rehabilitation gaming system

14
Paul F.M.J. Verschure Catalan Institute for Advanced S (ICREA), Technology Department Universitat Pompeu Fabra Barcelona, Spain [email protected] specs.upf.edu

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Mind Brain, Cognitive Systems, Psychophysiology, Computational Neuroscience, Robotics, Mixed Reality, Creativity, Hybrid Systems. By: Paul F.M.J. Verschure. Catalan Institute for Advanced Studies (ICREA), Technology Department. Universitat Pompeu Fabra. Barcelona, Spain. [email protected]

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Page 1: Rehabilitation Gaming System

Paul F.M.J. Verschure Catalan Institute for Advanced Studies (ICREA),Technology DepartmentUniversitat Pompeu FabraBarcelona, [email protected]

Page 2: Rehabilitation Gaming System

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Understand

Build

Repair

Page 3: Rehabilitation Gaming System

The most advanced information processing machine we know

The seat of all our experience

The most complex machine in the universe

Page 4: Rehabilitation Gaming System

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About Stroke

• Annual incidence– USA: 600,000 annually (100,000 recurrences) *

– World: 4.6 million annually

– Catalunya 14000/yr

• Increasing prevalence (incidence, mortality)

• cost of 102 billion $ in US and EU combined

• by 2030 major cause of disability/loss of quality of life among adults (WHO)

• ~60% of stroke patients experience long-lasting activity limiting arm and hand motor dysfunctions, mood disorders, chronic pain. **

* AHA, Heart Disease and Stroke Statistics- 2003 Update. Dallas, American Heart Association, 2002

** Cauraugh Restorative Neurology and Neuroscience 2004

Husney & Traughber, 2008

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What we do today

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Mirror Neurons: a substrate for accessing the motor system through vision

Gallese et al., 1996, Brain, 119: 593-609

Action execution

Action observation

Page 9: Rehabilitation Gaming System

RGS SetupRGS Setup

Data glove

Biosensing

Webcam

User score readout

Game display

Virtual body

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Markers

RGS game table top

Page 10: Rehabilitation Gaming System

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PECRO, Pontedera (IT) Hocoma, Volketswil (CH)

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RGS individualization control loop based on a psychometric model

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RGS: Performance

Latency: ± 3std

Speed: ± 3std

Smoothing span: 5

T-test (p)

RGS_CA=0.1817

RGS_CB=0.0459

CA_CB=0.7181

Page 13: Rehabilitation Gaming System

Clinical Impact

Page 14: Rehabilitation Gaming System

RGS: Translation into a commercial telemedicine prototype

Launch as an @home therapy system