quests, badges & guild sites: am i really at school?
DESCRIPTION
Presentation provided online at EdWeb, October 2012.TRANSCRIPT
Join us at 3dgamelab.org
Mark Suter Computer Tech Teacher Pandora-Gilboa Local Schools
Set the Stage
• Play o Roleplay, environment
• Make o hands-on, tinkering
• Discover o Mistakes are ok
• Choice o still meet objectives
• Importance of teacher attitude o These rules are for the TEACHER.
adapted from http://www.gamedesk.org/playmaker-school/
Epic Wins(What worked for me)
• Student Avatars o "Garlic's Tech Tools" http://goo.gl/E7UHj
• My Ground Rules o Play o Expectations (tracking) o Student Autonomy (help me!)
• Recognize excellence o peer power o IEP student effect
Epic Wins(What worked for me)
• Experiment o Different quests for different learning styles o mix solo and group o mix choice and randomly assigned groups
• Publish o Student blogs (in-house) o Teacher blog/Twitter (recognition)
• Provide time to reflect o Look at student work, question them o Connect to real-world problem-solving
Epic Wins(What worked for me)
• Close the gap? o helper badges o self-confidence effects
• Materials sign-out o Calendar on the door (social) o Reservations
• Student Creators
Fails(my mistakes)
• Incentivizing with 3rd party money system o Students Using Technology to Earn Rewards
• Underestimating # of quests needed • Long Quests • Deeper Learning
o Complete and go
What Now?
• Class as a Guild
What's next in Y105?
• Pre-made curriculums, adapted • Collaborating (Colluding?) Loremasters
o school vs. school
• HS teacher aides
Getting Started
• Join openbadges.org, earn a badge! o Earn at badge at Badgestack.org or P2PU
• Use Quests and gamification elements in your classroom o Join 3gamelab.org o Offer Tournaments and competitions, and challenges o Offer XP, levels, awards, badges o Create heroes’ journeys
• Join an educational guild site or set one up in your class!