reaching across organizations with virtual worlds april 7, 2009 ms. helen q. sherman

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Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

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Page 1: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Reaching Across Organizations with Virtual Worlds

April 7, 2009

Ms. Helen Q. Sherman

Page 2: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

“A global learning community for government’s most promising information leaders.”

Dr. Paulette Robinson Information Resources Management College, NDU, Federal Consortium for Virtual Worlds

Mr. Kent TaylorProgram Analyst, US Department of Agriculture (USDA) CIO, USDA/NDU Virtual Worlds Prototype

Ms. Karen CooperNaval Air Systems Command (NAVAIR), Team Orlando Project

Mr. Derek ParksNational Oceanic and Atmospheric Administration (NOAA)

Mr. Eric HackathornNOAA, SCILANDS (Second Life)

Reaching Across Organizations with Virtual Worlds

Page 3: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Federal Consortium for Virtual Worlds Collaboration

Paulette Robinson, PhD

Assistant Dean for Teaching, Learning & Technology

Information Resources Management College

National Defense University

[email protected]

202-685-3891

Leader: Federal Consortium for Virtual Worlds

Page 4: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Federal Consortium for Virtual Worlds

History Purpose Working groups Communication channels

http://www.ndu.edu/irmc/fedconsortium.html Brainkeeper wiki IRMC Info Leader (meetings & video streaming)

Federal Virtual Worlds Events Annual April Conference

April 22, 14 VW Demonstrations

April 23 & 24

Guest speakers around working group interests

Page 5: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Areas of Virtual World Use

1. Information Delivery (e.g., NOAA, NASA, CDC)

2. Meetings (IRM College Government Center)

3. Education and Training

4. Prototyping (facilities)

5. Analytical work spaces (individual and group)

Page 6: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Types of Virtual Worlds

Over 100 virtual worlds in existence Most common in the government

Second Life Forterra (built on Olive platform) Protosphere 3DXplorer Active Worlds Open Sim Qwak (build on Open Source Croquet platform) Nexus (National Guard) Real World (DARPA)

Page 7: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

IRM College Second Life Government Center

Welcome Center

Crisis Center

Conference Center - 60

Meeting Rooms 25

Auditorium for 220 (in June 08)

Page 8: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Challenges of Virtual Worlds

Emerging Technology Learning Curve: Movement and actions are not intuitive Client on agency/organization desktop image Security (working across agencies)

Avatar level Network level

Content Cost of development Ability to share content

Worlds are not interoperable Identity Privacy

Page 9: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Benefits of Virtual Worlds

Collaboration across agencies Collaboration from anywhere

Telework Collaborative work projects Education and training Continuity of Operations

Synchronous Communication Text chat Voice Body movement Desktop sharing

3-D representation of objects Intelligent agents and bots Avatar personalization Presence and Transference Can be fun

Page 10: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Challenges to Collaboration

Silos between agencies that inhibit multi-agency collaboration at all levels of government (federal, regional, state, local)

Business Models Funding mechanisms for multi-agency efforts

Costing models to get economies of scale

Development of software tools to benefit all of the government IT (e.g., security, databases, etc.)

Sharing digital resources (e.g., content) Organizational cultures within and between agencies

Sharing information Missions & Goals Strategic Planning Policy Procedures “How it has always been done”

Page 11: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Benefits of the Collaboration

Creates secure access to common meeting “places” Forges networks of common interest

Creates groups to work on common issues Share best practices & resources

Offers solutions for multi-agency platform for collaboration Security resolved Workspaces Communities of Practice

Economies of scale Provides venues to share resources

Content Contracts Software development costs

Connects vendors for improvements in platform Offers a model for other government collaborative activities Future meeting places for citizens that humanize large government

Page 12: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Why do we bother and why virtual worlds???

Why do we bother?

To facilitate multi-agency collaboration across the government to work on the thorny complex problems facing government across the boundaries of agencies, geography and time.

Why virtual worlds?

They provide a robust virtual environment that provides the ability to work together from any place at any time with social media, communication and productivity tools to enable the work.

Page 13: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

U.S. Department of Agriculture

Office of the Chief Information Officer

April 7th, 2009DTIC Conference

Kent TaylorOffice of the Chief Information Officer

U.S. Department of Agriculture

USDA & IRM College: Trusted Source Prototype for Federal Government Access

Page 14: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

History of USDA/IRM College Prototype

IRM College’s Need for Collaborative Virtual World Space CoP for CFO Community, Classroom Simulation, and Role Play Multiagency Access Secure Government Network

USDA Hosting Capabilities and Authentication Product NITC Hosting Capabilities Application Development Team E-Authentication Solution Used Internally and Externally

Page 15: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Virtual World Prototype

Two Virtual World Applications Selected Protoshpere – IRMC CoP for CFO Community Forterra – IRMC Education Simulation and Role Play

Working to Integrate E-Authentication into Both Applications

Building Sustainable Cost Model for Hosting Virtual Worlds

Enable a Secure Multiagency Collaborative Space

Page 16: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Benefits of Prototype

Provide a secure digital space for productive interagency collaboration – projects, conferences, meetings, etc.

Establishes and controls identity of participants Reduce travel cost for meetings, training, education, etc. Takes advantage of economies of scale

Cost of software Avoids resource duplication

Agencies share in the development of functionality Agencies share 3D content in repository

Page 17: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Challenges of Prototype

E-Authentication with virtual world applications E-Authentication scaling across Federal Government Creating policies and procedures Creating a flexible cost model Creating a communication plan Current architecture of applications Enabling virtual worlds as business offerings Sharing content across federal agencies Agency adoption of virtual worlds as collaboration solution

Page 18: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Vision for Virtual World Prototype

Create a secure collaboration space that erases interagency boundaries and enables creative solutions to issues across the Federal Government.

Agency participation in Virtual Worlds to leverage expertise and diverse perspectives in order to shape the way the Federal Government communicates and fulfills its mission.

Page 19: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Virtual World Collaboration

Team Orlando

Virtual World Collaboration

Team Orlando

Karen CooperApril 7, 2009

Karen CooperApril 7, 2009

Page 20: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Team Orlando

• Working together to accomplish their respective missions

• Common goal of improving human performance through simulation, training and education

Charter members are located in the Central Florida Research Park.

• Community of organizations (Defense, Government, Academia, and Industry)

Page 21: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

History

Informal Network of Researchers

JTIEC: (Joint Technical Integration and Evaluation Center )

• Money

NAWCTSD: (Naval Air Warfare Center Training Systems Division)

• Network

RDECOM: (Research Development & Engineering Command)

• Build expertise

Page 22: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

History (Cont.)

Concept:• 3-D visualization extension to 2-D Team

Orlando website

• Provide “sandbox” for exploring virtual worlds within the training domain

• SL island paid up through FY10

• Continuation based on Team Orlando feedback

Page 23: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Benefits• Could not be successful individually

• Synergy

• Networking

• Best Practices / Lessons Learner Shared

• Culture for Sharing

Page 24: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Challenges

Varying • Policies• Security Requirements• Network Access

Individual Accreditations

Page 25: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Joint Model• Military Coalition• Synergy• Governance Board

– NAWCTSD* (Navy)

– PEOSTRI* (Army)

– PMTRASYS* (Marine Corps)

– AFAMS* (Air Force)

– ADL Co-Lab– JTIEC– RDECOM

Page 26: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Island Layout (working stage)Island Layout (working stage)

VariousGroup Display

Areas

AmphitheaterOpen Air

Meeting Area

ConferenceHall, Exhibit

Area

ClassroomEvents, etc.

Garden AreaTeam Orlando

Exhibits (sandbox)

Executive Tower (8 Floors)

Walking PathVarious

Group Display Areas

Army Air Force

Marines Navy

Page 27: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Mr. Eric Hackathorn

NOAA, SCILANDS (Second Life)

SCILANDS Collaboration

Page 28: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

• Second Life (SL) is a virtual word developed and lauched in 2003 as accessible via the Internet.

• Second Life Viewer enables its users, called Residents, to create avatars and interact with each other.

Second Life

Page 29: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

• SCILANDS

• A specialized region of Second Life for Science and Technology based organizations.

SCILANDS

(Click to view)

Page 30: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Questions?

Reaching Across Organizationswith Virtual Worlds

Page 31: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Points of Contact

Dr. Paulette Robinson Information Resources Management CollegeNational Defense University (NDU)Federal Consortium for Virtual [email protected]

Mr. Kent TaylorProgram AnalystUS Department of Agriculture (USDA) CIOUSDA/NDU Virtual Worlds [email protected]

Page 32: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Points of Contact

Ms. Karen CooperNaval Air Systems Command (NAVAIR)

Navair Training Systems DivisionTeam Orlando Project [email protected]

Page 33: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Points of Contact

Mr. Eric Hackathorn(SL: Hackshaven Harford)NOAASCILANDS (Second Life)[email protected]

Ms. Helen Q. ShermanDirector, User [email protected]

Page 34: Reaching Across Organizations with Virtual Worlds April 7, 2009 Ms. Helen Q. Sherman

Reference herein to any specific commercial products, process, or service by trade name, trademark, manufacturer, or otherwise, does not necessarily constitute or imply its endorsement, recommendation, or favoring by the United States Government. The views and opinions of authors expressed herein do not necessarily state or reflect those of the United States Government, and shall not be used for advertising or product endorsement purposes.

Disclaimer of Endorsement