rgb hd a pixel is a pixel is a pixel… - or - how many pixels does it take to make a movie?

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RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie? RICK HARDING Sony Electronics, Inc.

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RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?. RICK HARDING Sony Electronics, Inc. Acquisition Choices: 35mm – 4:3 aspect ratio – 4096 x 3080 – 4K resolution RGB HD – 16:9 aspect ratio – 1920 x 1080 - 2K resolution Film is Better, Right! - PowerPoint PPT Presentation

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Page 1: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

RGB HDA Pixel is a Pixel is a Pixel…

- or -

How Many Pixels Does it Take to Make a Movie?

RICK HARDING

Sony Electronics, Inc.

Page 2: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Acquisition Choices:

35mm – 4:3 aspect ratio – 4096 x 3080 – 4K resolution

RGB HD – 16:9 aspect ratio – 1920 x 1080 - 2K resolution

Film is Better, Right!

Well, ya, but……..

Page 3: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Enter the Digital Intermediate

“The Great Equalizer”

So What Does That Have To Do With Anything?

Page 4: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

The D.I. - A Few Facts

Fact 1:

The processes that lead to industry wide acceptance of the Digital Intermediate, commonly employed 1828 horizontal samples when recording to Academy Aperture 35mm.

Fact 2:

•The industry has universally declared that printing negatives created from 2K files at these resolutions are superior to printing negatives created through conventional optical reduction methods.

Fact 3:

Displayed vertical pixel resolutions from spherical 35mm film elements in both 1.85 and 2.40 film exhibition will typically requires less than 1080 vertical lines when recording 1828 horizontal pixels.

Page 5: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

12% wasted data

12% wasted data

24% of file data will

likely only be used for

archive

When shooting full aperture spherical 35mm – Full vertical sample will never be displayed in any distribution product.

A Look at the Numbers (4K 2K reduction for post)

Page 6: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

+

The Numbers Applied to Scanning

Page 7: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

+

The Numbers Applied to Scanning

Page 8: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

+

1.33 Aperture

1.37 Aperture

Physical area reduction in Academy Aperture:

11.4% Horizontal - 14.2% vertical

The Numbers Applied to Recording

Page 9: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

+

Common File Size

2048 x 1556

Commonly Recorded at 1806 x 1307

to2048 x 1493

The Numbers Applied to Recording

Page 10: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

+Typically 1828 x 988 to 2048 x 1107

Displayed Pixels

1.85 Projector Matte

Academy Aperture

The Numbers Applied to 1.85 Exhibition

Page 11: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

+ 1828 x 1556 to 2048 x 1556 interpolated Pixels

Derived from 2048 x 853 original samples

Full Aperture OCN Anamorphic Academy Aperture

The Numbers Applied to 2.40 Exhibition

Page 12: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Designed To Accommodate All Distribution Aspect Ratios

1.85 = 1920 x 1037

2.40 = 1920 x 800

1.33 = 1436 X 1080

1.78 – No Arbitrary Aspect Ratio

Page 13: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

1)Given applied pixel count to the final film products that established the D.I. process, could 10 bit 1920 x 1080 RGB HD be considered a viable acquisition alternative to film for feature quality end results?

2)Given applied pixel count to the final film products that established the D.I. process, could 10 bit 1920 x 1080 RGB HD be considered a viable alternative to 2K data workflows for 35mm film post?

3) If working in 10 bit RGB HD acquisition and post, do I need to work uncompressed?

Important Questions:

Page 14: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

• Full Band 4:4:4 1920 x 1080 Recorder – No pre filtering or sub sampling

• 10 bit Linear or Log RGB, or 10 bit linear, or 10 bit color gamut R’G’B’ - NOT bound to 709 color space

• MPEG 4 SP compression scheme

− DPCM and DCT parallel processes

− Intra-Frame and Intra-Field compression

• 440 Mbps and 880 Mbps recording

• Virtually Loss-less Compression

An Enabling Technology

Page 15: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Increasing Bit rates

Incr

easi

ng

R

eso

luti

on

MPEG4Low bit rate

BT601

MPEG2 MPEG4SP

64k 30M 300M 2G

1080 60P

2M

1080 60I

440M 880M

Positioning of MPEG4 SP

Page 16: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

vs. Uncompressed Data

Testing procedure:

• 2048 x 1080 DPX file provided by DCI

• 1920 x 1080 extraction converted to RGB HD and recorded to HDCAM SR

• HDCAM SR recording played back to server and converted to TIFF file

• Sample extraction taken from both the original DPX file and the new TIFF file created from recorded playback server from HDCAM SR.

• Sample extraction from both files blown up 500x in Adobe Photoshop 6.0.

• Test duplicated for the ASC Technical Committees on the DCI/ASC Mini-Movie, displaying uncompressed data files in real-time via 2K digital projection.

Page 17: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Approximate area of sample extractions

Original 2K DPX file courtesy of the Digital Cinema Initiative (DCI)

Page 18: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Image “A”

Image “B”

Page 19: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Image “A”

Image “B”

Original 2K DPX Extraction

RGB HD Extraction

Page 20: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Applying HDCAM SR Technology

Page 21: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Linear HD Workflow Using HDCAM SR

Ingest

Edit

Restoration

Grade

Record

1

2

3

4

5• Familiar workflow

• Tape centric exchange of media/metadata

• Does not occupy finite server space

• Applicable to existing 4:2:2 HD infrastructures

SD conversion from HD Master

Dirt and Scratch removal from film

based images

4:4:4

4:4:4 HD Telecine Transfer

Adaptable to 4:2:2 HD Facilities

Page 22: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

RGB Post Flow in Conventional InfrastructureTelecine Dailies in 4:4:4 HD w/

locked production audio

4:2:2

4:4:4

4:4:4

Dailies Screening

Temp EFX Titling

4:2:2 HD/SD Off-Line Edit

4:4:4 EFX/Title EDL4:4:4 Video

Conform

Preview Screening

Home Video Distribution

Masters from FINAL 4:4:4

Archival Master

Audio Mix & Layback

Edited 4:4:4: Master

DVD screeners

Conform in Server

or 444 switchers now available.

RGB Film Recording

4:4:4 Color Correction

Page 23: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

RGB Non-Linear Systems

Page 24: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Now RGB Desk Top solutions

Final Cut Pro and Adobe also offer RGB Post Solutions

Page 25: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

RGB Working IntermediateTelecine Dailies in 4:4:4 HD w/

locked production audio

4:2:2

4:4:4

4:4:4

Dailies Screening

Temp EFX Titling

4:2:2 HD/SD Off-Line Edit

4:4:4 EFX/Title EDL

4:4:4 Color Correction

4:4:4 VideoConform

Preview Screening

Home Video Distribution

Masters from FINAL 4:4:4

Archival Master

Audio Mix & Layback

Edited 4:4:4: Master

4K Scan of OCN Select Shots

In Server 4K

Conform

FINAL EDL

FINAL CDL

Film Recording(Printing Neg)

4K Digital Intermediate

FINALAUDIO

Release Printing

DCDM

4K Archival Data Master

Note: Assumes full aperture composite effects work in super 2K. - Server based RGB video conversion for preview screenings

Full Aperture Composite EFX

SRW Home Video Distribution

Masters from FINAL 4K Archival

File

Optional

CDL processes not yet standardized

Page 26: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Archival Elements:

Original Camera Negative (OCN) or Digital recording - cut or selects takes

Interpositive (IP) from cut OCN or Conformed Data Files (2K/4K)

Conformed 1.78 RGB Working Intermediate (WI)

Deliverables from the “Working Intermediate”:

Printing Negative (1.78 matted or anamorphic)

Full Frame 16x9 HD 4:2:2 or 4:4:4 Master (HDCAM SR w/conformed audio)

Letterbox 16x9 HD 4:2:2 or 4:4:4 Master (HDCAM SR w/conformed audio)

525/625 4x3 Full Frame Master (derived from SR format conversion)

525/625 4x3 Letterbox Master (derived from SR format conversion)

525/625 16x9 Anamorphic Master (derived from SR format conversion)

Thinking Differently About Archive & Deliverables

Page 27: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

Post:Considering the transparency of the HDCAM SR codec, it is now practical to consider real-time RGB 10 bit Log or linear recording as an efficient means of data management in both linear and non-linear operations for Digital Intermediate post.

Production:Given applied pixel counts in the processes of the 2K Digital Intermediate, shooting in 4:4:4 RGB HD WILL produce comparable end product results to 35mm film production while offering significant savings in stock, lab, scanning, and dailies expense.

Conclusions

Page 28: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

How About Over Cranking and Under – You Can’t Do That in Digital

You Can Now!

Yeah, But…..

Page 29: RGB HD A Pixel is a Pixel is a Pixel… - or - How Many Pixels Does it Take to Make a Movie?

RGB HDA Pixel is a Pixel is a Pixel…

How Many Pixels Does it Take to Make a Movie?

RICK HARDING

Sony Electronics, Inc.