quirky 2.0 info sheet

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Submission Projects To submit your invention to Eval on Quirky 2.0, you must complete 5 different submission projects: Features, Inspiration, Sketches, 3D Models, and Pitches. Add contributions to your projects, then pick the best ones to represent each project at Eval by hovering over them and clicking “pick”. When a project has at least 1 picked contribution, that project is considered complete. Invention Teams You can invite anyone from the community to help out on any project for your invention—thus creating a team! There’s no limit to the amount of people on a team and anyone can join public teams by contributing to a project. You can always work privately, too. Private vs. Public When you first start building your invention, it’s private—meaning only you and your invited collaborators can see it and contribute to it. You can keep your invention private until you submit it to Eval. You can also make your invention public at any time—meaning everyone can see and collaborate on your invention. Once your invention is public, it cannot go back to private. Quirky’s invention platform is built with collaboration at its core. With tools like community skill searches and high-speed chats, you have all you need to build and complete a compelling invention submission. Here’s some basic information to get you started: Quirky Kids To make invention more accessible, kids are now allowed to have their own Quirky.com accounts. Verifiable parental consent is required when creating up the account. Influence Distribution As an inventor, you have 80% of the Influence to share at your discretion. You can keep it for yourself or offer it as a reward to other community members for project contributions. When you “pick” a single contribution within a submission project, some of your Influence for that project will be awarded to that contributor. If you “pick” more than one contribution, some of your Influence will be evenly distributed among the picked contributors. An additional 5% is reserved for Eval Queue projects (public). The remaining 15% is for post-Eval projects (public). Any leftover Influence from post-Eval projects is distributed to the picked contributors, commensurate with their original percentage. Submit to Eval All inventions that meet the 5-project submission requirements (with staff approval) jump in a line for Eval—a.k.a. the Eval Queue. You will be notified via email when your invention is scheduled for Eval, our weekly product evaluation broadcast live on Thursdays at 7pm ET on quirky.com/eval How To: Quirky 2.0

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Page 1: Quirky 2.0 Info Sheet

Submission Projects

To submit your invention to Eval on Quirky 2.0, you

must complete 5 different submission projects:

Features, Inspiration, Sketches, 3D Models, and

Pitches. Add contributions to your projects, then

pick the best ones to represent each project at

Eval by hovering over them and clicking “pick”.

When a project has at least 1 picked contribution,

that project is considered complete.

Invention Teams

You can invite anyone from the community to

help out on any project for your invention—thus

creating a team! There’s no limit to the amount of

people on a team and anyone can join public teams

by contributing to a project. You can always work

privately, too.

Private vs. Public

When you first start building your invention,

it’s private—meaning only you and your invited

collaborators can see it and contribute to it. You

can keep your invention private until you submit

it to Eval. You can also make your invention

public at any time—meaning everyone can see

and collaborate on your invention. Once your

invention is public, it cannot go back to private.

Quirky’s invention platform is built with collaboration at its core. With tools

like community skill searches and high-speed chats, you have all you need

to build and complete a compelling invention submission. Here’s some

basic information to get you started:

Quirky Kids

To make invention more accessible, kids are now

allowed to have their own Quirky.com accounts.

Verifiable parental consent is required when

creating up the account.

Influence Distribution

As an inventor, you have 80% of the Influence to

share at your discretion. You can keep it for yourself

or offer it as a reward to other community members

for project contributions. When you “pick” a single

contribution within a submission project, some

of your Influence for that project will be awarded

to that contributor. If you “pick” more than one

contribution, some of your Influence will be evenly

distributed among the picked contributors. An

additional 5% is reserved for Eval Queue projects

(public). The remaining 15% is for post-Eval projects

(public). Any leftover Influence from post-Eval

projects is distributed to the picked contributors,

commensurate with their original percentage.

Submit to Eval

All inventions that meet the 5-project submission

requirements (with staff approval) jump in a line for

Eval—a.k.a. the Eval Queue. You will be notified

via email when your invention is scheduled for

Eval, our weekly product evaluation broadcast live on Thursdays at 7pm ET on quirky.com/eval

How To: Quirky 2.0

Page 2: Quirky 2.0 Info Sheet

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Eval Queue

When approved for Eval, your invention becomes

public to allow community participation in 2 Eval

Queue projects: Competition (0% Influence) and

Market Research (5% Influence).

Scheduled for Eval

You can always see which ideas are heading to this

week’s Eval on quirky.com/invent/at-eval.

Post-Eval

If your invention is chosen at Eval, congrats!

We’ll present your invention to the Powered by

Quirky partner associated with your invention’s

category. If they want to move forward with

development, we’ll touch base. If your invention

doesn’t get chosen at Eval, take the evening’s

feedback as constructive criticism. You’re

welcome to resubmit.

FREQUENTLY ASKED QUESTIONS (...SO FAR)

Q What happened to the old Quirky site and shop?

A You can no longer access the old Quirky site or the shop pages. If a Quirky product is still available for sale, its page will link to a third party retailer (like Amazon) where you can purchase it. Or, run a Google search with the product’s name you’re looking to find available retailers.

Q What happens to all of the inventions I submitted before 2.0?

A Good news—all of your inventions will transfer to Quirky 2.0. If they were live, expired, or rejected on the old platform, they will show up on your 2.0 profile as private. You’re welcome to resubmit them as new inventions using the 5-project submission process. If an invention of yours was selected at Eval for development, it will be ported over as public.

Q Where are all my votes?

A That information, since it has no counterpart on Quirky 2.0, was not brought over. Don’t worry though, votes and thumbs up don’t dictate which inventions go to Eval. If you complete the submission projects, your invention goes to Eval regardless.

Q Who can see my inventions?

A The default setting for an invention on Quirky 2.0 is private. If you’d like to invite others to contribute to your private invention, you can build your team by sending invitations (invited teammates will see only your public inventions or the inventions you invite them to). If you’d like to open your invention up to the community, make it public. When public, everyone can see and contribute to your invention. Once you submit to Eval, your invention will automatically be visible to the public and Market Research will open up for community participation.

Q What’s required in an invention submission?

A To get started, all you need is a title and description. If you want to submit your invention to Eval, however, you need to complete the 5 submission projects. These include: Features, Inspiration, Sketches, 3D Models, and Pitches.

Q What if I can’t do a project—like 3D Models?

A Luckily, collaboration is easy on Quirky 2.0! You can ask experts in the community to help you out on your submission and form a team. In exchange, you will allocate a percentage of Influence to those whose contributions you pick.

Q How long do I have to work on my idea?

A As long as you want! Take your time and do quality work. We bet it’ll pay off in the long run.

Page 3: Quirky 2.0 Info Sheet

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SOME HELPFUL CONTENT

Click below for content to help guide you through the 5-project checklist.

FeaturesQuirky Blog: The what and why of invention features

SketchesQuirky Blog: How to sketch like an industrial designer

OtherQuirky Forum: How to make a

cardboard prototype

InspirationQuirky Blog: How to create

an inspiring mood board

RendersQuirky Blog: How to

make 3D models

OtherQuirky Blog: How to vote at Eval on the new Quirky.com

SketchesQuirky+Skillshare: How to

sketch like an industrial designer online class

PitchesQuirky Blog: The best and worst

video pitches ever