remaking the making company

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Maria Giudice, VP Experience Design Autodesk Remaking the Making Company

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Post on 23-Jan-2018

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Page 1: Remaking the Making Company

Maria Giudice, VP Experience Design Autodesk

Remaking the Making Company

Page 2: Remaking the Making Company

THE TIME FOR CHANGE IS NOWINDUSTRY IS EVOLVING CUSTOMER NEEDS ARE CHANGING FROM TRANSACTIONS TO RELATIONSHIPS

Page 3: Remaking the Making Company

CHANGE IS A TEAM SPORTLEADERSHIP TEAM IS READY CLEAR THE PATHWAY TO DRIVE CHANGE TRUST THE PROCESS, BUT GAIN SOME QUICK WINS

Page 4: Remaking the Making Company

NO TIME FOR POLITICAL BULLSHITSAY WHAT YOU MEAN MATURE DIRECTNESS WALK THE TALK

Page 5: Remaking the Making Company

TREAT EVERY PROBLEM LIKE A DESIGN PROBLEMTRAVEL THE WORLD LISTENING TOUR HANG OUT WITH THE TEAM TELL ME YOUR STORY

Page 6: Remaking the Making Company

IMBALANCE OF POWER ON PRODUCT TEAMS FRAGMENTED ACCESS TO CUSTOMERS SILOS = CUSTOMER EXPERIENCES THAT ARE NOT COHESIVE QUANTITY OF FEATURES OVER QUALITY OF EXPERIENCE

DEFINE THE KEY PROBLEMS

Page 7: Remaking the Making Company

FOCUS ON CUSTOMERS

SHIP QUALITY

BUILD COMMUNITY

CONNECT EXPERIENCES

Page 8: Remaking the Making Company

BUILD COMMUNITY

Page 9: Remaking the Making Company

CHANGE YOUR MINDSETDesign is an active verb

Page 10: Remaking the Making Company

10

co-createparticipate

observe

facilitatelisten

communicate

ideate

reinvent

partner negotiateinstigate

innovate

translate

DESIGN = CHANGE

Page 11: Remaking the Making Company

Everyone is a designer

Page 12: Remaking the Making Company

BUILD COMMUNITY

Be inclusive, break down the silos

Communicate frequently using multiple platforms

Collaborate and share work across borders

Train everyone on human centered design methods

Page 13: Remaking the Making Company

FOCUS ON CUSTOMERS

Page 14: Remaking the Making Company

Design is about being in service to others

PEOPLE NOT USERS

Page 15: Remaking the Making Company

USER

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FOCUS ON CUSTOMERS

Do your research: build a strong research practice

Create programs to get closer to customers (customer tours of duty)

Make research easily accessible for everyone

Balance qualitative research with quantitative data

Page 21: Remaking the Making Company

CONNECT EXPERIENCES

Page 22: Remaking the Making Company

PlatformProduct Service

Page 23: Remaking the Making Company

23Mary Meeker’s Internet Trends Report 2015

CONNECT EXPERIENCES

Develop a consistent brand and product point of view

Through journey mapping and other tools, design E2E experiences

Build product tiger teams to solve problems across the org

Create practice task forces to unify around consistent best practices

Page 24: Remaking the Making Company

Create products and services that people will love

SHIP QUALITY

Page 25: Remaking the Making Company

MVPM♥PVALUE • EASE OF USE • WELL CRAFTED

Page 26: Remaking the Making Company

SHIP QUALITY

Prioritize to fix poor in-product UX experiences; don’t backlog

Build in time for craft and polish; set realistic deadlines

Dogfood your own products

Build less better

Page 27: Remaking the Making Company

FOCUS ON CUSTOMERS

SHIP QUALITY

BUILD COMMUNITY

CONNECT EXPERIENCES

Page 28: Remaking the Making Company

“I feel more connected than ever to my fellow designers—inspired to make change and take on new challenges—and motivated to dig in and get some lovable sh*t done.”

Page 29: Remaking the Making Company

THANK YOU!

@mgiudice