miis,

    most students will enjoy these ava-

    tars.

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    Avatars pro-

    vide a means

    for students to

    protect their

    real identity

    while online.

    The use of avatars is also reflective of

    the social context in which the discus-sion is occurring. When discussion oc-

    curs on open networks, where the use

    of real names is discouraged, a clear

    majority of avatars are not photo-

    graphs. The avatar chosen may be re-

    flective of discussion topic or may

    show the users personality differently.

    When I was part of the Browncoat

    community of the TV seriesFirefly,

    the majority of forum users had avatars

    picturing their favourite character or

    locales of the TV series. Those users

    whose avatar was not drawn fromFire-

    fly generally used avatars from other

    science fiction series. In these circum-

    stances, avatars may be transported be-

    tween services, allowing established

    relationships to continue elsewhere, or

    it may be isolated to a single service

    and discarded when no longer required.

    In closed networks used to continue ex-

    isting social interaction, where commu-

    nication is restricted to those that one

    knows, there is less of a restriction to

    use of real names and photos. On these

    services, such as the chatting tools

    AIM and MSN Messenger, the avatar

    (originally called a buddy icon) may

    be a cool picture the user has found, a

    short message or a personal photo. Inthis environment, a particular avatar

    may have a short lifetime, each reflect-

    ing a different facet of the users per-

    sonality. From my own experience, my

    avatars on MSN Messenger were snip-

    pets of pictures from web comics, TV

    shows or photos of effects in science;

    the avatars reflected my interest or

    mood at the time. However, someclosed network services have a public

    face, and care must be taken with ava-

    tars at this boundary.

    Avatars have been seen by educators as

    a means for students to have an online

    representation, to change the "sea of

    gray square faces" (Allen, 2010, para.

    2 ) when using online services for class

    activities. By using avatars, we educa-tors are providing a chance for student

    self-representation with less risk of ex-

    posing students to online predators as

    would occur we used photographs

    (Feldman, n.d.). They also provide a

    means for students to protect their real

    identity while online. Safety is an im-

    portant consideration, as educators we

    have to plan for the safety of our stu-

    dents during class activities, inside or

    Protecting Identity with Avatars [6705ELPC2010]

    DoppelMe

    http://www.doppelme.com

    A free avatar creator which restricts

    most of its customisation options to

    registered users. It creates interesting

    avatars that students should enjoy.

    Warning: before clothing is selected

    the avatar is naked apart from appro-

    priately placed fig leaves.

    Alan Burt

    Is a graduate education stu-

    dent at the University of

    Canberra.

    This image is an avatar

    produced at

    http://www.evolver.com

    Inappropriately realistic for

    identity protection.

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    relevance of this finding. Students will

    need to be educated, by us, in appropri-

    ate content for avatars while we edu-cate them in the reasons for their use.

    Communication with parents about

    avatars, use and appropriateness, will

    also needs to occur, to ensure there is a

    consistent message between home and

    school.

    Education on the use and content of

    avatars could easily occur alongside

    the creation of student avatars in a les-son. There is a large variety of tools

    available on the internet for the crea-

    tion of avatars (see the examples

    throughout this article). Remember that

    the simplest avatars can be students'

    Build Your Wild Self

    http://www.buildyourwildself.com

    This tool is provided by the New York

    Zoo and Aquarium and allows students

    to create avatars which combine human

    and animal components. It would be

    excellent for class self-representation

    exercises. Unfortunately there are only

    child sized bodies, so the avatars will

    suggest that the user is a child.

    Protecting Identity with Avatars [6705ELPC2010]

    outside the classroom or school. The

    Internet is outside of school grounds

    just as much as the park located downthe road. I am not saying that students

    using the internet is something to be

    feared, as there are as many learning

    opportunities on the Internet, if not

    more, as there are in that park.

    While avatars provide a means for stu-

    dents to protect their identity, particu-

    larly their age and gender, care must be

    taken with the choice of avatar. A pic-

    ture of Hannah Montana doesn't tell

    me that I am talking to an 8 year old

    girl, but it strongly suggests that I am.

    Although, the user of a Hannah Mon-

    tana avatar still has their real identity

    protected, which makes it harder for

    someone to identify them in the real

    world. It should also be remembered

    that an age and gender neutral avatar isuseless for protection if age, gender

    and/or location are listed in profile in-

    formation. Avatars are only a compo-

    nent of internet safety.

    While an avatar can provide protection

    for a students real identity, when an

    inappropriate avatar is used it can be a

    source for unwanted attention. Re-

    searchers have found that "girls who

    present themselves provocatively in

    body and clothing choices [for their

    avatar] are more likely to have had

    online sexual advances" ("Study:

    Abuse, provocative images increase

    Internet risks for girls", 2009, para.

    21). From the information presented, I

    suspect the researchers were using ava-

    tars in three dimensional virtualworlds, but this does not detract from

    Simpsons Avatar

    www.simpsonsmovie.com

    This creator allows stu-

    dents to create avatars

    which look like characters

    out of The Simpsons. The

    hosting site is a promo-

    tional site forThe Simp-

    sons Movie.

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    existing work, scanned or photo-

    graphed and uploaded to the online ser-

    vice. Creating avatars can be part of aself-representation exercise, particu-

    larly in the primary school years. As a

    class or in small groups students could

    discuss what they would show, why they

    would use it as their virtual self and howit relates to the networked service. In my

    secondary mathematics classroom, avatars

    could be created while exploring visuali-

    sations of fractals. Student would create

    their avatar from a portion of a fractal and

    discuss why that portion appealed to

    them. This task combines exploration of a

    topic in modern mathematics and discus-

    sion online student self-representation.

    Avatars provide an excellent means for

    students to protect their identity and main-

    taining a means of self-representation

    while using the Internet. As educators, our

    role is educate students on the appropriate

    use of avatars, establish their use in online

    classroom activities and encourage the use

    of them outside of the classroom.

    References

    Allen, B. (2010, January 5)Pick a Personality

    [web log post]. Retrieved from http://

    techeduk8ing.edublogs.org/2010/01/05/

    avatars-for-students/

    Avatar. In Wikipedia. Retrieved April 20,

    2010 from http://en.wikipedia.org/wiki/Avatar_%28computing%29

    Feldman, B.J. (n.d.) Social Networking Safety

    Tips for Kid. Retrieved April 21, 2010 from

    http://www.surfnetparents.com/

    social_networking_safety_tips_for_kids-

    18837.html

    Study: Abuse, provocative images increase

    Internet risks for girls. (2009, May 26) CNN

    Retrieved from http://edition.cnn.com/2009/TECH/05/26/girls.internet.study/

    Protecting Identity with Avatars [6705ELPC2010]

    Meez

    http://www.meez.com

    A free creator which can be used to cre-

    ate 2D static or 3D animated avatars.

    Most customisation options are free,

    however some must be purchased. The

    sites intent is that the avatars are used in

    the hosted and advertised games, with

    some advertisements for sites or prod-

    ucts.

    Mini-Mizer

    http://www.reasonablyclever.com/?

    page_id=29

    Allow the students to create avatars

    based on Lego minifigs! A great tool for

    students who like Lego. This version is

    promoted as Kid-Safe.